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Updated: 11/24/14 11:39 PM
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Updated:11/24/14 11:39 PM
Created:04/16/14 11:23 PM
Monthly downloads:126
Total downloads:76,427
Favorites:189
MD5:
ggFrames  Popular! (More than 5000 hits)
Version: 0.9.4
by: gamegenius86, Corodius
ggFrames is a lightweight fully customizable add-on that replaces the default unit frames provided by Elder Scrolls Online. ggFrames currently supports: Player, Group, Raid, and Target Frames.

Language support: English, French, & German

Features
  • Player Unit Frame
    • Info: Name, Level, Class, Group Leader Icon
    • Bars: Health, Magicka, Stamina, Experience, Mount
    • Features:
      • Buff / Debuffs Icons (Long Term Buff Tracking)
      • Shield Indicator
      • Optionally Hide Experience Bar
      • Optionally Hide Player Information
      • Optionally Attach / Detache Mount Stamina Bar
      • Health, Magicka, and Stamina Heal/Damage over Time Animated Textures
      • Fade when Out of Combat
  • Group Unit Frames
    • Info: Name, Level, Class, Group Leader Icon
    • Bars: Health
    • Features:
      • Shield Indicator
      • Members fade out when no within support range
      • Health Heal/Damage over Time Animated Textures
      • Optionally Include/Exclude Player from Group
  • Large Group Unit Frames
    • Info: Name, Group Leader Icon
    • Bars: Health
    • Features:
      • Shield Indicator
      • Custom Number of members per group
      • Health Heal/Damage over Time Animated Textures
  • Target Unit Frame
    • Info: Name, Level, Class Icon, Caption / Title, Alliance Rank & Level
    • Bars: Health
    • Features:
      • Buff / Debuffs Icons (Long Term Buff Tracking)
      • Shield Indicator
      • Unit Name Reaction Colors (Friendly, Hostile, Interactable, Default)
      • Monster Difficulty (Display Stars to show difficulty: Easy = 0, Normal = 1, Hard = 2, Deadly = 3)
      • Health Heal/Damage over Time Animated Textures
  • Global Frame Settings:
    • Localization (French & German)
    • All Bars:
      • Over 15 Additonal Fonts (And use fonts shared by other addons)
      • 6 Font Styles (normal, outline, shadow, etc)
      • Two Customizable Numerical Representation of Values on Bars
        • Values: "nothing", "current", "max", "percent", "current / max", and "current / max (percentage)"
        • Healthbar Labels can also contain shield value (aka: "Current + Shield")
        • Locations: Left, Right, and Center
    • Over 100 Customizable Settings
    • Movable Frames (Type '/ggf' or unlock/lock from menu)
    • All Frames have a standard opacity value (setting) by default and transition to full
    • All Frames Hide whenever in Menus (Backpack, Friends, Guild, etc)
    • Optionally Hide All Addon Frames: Player / Group / Raid / Target
    • Optionally Hide All Default Frames: Player / Group / Raid / Target

Coming Soon / Planned Updates
  • Buff / Debuffs Alternative View: List Views
  • Sound Alerts when player / group members are low on life (Optional, default off, 50% 30% dead)
  • Massive overhaul on settings, preview frames while editing (provide fake data and allow frame to always be visible)
  • Optionally Set RGBA of Bar Backdrops
  • Health Bar Color Options: Reaction Color / Health Color (80/60/40/20)
  • Low Health Alert (Player / Target)
  • Right Click on Player / Group Frame to "Leave Party", "Add / Remove Friend", etc
  • Rethink and find a better way to display the targets difficulty
  • Display Friend / Guildmate Status
  • Not Supported By Event API: Display Combat State Icon on Raid Frame (No Event Exists ~ Rather event doesn't include other units, only self)
  • Not Supported By API: Display Castbar for Player and Target (provide textual feedback telling you when to block, interupt, etc)
  • Not Supported By API: Display Group Members Magicka and Stamina

Community Suggestions
  • Build Raid from Left to Right / Right to Left ..and.. Top to Bottom / Bottom to Top[Suggested By: FourOne]
  • Option to place labels on any status bar[Suggested By: Tonyleila]
  • Option to Remove class icon and use class colors instead. [Suggested By: Tonyleila]
  • Option to Unstack Players Health / Magicka / Stamina and instead display side by side [Suggest By: pinstripesc]
  • Reorder the Bars within Player Frame
  • Placement of Absorb Shield

Comment!
I love feedback! Tell Me via Addon Comments!

