0.92d ~Phinix
- Updated API to One Tamriel (Update 12)
- Updated libraries to latest.
0.92c ~Phinix
- Updated LibAddonMenu to r22.
0.92b ~Phinix
- Updated API to latest.
- Updated libraries to latest.
0.92a ~Phinix
Fixed error with CP/non-CP character EX gain notification.
0.92 ~Phinix
Updated for Dark Brotherhood API.
Replaced all Veteran functions with Champion equivalent. Updated language files.
0.91d
Fixed "Execute now"
0.91c
Fixed combat event viewer
0.91b
~Garkin
Fixed UI error in settings menu.
0.91a
~Garkin
Ability icons are now obtained using the new function introduced in Update 7.
0.91
~Garkin
Updated API version to 100012 (Update 7)
Updated LibAddonMenu-2.0 (r18)
Updated LibStub (r4)
Updated russian localization.
Thanks to KiriX
0.90a
~Garkin
Added optional critical hits throttling (off by default)
0.90
Fixed incorrect color for critical heals.
0.89
~Garkin
Re-added veteran points module. Low level characters will see experience points, character veteran rank 1-13 will see veteran poins and champion experience points, VR14 characters will see just champion experience points.
Updated russian localization.
Thanks to KiriX
0.88b
~Garkin
Fixed champion XP display.
0.88a
~Garkin
Added support for enlightened - if player is veteran, addon will show gained champion XPs instead of regular XPs.
0.88
~Garkin
Updated API version to 100011 (Update 6)
Updated LibAddonMenu-2.0 (r17)
Updated LibMediaProvider-1.0 (r8)
0.87d
~Garkin
Updated german localization.
Thanks to Bommel
0.87c
~Garkin
Added warning threshold for each resource
Added "Potion Ready" notification (experimental)
(
both features requested by Arnovich)
0.87b
~Garkin
Disabled Veteran Points module as those points were "banished from the land of Tamriel" in Update 5.
0.87a
~Garkin
Updated LibMediaProvider-1.0 (r7)
Fixed: Experience points for VR characters are shown again.
0.87
~Garkin
Updated API version to 100010 (Update 5)
Updated LibAddonMenu-2.0 (r16)
0.86
~Garkin
Added: Ability Icons can be enabled in the Animation Options menu
Added: Ellipse animation (you will need to rearange positions of incoming and outgoing panels)
Added: Ultimate Energize (
thanks to Lumber)
Added: Labels can now show resource - useful when you want to show what resurce was restored or drained. Example - "Restored %a (%r)" will display "Restored 20 (Magicka)".
Fixed: Crowd Control labels are now correctly anchored to both incoming and outgoing panels
Changed: Common code in event viewers was moved to the base class.
0.85b
~Garkin
Updated french localization.
Thanks to Lumber.
Updated russian localization.
Thanks to KiriX
0.85a
~Garkin
Added sliders for adjusting execute alert threshold and frequency
0.85
~Garkin
Added alerts for successful interrupts.
Coded by Lumber.
Added execute alerts for targets below 20% of health (off by default, turn it on in the settings, "Toggle Options [Notifications]" submenu)
0.84d
~Garkin
Updated russian localization (
RuESO support).
Thanks to KiriX
0.84c
~Garkin
Added russian localization (
RuESO support).
Thanks to KiriX
0.84b
~Garkin
Updated french localization.
Thanks to Jelark
Changed paths to for libraries because possible issues with file path length limits introduced in Update 4.
0.84a
~Garkin
Updated french localization.
Thanks to Jelark
0.84
~Garkin
Updated API version to 100009 (Update 4)
Added french localization.
Thanks to Jelark
0.83j
~Garkin
Updated API version to 100008 (Update 3)
Updated LibAddonMenu-2.0 (r14)
0.83i
~Garkin
Fix of UI error when UI is reloaded in combat
Updated LibAddonMenu-2.0 (r13) and LibMediaProvider-1.0 (r6) libraries
0.83h
~Garkin
Now it is possible to show/hide Active Combat Tips window from the addon settings.
(fixed issue reported by esothomas)
0.83g
~Garkin
Only updated LibMediaProvider-1.0 library
0.83f
~Garkin
Attempt to fix issue with event viewers.
(reported by Morwo)
Fixed error with XPs for VR players.
Updated libraries.
0.83e
~Sekta
Only added german translations.
Big thanks to Phidias
0.83d
~Sekta
Only increased API version to 100007
0.83c
~Sekta
Only updated LibAddonMenu-2.0 library to newest version (fixes menu cut-offs)
0.83b
~Sekta
Removed ease-in animation which prevents multiple instantaneous events from overlapping
Fixed test buttons which broke due to adding powerType for drain and energize in 0.83
0.83
~Sekta
Added drain (will overlap since events happen at exact same time)
Color coded energize and drain for magicka and stamina
0.82c
~Sekta
Changed default colors to better suit the original game's style and made them a little bit more "pastel".
Most noticeable change would be healing is the proper color rather than a bright green.
