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Compatibility: | Gold Road (10.0.0) Scions of Ithelia (9.3.0) Endless Archive (9.2.5) |
Updated: | 06/06/24 11:01 PM |
Created: | 06/02/20 01:37 PM |
Monthly downloads: | 11,310 |
Total downloads: | 1,337,356 |
Favorites: | 413 |
MD5: | |
Categories: | Utility Mods, Character Advancement, Data Mods, Graphic UI Mods, Info, Plug-in Bars, Unit Mods |
File Name |
Version |
Size |
Uploader |
Date |
42.0 |
77kB |
remosito |
06/05/24 01:57 PM |
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41.0 |
74kB |
remosito |
03/11/24 10:44 AM |
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40.4 |
73kB |
remosito |
11/06/23 01:40 AM |
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40.3 |
73kB |
remosito |
11/03/23 01:12 AM |
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Emjay_moon |
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Baertram |
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remosito |
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06/07/24, 11:06 PM | ||
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yes, ZOS does not provide functions to get the zone where a lead can be found. Only where it can be excavated.
So I have to specify the find locations manually if they differ from excavation location.
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remosito |
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06/07/24, 02:35 PM | |
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Crowcaller's Chapbook
The zone for Crowcaller's Chapbook is down as West Weald, when the public dungeon is actually in Northern Elsweyr.
Also very minor thing but there's an extra space after (D) for Heartland-Leather Gloves and (WB) for Golden Saint Cameo that's breaking sorting by location.
Last edited by kawamonkey : 06/07/24 at 02:56 PM.
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kawamonkey |
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06/07/24, 02:42 AM | |
Forum posts: 2
File comments: 532
Uploads: 0
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Hi,
Is there a way to see the zone the lead could be found in rather than the zone where the antiquity could be dug out? Edit: Duh. I see that for most leads it does. Is it just manually specified?
Last edited by M-ree : 06/07/24 at 02:46 AM.
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M-ree |
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06/06/24, 11:00 PM | ||||
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thanks a bunch for tracking that down for me!
much appreciated should be fixed in 42.1 cheers
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remosito |
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06/05/24, 02:19 PM | |||
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here is the error: Code:
f diff < 5 then diff = aquality end
Last edited by zelenin : 06/05/24 at 02:20 PM.
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zelenin |
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03/27/24, 03:38 PM | |
German Client
Hello,
I use the German client. When I click the 3 dot menu, some items show strange characters: |
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Neverlands |
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03/11/24, 10:45 AM | ||
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I already dug them out so can't check "antiquarian insight" level required. But if I hover over the leads in the built-in Collections UI for Antiquites. They show as blue. Which is difficulty 2.... |
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remosito |
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02/07/24, 09:40 AM | |
Forum posts: 2
File comments: 532
Uploads: 0
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The Dried Bloodtooth lead doesn't have the (GD) prefix in the Fungal Grotto 2 source
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M-ree |
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02/02/24, 04:01 PM | |
Forum posts: 1
File comments: 22
Uploads: 0
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Blackwood Tapestry (all of the leads) is showing as difficulty 2 in the add-on, but in-game says requires Antiquarian Insight 4.
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willandbeyond |
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01/30/24, 02:10 PM | |||
Re: Re: CSA Lead expires
ok, I understand, thanks for the information. |
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Neverlands |
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01/29/24, 01:29 AM | ||
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I think it is theoretically possible. Practically. I don't really play eso much if at all these days. And am learning how to mod Starfield. I do plan on keeping this addon up-to-date with location info whenever new leads drop. At least for this year. But new features is most likely not gonna happen... cheers |
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remosito |
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01/29/24, 01:26 AM | ||
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Re: CSA Lead expires
yeah, came up a few times. Short answer is. I coded the addon so it would not do much at unless you hit that show displayleads window button. Reason being. After load my game was really slowed down by other mods all starting. So I decided to not aggravate that issue. Just hit that button religiously on first login. And you never miss a lead. (there is a warning if leads are about to expire in the window btw) cheers |
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remosito |
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