Feature Request?
Have a feature you want but dont see it listed above? Add a Feature Request

Known Bugs:
  • No Known Bugs

The Error Too Many Anchors Process is not due to ggFrames however its a bug within the ESO Game whenever too many addons that draw on the screen are active at one time. Until ZeniMax gets around to fixing it, you can use Zolan's Anchors Away add-on to suppress this error.

Found a Bug?
If you notice any wrong translations, please send me a private message with what the text should say. Thanks
Report Bugs Here

LICENSE

This Addon, and all code contained Here-in, is under an All Rights Reserved License.

This means no code, nor licensed assets, from this Addon may be re-used, modified, or re-uploaded under *ANY* Condition.

Donate!
Donations are NOT required, just greatly appreciated. If you are generous enough to do so, I will list the amount and your name below.
  • $10.00 Travin A.
  • $5.00 Rashaverik
  • $1.00 Michal R.


v.0.9.4
- Fixed Mouseover Tooltip for Buffs
- Changed Default Font to Univers 67, to avoid issues with Removed Fonts on First Use.
- Removed Font Registers for Removed Fonts. To use the old fonts, please see LMP Removed Fonts by Garkin.

v.0.9.3
- Updated API Version to 100010
- Updated LibMediaProvider to 1.0r7
- Updated LibAddonMenu1.0 to 10r10
- Re-Registered Fonts Removed by Zenimax
- Small Bugfixes

v.0.9.2
- Updated API Version to 100007

v.0.9.1
- Fixed Title and Difficulty Target Display
- First Update by Corodius

v.0.9.0
- Added Long Term Buff Tracking

v.0.8.4
- Removed debug states accidently left in
- Updated API Version to work with new v1.1 patch

v.0.8.3
- Improved functionality for displaying Addon Loaded Message
- Improved functionality for deciding when to Show and Hide Frames
- Updated French Localization
- Added ability to adjust the out of combat transparency of player and target frames
- Fix enabling / disabling of add-on frames
- Fix bug where target frame doesn't work without player

v.0.8.2
- Fix German Translation (Still Need Help with French)
- Fix Add-on Loaded Message from displaying after every loading screen. Now only displays upon first game load.

v.0.8.1
- Display Stealth State Icon on Raid Frame
- Add Optional Padding to Raid Frame [Feature Req #316]
- Add More Layout Customizations to Raid Frame. You can now pick exactly how many members you want per group (column)
- Add Heal-Over-Time and Damage-Over-Time Animations to Raid Frame
- Optionally Include / Exclude full Resources in Out of Combat State [Bug #680]
- Optionally Add Player to Group Frame
- Added chat message saying addon was successfully loaded
- Added new /ggf help command
- Optionally display Heal over Time and Damage over Time Animations

v.0.8.0
- Add New Veteran / Normal Level Textures to display next to level
- Add Health, Magicka, and Stamina Heal over Time Animated Texture ( >>> )
- Add Health, Magicka, and Stamina Damage over Time Animated Texture ( <<< )

v.0.7.3
- Fix Group Member Issue (When leaving or joining)
- Fix Player stats from no updating when reticle is hidden.
- Fix Shields persisting through death.

v.0.7.2
- Added Shield Indicator to Large Group Frames
- Added New Bar Labels for "+ Shield". (Example: "Current + Shield" allows you to see your life and the value left on your shield, "2345 + 734")

v.0.7.1
- Added a few new German Translations

v.0.7.0
- Added optional ability to show or hide all default frames and frames added by this addon
- Added additional length to the Player, Group, and Target names. Longer names now appear.
- Added condensed group setting (display raid view while in smaller group)
- Update default settings to what appears to be the most popular configurations
- Note: Lacking Translations for New Settings. If you can translate and comment i will quickly patch it.

