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Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:936
Total downloads:1,610,475
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Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


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Unread 06/04/15, 01:56 PM  
Nisadir

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We just donated...thanks for a great ADDON!

Just DONATED on behalf of myself and my wife (who plays on her own account). Your ADDON brings us both great utility and joy in the game. Thankyou, thankyou, thank you! Perhaps our "donation" will help to inspire you to continue with your great (and likely sometimes, un-rewarding) effort on behalf of this ESO community.
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Unread 06/04/15, 12:11 PM  
Atropos
 
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Originally Posted by MagiczneTornado
Do you think you could add an confirmation window to reseting FTC?

It happened to many times when by mistake i clicked reset button and all my custom settings were gone with one click...

Something along "are you sure you want to reset" popup would be nice,.
Yes, I definitely want to add this. Sorry that it doesn't have one now. It's on my list, it's just not as urgent as some of the other bugs that I need to fix.

Originally Posted by Lollapaloosa
Is there any possibility to remove incoming healing in the "incoming damage" box and "combat log" textbox? That would make the addon purFect!
Hmm, I think I understand what you mean about the combat log, and I am planning to add a set of filters so you can filter the contents of the combat log in the future. I'm not sure what you mean about the "incoming damage box", though? Do you mean you want incoming healing removed from scrolling combat text? I don't think this is a feature I would support.

Originally Posted by nixpix76
Amazing addon! I just switched from combatcloud/srendarr to FTC and so far I am really liking it One question / request, is it possible to have an option for the scrolling direction of combat text to be different for incoming and outgoing? Like outgoing scrolling upwards as it is now, and incoming scrolling downwards?
Glad you are liking the update, thanks! I would like to add a "scroll direction" setting for sure. Maybe for a future version!

Originally Posted by Meridious
Atropos, first I'll say thanks for the fantastic add-on, the game would be unplayable without it. With that said I was wondering if it is possible to add a HoT indication/tracker to the Group & Raid frame? I'm currently using Healers Group Frame, but would drop it in favor of FTC but I really like the HoT tracking. Also if it isn't too difficult any chance the group/raid frame can have a grow direction option?
It's definitely possible, the FTC group and raid frames are in their very first incarnation with this version of the addon, so I haven't had as much time to refine them as other things. I expect the functionality of the group frames will improve over time. My biggest concern with HoT indicators is they seem to be frequently unreliably reported by the API for large groups. I was concerned that it might be better to report nothing than to report the WRONG thing. Also, its tough to figure out the best way to visually render a HoT in a small raid frame without much real-estate to work with. I do want to look more closely at this, though.

Originally Posted by MagiczneTornado
I can see horse stamina bar have been fixed. Tahnk you. Still i think there is a problem with werewolf timer bar. It keeps appearing and dissapearing. It should be visible all the time so you can keep eye on how much time you have left.
I'll try and do some testing specifically with Werewolf in the next few days and see if I can resolve the issue.

Originally Posted by l3x0r
anyone else has FPS drops with the new version of FTC?
Hey l3x0r, I'm very interested in trying to figure this out if there is, in fact, a problem. I did some pretty careful testing yesterday in Cyrodiil while in a group of ~16 members in a keep siege. I would move myself in and out of graphically intensive situations with FTC enabled and measure the amount of FPS drop and then do the same thing with FTC completely disabled.

From my testing, it seemed like FTC cost me about 2-3 FPS over the default UI, but this is a small enough difference that it could have been attributed to random variation.

I wouldn't be surprised if FTC did cost a few frames per second to use since it is calculating and rendering a lot more information than the default UI provides, but I have seen reports of far more dramatic FPS loss than this. I haven't been able to confirm this on my end, so it would be great if you have any insight into what you think may be causing it, or better yet, if you can do some careful testing so that we can isolate the issue (if one exists).
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Unread 06/04/15, 11:46 AM  
l3x0r

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anyone else has FPS drops with the new version of FTC?
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Unread 06/04/15, 08:52 AM  
MagiczneTornado
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I can see horse stamina bar have been fixed. Tahnk you.


Still i think there is a problem with werewolf timer bar. It keeps appearing and dissapearing.

It should be visible all the time so you can keep eye on how much time you have left.
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Unread 06/04/15, 06:26 AM  
Meridious

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Possible to add HoT and Shield indicator to group/raid frame?

Atropos, first I'll say thanks for the fantastic add-on, the game would be unplayable without it. With that said I was wondering if it is possible to add a HoT indication/tracker to the Group & Raid frame? I'm currently using Healers Group Frame, but would drop it in favor of FTC but I really like the HoT tracking. Also if it isn't too difficult any chance the group/raid frame can have a grow direction option?
Last edited by Meridious : 06/04/15 at 08:55 AM.
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Unread 06/04/15, 05:35 AM  
nixpix76

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Amazing addon! I just switched from combatcloud/srendarr to FTC and so far I am really liking it One question / request, is it possible to have an option for the scrolling direction of combat text to be different for incoming and outgoing? Like outgoing scrolling upwards as it is now, and incoming scrolling downwards?

And again, I really apreciate your hard work with this addon!
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Unread 06/04/15, 05:29 AM  
Lollapaloosa

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Tweak for removing inc healing?

