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Updated: | 11/24/14 11:39 PM |
Created: | 04/16/14 11:23 PM |
Monthly downloads: | 243 |
Total downloads: | 76,953 |
Favorites: | 189 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
0.9.3 |
1MB |
Corodius |
11/13/14 08:03 PM |
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0.9.2 |
1MB |
Corodius |
06/24/14 09:59 PM |
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0.9.1 |
1MB |
Corodius |
06/07/14 01:21 AM |
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0.9.0 |
1MB |
gamegenius86 |
05/29/14 09:56 PM |
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0.8.4 |
1MB |
gamegenius86 |
05/22/14 04:22 PM |
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0.8.3 |
1MB |
gamegenius86 |
05/19/14 09:59 PM |
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0.8.2 |
1MB |
gamegenius86 |
05/18/14 05:01 PM |
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0.8.1 |
1MB |
gamegenius86 |
05/17/14 02:19 PM |
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0.8.0 |
1MB |
gamegenius86 |
05/15/14 11:31 PM |
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0.7.3 |
1MB |
gamegenius86 |
05/13/14 08:36 AM |
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0.7.2 |
1MB |
gamegenius86 |
05/11/14 12:58 PM |
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0.7.1 |
1MB |
gamegenius86 |
05/10/14 03:16 PM |
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0.7.0 |
1MB |
gamegenius86 |
05/10/14 01:51 PM |
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0.6.3 |
1MB |
gamegenius86 |
05/06/14 10:22 PM |
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0.6.2 |
1MB |
gamegenius86 |
05/05/14 01:57 PM |
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0.6.1 |
1MB |
gamegenius86 |
05/05/14 09:17 AM |
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0.6.0 |
1MB |
gamegenius86 |
05/04/14 10:59 PM |
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0.5.1 |
1MB |
gamegenius86 |
05/03/14 11:03 PM |
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0.5.0 |
1MB |
gamegenius86 |
05/02/14 11:51 PM |
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0.4.4 |
1MB |
gamegenius86 |
04/30/14 09:10 PM |
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0.4.3 |
1MB |
gamegenius86 |
04/29/14 07:36 PM |
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0.4.2 |
1MB |
gamegenius86 |
04/29/14 12:32 AM |
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0.4.1 |
1MB |
gamegenius86 |
04/28/14 01:26 AM |
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0.4.0 |
1MB |
gamegenius86 |
04/27/14 06:05 PM |
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0.3.2 |
1MB |
gamegenius86 |
04/26/14 07:24 PM |
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0.3.1 |
1MB |
gamegenius86 |
04/26/14 05:39 PM |
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0.3.0 |
1MB |
gamegenius86 |
04/26/14 04:14 PM |
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0.2.1 |
753kB |
gamegenius86 |
04/24/14 09:50 AM |
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0.2.0 |
753kB |
gamegenius86 |
04/24/14 01:10 AM |
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gamegenius86 |
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04/30/14, 02:46 PM | |||
Forum posts: 0
File comments: 81
Uploads: 0
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and the magicka/stamin bar on the bottom of the screen |
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rotatorkuf |
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04/30/14, 02:09 PM | ||
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gamegenius86 |
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04/30/14, 01:57 PM | |
Forum posts: 0
File comments: 81
Uploads: 0
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is it possible to unbind the health/stamina/magicka bars and move them around separately?
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rotatorkuf |
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04/30/14, 12:17 PM | ||
Last edited by FourOne : 04/30/14 at 12:28 PM.
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FourOne |
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04/30/14, 11:01 AM | ||||
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gamegenius86 |
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04/30/14, 10:50 AM | |
Forum posts: 1
File comments: 4
Uploads: 0
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Just wanted to stop in and say thank you for this addon! Been following it for a while (had to wait for movable frames to use it). This is everything I wanted from a unit mod!
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Malmby |
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04/30/14, 10:48 AM | |
Forum posts: 0
File comments: 17
Uploads: 0
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HI gamegenius86,
Great works wonderful Ui. You think it's possible to add a option to fade/hide frame when we are out of combat ? Thanks again. |
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ochtartak |
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04/30/14, 09:45 AM | |
Forum posts: 0
File comments: 3
Uploads: 0
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I would very much like to see an option to hide player name and class icon. It would also be great to (optionally) replace the player's stamina bar with your mount's stamina bar while mounted, ideally with an option to change the bar color when active.
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Tijaiha |
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04/30/14, 08:58 AM | |||
Well i had the idea of doing exactly what ESO did with the increase / decreased rate, however with this new version, allowing you guys to put labels wherever you want, its hard to find a position on the bar that would work to display icons such as increased / decreased regen rates. I think if i were to do something with icons, i'd have to put them next to it (but then that could mess with some peoples UIs, because do you put them on the left or the right? lol. I'm open for ideas if you have any, just cant think of any "good" ideas at the moment, however i'll continue to think about it Monster Types, I'm thinking of adding some sort of custom textures based on the type / difficulty of the moneter. Similar to how the default UI is for this. Still thinking about this one too |
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gamegenius86 |
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04/30/14, 08:47 AM | ||
Seems like you are one of the most responsive authors here. This is very good - community always love this
Also, here is lack of monster's strong types: strong, or elite. I think, you can add the "♦" or "♦♦" symbols before his names or some else ASCII symbols: ♠, etc |
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SilverWF |
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04/30/14, 07:43 AM | |||||||||
Re: Voted best
Targets Title / Alliance Rank: Already Thought of, should be coming soon. Reaction Colors: Yea i've noticed that, seems to be an inconsistancy with the games API / code. I think i know a work around to get it fully working and standardized.
The horse bar issue, very interesting, i'll have to look into that. Thanks for reporting it.
The ability to disable the player frame will be coming soon. Player Name Length: I thought i had taken care of this so that it works well with both small and large frames. I'll have to recheck that out. Thanks for reporting
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gamegenius86 |
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04/30/14, 06:12 AM | ||
EDIT: Tried with a lvl3 toon and it happens the same but i noticed something. Some NPC's have a green reaction-color, some white. Seems like the ones with the green reaction-color are working, for example the "Boatswain" in Vulkhel Guard - the white Merchant, or Woodworker is not working. Since u limited the caption to friendly targets u should overthink that, cause many NPC's are not flagged friendly.
Last edited by FourOne : 04/30/14 at 07:04 AM.
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FourOne |
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04/30/14, 05:44 AM | ||
Forum posts: 1
File comments: 8
Uploads: 0
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One suggestion, the player frame for me at least is quite redundant in its current form so having the ability to disable that would be great! Also it might be nice if you could make it so player names can be shortened in the frame, i like my frames to be quite small but so many players with long names makes it look messy Thanks!
Last edited by delta9 : 04/30/14 at 06:46 AM.
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delta9 |
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04/30/14, 05:11 AM | |
Forum posts: 2
File comments: 7
Uploads: 0
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Some key elements that prevent me from using this addon atm are that it doesn't support alpha management for unit frames and the ability to mask the player unit frame while out of combat. Otherwise i kinda like the minimalistic design of the addon.
Last edited by manuFR : 04/30/14 at 05:13 AM.
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manuFR |
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