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Updated: 06/05/14 12:39 AM
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Craglorn (1.1)
Live (1.0)
Beta (0.18)
Updated:06/05/14 12:39 AM
Created:04/17/14 05:40 AM
Monthly downloads:55
Total downloads:10,545
Favorites:50
MD5:
Loot Filter Remix  Popular! (More than 5000 hits)
Version: v1.11e
by: DerVagabund [More]
As I like to gather everyhing and leave nothing behind I come to realize that I just do not have enough bag space ... thus this addon came to life.

I was inspired by the Loot Filter addon by Kallak and decided to create my own version of a loot filter which fits my needs.

Update: New version 1.11d is available!
Version 1.11e
  • Fixed some code parts where sometimes an item was ignored in some algorithms
Version 1.11d
  • Made the different kind of info messages toggleable in the settings
  • Implemented a fix for the weapon swap error (if that still happens to anyone, please let me know, as I was not able to reproduce it for myself so could not really test if that fixes it properly)
Version 1.11c
  • Fix for ingredient filter window on click problem
Version 1.11b
  • Optimized / Rewritten code
Version 1.11
  • Added inventory hotkey to mark / unmark item as junk - if you want me to make the hotkey changeable, let me know, also if you want to be able to enable/disable that option via the settings
  • Included recipes in the "exclude researchable" filter option in case it is not known
  • Tried to fix an issue with Wine Grapes (they are now two times in the ingredient list, as I was not able to test if the new entry works because I did not find any)

Version 1.10c
  • Option to enable character specific settings - when changing this, reloadUI is required and you need to start from default settings
  • Rework slash command to rescan inventory - is changed from /LFRrescanInventory to /lfrrescan

Version 1.10b
  • Ingredient names are now automatically updated once looted to the clients language!
  • removed the lure default filter rule - kept reappearing after restart
  • moved the research notification to info messages (if you want to turn them off, you have to disable info messages - if someone wants a separate option for them, let me know and I create a separate checkbox)

Version 1.10
  • Reworked ingredients filter - now language independent! - in the settings window it will show the English names - Upcoming improvement: I am going to implement a function that the names automatically adapt to the clients language when you first loot it. - Reorganized ingredients list, in case I've forgotten anything please let me know (actual list should cover all existing recipes - ingredients not found present in the list are automatically kept!)
  • implemented update functionality - old ingredient settings should be automatically taken into account - but just to be sure, please check your settings again after doing that update!
  • added the option to filter lockpicks - set item type tool and ,e.g., for english client set filter name to lockpick (just to be sure, as I do not know what else is counted as tool aside from lockpicks)




What is does:
  • Completely configurable via settings menu - all options can individually be turned on an off, optional debug / info output, filter rules definition via settings - no need to edit .lua files!
  • Automatically mark looted items as junk - by item type and additionally you can specify a part of an items name you want to filter (e.g., I do not need stamina potions and would like to have them automatically assigned as junk, but I want to keep all other potions. So I defined a rule to filter potions and as filter text I added stamina - now all potions, whose name includes stamina will be filter, but all others are not touched)
  • Option to automatically destroy all junk items when looting them below a given gold value threshold
  • Implemented a lot of new security checks before applying filter rules (e.g., if you have a stack of provisioning mats in your bag but you set to filter and destroy all provisioning mats and you loot one of the item you already have stacked, it will be excluded from the filtering algorithm automatically)
  • Option to define an item quality level which excludes all items of this quality and above from the filtering algorithm
  • In each rule you can now (optionally!) set an item level threshold to only effect items below that level.
  • Each provisioning ingredient can be set individually to be kept or junked - ingredient names are shown in English but the filtering algorithm works language independent! This can be set via a special filter option window for ingredients!
  • and for convenience, as I am lazy it can automatically sell junk at vendors and repair all equipped items

Future extensions:
  • add a whitelist to exclude some items from the whole process
  • allow more detailed filter rules
  • maybe implement a function in bag context menu to automatically create a loot rule based on a current item

If you have any ideas, requests feel free to leave me a comment and I will see what I can do.

