42.1
- all U42 Locations
- fix for Blackwood Tapestry Difficulty (thanks zelenin)
42.0
- good first batch of U42 Locations
41.0
- Update 41 Locations
40.4
- Last U40 lead location reported. No bugged ones this time :-)
40.3
- All U40 locations but "Infinite Tome Cover" have been reported
- will be away for the next few days....
40.2
- more U40 locations
40.1
- first batch of reported U40 locations
40.0
- ready for U40
- added Lighting to non-mulitpart antiquites. hope works for non-english too
38.5
- some reported treasure chests ended up being treasure map chest
- additional locations found
38.4
- more german translations
- fixes and additions
38.3
- fix for german translation
38.2
- now with all Necrom locations
38.1
- all but 6 of the U38 lead locations
38.0
- pre U38 update with leads found on PTS
36.9
- updated German translations thanks to Neverlands :-)
36.8
- fix for nil error bug in russian locations file
36.7
- last 2 leads for U36
36.6
- multipart antiquities now track if leads are dug out more than others
- leads that cant be found currently (above multiparts or non-repeatable) are strikethrough
- latest dlc now both in left as well as middle filters
- more german translations
- location corrections
- 2 leads still bugged
36.5
- German Translations thanks to Neverlands
- all but 2 U36 Leads (2 probably bugged)
- zone info if different from Galen
- Group Dungeon data for alerts
36.4
- more U36 Locations
- dropdowns now scrollable
36.3
- more U36 Locations
36.2
- First night of U36 Leads found
36.1
- Mythics info displayed in tooltip
- few locations found on PTS
36.0
- change Versioning to match zos update numbers
- ready for Firesong Antiquities on PTS
3.4.7
- hopefully german translations that were supposed to be in 3.4.7
3.4.6
- zoneid fixes
- more german translations thanks to Neverlands
3.4.5
- French translations thanks to Jacque Ferrec
- German translations thanks to Neverlands
3.4.4.
- Last location
- Better fixloc descriptions from Kelinmiriel (thanks a bunch)
3.4.3
- all but one High Isle Lead
3.4.2
- First High Isle Locations from Live
3.4.1
- First High Isle Lead Locations
3.4.0
- High Isle PTS ready
3.0.6
- all deadlands locations
- spelling fixes
3.0.5
- french translations (thanks Jacques)
- zone info for leads that are found outside of deadlands
3.0.4
- more locations (only 1 missing plus 1 bugged)
- french translations (thanks Jacques)
3.0.3
- bug fixes and more deadlands locdata
3.0.2
- first deadlands locations
3.0.1
- fix german locations data file
3.0.0
- some fixes
- translations
- deadlands dlc antiquities
2.9.6
- fix for GD location
- some more D WB locations
2.9.5
- more Lead locations
2.9.4
- Fix for PTS debug output
- More Lead locations
2.9.3
- Blackmoor hitting live servers update
- there are still quite a few lead locations missing
2.9.2
- Update with more locations found so far on pts
2.9.1
- Itemids for new mythic items (for tooltip description)
- update api version to flames of ambition
- first location data
- set all others to unknown
- added new leads to de,fr,ru files
2.9.0
- First version to support tracking down 56 new Leads for Blackwood
- Disclaimer...not everything working correctly yet..Need to track down itemids and other stuff first
2.8.0
- Added new Antique Map for Western Skyrim from Update 29
2.7.1
- Updated French and Russian Translations. Thanks y'all :-)
- Ancestral Reach Leads drop from Treasure Chests in The Reach and Western Skyrim
2.7.0
- Updated location info for missing 2 Leads plus changed Location of Motifs
2.6.2
- All new Markarth DLC Antiquities Location known except 2
- First French Translations of Markarth Antiquities
- New Mythic Item effects now display in Tooltip Window
- Blackreach Cavern now treated as part of Western Skyrim/The Reach when using Current Zone Filter
2.6.1
- Updated location data for Markarth DLC on PTS
- Still quite a few missing
- New Major Filter Markarth that only shows the new Leads
2.6.0
- Updated to be compatible with Markarth DLC Puplic Test Server. Simply copy the directory from live to pts Addon Location.
2.5.1
- Updated russian localization
- minor fix in english location data
- last push before I jump into PTS to prepare Addon for Markarth DLC and new Antiquities
2.5.0
- Added russian location data translated by AWEyeforaneye
2.4.0
- fix for UndauntedDaily min required version check that I forgot in 2.3.0
- mini update on location data
- russian UI translations (thanks AWEyeforaneye)
- updated french translations
2.3.0
- Switch to cleaner new API of UD
- Fix for bad ZOS bugfix for purple eyevea lead (hopefully)
- Updated Location data
- Updated french translations
2.2.3
- Fix displayleads.txt version mismatch
- Updated with latest location data submissions
2.2.2
- Location data now translated into French
- Proofreadpass on German Location data translation
2.2.1
- Location Data has been translated into German
- UI has been translated into French
2.2.0
- UI has been translated into German. Thanks goes to Hasenwarrior and Orejana!
