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Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:803
Total downloads:1,610,193
Favorites:1,712
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Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


Post A Reply Comment Options
Unread 05/25/14, 09:37 PM  
tiarna

Forum posts: 2
File comments: 26
Uploads: 0
Atropos, Yesterday i've an huge surprise.. when i see skill name, player name.. sounds like another game..

now i really dont understand.. why they leave the useless Death recap.. and disable the only thing.. that they have to leave from the first day.

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Unread 05/25/14, 04:59 PM  
XiLERAWR

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File comments: 1
Uploads: 0
Sorry for reporting really minor display bug, but it was annoying me.

The "Experience / Siege / Mount / Werewolf" bar is 1 pixel out of place.

Line 60 of frames/controls.lua:

Code:
alt.bar = FTC.UI.Statusbar( "FTC_PlayerFrame_AltBar" , alt , { alt:GetWidth() - 2 , alt:GetHeight() - 3 } , {LEFT,LEFT,1,0} , {0,1,1,1} , false )
Should be:

Code:
alt.bar = FTC.UI.Statusbar( "FTC_PlayerFrame_AltBar" , alt , { alt:GetWidth() - 2 , alt:GetHeight() - 2 } , {LEFT,LEFT,1,0} , {0,1,1,1} , false )
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Unread 05/25/14, 01:08 PM  
Morwo
 
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File comments: 100
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Originally Posted by randerson
Originally Posted by Xil0
So they opened the API to allow for group DPS.. then they hotfixed it and REMOVED it..

I cant check Im at work.. but now people are saying group DPS is working again? Am I right? Did they hotfix again?
Yup group dps meter broken after hotfix on 5/24. Was working prior
will that be fixed? i realy want to get that feature again

like alot
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Unread 05/25/14, 11:30 AM  
PhantomGamers

Forum posts: 0
File comments: 20
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Hey, sorry if this was asked before.
I'm loving the addition to be able to customize the unit frame's opacity in and out of combat but might the same options be available for the player's health/magicka/stamina bar? I'd very much like to hide it when it's not needed similar to the vanilla game functionality, but I like having the unit frames up always.

Thanks so much for all of your work!
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Unread 05/25/14, 09:01 AM  
randerson

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Originally Posted by Xil0
So they opened the API to allow for group DPS.. then they hotfixed it and REMOVED it..

I cant check Im at work.. but now people are saying group DPS is working again? Am I right? Did they hotfix again?
Yup group dps meter broken after hotfix on 5/24. Was working prior
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Unread 05/25/14, 07:32 AM  
Xil0

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File comments: 6
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So they opened the API to allow for group DPS.. then they hotfixed it and REMOVED it..

I cant check Im at work.. but now people are saying group DPS is working again? Am I right? Did they hotfix again?
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Unread 05/25/14, 06:42 AM  
Syber01

Forum posts: 6
File comments: 23
Uploads: 0
Just curious, but I noticed I'm always at 95% Magika due to Inner Light IV being activated. Shouldn't FTC just adjust the Magika bar's max Magika, vs. always having it display 95%? I have Inner Light activated quite often, so it's almost always going to be at 95% which seems odd to me. Just curious if this is intended or not. Thanks!
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Unread 05/25/14, 01:29 AM  
Puseidr

Forum posts: 5
File comments: 16
Uploads: 0
Re: some bugs in Version 0.31

Originally Posted by Puseidr
hello i found some "bugs" in the newest version.

1. the group dps doesn't work correctly: when you post the log in the chat everyone have the same amount of dmg done like me
2. the bufff/debuff frames are not moveable, they are pinned on the health/machicka/stamine frames... its better to move them one by one ( i want them on an other position)
3. when you deactivate the "unit frames" the buff/debuff frames are "somewhere" on the screen..

bug 1 and 3 can you see here:
no 1
no 3
another bug:
the print-to-chat DPS report has to many characters, its limited to 350 since 1.1.2
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Unread 05/24/14, 05:56 PM  
DonKiller
 
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Hi Atropos, the DPS working right (i think).

Some problems with the damage in the Paste Chat option.
Tryed in two group members; the damage is exactly divided into two equal parts, from the Health of the Mob.
Instead, the bindable window of combat log working right.

Thanks for the awesome updates
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Unread 05/24/14, 05:26 PM  
Atropos
 
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Forum posts: 19
File comments: 147
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ZeniMax posted a hotfix disabling the recent additions to FTC. I'll release a new version later which cleans up what functionality remains.
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Unread 05/24/14, 03:42 PM  
Anceane
 
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Forum posts: 309
File comments: 1018
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New version:
Scroll combat desactivated
Experience desactivated
Everything else on

As soon as i start the combat, this pop into the lua error window :


Code:
	[C]: in function 'string.gsub'
	user:/AddOns/FoundryTacticalCombat/core/Events.lua:193: in function 'FTC.OnCombatEvent'|r
2014-05-24T17:31:55.247-05:00 |cff0000Lua Error: bad argument #1 to 'string.gsub' (string expected, got nil)
stack traceback:
	[C]: in function 'string.gsub'
	user:/AddOns/FoundryTacticalCombat/core/Events.lua:193: in function 'FTC.OnCombatEvent'|r
Reverting to the old version, as it was working fine, so you can get your time to check this.
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Unread 05/24/14, 03:13 PM  
Ryainor

Forum posts: 3
File comments: 3
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Great addon, thanks for your time and effort on updating it

A possible future feature request if it's something you want to do, but I'm also hoping someone might be able to tell me how I can edit this in the config files myself

1) How can I change the scrolling text font size?
2) Is it possible to disable the "In Combat" messages? I find them kind of distracting (Anchors etc it keeps popping up all the time)
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Unread 05/24/14, 12:52 PM  
Puseidr

Forum posts: 5
File comments: 16
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some bugs in Version 0.31

hello i found some "bugs" in the newest version.

1. the group dps doesn't work correctly: when you post the log in the chat everyone have the same amount of dmg done like me
2. the bufff/debuff frames are not moveable, they are pinned on the health/machicka/stamine frames... its better to move them one by one ( i want them on an other position)
3. when you deactivate the "unit frames" the buff/debuff frames are "somewhere" on the screen..

bug 1 and 3 can you see here:
no 1
no 3
Last edited by Puseidr : 05/24/14 at 01:05 PM.
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Unread 05/24/14, 11:51 AM  
javish
 
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Every time I update FTC everything gets reset to default. Is this supposed to happen or it's not saving my settings for some reason?
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Unread 05/24/14, 10:43 AM  
Atropos
 
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Forum posts: 19
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Hey everyone, just a quick update this morning with some Foundry Tactical Combat changes for the Craglorn (1.1.2) patch.

Change Notes
  • Scrolling combat text now (optionally) displays the names of incoming damage events, you can once again know what is hitting you!
  • Big improvements to the reliability and consistency of the FTC damage meter.
  • The FTC damage meter now displays the live damage-per-second of your group mates, ranked in descending order.
  • FTC now includes a bind-able “damage report” hotkey which will paste the results of your most recent encounter into your chat window. It cannot submit the new chat entry automatically, so once you have pasted the results into chat you still need to press enter to send the message.
  • Improved localization, new French and German translations added.
  • Updated addon for new API version 100004.
Last edited by Atropos : 05/24/14 at 10:43 AM.
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