v2.7.2.15 (240831)
-
Checked with Update 43 "Home Tours" (10.1.5) (API 101043)
v2.7.2.14 (240608)
-
Checked with Update 42 "Gold Road" (10.0.5) (API 101042)
v2.7.2.12 (240316)
-
Checked with "Scions of Ithelia" DLC (9.3.5) (API 101041)
v2.7.2.11 (240218)
-
Checked with Update 41 Infinite Archive (9.2.10) (API 101041)
v2.7.2.10 (240124)
-
Addons Initialisation chat-messages removed
-
Checked with Update 40 Infinite Archive (9.2.8) (API 101040)
v2.7.2.9 (231223)
-
Checked with Update 40 Infinite Archive (9.2.8) (API 101040)
v2.7.2.8 (231014)
-
Checked with Update 40 Endless Archive (9.2.0) (API 101040)
v2.7.2.7 (230716)
-
Checked with Update 39 Necrom (9.1.0) (API 101039)
v2.7.2.5 (230607)
-
Checked with Update 38 Necrom (9.0.5) (API 101038)
- GreymindQuickSlotBar.txt updated on 230707:00:33
v2.7.1 (220924)
-
Checked with Update 36 Firesong (8.2) (API 101036)
v2.7.0 (220824)
- Checked with Update 35 High Isle (8.1.5) (API 101035)
v2.6.9 (220508)
-
Checked with Update 34 High Isle (8.0): (API 101034)
1 [HOTBAR_CATEGORY_QUICKSLOT_WHEEL] extra argument for some functions
2 [standard QSB UI Shown / Hidden] [ZO_QuickSlot] replaced by [QUICKSLOT_KEYBOARD]
3 [QSB slot changed in radial menu] [EVENT_ACTION_SLOT_UPDATED] replaced by [EVENT_HOTBAR_SLOT_UPDATED]
4 [Disable Default Quick Slot Button] [ActionButton9] replaced by [QuickslotButton]
5 New keybinding to toggle AccountWide Settings ON-OFF
6 Buttons tooltip showing current preset, button number and Current AccountWide or Character Settings
7 ChatMute and ChatMax saved as Per-Preset options (instead of OFF AT LOGGIN)
8 Button labels above texture (instead of hidden below)
v2.6.8 220223
-
Checked with Update 33 Deadlands (7.2.10): (API 101033)
1 - Added ChatMute and ChatWarned flags to warn at most once with
"You need a refill"
2 - LibDebugLogger (if installed) to save logs in SavedVariables\LibDebugLogger.lua
v2.6.7 211105
-
Checked with Update 32 Deadlands (7.2.5): (API 101032)
1 - Preset adjustments were rejected on first Item consumed (unless saved by a Preset swap or reload)
2 - Character name-to-ID and Megaserver migration code removed
v2.6.6 - 211101
Checked with Update 32 Deadlands (7.2.5): (API 101032)
1 - Keeping depleted items equipped in slot (will show on refill)
2 - Default Warning and Alert sounds set to none
3 - Warning and and Alert sounds controled by
ChatMute Settings option
4 - Red-Gear-Header: added a tooltip about Lock this Preset
5 - "Initialize function scope" set to local
v2.6.5 - 210823
Checked with v7.1.5 - Waking Flame & Update 31: (API 101031)
1 - Patch for First time install (/ reinstall from scratch) issue
2 - Cloning FROM PRESET
AccountWide to
Character (both ways)
3 - Cloning PREVIOUS PRESET
LAYOUT to
UNLOCKED PRESET (red pin)
4 - Cloning PREVIOUS PRESET
CONTENT to
EMPTY PRESET
5 - Using
SERVER NAME to load
SavedVariables
6 - Default Show Policy changed form
Never to
Always
7 - Default
Auto-Clone previous-to-empty PRESET changed from
false to
true
8 - show-hide
USER FORCED or BLOCKED have priority over
SETTINGS VISIBILITY policy
v2.6.4 - 210605
-
Checked with Update 30 Blackwood (7.0.5): (API 100035)
v2.6.3.3 - 210424
-
Checked with Update 29 Flames of Ambition (6.3.0): (API 100034)
-
Issue from Marazota: Hide buttons when champion dialog is showing
v2.6.3.2 210314
-