Until then, have fun with the addon

If you find a bug or have suggestions, please leave a comment (in case of bugs, please try to describe what you did and when it happened) and in the very unlikely case that you want to donate me some ingame money, which is greatly appreciated because I use more of my free time on improvind that addon than actually play, my ingame account is @dervagabund on the EU-Server.
Version 1.11
  • Added inventory hotkey to mark / unmark item as junk
  • Included recipes in the "exclude researchable" filter option in case it is not known
  • Tried to fix an issue with Wine Grapes (they are now two times in the ingredient list, as I was not able to test if the new entry works because I did not find any)
Version 1.10c
  • Option to enable character specific settings - when changing this, reloadUI is required and you need to start from default settings
  • Rework slash command to rescan inventory - is changed from /LFRrescanInventory to /lfrrescan
v1.10b - 20140506
  • removed the lure default filter rule (kept reappearing after restart).
  • Ingredient names are now automatically updated once looted to the clients language!
  • moved the research notification to info messages (if you want to turn them off, you have to disable info messages - if someone wants a separate option for them, let me know and I create a separate checkbox).
v1.10a - 20140504
  • small hotfix for newly installed addons
v1.10 - 20140504
  • reworked ingredients filter - now language independent!
  • implemented update functionality to take settings from old version to this one
  • added the option to filter lockpicks (set item type tool and ,e.g., for english client set filter name to lockpick (just to be sure, as I do not know what else is counted as tool aside from lockpicks))
v1.09c - 20140502
  • fixed a small bug
v1.09b - 20140502
  • added option to exclude intricate items
v1.09a - 20140501
  • added lockpicks to filter rule item type list
v1.09 - 20140501
  • slash command to re-scan inventory and apply filter rules
  • added option to also apply filter rules on crafting results (also deconstruction/extraction)
  • improved rules: added item quality (be aware - global item quality setting still overrules this setting)
  • improved rules: option to exclude researchable items (only effects armor and weapons)
  • improved rules: added option to allow separate rules for light, medium and heavy armor
  • added option to use separate ingredient filter window just optionally - can be disabled and then just normal rules are used
v1.08 - 20140429
  • moved ingredient filter settings in its own window
  • some minor optimizations/modifications
v1.07 - 20140426
  • corrected manifest file
v1.06 - 20140426
  • added option for each single provision ingredient in the option menu to easily choose which one to keep and which one to junk
  • option to automatically ornate items
  • added an option level setting for the filter rules
v1.05 - 20140420
  • completely removed the need to edit files to change settings
  • greatly improved loot detection algorithm
  • implemented safety checks for the loot filter
v1.03 - 20140419
  • further improved the filtering algorithm
  • fixed a few minor bugs that I noticed while playing.
v1.02 - 20140418
  • improved filter algorithm
  • added filter configuration via settings and disabled filter on all non loot actions (I think that caused a problem for some).
v1.01 - 20140418
  • temporarily disabled destroy option - will be back up this evening when I get home with updated version.
v1.00 - 20140417
  • initial version released.
Optional Files (0)


Archived Files (21)
File Name
Version
Size
Uploader
Date
v1.11d
22kB
DerVagabund
06/02/14 12:20 AM
v1.11c
21kB
DerVagabund
05/24/14 04:29 AM
v1.11b
21kB
DerVagabund
05/23/14 01:53 PM
v1.11a
20kB
DerVagabund
05/22/14 01:15 AM
v1.11
20kB
DerVagabund
05/13/14 05:06 AM
v1.10c
20kB
DerVagabund
05/08/14 02:19 PM
v1.10b
20kB
DerVagabund
05/06/14 03:07 AM
v1.10a
19kB
DerVagabund
05/04/14 11:26 AM
v1.10
19kB
DerVagabund
05/04/14 09:37 AM
v1.09c
19kB
DerVagabund
05/02/14 10:59 AM
v1.09b
19kB
DerVagabund
05/02/14 09:29 AM
v1.09a
19kB
DerVagabund
05/01/14 03:28 PM
v1.09
19kB
DerVagabund
05/01/14 08:42 AM
v1.08
17kB
DerVagabund
04/29/14 02:46 AM
v1.07
17kB
DerVagabund
04/26/14 03:48 AM
v1.06
17kB
DerVagabund
04/25/14 06:29 PM
v1.05
12kB
DerVagabund
04/20/14 11:07 AM
v1.03
12kB
DerVagabund
04/18/14 06:08 PM
v1.02
12kB
DerVagabund
04/18/14 03:34 PM
v1.01
9kB
DerVagabund
04/18/14 02:07 AM
v1.00
9kB
DerVagabund
04/17/14 05:40 AM


Post A Reply Comment Options
Unread 04/27/14, 12:18 PM  
DerVagabund
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Forum posts: 12
File comments: 64
Uploads: 1
Re: Re: Re: Too many anchors processed UI Error

Originally Posted by ZJohnnyZ
Originally Posted by DerVagabund
Originally Posted by ZJohnnyZ
Today is the first time I ever experienced this Error, and it was immediately after installing Loot Filter Remix. Disabling Loot Filter Remix the Error never occurs. I have and have had 21 total addons, and never any issues.
Could you please post me the error message you get?