- Bugfix for nil error on first install introduced with 2.1.0
- Major reorganization of Location Data Spreadsheet and lua file
- Is now ready for Translation too
2.1.0
- Bugfix for Filters rarely not working until reselecting entries
- Major reorganization of code for translations
- Now ready for UI translations
- Location translation not yet ready :-/
2.0.5
- Location Data update
- fix for scry <> find zone leads and zone filters
- Al-Esh Ascension Coin (fix for ZOS bug saying this is repeatable)
2.0.4
- ZOS fixed bugged Leads that didn't drop. Updated Location info
2.0.3
- Just a Location Data update
2.0.2
- Small fix to prevent reporting new finds without location data
- Updated Location Data to include latest submissions from Users
2.0.1
- Slight changes to Update Procedure which makes it hopefully easier for Users to figure out. Intuitive design not my strength ;-)
- Updated Location Data to include latest submissions from Users
2.0.0
- New Column with very short Location info (finally...)
- Makes window even wider, but well worth it
- Location updates no longer sent to @inklings discord channel as per his request
- Created my own update mechanism and will maintain my Location data from here on out.
- Behind the scene "Location data complete" checkbox. If set, simply shows a reminder. Doesnt prevent updates sending
1.6.0
- Manual sync with latest Location Data from @ingkling
- Zone where Leads can be found is now shown for unfound Leads that are found in different zones than to be scried.
- Zone Filters should handle these double/multizone locations correctly
1.5.0
- Rewrite of quite a few things to make it work with different language settings
- Fix for Skill Level 5 Leads showing 4
- Some more polish here and there
- Not Dug out and Missing Codex now display Leads you already have as well. Exp Timer makes it clear you have them and might be useful when on an scry/excavation round
- Assorted other little fixes
1.2.2
- hopeful fix for bug somebody is getting that I am not getting....flying blind....
1.2.1
- small bugfix about how I test for UndauntedDaily Addon
1.2.0
- Alerts you now when Leads will expire (in case you are in wrong Filter views)
- More streamlined process to post new location data to discord channel with new UI Textbox
- General polish pass, expecially the tooltips
- If UndauntedDaily Addon is installed it will alert players if daily Group Dungeons have Leads
- Added Mythic Set Bonii to corresponding Tooltips
1.1.2:
- Bugfix for name clash with pvp meter addon. Total Rookie mistake. Both sides.
1.1.1:
- Bugfix for Bad handling of no existing savedvars file
1.1.0:
- Fixed how I hide/show my window. Esc and Alt now work
- Fixed Bug that didn't hide finished non-repeatables in "can find" Major Filter
- Major Filter "All Leads" will no longer show finished non-repeatables
- New Major Filter "ALL Leads" still shows finished non-repeatables
- Changed tochat report find format to better match @inklings desired format: "zone - leadname - location info"
- New SetType Filter "Hide Obvious" (Hides Treasure Map, Vendor, Built-in Treasure Leads. Except in "Can Scry" then it only hides the free Green Treasure Leads)
- New Major Filter "Group Dungeons". Only displays Leads found in Group Dungoeons. For easy check are undaunted dailies one of them.
- Addon now saves last Filter settings
1.0.2:
- Removed some debug statements I had forgotten
1.0.1: The big one (after I messed up upload of 1.0.0)
A LOT has changed.
- Can not only show Open Leads but all Leads
- Many filters available
-- Can Scry (former Open Leads)
-- Can Find
-- Missing Codex
-- Never dug out
-- Zone Filters including "Current Zone" which will change with you as you travel
-- Set/Type Filters (Motifs, Treasure, Ebon Wolf,....)
- Additional column Dugout counter
- Last but certainly not least: Detailed Location information about where to find the Lead
(thanks so much @inklings (twitch,discord) for the work on the spreadsheet and allowing me to use that information
0.4.0:
- Added type of reward (furnishing, treasure, motif chapter) for non-set leads
- Auto-enables UI Mode so mouse cursor is usable
0.3.0:
don't even remember to be honest what changed for 0.3.0
0.2.0:
- Added it's own window instead of dumping info into chat as chatdump wasn't usable with more than half a dozen open leads
- Added more info like expiration date, missing codex entries
0.1.0:
Dump very basic info of open leads into chat