Issue from Neverlands: quick slot swapping snap back on collectibles
v2.6.3.1 210313
-
Issue from TheMikrobe: "Next <-o-> Previous wrap" was broken
v2.6.3 210312
-
Checked with Update 29 Flames of Ambition 100034 (6.3.0): (API 100034)
v2.6.2 - 201107
-
Checked with Update 28 Markarth (6.2.0): PTS (API 100033)
-
Button Background Opacity slider
-
UI Handles hidden by default (unless Lock UI is off)
-
Weapon swap color applies to current slot button when Hiding buttons background is ON
updated displayed version (201107 16h48 CET)
v2.6.1 - 200824
-
Checked with Update 27 Stonethorn (6.1.0) (API 100032)
-
Saving last Preset selected slot
v2.6.1.4 - 200823 pre-release on GitHub
- Checked with Update XX (X.X.X): PTS (API 100032)
- Saving last Preset selected slot
v2.6.1.3 - 200717
- Checked with Update XX (X.X.X): PTS (API 100032)
v2.6.1.2 - 200703
- Checked with Update 26 (6.0.8): Greymoor (API 100031)
v2.6.1.1 - 200614
- Checked with Update 26 (6.0.5): Greymoor (API 100031)
- Solved issue "3137: function expected" .. global conflict declared local
v2.6.0 - 200530
-
Checked with Update 26 (6.0.5): Greymoor (API 100031)
-
UI hidden while scrying or digging Antiquities
v2.5.0 200527
-
Checked with Update 26 (6.0.5): Greymoor (API 100031)
-
Chat Clear restored thanks to still supported code from
ChatWindowManager
-
Blink Changes shows Slot buttons only, excluding Settings handles
v2.4.9 200229
-
Checked with Update 25 (5.3.4): Harrowstorm (API 100030)
-
ZO_ChatWindowTemplate1Buffer .. Chat clear not supported since Update 25
v2.4.8 191027
-
Checked with Update 24 (5.2.5): Dragonhold (API 100029)
7:19 PM UTC:
- DependsOn: LibAddonMenu-2.0 (embedded lib folder removed)
Trader08_mod
-
LockThisPreset
-
DelayPresetSwapWhileInCombat
-
Items with same Id but different flavors improved support based on
Items Link.
Chat
-
LinkToChatOnClick to copy button's item link into chat.
-
ChatMax utility option to unlock Chat Window maximum size.
-
ChatMute option to block all Chat warning messages.
- (a per-session option i.e. not per-preset): one for
Account-wide, one by
Character.
Option defaults
-
Re-shuffled Settings Menu.
-
Default Show Policy set to [Never] instead of [Always]
-
Default Visual Cue set to [OFF] instead of [Warn + Alert]
-
UI layout may be reduced to a single [1x1 cell] .. down from [2R x 1C]
-
[X] Defaults Settings button will only reset the Current Preset.
- (use the
/resetall slash-command to reset all 5 Preset at once).
Addons dependency
-
Preventing early calls to Refresh_handler from globalapi.lua at login
-
Deleted ## DependsOn: directive in favor of embedded ranked-up libraries
-
Updated ## Description: directive in embedded libraries manifest
v2.4.7
-
190813
- Checked with Update 23 (5.1.5):
Scalebreaker - APIVersion: 100028.
* Crafting Station: ForceBarVisibility to work while ALREADY crafting or showing Skills window.
-
Locked Forced Blocked and Display policy precedence tuned for more consistent Show or Hide results
-
New Key binding to open Settings Menu
- ...use
/gqsb debug_station for logging
v2.4.6
-
190522
- Checked with Update 22 (5.0.5):
Elsweyr - APIVersion: 100027.
-
Added PRESET SWAP COOLDOWN to prevent SPAM WARNING MESSAGES.
- New settings Option:
Print selected item description in to Chat Window.
* Crafting Station: UI EFFECTIVELY freezed while crafting or showing Skills window.