I've never experienced anything like this.
How Do I add my screenshot?

Error box comes up every time on load or after reset UI it says

UI ERROR
Too many anchors processed.

Dismiss Error
Hmm, thanks for the information.

I guess the problem is that my current menu uses a lot of anchors. I either have to try to create my own GUI as libaddonmenu seems to struggle with too many controls. And added to all this the fact that you use 21 addons seems to be overkill for the engine.

I am currently working on my own GUI implementation which might actually solve your problem.
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Unread 04/27/14, 10:31 AM  
ZJohnnyZ

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Re: Re: Too many anchors processed UI Error

Originally Posted by DerVagabund
Originally Posted by ZJohnnyZ
Today is the first time I ever experienced this Error, and it was immediately after installing Loot Filter Remix. Disabling Loot Filter Remix the Error never occurs. I have and have had 21 total addons, and never any issues.
Could you please post me the error message you get?

I've never experienced anything like this.
How Do I add my screenshot?

Error box comes up every time on load or after reset UI it says

UI ERROR
Too many anchors processed.

Dismiss Error
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Unread 04/27/14, 10:24 AM  
DerVagabund
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Forum posts: 12
File comments: 64
Uploads: 1
Re: Too many anchors processed UI Error

Originally Posted by ZJohnnyZ
Today is the first time I ever experienced this Error, and it was immediately after installing Loot Filter Remix. Disabling Loot Filter Remix the Error never occurs. I have and have had 21 total addons, and never any issues.
Could you please post me the error message you get?

I've never experienced anything like this.
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Unread 04/27/14, 10:07 AM  
ZJohnnyZ

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Too many anchors processed UI Error

Today is the first time I ever experienced this Error, and it was immediately after installing Loot Filter Remix. Disabling Loot Filter Remix the Error never occurs. I have and have had 21 total addons, and never any issues.
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Unread 04/27/14, 08:29 AM  
DerVagabund
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Originally Posted by silroth
Any chance the settings can be made per character instead of for everyone?
this might be in the next release.
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Unread 04/26/14, 01:15 PM  
silroth

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Any chance the settings can be made per character instead of for everyone?
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Unread 04/26/14, 04:16 AM  
DerVagabund
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Originally Posted by Rambomst
Originally Posted by DerVagabund
...
I have been trying to pinpoint the conditions that trigger this problem (it seems to be intermittent) however I haven't had much luck. If I find a way to reproduce this other than "It just happens randomly" I will make another post. I also tried displaying all my addons but loot filter remix which seems to have no effect.
If you do not mind to lose your settings, you could try to delete the add-on and the settings file in the saved variable folder.

Best regards,
DV
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Unread 04/26/14, 03:53 AM  
Rambomst

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Originally Posted by DerVagabund
Originally Posted by Rambomst
Since the latest update of this addon I have encountered a few problems.

It isn't notifying me when it destroys items that have no value and fit into the default rules which are mainly provisioning items with no value. For all I know it could be destroying them all (even with value) and I just wouldn't know.

Another issue is it isn't making trash items as junk so no auto selling occurs when I got to a vendor.

It also wouldn't load when I first downloading the update through the Minion UI, I had to uninstall it and then reinstall it.
Hello,

Sorry that the add-on causes you troubles. I used and tested it over 2 days and for me it worked fine.

I have to admit, this problem could have come from installing it via minion. Do you have checked the option menu entry to show info messages? If not, this notifications ate not shown.
I have been trying to pinpoint the conditions that trigger this problem (it seems to be intermittent) however I haven't had much luck. If I find a way to reproduce this other than "It just happens randomly" I will make another post. I also tried displaying all my addons but loot filter remix which seems to have no effect.
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Unread 04/26/14, 02:36 AM  
DerVagabund
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Forum posts: 12
File comments: 64
Uploads: 1
Originally Posted by Rambomst
Since the latest update of this addon I have encountered a few problems.

It isn't notifying me when it destroys items that have no value and fit into the default rules which are mainly provisioning items with no value. For all I know it could be destroying them all (even with value) and I just wouldn't know.

Another issue is it isn't making trash items as junk so no auto selling occurs when I got to a vendor.

It also wouldn't load when I first downloading the update through the Minion UI, I had to uninstall it and then reinstall it.
Hello,

Sorry that the add-on causes you troubles. I used and tested it over 2 days and for me it worked fine.

I have to admit, this problem could have come from installing it via minion. Do you have checked the option menu entry to show info messages? If not, this notifications ate not shown.

