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Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:595
Total downloads:1,609,181
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Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


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Unread 07/06/15, 09:49 AM  
Hektik

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One qualm that I commonly hear about the new FTC is that it is difficult to tell the difference between a dead group member and a group member that is out of range. This might be a non issue for 99% of the people using it, but would it be possible to direct us to the line where the gradient of the raid frames is handled?
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Unread 07/06/15, 07:57 AM  
Synozeer

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Any idea when the issue with shields are appearing as damage in the FTC damage report will get fixed?

Thanks!

Originally Posted by Atropos
FTC 0.67 Changes

Settings Menu
  • Updated to the newest version of LibAddonMenu.
  • Fix a bug with LibAddonMenu that caused certain menu-only elements to continue being displayed outside of the settings menu.
  • Improve the behavior of the interface for re-positioning FTC elements.

Unit Frames
  • Fix bug when reforming groups that prevented FTC group and raid frames from being properly displayed.

Damage Stats
  • Require FTC elements to be unlocked to re-position the mini DPS meter.
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Unread 07/05/15, 11:48 AM  
OSean980

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Re: Targets' frames

Originally Posted by Magdalina
I know that won't be your most important problem but I ended up settling for 0.38 version for now since there doesn't seem to be a way around not seeing targets' frames in newer ones If I disable ftc frames for targets I don't see targets' frames, AT ALL.
There's another setting right below where you disabled the target frame. It should enable the default target frame. There's also another setting below that one to enable text on the default frame. That might be what you're looking for.
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Unread 07/05/15, 11:03 AM  
Atropos
 
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Originally Posted by Phinix
Another request: Would it be possible to add the ability to double-click the mini-stat window to open/close the main stat sheet? I know you can keybind it which I am doing now, but I miss the ability to double-click now that it is locked and I don't have to worry about dragging it over my screen anymore.
Aaaaahhh.... right. That's why I had it movable before. I was thinking to myself yesterday, why didn't I lock this element's position earlier.

I can change the conditions around to make it clickable but not movable. Sorry for the inconvenience, expect this next version.

Originally Posted by Magdalina
I know that won't be your most important problem but I ended up settling for 0.38 version for now since there doesn't seem to be a way around not seeing targets' frames in newer ones If I disable ftc frames for targets I don't see targets' frames, AT ALL.
This is not correct. You just need to make sure that "Enable Default Target Frame" is turned on.
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Unread 07/05/15, 12:30 AM  
Magdalina

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Targets' frames

I know that won't be your most important problem but I ended up settling for 0.38 version for now since there doesn't seem to be a way around not seeing targets' frames in newer ones If I disable ftc frames for targets I don't see targets' frames, AT ALL.
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Unread 07/04/15, 04:56 PM  
Phinix
 
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AWESOME, thanks man!

Originally Posted by Atropos
FTC 0.67 Changes

Settings Menu
  • Updated to the newest version of LibAddonMenu.
  • Fix a bug with LibAddonMenu that caused certain menu-only elements to continue being displayed outside of the settings menu.
  • Improve the behavior of the interface for re-positioning FTC elements.

Unit Frames
  • Fix bug when reforming groups that prevented FTC group and raid frames from being properly displayed.

Damage Stats
  • Require FTC elements to be unlocked to re-position the mini DPS meter.
EDIT:

Another request: Would it be possible to add the ability to double-click the mini-stat window to open/close the main stat sheet? I know you can keybind it which I am doing now, but I miss the ability to double-click now that it is locked and I don't have to worry about dragging it over my screen anymore.
Last edited by Phinix : 07/04/15 at 07:14 PM.
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Unread 07/04/15, 04:17 PM  
Atropos
 
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FTC 0.67 Changes

Settings Menu
  • Updated to the newest version of LibAddonMenu.
  • Fix a bug with LibAddonMenu that caused certain menu-only elements to continue being displayed outside of the settings menu.
  • Improve the behavior of the interface for re-positioning FTC elements.

Unit Frames
  • Fix bug when reforming groups that prevented FTC group and raid frames from being properly displayed.

Damage Stats
  • Require FTC elements to be unlocked to re-position the mini DPS meter.
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Unread 07/04/15, 01:50 PM  
Phinix
 
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Hello again. I had one small feature request: Can we get an option to lock the position of the floating combat statistics (the box that shows dps/hps/fight time)?

I am always accidentally dragging that around when I go to double-click it to see my DPS statistics and it would be awesome to not have that happen.
Last edited by Phinix : 07/04/15 at 01:50 PM.
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Unread 07/04/15, 05:37 AM  
qtwertyto

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Thanks

Yup...version 0.12...lol not sure how I got a hold of that one.

Originally Posted by qtwertyto
I am getting the following error message:

user:/AddOns/FoundryTacticalCombat/Components/Casbar.lusa:58:function expected instead of nil
stack traceback:
user:/AddOns/FoundryTacticalCombat/components/Castbar.lua:58: in function 'FTC.UpdateCastBar'
user:/AddOns/FoundryTacticalCombat/FoundryTacticalCombat.lua:128: in function 'FTC.Update111476662814159460797:3: in function '(main chunk)'

I'm not able to dismiss the error window because of this so I can't play the game with the addon. Any idea what is causing this and how to fix it?
It looks to me that you have a VERY old version of FTC. The addon has not featured a castbar since before ESO launch. Please completely uninstall FTC and make sure you are using a new version (the newest if possible, but version 0.38a should also work).[/quote]
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Unread 07/03/15, 11:22 PM  
jpdouble69

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Further testing

FTC 0.66 and AUI 1.25:
Disabling Minimap in AUI completely. Was hoping to eliminate the "Pins and Pings" issues between FTC and AUI but was wrong. Significant fps drop after fighting ~15fps and staying that low.