-
"Blink Changes" display duration set to 500ms (up from 10ms).
* Initial "Visibility" option set to "Always" so that it wont start hiding by default.
v2.4.5
-
190226
- Checked with Update 21 (4.3.5):
Wrathstone - APIVersion: 100026
* New saved settings option:
Account-wide or
Character Settings
* User Interface showing a
BIG RED X when unlocked .. instead of hiding slotted items
v2.4.4
-
181113
* collectible...: Murkmire missing function call to [SelectSlotCollectible] replaced with [SelectSlotSimpleAction]
................ (thanks to Static's Quickslot Profiles rummage)
* crafting......: UI freezed while working at some Crafting Station (as suggested by Baertram).
* tooltips......: UI shows a few more descriptions
v2.4.3
-
181027
- Checked with Update 20 (4.2.5):
Murkmire - APIVersion: 100025
- UI freezed while working at some Crafting Station (as suggested by Baertram).
v2.4.2
-
181023
- Checked with Update 20 (4.2.5):
Murkmire - APIVersion: 100025
- patch version typo corrected
v2.4.1
-
181022
- Checked with Patch v4.2.5:
Murkmire - APIVersion: 100025
v2.4.0
-
180815
</p><p class='wall_of_text_split'>- Checked with Update 19 (4.1.15):
Wolfhunter - APIVersion: 100024
v2.3.9
-
180522
- Checked with Update 18 (4.0.5):
Summerset - APIVersion: 100023
v2.3.8
-
180312
-
Tracking potions with same slotId .. promoted to a "known issue"
-
New "NO SOUND ENTRY"
-
New "Blink Changed" Display Policy
-
180310
-
Tracking potions with same slotId .. (forum comment @Nudel)
v2.3.7
-
180302
-
FIXED Collections Issue since API 100022 - GetCollectibleIdFromLink did the trick
v2.3.6
-
180226
- Checked with Patch 3.3.7
-
FIXED GreymindQuickSlotBar.lua:984 error message: - missing again
COLLECTIONS_INVENTORY_SINGLETON
v2.3.5
-
180214
-
WORAROUND: version tag for the missing
COLLECTIONS_INVENTORY_SINGLETON
v2.3.4.4
-
180212
- Checked with (3.3.5):
Dragon Bones - APIVersion: 100022
-
TODO: find a replacement for missing
COLLECTIONS_INVENTORY_SINGLETON to synchronize collectibles
-
QSB Bar visibility: 2 more Keyboard Shortcuts and slash-commands:
-
New slash-command.: /gqsb force .. to force Bar Visiblity
-
New slash-command.: /gqsb block .. to block Bar Visiblity (overrides force)
-
Controls-Keybind and Chat-Report colors .. to better spot what's ON and what's OFF
</p><p class='wall_of_text_split'>-
Events bursts handling shorter .. to update UI faster
v2.3.4.3 -- Release candidate
v2.3.4.3 on GitHub
-
171128
- New slash-command.:
/gqsb clear ...to clear Current-Preset-Items.
- New option:
Auto-Clone previous-to-empty preset (ON OFF) ...whether to copy the CURRENT PRESET LAYOUT AND CONTENT when selecting an EMPTY PRESET.
-
Addon-Version added into the Settings Menu Display Name.
v2.3.4.2
-
171028
- Checked with Update 16 (3.2.6):
Clockwork City - APIVersion: 100021
-
Works with LibAddonMenu 2.0 r25
v2.3.4.1
-
170917
Collectible Presets properly saved and restored.
v2.3.4
-
170902
Collectible Items Support.
Collectible tooltip active state missing (Found no sync capable EVENT_XXX).
v2.3.3.2
-
170829
LibAddonMenu empty panel issue: could not find any workaround.
- lib author wont consider his buttons should not be the only means to change addon settings.
- Found no way to avoid this side-effect when I need to refresh Per Preset Settings Panel UI.
