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Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:1,524
Total downloads:1,614,310
Favorites:1,712
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Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


Post A Reply Comment Options
Unread 05/18/14, 11:46 AM  
Namiel

Forum posts: 0
File comments: 12
Uploads: 0
Originally Posted by Teh_Loserer
How does one access the Damage Meter as shown in this screenshot?

http://cdn.eso.mmoui.com/preview/pvw847.jpg

I've got Damage Statistics enabled, but I only get the little mini meter.
I'd like to know it too! Always disabled that tiny window 'cause i did't understand what it was (took me ages before finding that it was part of FTC). Now this is interesting...

Edit: 126 stamina potions??? O.o

Edit #2: "Combat Damage Statistics - Foundry Tactical Combat tracks your in-combat damage and healing performance, and provides further breakdown and analysis for individual abilities using a configurable hotkey."
Sometimes i just think i really need to READ what the author says :P
Last edited by Namiel : 05/18/14 at 11:48 AM.
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Unread 05/18/14, 11:31 AM  
Teh_Loserer

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How does one access the Damage Meter as shown in this screenshot?

http://cdn.eso.mmoui.com/preview/pvw847.jpg

I've got Damage Statistics enabled, but I only get the little mini meter.
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Unread 05/18/14, 10:12 AM  
Namiel

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Originally Posted by Blackout STi
Originally Posted by Killerhebe
Originally Posted by Namiel
Hi there!
First of all i had to follow this addon on esoui just for the sake of simplicity that minion puts in its update feature. Aehm, I love FTC since the first version (<the reason why i joined the foundry community!).
I notice a lot of complaints about the new bar style, and i don't like it so much either (i used those bar on wow for 6 years and i had enough :P), but guys this is a free addon and blaming the authour won't help you i assume.
I managed to blend FTC with Azura UI, with poor results. Would be nice if you can give us the option to switch bar styles (Oh, opacity setting rocks!) so everyone can adjust FTC to suit their UI, and of course other addons.

Where can I find the opacity setting for the status bars and target bars? Is this a new addition? The one I have I have not been able to find anything.
You can't with this mod. The quote you included stated that he attempted to blend Azura UI, with poor results.

Can't tell if he got an opacity setting from Azura that adjusted FTC, or if he was just saying that it would "rock" if the developer would add it to FTC. Regardless, there is no setting for this add - on that adjusts opacity. Perhaps it would be possible to accomplish by modifying the FTC code? I would love to have this option as well...
You'll find the opacity setting of FTC under SETTINGS -> FTC -> UNIT FRAMES SETTINGS. They are marked by "in combat opacity" and "Non-combat opacity".
FTC version 0.30 (the last version actually!)
It has nothing to do with other UI mods, it's a new feature of FTC
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Unread 05/18/14, 04:22 AM  
Fnoptik

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"Scrolling combat text" component show me only finesse exp. Have this problem in every version since 0.24.
Last edited by Fnoptik : 05/18/14 at 04:22 AM.
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Unread 05/17/14, 08:02 PM  
Mescalamba

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First.. I really like this mod, Im using it for quite a while, but last update made those bars really visible and really really ugly. Give us options please..
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Unread 05/17/14, 01:41 PM  
Khorrhxe

Forum posts: 5
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Great addon. Possible to have an option to have text not 'BUNCH up together'? i.e space the text out so it never bunches together with heavy/light attacks etc.. cheers
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Unread 05/17/14, 04:38 AM  
Vanzen

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Well most of the buff displays never worked for me.
I am french with the english client. Some of the self buffs are shown like igneous weapon or dragon scale, and some target buffs like ustable flammes. But others like dragon blood and most of the self buff and target buffs like cinder storm never appeared whatever the addon version. And the latest vesrion didnt change anything. Its very frustrating not to be able to use to its full potential this great addon.
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Unread 05/16/14, 10:00 AM  
Crular

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Somehow most of the buffs don't show anymore. Doesn't seem to have anything to do with the version, tried older versions without success. Also other addons don't seem to be the culprit, disabled all but FTC.

Buffs / Debuffs which don't show anymore: Regeneration, Unstable Flame, Engulfing flames and lots others. Any idea what the cause is? I am stumped, tried also deleting the savedvariables file and restoring the addon defaults.
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Unread 05/15/14, 11:07 PM  
Ashema

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Sorry if I missed it somewhere...

but is it possible to sticky and enlarge critical (crit damage/heals) messages, rather than asterisk them?
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Unread 05/15/14, 06:09 PM  
Zuhligan

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Heyhey here is a quick FRENCH additional translation,

- in core/Functions.lua

Code:
	-- The list of critters
	local critters = { 
		"Butterfly", "Lizard", "Rat", "Snake", "Pony Guar",
		"Frog", "Squirrel", "Rabbit", "Deer", "Cat",
		"Pig", "Sheep", "Antelope", "Wasp", "Monkey",
		"Fleshflies", "Centipede", "Chicken", "Torchbug", "Spider",
		"Scorpion", "Goat", "Scrib", "Scuttler", "Fox",

		"Papillon", "L\195\169zard", "Scarab\195\169e", "Serpent", "Guar Basset",
		"Guar Nain", "Grenouille", "\195\137cureuil", "Lapin", "Daim",
		"Chat", "Cochon", "Mouton", "Antilope", "Gu\195\170pe",
		"Singe", "Mille-Pattes", "Poulet", "Flammouche", "Araign\195\169e",
		"Scorpion", "Ch\195\168vre", "Renard", "Trotteur",
		"Brebis", "Biche",
		}
- in lang/French.lua

Code:
--[[---------------------------------
		EFFECT FILTERS
	-----------------------------------]]

	["R\195\169cup\195\169ration surnaturelle^f"] 			= "Supernatural Recovery",

	["Vigueur maximale augment\195\169e"]				= "Increase Max",
	["Magie maximale augment\195\169e"]				= "Increase Max",
	["Sant\195\169 maximale augment\195\169e"]			= "Increase Max",
i haven't found other solutions to make them functionnal.

