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Updated: 06/05/14 12:39 AM
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Craglorn (1.1)
Live (1.0)
Beta (0.18)
Updated:06/05/14 12:39 AM
Created:04/17/14 05:40 AM
Monthly downloads:35
Total downloads:10,492
Favorites:50
MD5:
Loot Filter Remix  Popular! (More than 5000 hits)
Version: v1.11e
by: DerVagabund [More]
As I like to gather everyhing and leave nothing behind I come to realize that I just do not have enough bag space ... thus this addon came to life.

I was inspired by the Loot Filter addon by Kallak and decided to create my own version of a loot filter which fits my needs.

Update: New version 1.11d is available!
Version 1.11e
  • Fixed some code parts where sometimes an item was ignored in some algorithms
Version 1.11d
  • Made the different kind of info messages toggleable in the settings
  • Implemented a fix for the weapon swap error (if that still happens to anyone, please let me know, as I was not able to reproduce it for myself so could not really test if that fixes it properly)
Version 1.11c
  • Fix for ingredient filter window on click problem
Version 1.11b
  • Optimized / Rewritten code
Version 1.11
  • Added inventory hotkey to mark / unmark item as junk - if you want me to make the hotkey changeable, let me know, also if you want to be able to enable/disable that option via the settings
  • Included recipes in the "exclude researchable" filter option in case it is not known
  • Tried to fix an issue with Wine Grapes (they are now two times in the ingredient list, as I was not able to test if the new entry works because I did not find any)

Version 1.10c
  • Option to enable character specific settings - when changing this, reloadUI is required and you need to start from default settings
  • Rework slash command to rescan inventory - is changed from /LFRrescanInventory to /lfrrescan

Version 1.10b
  • Ingredient names are now automatically updated once looted to the clients language!
  • removed the lure default filter rule - kept reappearing after restart
  • moved the research notification to info messages (if you want to turn them off, you have to disable info messages - if someone wants a separate option for them, let me know and I create a separate checkbox)

Version 1.10
  • Reworked ingredients filter - now language independent! - in the settings window it will show the English names - Upcoming improvement: I am going to implement a function that the names automatically adapt to the clients language when you first loot it. - Reorganized ingredients list, in case I've forgotten anything please let me know (actual list should cover all existing recipes - ingredients not found present in the list are automatically kept!)
  • implemented update functionality - old ingredient settings should be automatically taken into account - but just to be sure, please check your settings again after doing that update!
  • added the option to filter lockpicks - set item type tool and ,e.g., for english client set filter name to lockpick (just to be sure, as I do not know what else is counted as tool aside from lockpicks)




What is does:
  • Completely configurable via settings menu - all options can individually be turned on an off, optional debug / info output, filter rules definition via settings - no need to edit .lua files!
  • Automatically mark looted items as junk - by item type and additionally you can specify a part of an items name you want to filter (e.g., I do not need stamina potions and would like to have them automatically assigned as junk, but I want to keep all other potions. So I defined a rule to filter potions and as filter text I added stamina - now all potions, whose name includes stamina will be filter, but all others are not touched)
  • Option to automatically destroy all junk items when looting them below a given gold value threshold
  • Implemented a lot of new security checks before applying filter rules (e.g., if you have a stack of provisioning mats in your bag but you set to filter and destroy all provisioning mats and you loot one of the item you already have stacked, it will be excluded from the filtering algorithm automatically)
  • Option to define an item quality level which excludes all items of this quality and above from the filtering algorithm
  • In each rule you can now (optionally!) set an item level threshold to only effect items below that level.
  • Each provisioning ingredient can be set individually to be kept or junked - ingredient names are shown in English but the filtering algorithm works language independent! This can be set via a special filter option window for ingredients!
  • and for convenience, as I am lazy it can automatically sell junk at vendors and repair all equipped items

Future extensions:
  • add a whitelist to exclude some items from the whole process
  • allow more detailed filter rules
  • maybe implement a function in bag context menu to automatically create a loot rule based on a current item

If you have any ideas, requests feel free to leave me a comment and I will see what I can do.