v0.6.3
- Fixed Player frame shows dead after revival
- Hide Bars when talking to NPCs
- Player & Target Frames now show "In Combat Opacity" whenever stats aren't 100%
- Group Frames are no longer affected by Out of Combat Transparency, however now have a Master Transparency Setting

v0.6.2
- Fix error for mount / experience position when one or both is off

v0.6.1
- Fix error on reloading ui for certain mount configurations

v0.6.0
- Fix Experience Bug where sometimes the experience bar went to 0
- Fix Class Icon Localization
- Damage Shield
- Mount frame can optionally now be attached to the player frame
- Lowered Minimum Out of Combat Opacity to 0

v0.5.1
- Fix wording within German Localization
- Added Localization to Raid Layout Types (EN, FR, DE)
- Fix bug where target could have leader icon

v0.5.0
- Localization
- Optional padding between bars [Suggested By: shudaoxin]
- Optionally Set X & Y Coordinates for Frames (Instead of Drag and Drop)
- Optionally Configure Raid Frame Layout (1x6 & 2x3)
- Add Alliance Rank / Level (Title isn't necessary)
- Enemy Difficulty Added on Target Frame and is visualized by the number of stars that appear in the top right corner (Normal, Hard, Deadly)

v0.4.4
- Option to Hide Players Info (Name, Level, Class) [Suggest By: pinstripesc]
- Combative Alpha [Suggested by Many]
- Bug Fix: Raid Frame Name / Status Positions
- Target Title & Captions
- Player Name Length: Issues with smaller frames
- All NPC Allys now appear "friendly" and Captions show appropriately

v0.4.3
- Add support for addition labels of various types to statusbars
- Add ability to position label for status bar
- Add Font Styles (outline, shadow, etc)
- Consolidated Textures / Fonts in Settings

v0.4.2
- Fix Frame Moving Usability Issues
- /ggf -> Toggle Lock / Unlock. [Suggested By: SkyfireTESO]

v0.4.1
- Fix for clearing anchors

v0.4.0
- Added Target Unit Frame
- Target Frames: Name, Level, Class Icon, Health Bar, and Caption
- Target Frames: Reaction Colors (Friendly, Hostile, Interactable, Default)
- Fix Setting Reset Defaults

v0.3.2:
- Added Option to display experience numbers (current/max) to experience bar

v0.3.1:
- Added Reset Default Functionality

v0.3:
- Customizable Setting Menu
- Moveable Frames
- Option to Disable Player Experience Bar. [Suggested By: Tonyleila]

v0.2.1:
- Fix Removing leader from player frame whenever group is disbanded

v0.2.0:
- Added Group Frames
- Added Raid Frames
- Hide Horse Stamina Bar
- Hide Frames whenever in menus

v0.1.8:
- Minion Client Compatible

v0.1.7:
- Fix Random Experience Errors (For real this time!)

v0.1.6:
- Fix Random Experience Errors
- Fix Experience Bar for Non-Veteran Level Characters