Edit: I forgot to change the manifest file in the archive. This might have caused the problem with your update via minion.
Last edited by DerVagabund : 04/26/14 at 03:51 AM.
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Unread 04/26/14, 02:04 AM  
Rambomst

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Since the latest update of this addon I have encountered a few problems.

It isn't notifying me when it destroys items that have no value and fit into the default rules which are mainly provisioning items with no value. For all I know it could be destroying them all (even with value) and I just wouldn't know.

Another issue is it isn't making trash items as junk so no auto selling occurs when I got to a vendor.

It also wouldn't load when I first downloading the update through the Minion UI, I had to uninstall it and then reinstall it.
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Unread 04/25/14, 06:12 PM  
DerVagabund
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Originally Posted by musson
Hi, I am struggling to get the addon to work how I want it. I'm Vr3, and mainly using this for provisioning loot sorting. In fact I'll tell you exactly what I would like!
Is it possible to use this to ONLY loot certain provisioning items?
The only ones I need are level 50 and VR (along with ingredients for tier 2 & 3 ingredients):

Mountain Berries, Mudcrab meat, Bervez Fruit, Jazbay Grapes, Honey Comb

Fatback, Baker's Flour, Glace Viance, White Malt, Rice Mash, Ribier Grapes, Pinguis, Imperial Flour, Imperial Stock, Imperial Mash, Imperial Flour, Golden Malt, Emporer Grapes

Salt, Red Wheat, Onion, Hallertau Hops, Snowberry, Concord Grapes.

Garlic, Pepper, Barley, Oats, Potato, Tomato, Hops, Saaz Hops, Juniper Berry, Canis Root, White Grapes

I will only ever need these 38 ingredients from now on, the rest I loot either need to be not looted, or destroyed after looting.

Is this possible?
I think the new version is just for you! I've implemented a list of all provisioning ingredients and added in the settings menu an option for each one to keep or junk it.

I hope everything is in the list - in case I've missed something, please let me know.
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Unread 04/25/14, 03:33 PM  
musson

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Hi, I am struggling to get the addon to work how I want it. I'm Vr3, and mainly using this for provisioning loot sorting. In fact I'll tell you exactly what I would like!
Is it possible to use this to ONLY loot certain provisioning items?
The only ones I need are level 50 and VR (along with ingredients for tier 2 & 3 ingredients):

Mountain Berries, Mudcrab meat, Bervez Fruit, Jazbay Grapes, Honey Comb

Fatback, Baker's Flour, Glace Viance, White Malt, Rice Mash, Ribier Grapes, Pinguis, Imperial Flour, Imperial Stock, Imperial Mash, Imperial Flour, Golden Malt, Emporer Grapes

Salt, Red Wheat, Onion, Hallertau Hops, Snowberry, Concord Grapes.

Garlic, Pepper, Barley, Oats, Potato, Tomato, Hops, Saaz Hops, Juniper Berry, Canis Root, White Grapes

I will only ever need these 38 ingredients from now on, the rest I loot either need to be not looted, or destroyed after looting.

Is this possible?
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Unread 04/25/14, 05:12 AM  
DerVagabund
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Re: Ornate

Originally Posted by madestro
First let me tell you the addon is fantastic but I would like to know if it is possible to set up a filter so that every armor and weapon that has the ornate trait goes to the junk (Ornate is what says you can sell the item for x% to a merchant) as I haven't found how to set this up.
Also is there an option to auto place certain items in junk based on their level? Like a level 10 food for instance.
Thanks
Hello,

in my next version I included also the option to automatically sell ornate items when visiting a merchant. Hm, yes, it should be possible to also implement a level threshold for items.

When you're talking about food, you actually mean food and not provisioning ingredients, correct?

Best regards,
DV
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Unread 04/25/14, 05:10 AM  
DerVagabund
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Originally Posted by silroth
Is it possible to mark as junk, and therefore sell, all white weapons and armor?

Also there doesn't seem to be an option for bait?

Awesome addon btw
Hello,

yes, it is possible to set the Quality threshold to green items and then add item type armor to filter list, then all white armor will be junked and then, later, when visiting a merchant, automatically sold.

And bait is included in item type lure.

Best regards,
DV
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Unread 04/24/14, 01:10 PM  
madestro

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Ornate

First let me tell you the addon is fantastic but I would like to know if it is possible to set up a filter so that every armor and weapon that has the ornate trait goes to the junk (Ornate is what says you can sell the item for x% to a merchant) as I haven't found how to set this up.
Also is there an option to auto place certain items in junk based on their level? Like a level 10 food for instance.
Thanks
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