Go to Page... |
Compatibility: | Scions of Ithelia (9.3.0) |
Updated: | 03/18/24 03:48 PM |
Created: | 10/13/21 09:48 AM |
Monthly downloads: | 122 |
Total downloads: | 10,709 |
Favorites: | 9 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
1.0.5 |
83kB |
JN Slevin |
12/26/23 04:05 PM |
|
1.0.4 |
83kB |
JN Slevin |
07/26/23 03:45 PM |
|
1.0.3 |
83kB |
JN Slevin |
06/05/23 03:59 AM |
|
1.0.2-a |
81kB |
JN Slevin |
08/22/22 06:21 AM |
|
1.0.1-a |
81kB |
JN Slevin |
06/06/22 06:55 AM |
|
1.0.0-c |
82kB |
JN Slevin |
11/01/21 04:21 AM |
|
1.0.0-b |
82kB |
JN Slevin |
10/14/21 06:17 AM |
|
1.0.0-a |
82kB |
JN Slevin |
10/13/21 09:48 AM |
Comment Options |
10/13/21, 01:12 PM | |
Forum posts: 0
File comments: 21
Uploads: 0
|
Absolutely AMAZING add-on. Instantly addicted and could not GM with out it. Thank you!!
|
|
arps |
View Public Profile |
Send a private message to arps |
Find More Posts by arps |
Add arps to Your Buddy List |
Kwoung |
View Public Profile |
Send a private message to Kwoung |
Find More Posts by Kwoung |
Add Kwoung to Your Buddy List |
jinncrazey |
View Public Profile |
Send a private message to jinncrazey |
Find More Posts by jinncrazey |
Add jinncrazey to Your Buddy List |
JN Slevin |
View Public Profile |
Send a private message to JN Slevin |
Send email to JN Slevin |
Find More Posts by JN Slevin |
Add JN Slevin to Your Buddy List |
11/08/22, 06:01 PM | |
Forum posts: 0
File comments: 6
Uploads: 0
|
Update for MM changes?
Hello there,
after the last updates from MM this addon seems not compatible anymore. Could you please implement the neccessary changes to get working again? Thank you! |
|
Critter064 |
View Public Profile |
Send a private message to Critter064 |
Send email to Critter064 |
Find More Posts by Critter064 |
Add Critter064 to Your Buddy List |
01/04/23, 09:40 AM | ||
Re: Update for MM changes?
What issues are you experiencing? Please be as detailed as possible |
||
|
JN Slevin |
View Public Profile |
Send a private message to JN Slevin |
Send email to JN Slevin |
Find More Posts by JN Slevin |
Add JN Slevin to Your Buddy List |
05/29/23, 04:31 PM | |
@Critter064
Yes please be detailed with some screen shots so I can explain anything they need to update their mod.
Last edited by Sharlikran : 05/29/23 at 05:17 PM.
|
|
|
Sharlikran |
View Public Profile |
Send a private message to Sharlikran |
Send email to Sharlikran |
Find More Posts by Sharlikran |
Add Sharlikran to Your Buddy List |
07/26/23, 02:27 PM | |
Forum posts: 1
File comments: 32
Uploads: 0
|
Getting this when opening roster.
