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Compatibility: | Gold Road (10.0.0) Scions of Ithelia (9.3.0) Endless Archive (9.2.5) |
Updated: | 06/06/24 11:01 PM |
Created: | 06/02/20 01:37 PM |
Monthly downloads: | 6,887 |
Total downloads: | 1,355,241 |
Favorites: | 424 |
MD5: | |
Categories: | Utility Mods, Character Advancement, Data Mods, Graphic UI Mods, Info, Plug-in Bars, Unit Mods |
File Name |
Version |
Size |
Uploader |
Date |
42.0 |
77kB |
remosito |
06/05/24 01:57 PM |
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41.0 |
74kB |
remosito |
03/11/24 10:44 AM |
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40.4 |
73kB |
remosito |
11/06/23 01:40 AM |
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40.3 |
73kB |
remosito |
11/03/23 01:12 AM |
Comment Options |
05/16/21, 06:27 AM | |
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Marazota |
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05/07/21, 07:21 AM | |
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PTS, Markarth Harrowstorm
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Marazota |
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remosito |
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04/22/21, 07:54 AM | |
Forum posts: 1
File comments: 28
Uploads: 0
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I just stumbled upon a lead on PTS that seems to me like it's in a fix place and tried to get the addon to work.
I can't open the window though, always get the following error: Code:
user:/AddOns/displayleads_290/displayleads/displayleads.lua:630: attempt to index a nil value stack traceback: user:/AddOns/displayleads_290/displayleads/displayleads.lua:630: in function 'RDL.toggleRDL' user:/AddOns/displayleads_290/displayleads/displayleads.lua:738: in function 'RDL.onLoad' |
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SuppeFuss165 |
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04/20/21, 03:59 PM | |||
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is fixed in 2.9.1 |
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remosito |
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04/20/21, 12:47 PM | ||
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Anceane |
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04/20/21, 10:58 AM | |
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Just released 2.9.0 which should work for PTS...crosses fingers...
is only initial version with base operation.. a lot of stuff wont work correctly yet (need to track down itemids, zoneids,....) but should work to submit locations :-) |
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remosito |
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04/20/21, 10:57 AM | ||
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Not from my side I am afraid.
But most relevant stuff should be accessible by other addons if anybody wants a go at it and create an addon with map pins that builds on display leads. if something is local instead of public in my code...just let me know and I can change it :-)
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remosito |
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04/20/21, 10:56 AM | ||
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thanks a bunch....should be fixed for 2.9.0 (for blackwood pts) which is in upload queue.
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remosito |
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04/13/21, 09:42 AM | |
Hi,
found a real bug: in the german translation, its missing "Gryphons", which would be "Greifen" i think. |
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tim99 |
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04/07/21, 12:05 PM | |
Great addon
Are there plans to have the data available for map addons so locations show up in quest map or map pins? |
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DeRaaf.NL |
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03/07/21, 02:42 PM | |
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Howdie all,
sorry for the long radio silence. Hurt my shoulder beginning of winter. Which made sitting at a computer painful. Seeing I have to sit at a computer for my job too. That took first priority. Shoulder is better now. Well doesn't hurt much no more and desk stuff works reasonably well. It is frozen though at higher movement angles.. Anyway...just uploaded new version with the one new antiquity from u29 (just WestSkyrim antique map). Expiration not showing correctly after it has been dug out once. I know. Seems to be a ZOS bug with the function of theirs I use. Short of them fixing that bug. Or me finding a new function to use (which I have failed at), nothing that can be done about it really. Controller issues. I did search for a controller. I thought I had one once...many years ago..but might be mistaken. or thrown it out. or gave it to somebody.... without controller cant track those errors down. if anybody wants to do that for me. much appreciated. cheers |
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remosito |
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02/16/21, 02:23 PM | |
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hey! any update for PTS, please
Code:
user:/AddOns/displayleads/displayleads.lua:628: attempt to index a nil value stack traceback: user:/AddOns/displayleads/displayleads.lua:628: in function 'RDL.toggleRDL' user:/AddOns/displayleads/displayleads.lua:736: in function 'RDL.onLoad' |
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Marazota |
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02/09/21, 10:26 AM | ||
Forum posts: 0
File comments: 18
Uploads: 0
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Re: Expiration date is not showing properly
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zammbr |
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02/08/21, 06:22 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Please forgive me if this is reinventing the wheel. Sorting through 15 pages of messages is tedious. (I quit after 5) I am getting an odd error after I finish my scry/find of an item. When it's all complete and the research is done. Before I can continue on with my game, this window pops up and I cannot open any other windows. I am forced to do a /reloadui. I am coming here with this because it only happens when I finish a scry.
Link to error codes: https://photos.app.goo.gl/Xie9vm2yA85rncb8A Any suggestions would be helpful. I would rather be messaged in game, I read those faster than here. Thanks -@Monkeyme (Update) Is this something that belongs here? If not, please direct me to the correct source. Another example of the error codes: soUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:548: in function 'ZO_KeybindStrip:AddKeybindButtonGroup' EsoUI/Libraries/ZO_SortFilterList/ZO_SortFilterList.lua:333: in function 'ZO_SortFilterList:AddKeybinds' EsoUI/Ingame/Contacts/Keyboard/Notifications_Keyboard.lua:479: in function 'callback' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:116: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:276: in function 'ZO_Scene:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:213: in function 'ZO_SceneManager_Base:ShowScene' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:291: in function 'ZO_SceneManager_Leader:ShowScene' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:374: in function 'ZO_SceneManager_Leader:OnSceneStateHidden' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:287: in function 'ZO_SceneManager_Base:OnSceneStateChange' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:321: in function 'ZO_SceneManager_Leader:OnSceneStateChange' EsoUI/Ingame/Scenes/IngameSceneManager.lua:372: in function 'ZO_IngameSceneManager:OnSceneStateChange' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:277: in function 'ZO_Scene:SetState' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:426: in function 'ZO_Scene:OnTransitionComplete' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:421: in function 'ZO_SceneetermineIfTransitionIsComplete' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:333: in function 'ZO_Scene:RefreshFragments' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:286: in function 'ZO_Scene:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:221: in function 'ZO_SceneManager_Base:HideScene' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:295: in function 'ZO_SceneManager_Leader:HideScene' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:259: in function 'ZO_SceneManager_Leader:Show' EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:758: in function 'MainMenu_Keyboard:Update' EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:766: in function 'MainMenu_Keyboard:ShowScene' EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:775: in function 'MainMenu_Keyboard:ToggleScene' EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:881: in function 'ZO_MainMenuManager_ToggleCategoryInternal' EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:902: in function 'MainMenu_Keyboard:ToggleCategory' :1: in function '(main chunk)'
Last edited by lmccloud : 02/10/21 at 09:48 PM.
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lmccloud |
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