- workaround: use the cog to the right of the Addon UI.
v2.3.3.1
-
170822
Preset selection: 5 more Keyboard Shortcuts
v2.3.3
-
170818
Changed from Account-wide to Per-character Preset
...meaning each character will save and restore its own full-preset
</p><p class='wall_of_text_split'>
Activating an EMPTY PRESET will clone the CURRENT PRESET (Layout and Content)
Instant UI update when Weapon Swap Colors is changed
v2.3.2.1
-
170815
- correction for error message: [536: operator .. is not supported for nil .. string]
v2.3.2
-
170814
- Checked with Update 15 (3.1.5):
Horns of the Reach - APIVersion: 100020
-
Works with LibAddonMenu 2.0 r24 and LibStub-1.0r4
5x SlotItemTable (one per PRESET):
.. a new table to save and restore 8x [Quick Slot Bar itemName] [BAG_BACKPACK slotID] [button texture]
- Each preset saves and restores its own Quick Slot Items Set.
...can be used to setup ACTIVITY-SPECIFIC-ITEM-SETS (i.e. PvP, PvE or some other ativities)
- A new BIG TOOLTIP stating you have to click the red-pin when the Addon-UI is UNLOCKED during layout.
- IMPORTANT NOTE ABOUT "EXCESSIVE MESSAGE WARNING"
* Item swap adds up in the count of message spamming.
* If you get this warning, be sure to wait a few seconds before your next preset swap.
* (...it looks like chances to get this warning are low when the Item bag is showing)
- check_QSB_BAG_BACKPACK_slotId_to_check:
. When a new item is added into the BAG_BACKPACK,
. if this item is part of the current PRESET-ITEM-SET,
. it is added to the Quick slot bar when it is missing.
. This may happen when some pre-selected items are not available when a particular PRESET is activated.
. As adding items missing from the BAG_BACKPACK is not supported, it must be done when available.
- get_slotId_itemName:
. Access a BAG_BACKPACK [slotID] item name.
- loadItemSlots:
. Clear PRESET-UNCONFIGURED Quick Bar Slots,
</p><p class='wall_of_text_split'> . Equip PRESET-CONFIGURED Quick Bar Slots,
. Nothing happens when upgrading from previous addon-version,
. preserving whatever is slotted in the Quick Bar at that time.
- is_SlotItemTable_empty:
. ON FIRST USE OF THE NEW FEATURE:
. refrain from clearing current Quick Slot Bar (a NON-EXISTENT-PRESET is not the same as an EMPTY-PRESET)
- populate_an_empty_SlotItemTable:
. ON FIRST USE OF THE NEW FEATURE:
. capture current Quick Slot Bar content into an empty PRESET before SAVING OR USING it.
- clear_bNum:
. Clears a Quick Slot Bar entry based on intentionally-left-empty PRESET slot.
- equip_bNum_item_slotId:
. Equip a Quick Slot Bar entry based on an configured PRESET slot.
- handle_ACTION_SLOT_UPDATED:
. Save the item added to a Quick Slot Bar entry.
. ON FIRST USE OF THE NEW FEATURE:
. save all current Quick Slot Bar entries to update the Addon UI.
- save_QSB_to_SlotItemTable:
. save one of the CURRENT PRESET slot item: [item-name] [BAG_BACKPACK slotID] [button texture]
- get_BAG_BACKPACK_slotId:
. Search the BAG_BACKPACK to get the Item ID passed to equip_bNum_item_slotId.
- get_tooltipText:
. get information about currently EQUIPPED or SAVED item name.
v2.3.1
-
170524
- Checked with Update 14 (3.0.5):
Morrowind - APIVersion: 100019
v2.3.0
-
170207
- Checked with Update 13 (2.7.5):
Homestead - APIVersion: 100018
- (typo -= 1) (vertical->horizontal) (thx zasy99)
v2.2.9
-
161007
- Checked with Update 12 (2.6.4):
One Tamriel - APIVersion: 100017
</p><p class='wall_of_text_split'>- Shortened a few more keyNames: Insert=[INS] Caps Lock=[Caps] Page Down=[PgDn] Page Up=[PgUp]
-
changed lua file format from dos to unix (maybe the cause of some release issue in the comments)
-
added the missing GreymindQuickSlotBar.xml Thanks Thrasher who spotted this one!
