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Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:970
Total downloads:1,610,609
Favorites:1,712
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Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


Post A Reply Comment Options
Unread 04/22/14, 07:30 PM  
wmrojer

Forum posts: 2
File comments: 51
Uploads: 0
Re: SCT font color

Originally Posted by Symbelmynepl
I`d like to change color of outgoing damage from very dark blue to to something brighter. I tried to find anything like that in LUA files, but i found only color of frames. Can you point me to right place?
FoundryTacticalCombat\sct\Functions.lua

Rows 153-177

Code:
-- Flag blocked damage
if ( damage.result == ACTION_RESULT_BLOCKED_DAMAGE ) then
	dam		= "|c990000(" .. dam .. ")|"

-- Flag damage immunity
elseif ( damage.result == ACTION_RESULT_IMMUNE ) then
	dam		= "|c990000(Immune)|"

-- Dodges
elseif ( damage.result == ACTION_RESULT_DODGED ) then
	dam		= "|c990000(Dodge)|"

-- Flag heals
elseif( damage.heal == true ) then
	dam = "|c99DD93" .. dam .. "|"
	if string.match( damage.name , "Potion" ) then damage.name = "Health Potion" end

-- Magic damage
elseif ( damage.type ~= DAMAGE_TYPE_PHYSICAL	) then
	dam = ( context == "Out" ) and "|c336699" .. dam .. "|" or "|c990000" .. dam .. "|"

-- Standard hits
else
	dam = ( context == "Out" ) and "|cAA9F83" .. dam .. "|" or "|c990000" .. dam .. "|"
end
The "|c336699","|c990000","|cAA9F83" etc is the colors where |c is telling the game that here comes a color value and the following 6 hexnumbers is the values. Where in the case of "|c336699" the red=33, green=66 and blue=99. Max values for each is FF since it's hex.
Hope it helps until we get a complete settings screen for all the goodies.
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Unread 04/22/14, 06:56 PM  
wmrojer

Forum posts: 2
File comments: 51
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Re: Re: Re: Re: Re: FYI

Originally Posted by EnigmaNL
Originally Posted by Atropos
If you look closely at the error report, you'll notice that this is being caused by ZrMM, not FTC.
I get this error as well and it only started happening after the last update of FTC (ZrMM hasn't been updated for a while). When I disable FTC the error is gone and ZrMM works again.
This is caused by ZrMM having an older version of LibAddonMenu. If it happens to load before FTC it will bug. LibStub should take care of this but there must be some error in it or one of the addons are initializing LibAddonMenu incorrectly.
I've seen this error mentioned on several addons comments reacently.
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Unread 04/22/14, 03:59 PM  
EnigmaNL

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Re: Re: Re: Re: FYI

Originally Posted by Atropos
If you look closely at the error report, you'll notice that this is being caused by ZrMM, not FTC.
I get this error as well and it only started happening after the last update of FTC (ZrMM hasn't been updated for a while). When I disable FTC the error is gone and ZrMM works again.
Last edited by EnigmaNL : 04/22/14 at 04:00 PM.
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Unread 04/22/14, 02:01 PM  
Symbelmynepl

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File comments: 5
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SCT font color

I`d like to change color of outgoing damage from very dark blue to to something brighter. I tried to find anything like that in LUA files, but i found only color of frames. Can you point me to right place?
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Unread 04/22/14, 11:54 AM  
Atropos
 
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Forum posts: 19
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Re: Re: Re: FYI

Originally Posted by Wykkyd
One of the features of my Framework lets you force the default bars to show. If you turn that on with FTC frames enabled the default frames don't update. At all. I'm guessing you set alpha to 0 instead of sethidden. The bars dont update if alpha is 0. Meanwhile the always show feature of my addon calls the built in ForceShow func amd otherwise calls sethidden to toggle them for menus, all to avoid setalpha. There are other addons that also behave similarly to mine. Something we should probably both patch tbh.
So, the approach that I am using was to simply unregister the default unit frames for the events (namely EVENT_POWER_UPDATE) which cause them to display. After doing that I only need to :SetHidden(true) once when I initialize my own frames without worrying about keeping them hidden. I can see how this could cause issues for addons which force those frames to be shown. HOWEVER...

