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Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:905
Total downloads:1,610,784
Favorites:1,712
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Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


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Unread 07/27/14, 07:02 AM  
SteveCampsOut
 
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Forum posts: 41
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How does the game know this add on is out of date? Is there some text that can be updated in the LUA file to make it show up to date if that's all it takes?
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Unread 07/27/14, 09:12 AM  
Garkin
 
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Originally Posted by SteveCampsOut
How does the game know this add on is out of date? Is there some text that can be updated in the LUA file to make it show up to date if that's all it takes?
Open FoundryTacticalCombat.txt and change:
Code:
## APIVersion: 100004
to:
Code:
## APIVersion: 100007
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Unread 07/27/14, 10:21 AM  
Atropos
 
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Hey everyone, I have a small Foundry Tactical Combat update to distribute. This update increments the addon version for the Crypt of Hearts patch, as well as enacts the following changes:

Version 0.33 Changes
  • Code cleaning throughout the addon.
  • Modification of several functions in preparation for patch 1.3 changes.
  • Updated LibStub version.
  • Corrected a few typos in buff tracking.
  • Allowed addon settings to persist across versions (except when required to reset).
  • Download Foundry Tactical Combat version 0.33

As you can see, there aren’t many actual changes to this version, and you should not feel compelled to update unless you want your FTC to be “up to date”. Once the 1.3 changes hit the live server I will probably work a bit with FTC’s unit frames to try to incorporate in some guild information that should be exposed to the API layer because of the addition of tabards. Thanks for supporting FTC, please let me know if you have any thoughts or feedback.
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Unread 07/27/14, 12:40 PM  
Xillix

Forum posts: 1
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I've noticed that crystal shards still do not proc on PTS with new patch.

Also, there have been reports of lag with new version... keep up the good work and love this addon.
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Unread 07/27/14, 12:55 PM  
Puseidr

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Originally Posted by Puseidr
hey, i have a suggestion for ftc, can you add optional icons for the combatlog (icons beside the numbers/names) like the LUI addon (https://www.youtube.com/watch?v=7VfJVWyFBs4)

this would be really nice!
@Atropos any chance that you add this feature?
http://abload.de/img/screenshot_20140727_27urwd.jpg
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Unread 07/27/14, 02:37 PM  
Atropos
 
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Originally Posted by Xillix
I've noticed that crystal shards still do not proc on PTS with new patch.

Also, there have been reports of lag with new version... keep up the good work and love this addon.
I am not having this issue with Crystal Fragments. Also, I have not seen anyone provide compelling evidence that FTC causes "lag".

Originally Posted by Puseidr
@Atropos any chance that you add this feature?
http://abload.de/img/screenshot_20140727_27urwd.jpg
I could do this, yes. In fact, I experimented with it in a past version that was never released. The reason I stuck with text-names only is that many of the damage sources in the game (apart from direct damaging abilities) do not have icons associated with them, all of which display missing "question-mark" icons instead of an actual ability. I, personally, found this a bit annoying, and ended up deciding that I preferred the text-only approach.
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Unread 07/28/14, 02:45 AM  
QuadroTony
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slow and bleeding

where is debuff?

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Unread 07/29/14, 12:05 AM  
QuadroTony
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a lot of buffs and debuffs do not displayed by this addon...

meet another one - in alik'r deserd Dungeon fo 4 person there is a boss - he turn players into a stone

this debuff also missed, and others to, i can provide a screenshots
Last edited by QuadroTony : 07/29/14 at 03:33 AM.
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Unread 07/29/14, 10:07 AM  
Atropos
 
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Hi QuadroTony,

It is very important for you (and other users) to understand that ESO does NOT provide the addon API with information about buffs and debuffs that are affecting you or your target.

All buffs and debuffs that are tracked by FTC are hand-coded into the addon and triggered (as intelligently as possible) when you use abilities that would produce their effects.

A large number of buffs and debuffs which are triggered by enemies, items, or other entities within the world cannot feasibly show up in FTC as there is no way for the addon to know that they have taken place.

I like to think that FTC does a good job of "faking it", in fact, a good enough job that a number of people mistakenly think that it's drawing information directly from the game, however, ZeniMax has made the deliberate decision not to make that information available, so the best that I can do is spoof it.

Hope this makes sense.
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Unread 07/30/14, 05:13 PM  
Eres

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Current enemy status/cc

Hey, firstly I want to thank you for this amazing addon, I've been using it since I started playing but to get to my case - I wonder if it is possible to add the little icons that appear in either buff or debuff bar of the enemy to the upper ESO format.

With this mod you get 2 windows at the lower middle part of the screen one is mine, the one on the right is enemy's and all the immobilization, stun, bleeding effects that appear there, can they appear also at ESO's original upper bar for enemies?

I've always been putting the one on the right at the top of the screen, under the compas instead of the ESO original bar, so I got used to seeing the enemy status up there, not in the right corner.
so.. is it possible to add the current effects to the upper bar rather than to the one on the right?

Thankyou in advance
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Unread 07/30/14, 05:44 PM  
Eres

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Re: Current enemy status/cc

Originally Posted by Eres
Hey, firstly I want to thank you for this amazing addon, I've been using it since I started playing but to get to my case - I wonder if it is possible to add the little icons that appear in either buff or debuff bar of the enemy to the upper ESO format.

With this mod you get 2 windows at the lower middle part of the screen one is mine, the one on the right is enemy's and all the immobilization, stun, bleeding effects that appear there, can they appear also at ESO's original upper bar for enemies?

I've always been putting the one on the right at the top of the screen, under the compas instead of the ESO original bar, so I got used to seeing the enemy status up there, not in the right corner.
so.. is it possible to add the current effects to the upper bar rather than to the one on the right?

Thank you in advance
edit: just to clarify with upper bar I meant, in the FTC settings it's called: "Default ESO Target Unit Frame"
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Unread 08/01/14, 01:14 PM  
Bragaul

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I've noticed that FTC is showing that I've gained the buff "Might of the Guild" after casting Fire Rune in the mage guild skill tree. However, I do not have any points spent there. The buff does not show when I cast Structured Entropy, so it might be limited to Fire Rune.

When FTC shows the buff, there is nothing in the character sheet indicating that I've gained any buff.
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Unread 08/01/14, 04:24 PM  
Atropos
 
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FTC "assumes" that you have purchased might of the guild if you are using Mages Guild abilities. It would have been a lot of unnecessary code to actually check whether this is true, and to be honest, if you are using a mages guild skill you should have the passive. Hopefully this doesn't bother you too much.
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Unread 08/03/14, 04:00 AM  
QuadroTony
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A large number of buffs and debuffs which are triggered by enemies, items, or other entities within the world cannot feasibly show up in FTC as there is no way for the addon to know that they have taken place.
too bad... will w8 for API changes or smthing
mby will gather all debuffs and buffs by hand, and calculate their time, but its too long...
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Unread 08/04/14, 03:20 AM  
bpunk

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I have this issue too. any solutions?

Originally Posted by tokala
So i have a Problem.. My UI is looking like this:




How can i change this? I want the Unit Frames to look like on the screenshots but this is just transparent D:

Plz help D:
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