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Compatibility: | Greymoor (6.0.5) Harrowstorm (5.3.5) |
Updated: | 08/13/20 03:32 PM |
Created: | 03/22/20 01:16 PM |
Monthly downloads: | 70 |
Total downloads: | 4,820 |
Favorites: | 6 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
1.3.0 |
22kB |
HerrPulaRau |
06/27/20 06:46 AM |
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1.2.1 |
22kB |
HerrPulaRau |
06/01/20 06:23 PM |
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1.2.0 |
22kB |
HerrPulaRau |
04/18/20 04:54 AM |
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1.1.1 |
20kB |
HerrPulaRau |
04/08/20 02:33 PM |
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1.1.0 |
20kB |
HerrPulaRau |
04/05/20 10:21 AM |
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1.0.2 |
17kB |
HerrPulaRau |
03/28/20 03:02 PM |
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1.0.1 |
16kB |
HerrPulaRau |
03/22/20 01:36 PM |
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1.0.0 |
16kB |
03/22/20 01:16 PM |
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jagryphon |
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Forum posts: 2
File comments: 3
Uploads: 0
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jagryphon |
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New version
Hey guys,
I didn't get to do all I wanted (real life gets in the way of my free time ![]() - Being able to keep all items of a specific type - received multiple requests not to junk glyphs and went from that -> added in rarity selector the option to not junk at all - Keeping intricate items - received multiple requests for this also Thank you for the feedback and don't hesitate to write regarding any new requests. I read them all (including emails and in game chats), and I will add them all at some point but between 3 kids, building a house and work my time is a bit limited so I first implement the most requested, then go down the list. |
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HerrPulaRau |
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Ty for your comment and sorry for slow answer, was away for a while. Thank you for the kind words in the post. I will fix the conflict with itembrowser this weekend. Junking the glyphs is part of the design (most ppl I know always sell them since you craft what you need, and never seen a good glyph drop so far). I can add an option to disable this. Regarding intricate items... can a set item be intricate (never seen one so far, though I don't deny the possibility)? Anyway, if an item is part of a set that you have not marked as junk it should not be junked unless you have a duplicate of it and you have junk duplicates on (maybe you had a duplicate?). Anyway, I assume you want to keep intricates for deconstruct regardless of set (multiple ppl mentioned that) and I will also add on option for this this weekend (most likely tomorrow). |
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HerrPulaRau |
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Forum posts: 2
File comments: 3
Uploads: 0
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HI there, love the addon, best inventory management ive seen. However, it is automatically junking intricate items and glyphs even though they arent part of a set. Any way I can turn this off? (It is definitely the addon, it only happens when I use it). Thanks!
Also, note that the addon gets a bug when you run both it and itembrowser at the same time. Thanks again. |
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jagryphon |
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Also I need to include a few new sets and mythic items. I will be a bit busy for the next week, but hopefully will release a new version the week after.
Last edited by HerrPulaRau : 06/20/20 at 10:13 AM.
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HerrPulaRau |
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Forum posts: 13
File comments: 31
Uploads: 0
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I love the addon.
I was using Scootworks Items but your addon is more powerful from my point of view. One thing I like very much is how it is easy to access to the set by his name. Please keep simple the way the list of the sets is implemented into SavedVariables, it allows me to easily to import it from an excel sheet (it is LibSets_SetData.xls with personal comments). On my heavy dreams it is just only duplicates I want to be saved but more a number. For example I need 3 sanctuary sets because I have 3 healers). But I fully understand that 1) it is very hard job to make and 2) maybe not simple enough to use too. Long live to your addon and heavily waiting next update. Thank you very much ! |
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Jest |
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HerrPulaRau |
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Hint: You can use FCOIs + DoItAll to mass decon/refine respcting FCOIS marker icons already.
DoItAll also provides mass mail attach, mass player2player trade attach, mass move to/from bank for the currently shown items (you can filter the items using FCOIS, FCOCraftFilter, AdvancedFilters updated before moving/decon/refine/attaching them -> Only the currently visible ones (not filtered ones) will be respected.
Could you please add the changes of your addon to the "Changelog" tab if you update it! This way we can easily see the changes and do not have to scroll down in the addon description. Even Minion addon manager shows the changelog properly and that's where the changes of each version should be kept. You can access this tab by clicking on "manipulate addon" link at the top right of your addon's page and then you are at the "Description" tab. Next to this tab, at the right, is the "Changelog" tab. Just put the change history in there and PLEASE write the newest version changes at the top and the oldes to the bottom of that list so one directly sees the last changes. Thank you!
Last edited by Baertram : 04/05/20 at 01:54 PM.
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Baertram |
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Roadmap
Today I plan to finish the individual items because I have 3 ppl asking me for it, then I will prioritize this. I'm actually working on the individual items right now. A preview below (is still work in progress). ![]()
Last edited by HerrPulaRau : 04/04/20 at 06:08 AM.
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HerrPulaRau |
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Forum posts: 17
File comments: 28
Uploads: 0
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A minor request here. I'd like to decon items instead of selling them as junk. Currently, I'm using FCOIS Decon tag, which is read by Mass Deconstructor. Could you implement setting tags instead of moving to junk?
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AlexFullmoon |
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HerrPulaRau |
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Hint: Instead of hardcoding the sets list you could also use LibSets.
It also provides the itemIds of each set's items, all of them. You can build an itemlink by the help of the itemIds e.g.
Last edited by Baertram : 03/28/20 at 04:54 PM.
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Baertram |
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