v2.2.8
-
160823
- Shortened a few displayed keyNames: BACKSPACE=[BKS] DELETE=[DEL] ENTER=[ENT]
...with the right caps such as......: Backspace=[BKS] Delete=[DEL] Enter=[ENT]
v2.2.7
-
160803
- Checked with Update 2.5.5: Shadows of the Hist - APIVersion: 100016
- no change required
v2.2.6
-
160601
- Checked with Update 2.4.5:
Dark Brotherhood - APIVersion: 100015
- no change required
v2.2.5
-
160310
- Works with
LibStub-1.0r4
- Installed
LibStub Version: 1.0 r4 independently from LibAddonMenu archive which comes with another version(!)
v2.2.4
-
160309
- Cheked with Update 2.2.5:
Thieves Guild - APIVersion: 100014
- Addon Settings of
Warning and Alert Quantity clamping working again:
(Alert < Warning)
- Works with
LibAddonMenu 2.0 r19
v2.2.3
-
160219
- Prevented addon popup caused by
WEAPON SWAP when
SKILL WINDOW is showing
v2.2.2
-
160218
- Smarter handling of
Disable Default Quick Slot option
- Added new slash command:
/gqsb qsbhide to toggle this option
v2.2.1
-
151108
- Checked against Update 2.2.4 : Orsinium ...still working, no change
v2.2.0
-
150905
</p><p class='wall_of_text_split'>- Checked against Update 7 ...still working as it should, nothing changed
v2.1.9
-
150607
- Added Potion Tooltips on UI Mouse Over
- Catching an error involving a nil value and the mouse at load time
v2.1.8
...not worth a release
v2.1.7
-
150403
- Weapon Swap background color turned into a Settings option
...whether to change buttons background colors on Weapon Swap
v2.1.6
-
150330
- Hitting an empty-slot-keybind also works with
Auto-select next not empty slot and
Next <-o-> Previous Wrap
- User Settings for SoundAlert and SoundSlotted
- Support for SLOTTABLE PETS (nil-count items) -- (counting them as one instead of ignoring them)
- Buttons background green or blue in sync with Active Weapon Swap -- (if
Hide background is OFF)
- UI update anti-burst -- (optimzation)
- Force Bar Visibility as an On-Off state machine -- (instead of a one shot action)
v2.1.5
-
150314
- workaround for random empty item:
GreymindQuickSlotBar.lua:653: operator < is not supported for nil < number
v2.1.4
- ...with embedded LibAddonMenu-2.0r17 150308
v2.1.3
- tagged for Update 6 -- APIVersion: 100011 -- 150308
- Auto-select next not empty DISPLAYED slot
v2.1.0
- tagged for Update 5 -- APIVersion: 100010 -- 141105
- using LibAddonMenu 2.0 r16
v2.0.7.1
-
REALLY tagged for APIVersion: 100009 -- 140924
v2.0.7
- tagged for APIVersion: 100009 -- 140924
- force ignoring any external global DEBUG variable -- declared local and set to false
v2.0.6
- "In Combat Only" Display Policy not disrupted by irrelevant inventory updates
</p><p class='wall_of_text_split'>- "Auto-select next non-empty slot" now restricted to visible buttons only
v2.0.5
-
API 100008 compatible (140804).
- NextAuto is called (now!) when the last item of the currently selected Quick Slot has been consumed
... previously, it was only working in my dreams
- Added a Clear Chat keybinding entry
v2.0.4
-
API 100007 compatible (140625).
- "Disable Default Quick Slot" option is more responsive to UI transitions.
...and when this option is OFF, this Add-On will neither Show nor Hide this button and let the game or any other Add-On in charge with no interference.
- Correction to next/previous slot key binding which missed the last entry.
- Search for "Auto-select next not empty slot" wraps to check all entries.
v2.0.3
- PATCHED LibAddonMenu so that Settings menu follows Preset swapping.
- "Disable Default Quick Slot" option enforced by Reticle change instead of when addon UI needs a refresh.
