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Compatibility: | Gold Road (10.0.0) Scions of Ithelia (9.3.0) Endless Archive (9.2.5) |
Updated: | 06/06/24 11:01 PM |
Created: | 06/02/20 01:37 PM |
Monthly downloads: | 6,917 |
Total downloads: | 1,355,172 |
Favorites: | 424 |
MD5: | |
Categories: | Utility Mods, Character Advancement, Data Mods, Graphic UI Mods, Info, Plug-in Bars, Unit Mods |
File Name |
Version |
Size |
Uploader |
Date |
42.0 |
77kB |
remosito |
06/05/24 01:57 PM |
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41.0 |
74kB |
remosito |
03/11/24 10:44 AM |
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40.4 |
73kB |
remosito |
11/06/23 01:40 AM |
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40.3 |
73kB |
remosito |
11/03/23 01:12 AM |
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remosito |
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06/13/23, 02:16 AM | |
Forum posts: 13
File comments: 61
Uploads: 0
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Error message
Hi,
the latest Update display an error message about a missing "-" in the German locale. The locale file starts with a comment that only has one "-" at the beginning. Easy fix. ciao afx |
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afxmac |
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06/08/23, 09:52 AM | ||||
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Howdie Beartram,
thanks for the praise :-) Somehow I am quite contrarian to the idea of runnnig my full addon on login. Maybe because my login times are already very long. Had to disable one or it put me over the "get booted from server" timeout. And the first seconds after login are barely playable until all the addons have done their initialisation... So all of it running only once the window is opened is quite dear to me. API: * DoesAntiquityHaveLead(*integer* _antiquityId_) ** _Returns:_ *bool* _hasLead_ (not really necessary maybe, but I just dont know what next function returns if one does not have the lead...) * GetAntiquityLeadTimeRemainingSeconds(*integer* _antiquityId_) ** _Returns:_ *integer* _leadTimeRemainingSeconds_ (this one was funky when antiquities dropped and sometimes would give back 0 for some leads even though in their own UI it would display a valid time left. After a day or two it would then start giving back valid times.... I simply did if ( leadtimeleft == 0 ) then leadtimeleft = 2851200 end to set it to 33days or so. No idea if that funkyness is still there or they fixed it in the past 2 (3?) years...) you could just for loop from 1 to 1000 for antiquityId or use GetNextAntiquityId(*integer:nilable* _lastAntiquityId_) ** _Returns:_ *integer:nilable* _nextAntiquityId_ in a while loop.. cheers remosito
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remosito |
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06/08/23, 09:23 AM | |||
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Hi remosito,
thanks for your addon and your reply! Could it be possible by the API to get the data upon login, without opening the leads window? So this alert could be added somehow? Do you know how to get the current lead's remaining time by the APi so I could create a small warning addon, if you aren't interested into creating this yoruself (I'd really appreciate it and many others are asking for the same. I'd add it to my "small wonder" addon FCOChangeStuff then but never actually did anything with the leads API and thus do not know where to start).
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Baertram |
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06/07/23, 10:57 PM | ||
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Re: The Rift, The Reach
not much I can do about it... |
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remosito |
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06/06/23, 04:08 PM | |
Searing Gem (D) Fathoms Drift, Torchbug
Possibly a bug as it really should not drop here but it did.
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Ek1 |
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06/06/23, 03:19 PM | |
Forum posts: 0
File comments: 19
Uploads: 0
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The Rift, The Reach
When sorted alphabetically The Rift sorts as R while The Reach sorts as T, arguments can be made for either but it needs consistency.
(Use to have this issue when I managed a record shop, I came to believe that the band The The named themselves just to screw with record shops and sorting) |
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TimeViewer |
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04/25/23, 02:02 PM | |
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found small typo
Spaulders of ruins lead says can be found in The Abomination circle while its Cradle, not Circle |
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Marazota |
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02/16/23, 02:02 AM | ||
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On first login I just check endeavor then antiquities as the first thing.. |
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remosito |
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02/01/23, 12:36 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Love this addon so far!
One addition I would love to see, if possible, is a some sort of alert or on screen notification push when you have a lead expiring soon. Maybe push the alerts section to screen on login similar to addons that track things like mount training and let you know when toons have training available on login. |
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Bents |
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12/22/22, 05:38 PM | |
Forum posts: 2
File comments: 533
Uploads: 0
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Just noticed that for whatever reason, Bog Blight Funerary Mask is classified as a multi-part antiquity in the add-on.
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M-ree |
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11/19/22, 08:45 AM | |||
Agreed. I was also very surprised. it was my first and only t.map i did, so far, was hoping for the skin lead and was happy when i saw something golden drop. i even only realised when the music box completed after digging it right away, that it was not the one for the skin. Maybe it was even a weird bug. |
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tim99 |
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11/19/22, 03:49 AM | ||
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Was a bit worried people would not like it. I think that lead actually drops from treasure maps in addition to treasure chests. Not instead of. I got mine from treasure chest and have received a couple more reports from treasure chests via the submit function. And treasure chests have been reported elsewhere as well. With the rarity of the treasure maps for galen and the prices at traders as they are. I think I will just leave treasure chests as the way to get it. cheers remosito |
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remosito |
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11/18/22, 03:09 PM | |
hi, btw love the new strikethrough feature
but came here to report, the lead ("Druidic Music Box Crank-Key") for the new music box in galen i got from a treasure map, instead of treasure chest (like the addons says). |
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tim99 |
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11/15/22, 11:06 AM | ||
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Howdie Neverlands,
was hoping bugged leads would be fixed in yesterdays patch. Alas no such luck. Did add some new features. Tracking of multipart antiquities so if you have some which you have dug out less than other parts. The ones with more as seen as cant be found. All that cant be found are now featured with strikethrough if not hidden by filters. Changed Galen to Latest DLC. Players usually know which one that is. And like that the strings wont need updates anymore. I as well added: RDL.LOCDATA_SHORT_DAILY = "Tägliche Belohnungskassette" RDL.LOCDATA_LONG_DAILY = "Tägliche Belohnungskassette" I did not integrate those in the lead locations for german though... if you want you can backport it. But not really necessary. ZOS seems to be fan of this drop mechansim. So we'll have it going forward... Last but not least. "Latest DLC" now is as well part of middle filter. I always missed being able to do combo Latest DLC and missing codex entries. Now I can.. :-) cheers remosito
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remosito |
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