Until then, have fun with the addon

If you find a bug or have suggestions, please leave a comment (in case of bugs, please try to describe what you did and when it happened) and in the very unlikely case that you want to donate me some ingame money, which is greatly appreciated because I use more of my free time on improvind that addon than actually play, my ingame account is @dervagabund on the EU-Server.
Version 1.11
  • Added inventory hotkey to mark / unmark item as junk
  • Included recipes in the "exclude researchable" filter option in case it is not known
  • Tried to fix an issue with Wine Grapes (they are now two times in the ingredient list, as I was not able to test if the new entry works because I did not find any)
Version 1.10c
  • Option to enable character specific settings - when changing this, reloadUI is required and you need to start from default settings
  • Rework slash command to rescan inventory - is changed from /LFRrescanInventory to /lfrrescan
v1.10b - 20140506
  • removed the lure default filter rule (kept reappearing after restart).
  • Ingredient names are now automatically updated once looted to the clients language!
  • moved the research notification to info messages (if you want to turn them off, you have to disable info messages - if someone wants a separate option for them, let me know and I create a separate checkbox).
v1.10a - 20140504
  • small hotfix for newly installed addons
v1.10 - 20140504
  • reworked ingredients filter - now language independent!
  • implemented update functionality to take settings from old version to this one
  • added the option to filter lockpicks (set item type tool and ,e.g., for english client set filter name to lockpick (just to be sure, as I do not know what else is counted as tool aside from lockpicks))
v1.09c - 20140502
  • fixed a small bug
v1.09b - 20140502
  • added option to exclude intricate items
v1.09a - 20140501
  • added lockpicks to filter rule item type list
v1.09 - 20140501
  • slash command to re-scan inventory and apply filter rules
  • added option to also apply filter rules on crafting results (also deconstruction/extraction)
  • improved rules: added item quality (be aware - global item quality setting still overrules this setting)
  • improved rules: option to exclude researchable items (only effects armor and weapons)
  • improved rules: added option to allow separate rules for light, medium and heavy armor
  • added option to use separate ingredient filter window just optionally - can be disabled and then just normal rules are used
v1.08 - 20140429
  • moved ingredient filter settings in its own window
  • some minor optimizations/modifications
v1.07 - 20140426
  • corrected manifest file
v1.06 - 20140426
  • added option for each single provision ingredient in the option menu to easily choose which one to keep and which one to junk
  • option to automatically ornate items
  • added an option level setting for the filter rules
v1.05 - 20140420
  • completely removed the need to edit files to change settings
  • greatly improved loot detection algorithm
  • implemented safety checks for the loot filter
v1.03 - 20140419
  • further improved the filtering algorithm
  • fixed a few minor bugs that I noticed while playing.
v1.02 - 20140418
  • improved filter algorithm
  • added filter configuration via settings and disabled filter on all non loot actions (I think that caused a problem for some).
v1.01 - 20140418
  • temporarily disabled destroy option - will be back up this evening when I get home with updated version.
v1.00 - 20140417
  • initial version released.
Optional Files (0)


Archived Files (21)
File Name
Version
Size
Uploader
Date
v1.11d
22kB
DerVagabund
06/02/14 12:20 AM
v1.11c
21kB
DerVagabund
05/24/14 04:29 AM
v1.11b
21kB
DerVagabund
05/23/14 01:53 PM
v1.11a
20kB
DerVagabund
05/22/14 01:15 AM
v1.11
20kB
DerVagabund
05/13/14 05:06 AM
v1.10c
20kB
DerVagabund
05/08/14 02:19 PM
v1.10b
20kB
DerVagabund
05/06/14 03:07 AM
v1.10a
19kB
DerVagabund
05/04/14 11:26 AM
v1.10
19kB
DerVagabund
05/04/14 09:37 AM
v1.09c
19kB
DerVagabund
05/02/14 10:59 AM
v1.09b
19kB
DerVagabund
05/02/14 09:29 AM
v1.09a
19kB
DerVagabund
05/01/14 03:28 PM
v1.09
19kB
DerVagabund
05/01/14 08:42 AM
v1.08
17kB
DerVagabund
04/29/14 02:46 AM
v1.07
17kB
DerVagabund
04/26/14 03:48 AM
v1.06
17kB
DerVagabund
04/25/14 06:29 PM
v1.05
12kB
DerVagabund
04/20/14 11:07 AM
v1.03
12kB
DerVagabund
04/18/14 06:08 PM
v1.02
12kB
DerVagabund
04/18/14 03:34 PM
v1.01
9kB
DerVagabund
04/18/14 02:07 AM
v1.00
9kB
DerVagabund
04/17/14 05:40 AM


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Unread 06/26/14, 02:29 PM  
Homm

Forum posts: 0
File comments: 42
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Originally Posted by wmrojer
Temporary fix of Loot Filter Remix for ESO v1.2.3

http://www.firedrive.com/file/05D5464C2BDA8BD1
Can't test it now, but if it really works God bless you :P




Tested, retracting that beer, old saved setting don't work with this.. good thing I saved my variables, cause 70 filter would go byebye..
Last edited by Homm : 06/26/14 at 03:12 PM.
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Unread 06/26/14, 12:58 PM  
wmrojer

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Temporary fix of Loot Filter Remix for ESO v1.2.3

http://www.firedrive.com/file/05D5464C2BDA8BD1
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Unread 06/26/14, 08:21 AM  
Homm

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If anyone manages to make a hotfix I offer him a virtual beer ;P
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Unread 06/26/14, 08:18 AM  
IlI

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I change the lines 303 + 320 and with manuel /lfrrescan it's functionable, but not automatically.