v0.1.5:
- Fix API Version. No longer get "This add-on is out of date"
Archived Files (29)
File Name
Version
Size
Uploader
Date
0.9.3
1MB
Corodius
11/13/14 08:03 PM
0.9.2
1MB
Corodius
06/24/14 09:59 PM
0.9.1
1MB
Corodius
06/07/14 01:21 AM
0.9.0
1MB
gamegenius86
05/29/14 09:56 PM
0.8.4
1MB
gamegenius86
05/22/14 04:22 PM
0.8.3
1MB
gamegenius86
05/19/14 09:59 PM
0.8.2
1MB
gamegenius86
05/18/14 05:01 PM
0.8.1
1MB
gamegenius86
05/17/14 02:19 PM
0.8.0
1MB
gamegenius86
05/15/14 11:31 PM
0.7.3
1MB
gamegenius86
05/13/14 08:36 AM
0.7.2
1MB
gamegenius86
05/11/14 12:58 PM
0.7.1
1MB
gamegenius86
05/10/14 03:16 PM
0.7.0
1MB
gamegenius86
05/10/14 01:51 PM
0.6.3
1MB
gamegenius86
05/06/14 10:22 PM
0.6.2
1MB
gamegenius86
05/05/14 01:57 PM
0.6.1
1MB
gamegenius86
05/05/14 09:17 AM
0.6.0
1MB
gamegenius86
05/04/14 10:59 PM
0.5.1
1MB
gamegenius86
05/03/14 11:03 PM
0.5.0
1MB
gamegenius86
05/02/14 11:51 PM
0.4.4
1MB
gamegenius86
04/30/14 09:10 PM
0.4.3
1MB
gamegenius86
04/29/14 07:36 PM
0.4.2
1MB
gamegenius86
04/29/14 12:32 AM
0.4.1
1MB
gamegenius86
04/28/14 01:26 AM
0.4.0
1MB
gamegenius86
04/27/14 06:05 PM
0.3.2
1MB
gamegenius86
04/26/14 07:24 PM
0.3.1
1MB
gamegenius86
04/26/14 05:39 PM
0.3.0
1MB
gamegenius86
04/26/14 04:14 PM
0.2.1
753kB
gamegenius86
04/24/14 09:50 AM
0.2.0
753kB
gamegenius86
04/24/14 01:10 AM


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Unread 08/26/14, 07:46 AM  
Rashy

Forum posts: 1
File comments: 34
Uploads: 0
Originally Posted by Dingodan
Originally Posted by Dahoopsta
Assuming this add-on is not supported any longer?
I think the author has stopped supporting this addon. it is nearly one month ago that the Update 3 has been come and nothing happend to this addon.
Yeah, I've been suspecting this is dead.

I just wish we'd get some word from the Corodius (current 'author') that picked it up after GameGenius (original author) left ESO. I've seen this happen before when someone with good intentions picks up a mod/addon but either doesn't have the time to commit, possibly leave the game, and/or don't realize that they don't have the ability to perform the work.

Would be nice to simply get a reply of some sort. Better to just be honest if there's nothing in the works.
Last edited by Rashy : 08/26/14 at 07:47 AM.
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Unread 08/26/14, 12:43 AM  
Dingodan
 
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Originally Posted by Dahoopsta
Assuming this add-on is not supported any longer?
I think the author has stopped supporting this addon. it is nearly one month ago that the Update 3 has been come and nothing happend to this addon.
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Unread 08/17/14, 04:04 PM  
Jarl Con

Forum posts: 0
File comments: 5
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Eyefinity problems

Just wonder if anyone has any idea of why the group/raid frames and player/target frames will jump off screen while in eyefinity mode, they just disappear. If I try to move just one of them the rest will vanish, I'm assuming this is only a problem for eyefinity(maybe sli). If anyone could give me an idea of how to go about fixing this little problem it would be greatly appreciated. Also it happens with WarLegend group frames as well. so it's not just this addon.
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Unread 08/15/14, 06:17 AM  
shadow79
 
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Hey bro, Just wondering if you might have some sort of time table for when the update will be uploaded? Love the addon!!
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Unread 08/10/14, 11:26 PM  
makkon

Forum posts: 0
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so, if update will be in future - it would be awesome if you check cyrodiil problems with group/raid frame.
after some intensive fighting and if you die - for some reason frame wont update player status:
if you dead - it shown dead
if you live - it shown dead
etc
only reloadui help

also, old bug with shields. for some reason shields bugged in group/player/raid frames and stay on hud forever until relogui =)
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Unread 08/10/14, 02:13 AM  
Dingodan
 
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I can hardly wait!
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Unread 08/08/14, 10:27 PM  
Corodius
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 36
Uploads: 1
Hey Guys

I'll get this updated to the new API ASAP. I am having some troubles with the download, and have been unable to get in since the update, hence why I have not updated yet. I am not comfortable pushing an update without at least checking that it works.