- TODO: turn this option into a 3-ways Dropdown: OFF/ON/IGNORE to let other addons take control.
v2.0.2
- ***MAJOR ISSUE SOLVED *** UI Font (back to univers57.otf from esocartographer-bold.otf)
- ADDED - Visibility Option "Always"
- CLARIFIED - Visibility Option behaviour:
. "Never" will have user decide at all time with "ForceVisibity" Keybinding
. "In Combat Only" and "Reticle" are event driven as before
. Using a Keybind or reorganzing Quick Slot Wheel will show the UI unless Visibility "Never" is selected.
. ForceVisibility will always toggle UI display
. then, Combat or Reticle reticle control will be restored.
. Visibility "Never" having no coded control, ForceVisibility will be the only means of action.
- Quantity Alert and Warning sliders lock issue solved.
- Visibility issue: (unexpected Action slot update was briefly showing UI)
</p><p class='wall_of_text_split'>- PENDING ISSUE: LibAddonMenu callbacks backfiring (if used once from within the settings menu, drop-down controls wont follow a preset swap until a /reloadui)
v2.0.1
- API 100004 compatible (140523).
- UI handles: Lock-unlock-pin, Preset x 5, Settings menu.
- Settings menu is updated with a new set of parameters at each change of the current Preset.
- Option to automatically select the next not empty slot when the current slot items are consumed.
- Reordered the 8 slots numbering so that 1-8 grid slots turn clockwise starting from 12 o'clock.
- Settings option menu items reordered so that most useful entries come near the top.
- Every settings change is effective immediately (reloadUI is never required).
- Options to anchor text to 5 horizontal and 5 vertical positions. (3 inside, 2 outside).
- Opacity and gray-out adjustable options.
- ...
v2.0
- Added color indicator for quantity label and key bind label if item quantity is 0.
- Prevent key labels showing 0 on empty slots.
- Fixed and improved auto-hide behavior. Can now use and click in "mouse mode" if not in UI menus or conversation.
- Revamped settings menu with subheaders, a dash of color and sliders for numeric inputs.
- Added feature and setting to disable default quick slot action button provided by the game.
- Added feature and setting to control the opacity/translucency of slot items that are not currently selected.
v1.9
- Can display item quantity and set position (horizontal and vertical) relative to quick slot items.
- Can force quick bar to show via a hotkey. This overrides all your other settings until its turned off by pressing the key again.
v1.8
- Can resize expanded bar to display as grids or purely vertical/horizontal strips (default). This also lets you only show a limited number of quick slots if you so desire.
- Keybinds to move to previous item or next item. Intelligently skips empty slots.
- Added auto-hide feature when in combat.
- More positioning options for keybind display label.
</p><p class='wall_of_text_split'>- Shows currently selected quick slot item with a colored label and all others with some translucency.
- Can now adjust the size of the quick slot items.
- Added ability to lock UI to prevent resizing or moving.
v1.7
- Updated the LAM addon, even though I don't benefit from the changes, its the right thing to do since other addons might source it via LibStub.
v1.6
- Key bind display and position (above/middle/below) for each quick slot item!
v1.5
- Now properly redraws the quick bar after wayshrining and traveling to player.
v1.4
- Ability to turn on/off the base background for the expanded quick slot bar.
- Added a new background to each quick slot item + settings to toggle this.
- Added visual cues based on two values (warnings, default 10 and errors, default 2) + settings to toggle and set these values.
- Added smart visual cue toggle that shows visual cues only when there's something to report.
- Can now move UI with and without background enabled and by clicking and dragging all areas around the slot items.
- New border graphic added to match ability bar.
- Settings now saved across characters!
- Better default settings.
v1.3
- Added toggle-able auto-hide feature that hides when in UI mode. Can still reposition in settings screen or with auto-hide off.
v1.2
- Fixed issue where you may not be able to move window after turning on/off show numbers via settings
v1.1
- Added reset button to settings in case the UI gets stuck somewhere
- Fixed some workflow issues in save functionality
- Untested (French client users please help!) fix for different language clients
</p>