Non-Beta is here
https://www.esoui.com/downloads/info...oryUpdate.html
This is just a Test build.
As always, I try to keep everything integrated with the original UI so it looks like it belongs there.
Beta:- Adds a Tab category for Set items and is mostly functional.
Set items are divided up into set types( Monster, Mythics, Jewelry, Crafted, Dropped, Arena, Trial)
Then, for each type, ( All, Armor, Weapons, Jewelry) depending on what the character has.
Shows all set items in inventory( not worn) and bank.
Available actions: mark/unmark as junk, lock/unlock.
Link to chat is listed as an action but is currently unusable.
Features:- Adds "Mark As Junk" and "Unmark As Junk" to Gamepad inventory item Actions.
depends on if the item is marked as junk or not.
- Adds a dynamic Junk category to the gamepad inventory.
shows total in gold for all items in category below inventory capacity.
- Adds a dynamic Stolen category to the gamepad inventory.
shows total in gold for all items in category below inventory capacity.
- Adds a dynamic "Map" category to the gamepad inventory.
a unified category for Treasure Maps and Survey reports.
- Adds the option to show items in the player inventory in a separate deconstruct tab called "Carried"
- Adds the option to show only the raw materials you have enough to refine in the Refinement tabs."
- Junked items show at the bottom of the Deposit Lists of the player and guild bank.
- Junked items show at the top of the Withdraw list of the player bank.
- Junked items show at the top of the Merchant sell list.
Dynamic? Functions the same as categories such as Furniture. Only viable if not empty.
Requires LibCustomMenu and LibAddonMenu-2.0
Submit Bugs at: https://www.esoui.com/portal.php?id=321&a=bugreport