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Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:905
Total downloads:1,610,784
Favorites:1,712
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Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


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Unread 08/17/14, 02:13 AM  
tzukaza

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I can chat in the HPS instead of DPS Show?
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Unread 08/14/14, 05:52 AM  
denDAY

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Originally Posted by Atropos
Originally Posted by bpunk
I have this issue too. any solutions?

Originally Posted by tokala
So i have a Problem.. My UI is looking like this:




How can i change this? I want the Unit Frames to look like on the screenshots but this is just transparent D:

Plz help D:
I think this may be a bug that happens the first time you load in FTC if you didn't already have the media texture available or something. I'm not 100% sure, I've never seen this myself. Does the problem stick around if you relog or reloadui with FTC active?
I also had this problem. I fixed it by deactivating Azurah and relogging (reload ui didn't do the trick). You can activate Azurah again after the relog. It might indeed be caused by other frameunit addons as well, and not just Azurah. But note that relog will likely be needed to fix it.
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Unread 08/12/14, 08:05 AM  
QuadroTony
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bug - it spams a lot without any reason - left combat/in combat when you in group, and your mates offline

of whatever
Last edited by QuadroTony : 08/12/14 at 08:05 AM.
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Unread 08/11/14, 03:35 PM  
Nosaer

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Templar skill restore aura/radiant aura only displays base time count down, passives that add time aren't shown in FTC. Can I make the suggestion here or do I need to go somewhere else? also can I fix this on my own? like just change the value?
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Unread 08/10/14, 10:24 AM  
QuadroTony
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another example

we have this passive



but after activating roll dodge i see another one in the buff? that long 4 seconds, too long for this passive, looks like its another one, but i cant find which (appears only after roll dodge in SNEAK)



is it hard to add new?
with right icon from first screen, and right duration?
Last edited by QuadroTony : 08/10/14 at 10:30 AM.
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Unread 08/09/14, 10:20 AM  
QuadroTony
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for example - what buff is it? i think its the bacis one, and its still not in the bufflist of this addon?

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Unread 08/08/14, 09:24 AM  
whitebox

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Originally Posted by luddev
Are you sure FTC is working fine as of update 1.3.3?

It feels like the resourcebars are falling out of sync. Sometimes I die and FTC shows I have half my HP left etc.

Could be lag related though I guess.


Great addon, keep up the good work.
It kept happening to me last night all the time this same thing, i restarted game 2-3 times just thinking that maybe something was out of sync but that didn't fix it. The health bar wouldn't go down when i was damaged.
Last edited by whitebox : 08/08/14 at 09:24 AM.
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Unread 08/08/14, 07:59 AM  
papy

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Great addon, keep up the good work.
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Unread 08/07/14, 01:48 PM  
Atropos
 
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Originally Posted by BornDownUnder
Out of curiosity, what exactly broke the Crystal Fragments proc?
ZOS changed the internal timing on certain events.

FTC uses two events EVENT_ACTION_SLOT_ABILITY_SLOTTED and EVENT_ACTION_SLOTS_FULL_UPDATE to keep track of what skills are on your active hotbar (so it can know what abilities you can possibly use in combat).

Part of the way I tracked Crystal Fragments procs was to watch for the cost of the CF ability to decrease (by half) whenever you use a magicka-costing ability.

With 1.3, ZOS changed the event EVENT_ACTION_SLOTS_FULL_UPDATE to trigger when the cost of an ability changes, and therefore my internal tracking for your current hotbar setup was refreshing BEFORE the addon checked for a changed CF cost.

This meant that a proc was never detected. To fix this, I added a callback hook in my EVENT_ACTION_SLOTS_FULL_UPDATE event handler to let me check for CF procs before I update my hotbar index table.

Hopefully that makes sense.
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Unread 08/07/14, 12:47 AM  
BornDownUnder
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Originally Posted by Atropos
Small update to version 0.34 for APIVersion 100008. I have also fixed the Sorcerer Crystal Fragments proc tracking.
Out of curiosity, what exactly broke the Crystal Fragments proc?
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Unread 08/06/14, 07:47 PM  
Atropos
 
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Small update to version 0.34 for APIVersion 100008. I have also fixed the Sorcerer Crystal Fragments proc tracking.
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Unread 08/06/14, 02:39 AM  
luddev

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Are you sure FTC is working fine as of update 1.3.3?

It feels like the resourcebars are falling out of sync. Sometimes I die and FTC shows I have half my HP left etc.

Could be lag related though I guess.


Great addon, keep up the good work.
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Unread 08/05/14, 01:27 PM  
Atropos
 
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Originally Posted by Pausekey
Before this patch (1.3.3) FTC used to display when the proc for Crystal Fragments (sorcerer) happened and the ability became an instant cast. Now the only thing I have to go is the sound it makes. Is this something that can still be included in the add-on? Thanks for any help, your work is amazing and saves all my characters' lives.

Pause
Yeah, I had this reported to me on TF as well, I'll try to spend a bit of time today figuring out what changed about CF.

Originally Posted by FadedJeans
I tried this out for the first time yesterday. Was using Cloud Combat, and people recommended this to me. Haven't gotten it to run yet though; are we waiting for a patch from Update 3, or should I look deeper for a problem?
FTC should still work fine in 1.3 as long as you acknowledge that it is "out of date", I'll release a version in the next week or so that increments the version so you don't have to do that, but it should otherwise be working fine.

Originally Posted by bpunk
I have this issue too. any solutions?

Originally Posted by tokala
So i have a Problem.. My UI is looking like this:




How can i change this? I want the Unit Frames to look like on the screenshots but this is just transparent D:

Plz help D:
I think this may be a bug that happens the first time you load in FTC if you didn't already have the media texture available or something. I'm not 100% sure, I've never seen this myself. Does the problem stick around if you relog or reloadui with FTC active?
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Unread 08/05/14, 06:33 AM  
FadedJeans
 
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I tried this out for the first time yesterday. Was using Cloud Combat, and people recommended this to me. Haven't gotten it to run yet though; are we waiting for a patch from Update 3, or should I look deeper for a problem?
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Unread 08/04/14, 08:20 PM  
Pausekey

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Before this patch (1.3.3) FTC used to display when the proc for Crystal Fragments (sorcerer) happened and the ability became an instant cast. Now the only thing I have to go is the sound it makes. Is this something that can still be included in the add-on? Thanks for any help, your work is amazing and saves all my characters' lives.

Pause
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