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Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:714
Total downloads:1,609,932
Favorites:1,713
MD5:
Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


Post A Reply Comment Options
Unread 04/04/14, 08:50 AM  
ChaoticWolf

Forum posts: 0
File comments: 3
Uploads: 0
Move buffs with no frames?

I, love this mod, Is there a way to move the buff and debuff locations if the health frames are disabled? For player and target.
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Unread 04/04/14, 02:02 AM  
DemikunX

Forum posts: 3
File comments: 52
Uploads: 0
Hi, thanks for this great addon.
Got 2 Questions:

1. Is there a way to increase the size of the unit frames? (me and my target)

2. Is there any way to let important messages always be visible?
Like when the enemy is under 20% that there is a icon or the message always be visible.
Or when my own hp / magicka drops below a certain %

Thanks
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Unread 04/03/14, 10:56 PM  
blissery

Forum posts: 0
File comments: 1
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Move buff and debuffs?

Hey Atropos, when using the option to only show the buffs and debuffs,they aren't moveable. Can you make them moveable?

Oh and one suggestion, could you make the default enemy HP bar hidden, when using the FTC unitframes?
Last edited by blissery : 04/03/14 at 11:02 PM.
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Unread 04/03/14, 07:59 PM  
fantom

Forum posts: 0
File comments: 6
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0.24

When I unlock the frames I am unable to drag buff frames with the cursor enabled.

Frames & Combat Text are off. I run in "maximized" mode (essentially fullscreen windowed).
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Unread 04/03/14, 07:01 PM  
stwolf

Forum posts: 0
File comments: 2
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Originally Posted by Sasmira
Hi,

Im a French player and I have a white square instead of the icon class with the 0.23 and the 0.24.
Im playing with your addon since the 0.23 and I dont know if this problem is with all versions ...

Can you fix this problem please ?

Thx for your work !

Yes white Fr-client we can't see any buff or debuff and it is the best feater.
Idk if you can fix (all nam in french version finish white ^f)
Sorry for my bad english.
Last edited by stwolf : 04/03/14 at 07:23 PM.
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Unread 04/03/14, 06:02 PM  
Sasmira

Forum posts: 0
File comments: 1
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Hi,

Im a French player and I have a white square instead of the icon class with the 0.23 and the 0.24.
Im playing with your addon since the 0.23 and I dont know if this problem is with all versions ...

Can you fix this problem please ?

Thx for your work !

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Unread 04/03/14, 05:46 PM  
Atropos
 
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Forum posts: 19
File comments: 147
Uploads: 1
Originally Posted by Flak
The update has a zip of the zip inside.
Whoops, fixing that.
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Unread 04/03/14, 04:53 PM  
Flak

Forum posts: 0
File comments: 46
Uploads: 0
The update has a zip of the zip inside.
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Unread 04/03/14, 04:10 PM  
Phenomen

Forum posts: 5
File comments: 4
Uploads: 0
I'd like to use buff tracking and scrolling text with default bars (because they're more informative atm) but when I disable unitframes and leave buff tracking on, it still disable buff tracking :[ Can you make those features work separate?
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Unread 04/03/14, 03:32 PM  
Atropos
 
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Forum posts: 19
File comments: 147
Uploads: 1
Regarding all of the (good) suggestions that have been submitted for improving the addon. I want to do a lot of these things, I plan to add additional options so FTC can look exactly how people want it to look.

However, for the time being, my limited development time will be predominately targeting improving the functionality and features the addon offers before I worry about the aesthetics.

There will be an evolution of the addon in the next several months, and I really hope you all stick with it. I am listening to your suggestions, but some of them may not manifest right away!

Thanks for your thoughts and for supporting FTC

Originally Posted by Saenic
Oh and btw your coding style with having different lua files for controls and functions might be your thing but it can lead to problems:
E.g. in menu\Functions.lua you are defining LAM = LibStub("LibAddonMenu-1.0") as a GLOBAL. You should NOT do this... always use a local variable for such things. The only global(s) you are registering should be prefixed with your addon name... you could use FTC_LAM but a local variable would be better.
Good suggestion Saenic, change the scope of the LAM declaration in both files.

As for my coding style, I'm new to LUA. Despite the complexity of FTC, this is my first ever addon. I'm still figuring out exactly what my style is.

I'll probably re-factor the addon in a different structure at some point in the future, but for now this seemed to be an organizational pattern that made sense to me.
Last edited by Atropos : 04/03/14 at 03:34 PM.
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Unread 04/03/14, 01:32 PM  
invulnerable

Forum posts: 1
File comments: 3
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Originally Posted by Exxaxion
Hello, thanks for the addon

Can you make a option to choose the brightness of the bars? a bit too dark for me.
Same with the damage dished out and received. The dark blue for damage dealt is nearly impossible to read.

Also, any updates with the short term buff issues people are having?
Last edited by invulnerable : 04/03/14 at 01:33 PM.
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Unread 04/03/14, 01:07 PM  
Exxaxion

Forum posts: 1
File comments: 9
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Hello, thanks for the addon

Can you make a option to choose the brightness of the bars? a bit too dark for me.
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Unread 04/03/14, 11:24 AM  
Saenic
 
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Forum posts: 7
File comments: 125
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Could you please add LibMediaProvider, so we can choose the font for SCT and player names/stats? I edited it myself because I don't like Metamorphous.

Oh and btw your coding style with having different lua files for controls and functions might be your thing but it can lead to problems:
E.g. in menu\Functions.lua you are defining LAM = LibStub("LibAddonMenu-1.0") as a GLOBAL. You should NOT do this... always use a local variable for such things. The only global(s) you are registering should be prefixed with your addon name... you could use FTC_LAM but a local variable would be better.
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Unread 04/03/14, 11:05 AM  
Elit3Z

Forum posts: 1
File comments: 22
Uploads: 0
Target frame

Please can you remove the default target frame when you are using the target frame from this addon. I don't need to see 2 target frames. WarLegend's HUD has this, so must be able to do it.
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Unread 04/03/14, 10:45 AM  
cynthb

Forum posts: 0
File comments: 4
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Love the mod!

One request: Would it be possible to add the ability to resize the frames when in unlocked mode? Thanks
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