It seems to me that the true issue here is users who are trying to (1) use custom unit frames while (2) forcing the default frames to remain shown. Both (1) and (2) are options in our respective addons, and they are logically incompatible. I can change my code a bit, but I don't really care to put in a ton of failsafes just to protect people against doing stupid things. Thoughts?

Originally Posted by Aiiane
Any chance we could get a transparency slider for the frames? The current fixed setting is just a tad too transparent for my tastes; it'd be nice to be able to adjust it without hacking the addon files.
I'll do this for the next version, it's one of the most requested features I see.

Originally Posted by CoUsT
Two small things:
  • Killing enemy in one shot (rat, spider, snake) shows "(0%) Target low HP"
    suggestion: addon shouldn't show "Target low HP" if enemy HP is 0%.
  • Killing enemy shows how many XP we got BUT also it shows "Ultimate ready" everytime we kill enemy. I'm already veteran so I'm not sure if it shows "Ultimate ready" for 1-50 levels.
    suggestion: addon shouldn't show "Ultimate ready" when you get XP.
Good suggestions! I agree completely on both counts. I also want to make sure that the "alerts" component of FTC is reserved only for relevant information and doesn't get spammy. I too have noticed the things you point out and will work on improving this in the future.

Originally Posted by Rucan69
Any chance to buff/debuff works on fr/de client ?

What do you need ? help ? gold
As I have said before, what I would need in order to make localization happen is a volunteer who is comfortable reading/writing LUA who has access to the FR/DE client. I'm happy to make it work it if someone volunteers to help.

Originally Posted by fuzzynor
Today's update 22.04.14 gives me the following error:
If you look closely at the error report, you'll notice that this is being caused by ZrMM, not FTC.
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Unread 04/22/14, 11:50 AM  
Secke

Forum posts: 0
File comments: 2
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Summon Shades / Dark Shades

This two abilities are not being identified?

is this an API limitation? (for what i can tell, none of my addons count/display the damage done by the shadows)


thanks!
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Unread 04/22/14, 08:59 AM  
DrGerm
 
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Question Go away out of combat

I like your addon; thanks!

Could there be an option to fade everything away when out of combat? i.e. unit frame and buffs?

Thanks!
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Unread 04/22/14, 08:30 AM  
fuzzynor

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Today's update 22.04.14 gives me the following error:
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Unread 04/22/14, 08:16 AM  
xelaos

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Originally Posted by xelaos
Self buffs and debuffs aren't working for me. I deleted the saved variables but it didn't helped. I can see buffs and debuffs of other players.
Ok sry, i see self buffs, but I don't see "Inner Light" and "Critical Surge".
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Unread 04/22/14, 06:45 AM  
xasu

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not working properly with german client ?

hello, is it maybe possible that ftc isnt properly working with german client ? im usig it and it doesnt track debuffs on my target -.-

regards
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Unread 04/22/14, 06:14 AM  
DonKiller
 
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Option for see or not the default target healtbar, is already intagrated.
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Unread 04/22/14, 04:33 AM  
QuadroTony
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Originally Posted by dusk02
When i turn on the FTC, the default health bar on top disappear. I wasnt like this before. Any ideas why?
confirmed
any workaround, except rollback?
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Unread 04/22/14, 04:15 AM  
dusk02

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When i turn on the FTC, the default health bar on top disappear. I wasnt like this before. Any ideas why?
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Unread 04/22/14, 03:36 AM  
Mõh

Forum posts: 1
File comments: 28
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hey ! nice to see FTC being updated !

Everything seems to work atm (EU english client).

I'd like to request some features though :

- choices of fonts for the scrolling combat text and name on the unit frame

- possibility to choose what's being showed on the scrolling combat text (I'd like to only show heal, incoming heal and damage received)


Thanks again for the update !
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Unread 04/22/14, 03:17 AM  
xelaos

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Self buffs and debuffs aren't working for me. I deleted the saved variables but it didn't helped. I can see buffs and debuffs of other players.
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