Hi, I dont have any addons that I know would conflict w roster info. Please advise
user:/AddOns/ITTsRosterBot/SalesAdapter/adapters/MM3.lua:97: attempt to index a nil value stack traceback: user:/AddOns/ITTsRosterBot/SalesAdapter/adapters/MM3.lua:97: in function 'Adapter:GetSaleInformation' |caaaaaa<Locals> self = [table:1]{name = "MM3", purchasesColumnKey = "MM_Bought", settingsLabel = "Master Merchant 3.6", salesColumnKey = "MM_Sold"}, guildId = 152957, displayName = "@Superimposedhope", start = 1690311600, finish = 1690916400, guild = [table:2]{index = 1, name = "The Tainted Wardens", id = 152957}, sales = 0, purchases = 0 </Locals>|r (tail call): ? user:/AddOns/ITTsRosterBot/UI/index.lua:181: in function 'applySalesTemplates' |caaaaaa<Locals> data = [table:3]{note = "", timeStamp = 0, formattedAllianceName = "Aldmeri Dominion", displayName = "@Superimposedhope", gender = 1, normalizedLogoffSort = -1, status = 1, type = 1, ATT_Sales = 0, alliance = 1, isLocalPlayer = T, ITT_Donations = 0, hasCharacter = T, online = T, rankId = 255, championPoints = 1323, secsSinceLogoff = -1, rankIndex = 1, class = 4, characterName = "Superimpøsedhøe", index = 1, ATT_Purchases = 0, formattedZone = "Vvardenfell", level = 50}, columnCheckSaleData = F, sales = 0, purchases = 0, start = 1690311600, finish = 1690916400 </Locals>|r user:/AddOns/ITTsRosterBot/UI/index.lua:279: in function 'rosterFilterScrollList' |caaaaaa<Locals> self = [table:4]{currentSortOrder = T, currentSortKey = "status", alternateRowBackgrounds = T, automaticallyColorRows = T}, scrollData = [table:5]{}, searchTerm = "", hideOffline = F, masterList = [table:6]{}, isRanksSelected = F, trackDonations = T, columnCheckSaleData = F, i = 1, data = [table:3], searchString = "@Superimposedhope Vvardenfell..." </Locals>|r /EsoUI/Libraries/ZO_SortFilterList/ZO_SortFilterList.lua:135: in function 'ZO_SortFilterList:RefreshData' |caaaaaa<Locals> self = [table:4] </Locals>|r /EsoUI/Ingame/Guild/Keyboard/GuildRoster_Keyboard.lua:48: in function 'ZO_KeyboardGuildRosterManager:PerformDeferredInitialization' |caaaaaa<Locals> self = [table:4] </Locals>|r /EsoUI/Ingame/Guild/Keyboard/GuildRoster_Keyboard.lua:31: in function 'callback' |caaaaaa<Locals> oldState = "hidden", newState = "showing" </Locals>|r /EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks' |caaaaaa<Locals> self = [table:7]{restoresHUDSceneToggleGameMenu = F, restoresHUDSceneToggleUIMode = F, fireCallbackDepth = 1, state = "showing", wasShownInGamepadPreferredMode = F, disallowEvaluateTransitionCompleteCount = 1, wasRequestedToShowInGamepadPreferredMode = F, name = "guildRoster"}, eventName = "StateChange", registry = [table:8]{}, callbackInfoIndex = 1, callbackInfo = [table:9]{4 = F}, callback = /EsoUI/Ingame/Guild/Keyboard/GuildRoster_Keyboard.lua:29, deleted = F </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:156: in function 'ZO_Scene:SetState' |caaaaaa<Locals> self = [table:7], newState = "showing", oldState = "hidden", name = "guildRoster" </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:213: in function 'ZO_SceneManager_Base:ShowScene' |caaaaaa<Locals> self = [table:10]{exitUIModeOnChatFocusLost = F, hudUISceneHidesAutomatically = T, numRemoteTopLevelShown = 0, hudUISceneName = "hudui", remoteSceneSequenceNumber = 15, fireCallbackDepth = 0, numTopLevelShown = 0, initialized = F, hudSceneName = "hud"}, scene = [table:7], sequenceNumber = 15 </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:300: in function 'ZO_SceneManager_Leader:ShowScene' |caaaaaa<Locals> self = [table:10], scene = [table:7] </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:383: in function 'ZO_SceneManager_Leader:OnSceneStateHidden' |caaaaaa<Locals> self = [table:10], scene = [table:11]{restoresHUDSceneToggleGameMenu = F, restoresHUDSceneToggleUIMode = F, fireCallbackDepth = 0, state = "hidden", wasShownInGamepadPreferredMode = F, disallowEvaluateTransitionCompleteCount = 1, wasRequestedToShowInGamepadPreferredMode = F, name = "guildHome"}, lastSceneGroup = [table:12]{state = "scene_group_shown", fireCallbackDepth = 0, activeScene = 1}, nextSceneGroup = [table:12], currentNextScene = [table:7] </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:287: in function 'ZO_SceneManager_Base:OnSceneStateChange' |caaaaaa<Locals> self = [table:10], scene = [table:11], oldState = "hiding", newState = "hidden" </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:330: in function 'ZO_SceneManager_Leader:OnSceneStateChange' |caaaaaa<Locals> self = [table:10], scene = [table:11], oldState = "hiding", newState = "hidden" </Locals>|r /EsoUI/Ingame/Scenes/IngameSceneManager.lua:380: in function 'ZO_IngameSceneManager:OnSceneStateChange' |caaaaaa<Locals> self = [table:10], scene = [table:11], oldState = "hiding", newState = "hidden" </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:157: in function 'ZO_Scene:SetState' |caaaaaa<Locals> self = [table:11], newState = "hidden", oldState = "hiding", name = "guildHome" </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:289: in function 'ZO_Scene:OnTransitionComplete' |caaaaaa<Locals> self = [table:11], nextState = "hidden" </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:284: in function 'ZO_SceneetermineIfTransitionIsComplete' |caaaaaa<Locals> self = [table:11], nextState = "hidden" </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:206: in function 'ZO_Scene:OnSceneFragmentStateChange' |caaaaaa<Locals> self = [table:11], fragment = [table:13]{duration = 6, allowShowHideTimeUpdates = F, state = "hidden", animationTemplate = "FadeSceneAnimation"}, oldState = "hiding", newState = "hidden" </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:146: in function 'ZO_SceneFragment:SetState' |caaaaaa<Locals> self = [table:13], newState = "hidden", oldState = "hiding", currentScene = [table:11] </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:156: in function 'ZO_SceneFragment:OnHidden' |caaaaaa<Locals> self = [table:13] </Locals>|r /EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:75: in function '(anonymous)' |caaaaaa<Locals> _ = ud, completedPlaying = T </Locals>|r EDIT: There's a tooltip option in ATT that was causing this
Last edited by Superimposedhope : 07/26/23 at 02:47 PM.
|
|
Superimposedhope |
View Public Profile |
Send a private message to Superimposedhope |
Send email to Superimposedhope |
Find More Posts by Superimposedhope |
Add Superimposedhope to Your Buddy List |
07/26/23, 02:45 PM | ||
Re: Getting this when opening roster.
This happens if you have set MM as your sales adapter and MM is not active atm. If you use MM try to not use RosterBot without it. If you do not chose ATT or None and this should be fixed. |
||
|
JN Slevin |
View Public Profile |
Send a private message to JN Slevin |
Send email to JN Slevin |
Find More Posts by JN Slevin |
Add JN Slevin to Your Buddy List |
07/26/23, 02:50 PM | |||
Forum posts: 1
File comments: 32
Uploads: 0
|
Re: Re: Getting this when opening roster.
|
||
|
Superimposedhope |
View Public Profile |
Send a private message to Superimposedhope |
Send email to Superimposedhope |
Find More Posts by Superimposedhope |
Add Superimposedhope to Your Buddy List |
07/26/23, 02:52 PM | ||||
Re: Re: Re: Getting this when opening roster.
|
||||
|
JN Slevin |
View Public Profile |
Send a private message to JN Slevin |
Send email to JN Slevin |
Find More Posts by JN Slevin |
Add JN Slevin to Your Buddy List |
06/08/24, 03:34 PM | |
Forum posts: 1
File comments: 21
Uploads: 0
|
Weird behavior after U42
Edit: This was fixed by an MM update!
Since U42 launched, the sales data seems to be off by days? Not sure if an MM3 problem or ITT. If I use "Two Days ago" the proper sales for the guild shows in ITT's added data. If I use "this week" It shows the previous weeks sales data, and it's partial data too.
Last edited by CaffeinatedMayhem : 06/15/24 at 03:18 PM.
|
|
CaffeinatedMayhem |
View Public Profile |
Send a private message to CaffeinatedMayhem |
Send email to CaffeinatedMayhem |
Find More Posts by CaffeinatedMayhem |
Add CaffeinatedMayhem to Your Buddy List |