Any idea what can I do to make it work during the looting?
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Unread 06/26/14, 06:34 AM  
Garkin
 
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Originally Posted by wmrojer
Comment out lines 303 and 320 in LootFilterRemixSettings.lua makes the addon load at least. Haven't verified functionality.
Line 303:
Code:
--	[ITEMTYPE_ENCHANTING_RUNE] = "Rune",
Line 320:
Code:
--	[ITEMTYPE_SCROLL] = "Scroll",
I think Runes have been split up in the 3 different type of runes, but can't check since the game CTD when I run Zgoo. And there are no scrolls in the game to my knowledge.
ITEMTYPE_ENCHANTING_RUNE was replaced with:
ITEMTYPE_ENCHANTING_RUNE_ASPECT
ITEMTYPE_ENCHANTING_RUNE_ESSENCE
ITEMTYPE_ENCHANTING_RUNE_POTENCY

and ITEMTYPE_SCROLL is now ITEMTYPE_RACIAL_STYLE_MOTIF.
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Unread 06/26/14, 06:28 AM  
wmrojer

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Comment out lines 303 and 320 in LootFilterRemixSettings.lua makes the addon load at least. Haven't verified functionality.
Line 303:
Code:
--	[ITEMTYPE_ENCHANTING_RUNE] = "Rune",
Line 320:
Code:
--	[ITEMTYPE_SCROLL] = "Scroll",
I think Runes have been split up in the 3 different type of runes, but can't check since the game CTD when I run Zgoo. And there are no scrolls in the game to my knowledge.
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Unread 06/25/14, 05:13 PM  
Valthyr

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New Error Message

So I just loaded up the game again and got another Error I thought I should share:

Error: 5 / 5 Time: 18:00:08 Gametime: 120.978 Count: 1
Reason: function expected instead of nil
At: LootFilterRemix/LootFilterRemix.lua:360
Stack:
LootFilterRemix/LootFilterRemix.lua:360: function lfr.handler.onLoad
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Unread 06/25/14, 03:02 PM  
domo

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OMG i dont want to loot anything without your addon - please update
would like to donte a few bucks... or just a beer if you live near stuttgart
Last edited by domo : 06/25/14 at 03:12 PM.
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Unread 06/25/14, 01:27 PM  
Samrien

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I'm also getting the same errors as Valthyr
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Unread 06/25/14, 09:10 AM  
dominoid
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We love you!
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Unread 06/25/14, 07:59 AM  
OmniObsessed

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Bribes?

DerVagabund,

What works best for you in terms of bribes so that my favorite loot filtering addon can be fixed promptly?

I'm experiencing the same issue as Valthyr.

Thanks!
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Unread 06/25/14, 01:46 AM  
Valthyr

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So after the new patch today I am getting this error:

Error: 3 / 12 Time: 02:06:17 Gametime: 383.977 Count: 1
Reason: table index is nil
At: LootFilterRemix/LootFilterRemixSettings.lua:303
Stack:
LootFilterRemix/LootFilterRemixSettings.lua:303: (main chunk)
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Unread 06/18/14, 03:38 PM  
Homm

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Originally Posted by DerVagabund
Originally Posted by Homm
Ok, so the addon is almost perfect. Almost. It still has huge problems junking crap items (foul hide, daedra husk etc). Sometimes it junks them, sometimes not.
Hm, can you find any pattern in this behavior? Try to sell all crap items when you start playing and then monitor if they are marked during your play (or you can enable debug messages and see if you see anything there when looting such crap items).
I can't seem to find a pattern, and was unlucky till now with debug mode (can't play with it all the time, too much spam). I'll post it if I find something.

Ps. any way to add fish to the filter? I don't see trophy section ;P
Last edited by Homm : 06/20/14 at 08:24 AM.
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Unread 06/16/14, 04:24 AM  
DerVagabund
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Originally Posted by Homm
Ok, so the addon is almost perfect. Almost. It still has huge problems junking crap items (foul hide, daedra husk etc). Sometimes it junks them, sometimes not.
Hm, can you find any pattern in this behavior? Try to sell all crap items when you start playing and then monitor if they are marked during your play (or you can enable debug messages and see if you see anything there when looting such crap items).
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Unread 06/15/14, 04:08 AM  
Homm

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Ok, so the addon is almost perfect. Almost. It still has huge problems junking crap items (foul hide, daedra husk etc). Sometimes it junks them, sometimes not.
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