Sorry for the inconvenience guys, and i'll get this updated ASAP.
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Unread 08/08/14, 02:34 PM  
Dahoopsta

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Assuming this add-on is not supported any longer?
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Unread 08/08/14, 09:59 AM  
Dingodan
 
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Forum posts: 50
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is there any plan about the new eso update and this addon?
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Unread 07/28/14, 01:05 PM  
Guhndahb

Forum posts: 0
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Raid unit groups?

I was in Cyrodiil the other day and the group leader grouped us into numbered subgroups: 1, 2 and 3. (I'm unsure of the proper name for these.) Do such subgroup indicators show up anywhere with ggFrames installed? I admit it's entirely possible it was showing somewhere but I could not find it.

If not, is this an API issue or do other similar mods show them properly? Thank you.
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Unread 07/27/14, 05:03 PM  
timidobserver

Forum posts: 37
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I am having a hard time seeing synergy information when using GGframes with default settings. Is there anything I can change in the settings to work around that.
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Unread 07/25/14, 10:59 PM  
Kraeius
 
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Forum posts: 25
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Uploads: 3
Originally Posted by Kraeius
There are two things that I think should be fixed before all other issues.

First, "Too many anchors processed." issue which throws each time you reload UI.

Second, If you die while in a group and then revive with any way (resurrected by others or on a wayshrine) your status in group frame still shows you dead.
Originally Posted by Tankqull
ass this happens with any player/grp addon(FTC, GGframes, lui, walregend grp/warband-frame are those i have tested so far) i guess its again on ZOS side to be fixed...

abit outdated
Not really, it can be fixed. You can force refresh the attributes and statuses of players in group with a few lines of code.
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Unread 07/25/14, 08:07 PM  
Lizelle
 
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Raid Frame Option

First, let me say I love this add on, thank you for making it.

One feature request though. I'd really like to have my raid frames grow right to left, instead of left to right. Could this possibly be put in as an option please?
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Unread 07/25/14, 06:12 AM  
Tankqull

Forum posts: 3
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Originally Posted by Kraeius
There are two things that I think should be fixed before all other issues.

First, "Too many anchors processed." issue which throws each time you reload UI.

Second, If you die while in a group and then revive with any way (resurrected by others or on a wayshrine) your status in group frame still shows you dead.
ass this happens with any player/grp addon(FTC, GGframes, lui, walregend grp/warband-frame are those i have tested so far) i guess its again on ZOS side to be fixed...

abit outdated
Originally Posted by Toperharrier
Originally Posted by Morwo
Thanks for your reply, and now im using Combat cloud as well, nice sugestion.

one last thing, i changed from FTC to GGframes and will never change back because i can customize everything so beautiful. but i miss my taunt debuff of inner beast/fire displayed on my target frame anyhow.
Combat Cloud does not have a skill icon atached to the damage numbers does it?

Ive been trying it but can not find a way to configure it. The only one so far that does this is LUI afaik.
what you mean is the scrolling text, and pawketts scrolling battle text does this aswell. but i guess he referrs to the debuff listing of FTC (wich is not yet implemented in ggframes)
Last edited by Tankqull : 07/25/14 at 06:16 AM.
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Unread 07/20/14, 05:05 AM  
Kraeius
 
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Forum posts: 25
File comments: 249
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Originally Posted by Corodius
Originally Posted by Morwo
hi there i got a little bug for you, atm i can only give you picture. because i dont know stuff about it yet.

http://morwo.de/ggframes.jpg
Ok, I have been searching the code, and trying to debug this, and I have finally found the cause. It is actually on Zenimax's end, again. This is a stacking bug with the "Sanctuary" buff that is affecting a few players, and of course them having so many stacks is going to show up like that.

*Sigh*

Unfortunately, yet another one I can do nothing about. Definitely frustrating but unfortunately not much can be done, besides reporting the bug to Zenimax.
There are two things that I think should be fixed before all other issues.

First, "Too many anchors processed." issue which throws each time you reload UI.

Second, If you die while in a group and then revive with any way (resurrected by others or on a wayshrine) your status in group frame still shows you dead.
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