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Updated: | 11/24/14 11:39 PM |
Created: | 04/16/14 11:23 PM |
Monthly downloads: | 126 |
Total downloads: | 76,427 |
Favorites: | 189 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
0.9.3 |
1MB |
Corodius |
11/13/14 08:03 PM |
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0.9.2 |
1MB |
Corodius |
06/24/14 09:59 PM |
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0.9.1 |
1MB |
Corodius |
06/07/14 01:21 AM |
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0.9.0 |
1MB |
gamegenius86 |
05/29/14 09:56 PM |
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0.8.4 |
1MB |
gamegenius86 |
05/22/14 04:22 PM |
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0.8.3 |
1MB |
gamegenius86 |
05/19/14 09:59 PM |
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0.8.2 |
1MB |
gamegenius86 |
05/18/14 05:01 PM |
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0.8.1 |
1MB |
gamegenius86 |
05/17/14 02:19 PM |
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0.8.0 |
1MB |
gamegenius86 |
05/15/14 11:31 PM |
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0.7.3 |
1MB |
gamegenius86 |
05/13/14 08:36 AM |
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0.7.2 |
1MB |
gamegenius86 |
05/11/14 12:58 PM |
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0.7.1 |
1MB |
gamegenius86 |
05/10/14 03:16 PM |
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0.7.0 |
1MB |
gamegenius86 |
05/10/14 01:51 PM |
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0.6.3 |
1MB |
gamegenius86 |
05/06/14 10:22 PM |
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0.6.2 |
1MB |
gamegenius86 |
05/05/14 01:57 PM |
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0.6.1 |
1MB |
gamegenius86 |
05/05/14 09:17 AM |
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0.6.0 |
1MB |
gamegenius86 |
05/04/14 10:59 PM |
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0.5.1 |
1MB |
gamegenius86 |
05/03/14 11:03 PM |
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0.5.0 |
1MB |
gamegenius86 |
05/02/14 11:51 PM |
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0.4.4 |
1MB |
gamegenius86 |
04/30/14 09:10 PM |
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0.4.3 |
1MB |
gamegenius86 |
04/29/14 07:36 PM |
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0.4.2 |
1MB |
gamegenius86 |
04/29/14 12:32 AM |
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0.4.1 |
1MB |
gamegenius86 |
04/28/14 01:26 AM |
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0.4.0 |
1MB |
gamegenius86 |
04/27/14 06:05 PM |
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0.3.2 |
1MB |
gamegenius86 |
04/26/14 07:24 PM |
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0.3.1 |
1MB |
gamegenius86 |
04/26/14 05:39 PM |
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0.3.0 |
1MB |
gamegenius86 |
04/26/14 04:14 PM |
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0.2.1 |
753kB |
gamegenius86 |
04/24/14 09:50 AM |
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0.2.0 |
753kB |
gamegenius86 |
04/24/14 01:10 AM |
Comment Options |
gamegenius86 |
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04/27/14, 07:40 PM | |
When in the settings menu first I was not able to see the frames untill I klicked on changing one color. Then the frame suddenly showed up. Same with target frame. I was able to move the target frame but I can't move the player frame when in settings menu but its moveable in the normal world now.
Better woud be if they show up when they are just unlocked. EDIT: Now I can't move the player frame any more and both frames ressetted. very ood the lock frame option is off EDIT 2: This realy needs a buff display, without there is no indicator (lightup or moving arrows) if my buffs are up or if I get heal. EDIT 3: This is not very important more a future request... I made I little mockup on how I woud love to see the playerframe. Woud be great if you coud look into this. The bars need to bee very high if they all have text in an extra bar. But if there was only one bar (the HP bar) with text in it we coud make the other bars very thin. Also a background for the playername woud be cool. Ah and a display in % is always usefull if there are abbilitys that use % of your magica etc.
Last edited by Tonyleila : 04/27/14 at 10:00 PM.
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Tonyleila |
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04/27/14, 11:47 PM | ||
two things i mentioned:
#1 the standart target won't disappear. means i have two target frames now. yours and the standard one. or did i miss a "hide standard frames" option? #2 lua error "Too many anchors processed" persists. maybe you can find a hint here: http://www.esoui.com/forums/showthread.php?t=1010 edit:
Last edited by Tannhaeuser : 04/27/14 at 11:51 PM.