Thanks for the great FTC update!

Is there any possibility to remove incoming healing in the "incoming damage" box and "combat log" textbox? That would make the addon purFect!
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Unread 06/04/15, 05:01 AM  
MagiczneTornado
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Do you think you could add an confirmation window to reseting FTC?

It happened to many times when by mistake i clicked reset button and all my custom settings were gone with one click...

Something along "are you sure you want to reset" popup would be nice,.
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Unread 06/03/15, 10:11 PM  
Atropos
 
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Re: Re: Re: Re: Re: Unlock Positions

Originally Posted by vylani

I just tried that out - that works (hooray!)... BUT, both the Target Frame & Target Buff frames disappear when I do that.

To clarify: I've tried toggling the cursor while actually targeting someone, and not targeting someone - same result.
Yep... that's another bug. Dang. That is a new bug SINCE 0.60, all these changes to squash bugs are just making more bugs I'll get that fixed next time.
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Unread 06/03/15, 10:03 PM  
vylani

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Re: Re: Re: Re: Unlock Positions

Originally Posted by Atropos

Hey Vylani, can't you just re-unlock the mouse whenever you need using the "Toggle In-Game Cursor" key (period by default)?
excuse me a moment while i /doublefacepalm myself.

I just tried that out - that works (hooray!)... BUT, both the Target Frame & Target Buff frames disappear when I do that.

To clarify: I've tried toggling the cursor while actually targeting someone, and not targeting someone - same result.
Last edited by vylani : 06/03/15 at 10:11 PM.
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Unread 06/03/15, 10:03 PM  
Atropos
 
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FTC 0.64

FTC 0.64 Changes

Unit Frames
  • Allow FTC custom group and raid frames to be disabled as intended.
  • Resolve issue with incorrectly displaying some targets (or allies) as Dead.
  • Incorporate improved logic for detecting the correct Champion Point constellation for the XP bar.
  • Add a buffer to the group setup function to prevent this routine from running too often. This should help improve performance (hopefully a lot) when using FTC raid frames in Cyrodiil or trials. Please give me some feedback if you experienced this issue whether this addon update has made things better!
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Unread 06/03/15, 08:30 PM  
Atropos
 
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Re: Re: Re: Unlock Positions

Originally Posted by vylani
Originally Posted by vylani

I'm experiencing the same issue.

Settings -> Addon Settings -> Unlock Positions

The reticle remains in the center of the screen. I've tried turning off all other addons and produced the same results.
good news: it looks like the frames are now moveable (hoooray!)

bad news: I am only able to move one frame at a time, then the reticle reappears and I'm back to unmoveable.

good news: the frames that I am able to move sticks (WHEW!)

silver lining: I'LL TAKE IT. that I can even move the frames makes me happy.


p.s. thank you for creating such an awesome addon - i love the updated look!
Hey Vylani, can't you just re-unlock the mouse whenever you need using the "Toggle In-Game Cursor" key (period by default)?
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Unread 06/03/15, 08:29 PM  
vylani

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Re: Re: Unlock Positions

Originally Posted by vylani

I'm experiencing the same issue.

Settings -> Addon Settings -> Unlock Positions

The reticle remains in the center of the screen. I've tried turning off all other addons and produced the same results.
good news: it looks like the frames are now moveable (hoooray!)

bad news: I am only able to move one frame at a time, then the reticle reappears and I'm back to unmoveable.

good news: the frames that I am able to move sticks (WHEW!)

silver lining: I'LL TAKE IT. that I can even move the frames makes me happy.


p.s. thank you for creating such an awesome addon - i love the updated look!
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Unread 06/03/15, 08:10 PM  
Atropos
 
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Re: Thank you for updates

Hi all, instead of quoting everyone who has helpfully reported the group frames issue let me just assure you it will be fixed today.

Originally Posted by SLy-Kyti
You are awesome. Your add-on more awesome. My game play now...well..you see where this is going...Thank you.
Thank you SLy-Kyti, very much appreciated!

Originally Posted by Nihlusz
Hi Like the new version.

But still i can not see all the pvp buffs you get at the button right side corner. I only see the mondus buff, but if i look at the character tab can see the pvp buffs.
Some passive buffs are hidden in order to reduce clutter on screen. The PvP buffs should be shown, though. What language client are you using? They work fine in all my testing.

Originally Posted by nich261
Could you please add an Opacity slider for the combat meter background?!
This is a pretty niche request, and I think the default opacity is most likely sufficient for everyone. I want to avoid adding superfluous options. I can easily help you make this change yourself, though.

On line 38 of FoundryTacticalCombat/stats/controls.lua you will see the following line:

Code:
FM.backdrop = FTC.UI:Backdrop( "FTC_Report_Backdrop", FM, "inherit", {CENTER,CENTER,0,0}, {0,0,0,0.6}, {0,0,0,0.9}, nil, false )
The {0,0,0,0.6} in this line controls the color (and transparency) of this background. For example if you changed it to {0,0,0,0.25} it would still be black, but it would be much more transparent. {0,0,0,1} would be completely opaque.
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Unread 06/03/15, 07:23 PM  
nich261
 
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Like some of the new changes.

One request so far:

Could you please add an Opacity slider for the combat meter background?!
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