0.82b
~Sekta
Fixed points
Points panel should now be right next to the default quest tracker
0.82
~Sekta
Incremented variables version due to major update
Added Active Combat Tips/Alerts (Block, Exploit, Interrupt, Dodge)
Requested by Kraeius
Moved Cleanse from Debuffs to Alerts
Replaced Debuff panel with Alerts panel (Debuff was crowd control + cleanse)
Added outgoing crowd control
Crowd control is now anchored to the bottom of the incoming/outgoing panels
Consolidated font sizes into damage, healing, ticks, mitigation, crowd control, alerts, points, resources
Font size limit has been increased from 50 to 72
Alerts and resources font size now 48 by default
DoT & HoT crits now do not use critical font size
Requested by Kreicus
Combat state should always work as expected
Fixed colours for "in combat" state
Tweaked animations - smoother transitions, combat state will now fade in/out
Tweaked panel positions
Code tidy up
0.81
~Sekta
Re-registered Roboto Bold font
Added Roboto Bold Italic font
Added subtle "pop" animation to cloud. Numbers will scale from 0% to 100% in size as they appear.
Fixed off balanced resulting in UI error (sorry!)
Fixed out of combat and stunned colors
Added option to disable Combat State messages.
Requested by pinstripesc
0.80b
~Sekta
Added Combat State messages (in/out of combat), both customizable.
Requested by Kraeius
0.80
~Sekta
Added Energized, magicka/stamina return.
Requested by Lumber
Changed anchor point from center to top for points, debuffs and resources
0.79b
~Sekta
Some extra stuff I should have done an hour ago in 0.79
Made Cleanse an in-combat only event(reason: Prevent things like "Cleanse 'Slaughterfish' or 'In Lava'")
Added 2 second buffer for unique debuff notifications. It will now play a sound during the buffer instead of displaying another message.
(Usually when CC'd, such as stunned, it will retrigger the stun event every time you fail an action when stunned. So if you were spamming left click, it would flood the screen with "Stunned".)
0.79
~Sekta
Changed a few tooltips
Fixed Debuffs not showing (reason: In combat state wasn't working)
Added "In Combat Only" toggle for incoming & outgoing
Added Garkin's tweak
Added critical direct heals
0.78
Fixed experience points not showing
Fixed animation type "cloud"
0.77
Fixed menu title for incoming animation direction
Fixed menu dropdown list for font outline
Changed default critical format back to "%a!" instead of "%a Critical!" (reason: seems spammy)
Fixed ultimate ability popping up when not slotted (at least I hope I fixed it)
0.76
Incremented variables version due to major update
0.75
~Sekta
Sekta's modifications added:
LibAddonMenu 2.0
Split existing panels into incoming, outgoing, points, debuffs, resources
Incoming and outgoing panels now display mitigation values:
- Dodge, Miss, Immune, Parried, Reflected, Damage Shielded, Blocked
Debuff panels show negative effects on your character which include:
- Cleanse when receiving DoTs, Disoriented, Feared, Immobilized, Off Balanced, Silenced, Stunned
Added fall damage
Added Roboto Bold font
Greatly increased the freedom of customization:
-All panels are resizable, reduce minimum possible throttle from 50 to 0, everything can have their format and colour changed
0.74
Updated version number
Small optimization for throttles
0.73
Added options for veteran points
0.72
Updated french localization (Thanks Ykses)
Fixed throttle trailer not showing for cloud animation type
Added test button in settings panel
Minor tweaks and updates
0.71
Fixed alliance points toggle
Added options to choose animation type
Added "poof" effect animation for warnings (e.g. low health)
0.69
Changed animations; is now hybrid "cloud" and scrolling
Added options for throttling
Added options for animation
Added options for ultimate ability
Added options for alliance points
Added Metamorphous font
Removed %u (unit) option from text format
Added option to override critical healing color
Added button to manually load settings panel
0.65
Fixed threshold being nil
0.64
Code refactor
Added option to override critical color
Added animation to Dots/Hots
Minor tweaks
0.631
Fixed default setting for warning threshold
0.62
Fixed trying to use a font before it's even registered
0.61
Added threshold slider for warnings
Updated localization
Healing yourself is now an incoming event
0.6
Added incoming panel and options
Added extra formatting options
Various tweaks
0.52
Fixed problem with animation library
0.51
Fixed warning options not being used
0.5
Code refactor
Added seperate panel for notifications
Added options to show low power warnings
Added format options
Added miscellaneous options
Changed default font settings
Various minor tweaks
0.41
Fixed healing over time not using correct color
0.4
Code refactor
Reworked options panel
Added option to show experience
0.32
German localization (Thanks Mili)
0.31
French localization (Thanks Ykses)
Tweaked coordinates of normal numbers
0.3
French localization (Thanks snowolff)
Added options to toggle damage and healing
Added resizing: number coordinates are now constrained to the frame
0.22
Added healing
0.21
Updated outdated library
0.2
Beta release
Added pools for control creation
0.1
Alpha release