Download
(171 Kb)
Download
Updated: 03/13/16 12:11 PM
Pictures
File Info
Compatibility:
Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:905
Total downloads:1,610,801
Favorites:1,712
MD5:
Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


Post A Reply Comment Options
Unread 04/21/14, 09:57 AM  
QuadroTony
Banned
 
QuadroTony's Avatar
AddOn Author - Click to view AddOns

Forum posts: 828
File comments: 3851
Uploads: 3
hello, i just update the plugin and now it dont show the numbers of the HP of the target!! help please! i cant find settings for it also
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 10:01 AM  
jomoroon

Forum posts: 0
File comments: 23
Uploads: 0
hi what is the bar with the 3 symbols and then 3 numbers next to each in the top left hand corner? And can we get rid of it?
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 10:03 AM  
Rykane

Forum posts: 0
File comments: 2
Uploads: 0
Originally Posted by jomoroon
hi what is the bar with the 3 symbols and then 3 numbers next to each in the top left hand corner? And can we get rid of it?
I think that is your max damage/max spell damage and maximum defense that you have given out/dealt. I could be wrong though.
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 11:32 AM  
emoxxxkid

Forum posts: 0
File comments: 5
Uploads: 0
Yeah missing HP on target now.... Really bummed about that Definitely my favorite thing about this addon.
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 11:32 AM  
Tayris

Forum posts: 0
File comments: 1
Uploads: 0
So, i just registered only for this Addon. First of all, i love it and the work you did is amazing.

But there are two changes in Version 0.26 that made me switch back to 0.24.

First: The HP and Percentage in the Default Target Screen does not show up anymore.
Second: After every kill the addon gives you the message "Ultimate ready" in SCT. In 0.24 it only appears when its full loaded first time. This is so annyoing, i couldnt live with it.

Can you please change this or add an option in SCT to let us decide when/which messages should pop up?

And then i have a great wish for our German Community:

The Active Debuff Tracking doesnt work for German Clients. You can see the Debuffs in SCT, but the little image with the counter in FTC's Target Screen doesnt show up. Class symbols arent working here too.
Is there any way you can bring this to German Clients? If not, could you tell us in which Files we have to change the skill and class names? I gladly change it by myself or can help you with translation if needed.
Last edited by Tayris : 04/21/14 at 11:47 AM.
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 11:54 AM  
Schatti

Forum posts: 0
File comments: 1
Uploads: 0
I have a problem with the display of the HP of my goal. So far I could always be in the top center Show me the TP. This does not work at the moment. Any ideas on how to fix the problem?
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 11:56 AM  
Randytravis

Forum posts: 0
File comments: 1
Uploads: 0
Originally Posted by Tayris
So, i just registered only for this Addon. First of all, i love it and the work you did is amazing.

But there are two changes in Version 0.26 that made me switch back to 0.24.

First: The HP and Percentage in the Default Target Screen does not show up anymore.
Second: After every kill the addon gives you the message "Ultimate ready" in SCT. In 0.24 it only appears when its full loaded first time. This is so annyoing, i couldnt live with it.

Can you please change this or add an option in SCT to let us decide when/which messages should pop up?

And then i have a great wish for our German Community:

The Active Debuff Tracking doesnt work for German Clients. You can see the Debuffs in SCT, but the little image with the counter in FTC's Target Screen doesnt show up. Class symbols arent working here too.
Is there any way you can bring this to German Clients? If not, could you tell us in which Files we have to change the skill and class names? I gladly change it by myself or can help you with translation if needed.
I too have gone back to 0.24. I love the add-on but I don't like the style of the unit frames for target and your own health/magika and stamina bars, but I loved the data % on ESO default. Current version doesn't have that information if you choose to use the default ESO bars. I use everything else for the add-on so its a shame.
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 12:10 PM  
Harbonah
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 16
Uploads: 2
Numbers in target box

If you want to see the target HP again you can put it back by edit the following two lua files
AddOns\\\FoundryTacticalCombat\\\frames\\\Controls.lua
AddOns\\\FoundryTacticalCombat\\\frames\\\Functions.lua