Much remains to be done but I keep the pressure

Thx for this awesome add on, it makes our life beautiful
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Unread 05/15/14, 02:37 PM  
Theojin

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Re: Old Style

Originally Posted by xxFesterxx
Habe mir mal die Mühe gemacht den alten Style ungefähr nach zu machen für alle die, die den neuen look scheinbar nicht ertragen können
Ich breche nicht in Tränen aus wegen dem neuen Style, so isses ja nicht, das Addon ist und bleibt einfach klasse. Aber vielen Dank für die Möglichkeit, so den alten Look wieder zu aktivieren. Danke dafür.
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Unread 05/15/14, 12:44 PM  
Anceane
 
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Re: Re: 666% Ultimate Cap?

Originally Posted by Atropos
Originally Posted by Anceane
I took your addon lately, in fact just after my husband took it and saying how good it was.

I was always reluctant because i wanted to keep the UI ESO Feeling, but .... i must say that i like your addon so far

Now on to my question :
When you use the basic UI, the target is below the radar, and shows up each time you met a target, whatever is that target. In the meantime, your own player bars are hidden if you are not in combat.

Would it be possible to act the same with FTC?
I mean, i would gladly turn off the basic Target UI, to replace it by yours, but as i choosed the invisibility while i am not in combat, the whole player/target dont show.

Is this too hard to implement? separate player and target invisibiity? Is there a limitation by ESO?

I was wondering because even with all the UI hidden, i can still see all the buffs of any target i meet on my way popping on my screen.

Thank you
Hi Anceane, thanks for your feedback. Last version I implemented optional transparency settings for fading the unit frames while not in combat. I didn't really think very hard at the time about what would happen if someone turns one of the transparency sliders (typically out-of-combat) to zero. For the next version I'll try to have improved handling of this for people who want their frames to be completely invisible when not in combat.
Actually the invisibility works pretty well, but it makes everyting invisible when not in combat.
What would be great if you can of course and if that is not taking too much of your time, would be to let us choose which of the target or the player we would like to make totally invisible )

That would allow me to remove the default target under the compass.

Sorry if i repeated myself but i just wanted to be sur my first explanation was good and not making your work on something wrong
THanks again
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Unread 05/15/14, 11:28 AM  
Atropos
 
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Re: 666% Ultimate Cap?

Originally Posted by Blackout STi
I remember seeing my ultimate ability charge in the 800% range recently (using FTC). Just noticed today that it is being capped at 666%. Is this intentional or is it something that changed with a recent patch from ZzZzMax? I'm sure the devil isn't going to crawl out of my monitor because of it, but it seems weird none the less.
Perhaps you changed which ultimate ability you are using? Ultimate pool caps out at 1000, so if you were using a 100-ish cost ultimate, you would get to 800% charge on ulti. If you switched to a higher cost ultimate ability it would drop your percentage overcharge.

Originally Posted by Killerhebe
Where can I find the opacity setting for the status bars and target bars? Is this a new addition? The one I have I have not been able to find anything.
Just download the latest version and go into FTC settings. It's under the Unit Frames section.

Originally Posted by Anceane
I took your addon lately, in fact just after my husband took it and saying how good it was.

I was always reluctant because i wanted to keep the UI ESO Feeling, but .... i must say that i like your addon so far

Now on to my question :
When you use the basic UI, the target is below the radar, and shows up each time you met a target, whatever is that target. In the meantime, your own player bars are hidden if you are not in combat.

Would it be possible to act the same with FTC?
I mean, i would gladly turn off the basic Target UI, to replace it by yours, but as i choosed the invisibility while i am not in combat, the whole player/target dont show.

Is this too hard to implement? separate player and target invisibiity? Is there a limitation by ESO?

I was wondering because even with all the UI hidden, i can still see all the buffs of any target i meet on my way popping on my screen.

Thank you
Hi Anceane, thanks for your feedback. Last version I implemented optional transparency settings for fading the unit frames while not in combat. I didn't really think very hard at the time about what would happen if someone turns one of the transparency sliders (typically out-of-combat) to zero. For the next version I'll try to have improved handling of this for people who want their frames to be completely invisible when not in combat.
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Unread 05/15/14, 10:51 AM  
Trook
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Forum posts: 1
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Heyo, awesome mod ofc!

I am looking for a mod which is able to display the sorc pets health on the hud.
Are you able to do this?
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Unread 05/15/14, 03:08 AM  
Anceane
 
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Forum posts: 309
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This is more a question than a request :)

I took your addon lately, in fact just after my husband took it and saying how good it was.

I was always reluctant because i wanted to keep the UI ESO Feeling, but .... i must say that i like your addon so far

Now on to my question :
When you use the basic UI, the target is below the radar, and shows up each time you met a target, whatever is that target. In the meantime, your own player bars are hidden if you are not in combat.

Would it be possible to act the same with FTC?
I mean, i would gladly turn off the basic Target UI, to replace it by yours, but as i choosed the invisibility while i am not in combat, the whole player/target dont show.

Is this too hard to implement? separate player and target invisibiity? Is there a limitation by ESO?

I was wondering because even with all the UI hidden, i can still see all the buffs of any target i meet on my way popping on my screen.

Thank you
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