Disabling AUI + installing "MiniMap by Fyrakin":
Enabling all possible Pins and Pings in MiniMap eg. high-lighting Players in combat, the games is stable at 40fps.

"FTC w/o AUI" and "AUI w/o FTC" work fine on my PC no matter what other addons are running simultanously.

FTC+AUI in combination and possibly no matter what parts of both addons are activated causes the troubles.
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Unread 07/02/15, 08:25 PM  
Phinix
 
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Discovered a bug with group frames, while doing the annoying "disband and regroup once per member to get the stupid Direfrost Keep quest to work" routine.

If you are in a group and disband, then regroup, the group frames will be invisible until you /reloudui which is very inconvenient as it clears the chat log and makes it tough to re-invite people.
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Unread 07/02/15, 05:28 PM  
jpdouble69

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Originally Posted by votan
One change from 0.65 to 0.66, by comparing the source, is that sharing DPS stats via map pings now defaults to true. AUI is hooking map pins, too. Were you in a group? Any difference if disabling DPS stats and/or map options?

@Atropos: FTC is starting a new map ping everytime one is leaving combat and being in a group. Is it causing a cascade in combination with AUI?
I was playing solo while doing quests. I got down to 15-20 fps very quick and saw no need in grouping. With fps this low could it not only get even lower when playing with others and effects of others shown as well?!

/edit: i will search both addons for 'DPS pins' on map and see how it performs.

Not sure if i understand pins and pings. When i was solely using FTC+AUI the minimap showed the standard pins you would see on the map pressing 'm' and an arrow showing my position. I did not "ping" the map - do not even know how to do it on the minimap.
Last edited by jpdouble69 : 07/02/15 at 05:31 PM.
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Unread 07/02/15, 10:54 AM  
Atropos
 
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Hi all, thank you for helping to dive into this issue. I appreciate all the initiative you guys are showing doing these tests. It's really extremely helpful.

Things have been very busy for me IRL this week ... family in town visiting, work stuff, and more, but I expect to have some time to actually work on FTC this weekend.

The general gameplan is to go into complete bugfix and performance evaluation mode for the next month or two. I expect, with a few exceptions, I won't be adding too many new features. Update 1.7 is going to have some major implications for the API, particularly the parts of it that FTC uses so I will be saving my energy for a big overhaul as soon as that hits the test server.

Originally Posted by votan
@Atropos: FTC is starting a new map ping everytime one is leaving combat and being in a group. Is it causing a cascade in combination with AUI?
This is possible, yes, and it could be a potential root cause. I think it escalates the importance of a larger issue for the ESO addon community. The map pings trick is starting to catch on, there's hundreds of different viable use cases for passing data all of which have merit and all of which should be entitled to use the technique.

That being said, it will be very easy for the map space to become over-crowded and there are very real risks that by using this strategy we achieve "mutually assured destruction" which prevents our addons from properly functioning. I will try to organize an initiative to generate some discussion about the use of this technique and see if we can determine some best practices for authors to use to minimize the chances of interference.


Originally Posted by qtwertyto
I am getting the following error message:

user:/AddOns/FoundryTacticalCombat/Components/Casbar.lusa:58:function expected instead of nil
stack traceback:
user:/AddOns/FoundryTacticalCombat/components/Castbar.lua:58: in function 'FTC.UpdateCastBar'
user:/AddOns/FoundryTacticalCombat/FoundryTacticalCombat.lua:128: in function 'FTC.Update111476662814159460797:3: in function '(main chunk)'

I'm not able to dismiss the error window because of this so I can't play the game with the addon. Any idea what is causing this and how to fix it?
It looks to me that you have a VERY old version of FTC. The addon has not featured a castbar since before ESO launch. Please completely uninstall FTC and make sure you are using a new version (the newest if possible, but version 0.38a should also work).
Last edited by Atropos : 07/02/15 at 10:55 AM.
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Unread 07/02/15, 01:09 AM  
votan
 
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Originally Posted by jpdouble69
FTC + AUI only: 15-20fps and not getting back to normal after 5-10 minutes of questing and fighting
"Floating and moving Player Frame Bug" while in addon settings still exists for me.

For me FTC and AUI severely interfere with each other - FTC 0.66 and AUI 1.25 that is.
I use FTC for Buffs and Player Frames, AUI for Minimap and Skill Bar.

Next step could be to test older versions of both addons and see where the performance drops.
One change from 0.65 to 0.66, by comparing the source, is that sharing DPS stats via map pings now defaults to true. AUI is hooking map pins, too. Were you in a group? Any difference if disabling DPS stats and/or map options?

@Atropos: FTC is starting a new map ping everytime one is leaving combat and being in a group. Is it causing a cascade in combination with AUI?
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Unread 07/02/15, 12:28 AM  
jpdouble69

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FTC + AUI only: 15-20fps and not getting back to normal after 5-10 minutes of questing and fighting
"Floating and moving Player Frame Bug" while in addon settings still exists for me.

For me FTC and AUI severely interfere with each other - FTC 0.66 and AUI 1.25 that is.
I use FTC for Buffs and Player Frames, AUI for Minimap and Skill Bar.

Next step could be to test older versions of both addons and see where the performance drops.
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