In controls.lua search for the "-- Create damage shield bar" in the target section, it is in line 80.
Put back the target frame modification from the 0.24 version (red lines) after this like in the code block below:
Code:
	-- Create damage shield bar
	local shield		= FTC.UI.Statusbar( "FTC_TargetFrame_Shield" , health , { 0 , 4 } , {BOTTOMLEFT,BOTTOMLEFT,1,-3} , {1,0.4,0,1} , false )
	
	 -- ADD LABELS TO DEFAULT FRAMES
	local stats		= { "Health" , "Stamina" , "Magicka" }
	for  i = 1 , #stats , 1 do
		local parent	= _G["ZO_PlayerAttribute"..stats[i]]
		local label		= FTC.UI.Label( "FTC_DefaultPlayer"..stats[i] , parent , { parent:GetWidth() , 20 } , {CENTER,CENTER,0,-1} , "ZoFontAnnounceSmall" , nil , {1,1} , nil , false )
	end
	local parent		= _G["ZO_TargetUnitFramereticleover"]
	local label			= FTC.UI.Label( "FTC_DefaultTargetHealth" , parent , { parent:GetWidth() , 20 } , {CENTER,CENTER,0,-1} , "ZoFontAnnounceSmall" , nil , {1,1} , nil , false )

	--[[----------------------------------------------------------
		ULTIMATE TRACKING
	 ]]-----------------------------------------------------------
in functions.lua search for "-- Ensure visibility" it's in line 77
and put back the code from the earlier version:
Code:
	-- Ensure visibility
	frame:SetHidden( not FTC.init.Frames )	
	
	-- Update the default attribute bar
	local default 	= ( context == "Player" ) and _G["FTC_DefaultPlayer"..attr.name] or _G["FTC_DefaultTargetHealth"]	
	default:SetText( powerValue .. " / " .. powerEffectiveMax .. " (" .. pct .. "%)")
	
	-- Toggle opacity
This will turn back the numbers in the target and the player bars.

I hope Atropos will put this feature back in the next version, till you could use this little modification.
Last edited by Harbonah : 04/21/14 at 12:11 PM.
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 12:10 PM  
QuadroTony
Banned
 
QuadroTony's Avatar
AddOn Author - Click to view AddOns

Forum posts: 828
File comments: 3851
Uploads: 3
roll back, no hp numbers!!1

i roll back to .24
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 12:26 PM  
DonKiller
 
DonKiller's Avatar

Forum posts: 0
File comments: 54
Uploads: 0
Finally i found my problem of no buff/debuff show in my English EU Client.

If you replace the default bind 1 2 3 4 5 with the Numeric Keypad (in my case with the Naga 2014) the automated work of this awesome addon don't working.
Probably for other binds, we need to know where to change this into the LUA files.

Fixed for me
Sry for the 172317543 mail

Edit: the problem is also the delay from click down and release. First i make 1 2 3 4 5 without delay from click to release the button ( and not working track of buff ). Now with 0.050, working.
Last edited by DonKiller : 04/21/14 at 12:36 PM.
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 12:35 PM  
Willock

Forum posts: 0
File comments: 7
Uploads: 0
Originally Posted by Randytravis
I too have gone back to 0.24. I love the add-on but I don't like the style of the unit frames for target and your own health/magika and stamina bars, but I loved the data % on ESO default. Current version doesn't have that information if you choose to use the default ESO bars. I use everything else for the add-on so its a shame.
I am also in this situation, FTC's implementation was hands down the best, there's only one other Add-On that does the same (at least on ESOUI) and its nowhere near as nice. You have to fiddle around with it just to get it looking like the default and even then the text overlay is too big.

I understand that if it remained part of FTC people would want Atropos to put more dev time into it to get it as customizable as other parts of the Add-On, and that would not be feasible given how much work is already going into the Frames module, but removing functionality that people have come to rely on out of the blue sucks.

Again, Im not flaming or raging or anything of the sort, FTC is an amazing add-on, I really appreciate all the hard work and time that has gone into it and I will continue using it regardless, but if a patch was made available that just enables it as it is now, it doesn't matter if it stops working or gets broken at some point down the line, if it can just be an option for now that would make my week.

