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Compatibility: | Gold Road (10.0.0) Scions of Ithelia (9.3.0) Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) |
Updated: | 06/20/24 12:34 PM |
Created: | 11/23/20 03:24 PM |
Monthly downloads: | 1,116 |
Total downloads: | 75,637 |
Favorites: | 35 |
MD5: | |
Categories: | DPS, Combat Mods, Data Mods, Info, Plug-in Bars |
File Name |
Version |
Size |
Uploader |
Date |
4.1.101042 |
24kB |
ProjectileRage |
06/20/24 11:15 AM |
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Shinntarou |
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06/20/24, 11:17 AM | ||
Re: Bug report
To patch, please update your addon version to the latest (v4.1.101042). |
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ProjectileRage |
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06/17/24, 06:16 PM | |
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Bug report
The addon changes unexpectedly in-game setting(nameplate > friend npc).
When I change select box "personal stat format", the bug happens 100%. |
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Shinntarou |
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05/06/22, 03:55 PM | |
Exactly what I needed! Hopefully you'll stick around to update this. <3
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vorpal |
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10/07/21, 04:45 PM | ||
Apologies for the long delay in response. This addon is focused on personal statistics. Ergo, the total damage stat refers to your personal damage dealt. Your personal damage includes the damage of your summoned companion(s). The percentage damage stat is intended to show your personal damage as a percentage of total group damage. However, game API limitations make it impossible to accurately record this stat outside of instanced group content. Outside of such content, your percentage damage is recorded against the total damage dealt to all mobs in the vicinity by yourself + all other players in the vicinity. Happy gaming! ProjectileRage |
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ProjectileRage |
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09/01/21, 02:37 PM | |||
Forum posts: 0
File comments: 2
Uploads: 0
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I'm not sure what the difference is supposed to be between DPS and TOTAL.
Is total the Total Damage output? Of ME or the group? For example... I have mine set to display
Is it trying to say I did 3.5k out of a total of 24.5k? Because... that's not 3%. And unless my companion is WAY out classing me doesn't seem likely. Anyway thanks for the help! |
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Ventir |
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03/30/21, 08:41 AM | |
Thank you for this addon, it is excellent! I have a few basic feature requests that I hope you might consider adding to the meter as options:
1) Average and Maximum DPS - Show average and highest DPS performed but still be able to see current dps options. Maybe a separate label? It could work in tandem with your accumulated dps calculations over time, the greatest value would be the max, the average just a simple divide of total from the amount accumulated. The reset function could be existing options, manual, after not entering combat for a certain period of time (60 seconds for example), or after every fight. This way it is more accurate for such a feature. 2) Spell / Weapon damage like Greyskull does. Personally, it helps to see WD/SD stats to keep my DPS up since a few skills and also beneficially to see how much group buffs that area. It would be nice to have this data available on one meter if you think it would go well with your addon. 3) A toggle option for your widget to have a border since some may or may not want this. Not a necessity by any means, but for those that do want a border, it also makes it look cleaner when it's not being placed at the edges of the window imo. Either way, just wanted to toss a few ideas and suggestions your way. The current addon features are great work and I appreciate it. Thanks again! ---
Last edited by scorpius2k1 : 03/30/21 at 09:20 AM.
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scorpius2k1 |
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03/29/21, 10:01 PM | |
Forum posts: 0
File comments: 10
Uploads: 0
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This is great, been looking for a light DPS addon for a while now. Combat Metrics is a lot more than what I need, this is just right and plenty customizable. Thanks for this!
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Kohtas |
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01/08/21, 07:35 PM | ||
First, enable your mouse cursor and then simply click and drag the meter window. You can use the default keybind ('.') to bring up the cursor when not in another frame (inventory, npc, crafting, etc.). Hope that helps! |
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ProjectileRage |
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01/07/21, 06:23 PM | |
Forum posts: 0
File comments: 1
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Hey, y'all. This might sound stupid, but I just downloaded this mod, and I cannot figure out how to move it from the center of my screen. Any help asap would be fantastic. Thanks!
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NerdyTendency |
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12/12/20, 12:38 PM | ||
Thank you for reaching out. I have made some changes that I believe resolve the pain point you listed. Please update to 4.0.3 and let me know if the issue persists. I have also given you credit on the changelog! Enjoy!
Last edited by ProjectileRage : 12/12/20 at 10:05 PM.
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ProjectileRage |
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12/12/20, 08:15 AM | |
just a small point, when i move the window to the right side of the screen I see a vertical stripe of background on the right.
maybe at some future time you might think of removing this right "border" could also help others too who want to put it inline with some other on-screen item and only lose the minimum screen space. thanks Note: the upper on-screen window is from combat metrics |
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Onigar |
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12/06/20, 10:17 PM | |||||
Re: Re: Re: Re: Hopeful Suggestion
Thank you! Also, I hope you're feeling better! |
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ProjectileRage |
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12/05/20, 04:19 PM | ||||
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File comments: 32
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Re: Re: Re: Hopeful Suggestion
UPDATE: I LOVE the customizations options. This is exactly what I was looking for. On the question of text transparency I believe its not needed. I couldn't find a situation where I thought hey it would be nice if the text was more transparent. So I would say don't worry about it. Now one small thing I did notice is that if you make your window completely transparent like I did, you no longer can see the little cog icon to customize it. You must enter the /simpledps command to see the options window. One suggestion would be to add SimpleDPS to the addon settings list, so it shows with all other addons that have options. It just gives users more than one way to access the settings menu. And if Im not mistaken there is already a library you could add that does this for you.
Last edited by srtzero : 12/06/20 at 02:50 PM.
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srtzero |
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12/04/20, 05:36 PM | |||
Re: Re: Hopeful Suggestion
I also want to pick your brain. As of now, the transparency only effects the background visibility. Should this transparency also extend to the text on the meter? I played around with it but did not form a firm stance. |
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ProjectileRage |
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