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Tannhaeuser |
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04/28/14, 12:30 AM | |||
I swear, you get all the issues, lol! |
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gamegenius86 |
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04/28/14, 12:39 AM | ||||
Alchemist BankStuffer BatmanStoreFilter CombatCloud CombatLogStatistics CraftCompare CraftResearchTimer DialogTweaks ggFrames GuildStoreSearchEx Himmelsscherben LootDrop LoreBooks mhFramework mhOutfitter ResearchAssistant ReticleSettings SimpleCombatAlerts SoftcapInfo SousChef SpentSkillPoints ThurisazGuildInfo TreasureMaps YssEquipmentIndicator i guess there is an conflict with wykkyds framework. i have to test it this evening.
i read about an config addon limit. so the error may appear automatically when running to much addons. so maybe it isnt an ggframe specific error. dont know. |
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Tannhaeuser |
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04/28/14, 01:00 AM | |
Forum posts: 0
File comments: 19
Uploads: 0
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Actually I have a few problems with this addon when I tried it first today:
- the standard target frame is visible behind your target frame, even if it wasn't visible before (I used WarLegendHUD before, and with that addon I never had that problem) - i can't find a way to move the target frame, because it's not visible when i am not targeting anything, even if I toggle to "movable" in the settings - the player frame is resetting to the upper left corner after reloadui. |
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Methredhel |
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04/28/14, 01:24 AM | |||
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gamegenius86 |
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04/28/14, 01:32 AM | ||
Target Frame Moving will be fixed very soon. The best way i can think of doing it currently is to go into the settings and make a change to the target frame, change something and change it back so you still have your desired settings. But by doing this it will toggle the target frame to appear, which you can then move around. Pain, but will be fixed soon. The original Target Frame is still being shown is an interesting issue, theres another user who is reporting the exact same thing, however I cannot get that to replicate nor can any of my friends who also use this addon. Can you please give me a list of all addons that you are currently use? I feel that there might be a conflict that is causing this. (Regarding warlegends not giving you issues with this, the code that we're using to hide the target frame is identical ^^) |
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gamegenius86 |
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04/28/14, 01:44 AM | |
I got 2 questions:
1. Can you add so I can see when my block is down, and when it is up? Active block mitigation addon tells me if I blocked, but not any timer for how long the block lasts. If I understand blocking correctly, I keep blocking for sometime after I have released the right mouse button, I would very much like to see this. There is a skill for 1h + shield which increases Block Mitigation by 2 secs, if this could be a part of the feature im asking? 2. Can I see enemy and friendly players Stamina, Magicka and buffs/debuffs in additition to Health on the target? Ive seen FTC addon can do this, does this addon have the same feature? Its essential for everyone that PvPs. I want a real alternative to FTC. You got interesting ideas for this addon, and I like it, so I will add this to my favorites. |
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Saftsuse |
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04/28/14, 03:58 AM | |
Forum posts: 2
File comments: 5
Uploads: 0
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Too Many Anchors Processed
Hi,
Great progress on this. By far the most promising Unit frame i have tried. One small thing. After a reloadui or upon first load it is throwing a "Too Many Anchors Processed" error. If i close the error and go on it seems to work fine though. |
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Burtelby |
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04/28/14, 07:35 AM | ||
Forum posts: 0
File comments: 4
Uploads: 0
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On a more positive topic, love the addon, these unit frames are by far the best-looking ones, and the clearest. Also customization options are never a bad thing. |
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Henshaw135 |
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04/28/14, 08:32 AM | ||
As far as the Stamina / Magicka for target and group, sadly that is no longer possible. If your version of FTC still has that for target then its outdated. Sadly the game removed that availability from its API. Also Buffs are *very* tricky, because again, those were removed. However its possible to get the long term buffs. but then also show short time buffs for YOUR player, by manually adding the buffs whenever you cast them. (Not very fun! However its coming soon...) |
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gamegenius86 |
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04/28/14, 08:35 AM | |||
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gamegenius86 |
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04/28/14, 08:54 AM | |
Very good work, also incredibly customizable!
One little request: can you add the font styles, please? I've mean: thick-outline, shadow-outline, etc. It will be really friendly to eyes I lied, one more request: does it possible to indicate if some of my stats have increased regen rate? Like it made in default ui And bug report: Seems like position settings didn't saves I've set position of bars, then resumed gameplay, then again hit Settings, found ggFrames and all bars turned back to the default places Also it happens after UI reload
Last edited by SilverWF : 04/28/14 at 09:19 AM.
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SilverWF |
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04/28/14, 09:03 AM | |||
Forum posts: 0
File comments: 4
Uploads: 0
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I do think that there is a "conflict" with Wykkyd's Framework, but I have the UI functions turned off from his mod, so I at least am not having any problems whatsoever except the error message. However, I would expect the two mods to clash quite badly if I did turn the UI functions on from Wykkyd's mod. Thank you for the quick reply, and as a former modder, I do understand the frustration on tracking down something this obscure. Keep up the good work. :-) |
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Henshaw135 |
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