Please Atropos, we reallllllllyyyy need this functionality (((((((

Originally Posted by Harbonah
If you want to see the target HP again you can put it back by edit the following two lua files
AddOns\\\FoundryTacticalCombat\\\frames\\\Controls.lua
AddOns\\\FoundryTacticalCombat\\\frames\\\Functions.lua

In controls.lua search for the "-- Create damage shield bar" in the target section, it is in line 80.
Put back the target frame modification from the 0.24 version (red lines) after this like in the code block below:
Code:
	-- Create damage shield bar
	local shield		= FTC.UI.Statusbar( "FTC_TargetFrame_Shield" , health , { 0 , 4 } , {BOTTOMLEFT,BOTTOMLEFT,1,-3} , {1,0.4,0,1} , false )
	
	 -- ADD LABELS TO DEFAULT FRAMES
	local stats		= { "Health" , "Stamina" , "Magicka" }
	for  i = 1 , #stats , 1 do
		local parent	= _G["ZO_PlayerAttribute"..stats[i]]
		local label		= FTC.UI.Label( "FTC_DefaultPlayer"..stats[i] , parent , { parent:GetWidth() , 20 } , {CENTER,CENTER,0,-1} , "ZoFontAnnounceSmall" , nil , {1,1} , nil , false )
	end
	local parent		= _G["ZO_TargetUnitFramereticleover"]
	local label			= FTC.UI.Label( "FTC_DefaultTargetHealth" , parent , { parent:GetWidth() , 20 } , {CENTER,CENTER,0,-1} , "ZoFontAnnounceSmall" , nil , {1,1} , nil , false )

	--[[----------------------------------------------------------
		ULTIMATE TRACKING
	 ]]-----------------------------------------------------------
in functions.lua search for "-- Ensure visibility" it's in line 77
and put back the code from the earlier version:
Code:
	-- Ensure visibility
	frame:SetHidden( not FTC.init.Frames )	
	
	-- Update the default attribute bar
	local default 	= ( context == "Player" ) and _G["FTC_DefaultPlayer"..attr.name] or _G["FTC_DefaultTargetHealth"]	
	default:SetText( powerValue .. " / " .. powerEffectiveMax .. " (" .. pct .. "%)")
	
	-- Toggle opacity
This will turn back the numbers in the target and the player bars.

I hope Atropos will put this feature back in the next version, till you could use this little modification.
I've tried this and it doesn't work. Are you sure those are the only two sections of code you re-added?
Last edited by Willock : 04/21/14 at 12:50 PM.
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 01:38 PM  
Skullrider

Forum posts: 0
File comments: 2
Uploads: 0
Re: Re: Unable to move player buffs/debuffs bars

Originally Posted by Davinna
Originally Posted by Davinna
I have not be able to move player buffs/debuffs while I have "Enable Frames" set to off. I can move all the others but not these (the ones I want to move).

Thanks for a great tool!
Any update on this?
Wondering about this too. I only use the buffs part of the addon, but they obscure part of the default target bar.
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 03:20 PM  
jibsgaming

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Re: Unable to move player buffs/debuffs bars

Originally Posted by Skullrider
Originally Posted by Davinna
Originally Posted by Davinna
I have not be able to move player buffs/debuffs while I have "Enable Frames" set to off. I can move all the others but not these (the ones I want to move).

Thanks for a great tool!
Any update on this?
Wondering about this too. I only use the buffs part of the addon, but they obscure part of the default target bar.


Will we be able to move our buff and debuff bars around separately?

Same for enemy buffs and debuffs.

Being able to move all of those around would truely be great.
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 04:24 PM  
PhantomGamers

Forum posts: 0
File comments: 20
Uploads: 0
Hey I love this addon.

Sorry if this has been asked before but might it be possible for an option to disable the boss target frame seen in dungeons?
If possible an ability to resize the frames would be neat as well, but that's no big deal either way.

Thanks so much for your work!

EDIT: Removed one comment, didn't notice v27 was out. I'm loving it!
Last edited by PhantomGamers : 04/21/14 at 04:26 PM.
Report comment to moderator  
Reply With Quote
Unread 04/21/14, 04:26 PM  
Atropos
 
Atropos's Avatar
AddOn Author - Click to view AddOns

Forum posts: 19
File comments: 147
Uploads: 1
Updated to version 0.27
  • Added an option to restore text values to default unit frames if not using the custom FTC frames
  • Added an option to de-anchor buff and debuffs from unit frames in order to freely position these elements
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.