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Compatibility:
Gold Road (10.0.0)
Updated:06/03/24 03:42 AM
Created:01/05/22 03:30 AM
Monthly downloads:2,518
Total downloads:34,460
Favorites:68
MD5:
Categories:Character Advancement, Graphic UI Mods
10.0.0
CQuestTracker  Popular! (More than 5000 hits)
Version: 2.1.6
by: Calamath [More]
Description:
This add-on provides a traditional MMORPG style multiple quest tracker, distributed under the Artistic License 2.0
In designing an alternative for the standard focus quest tracker, there are three things we wanted to improve with this add-on.

(1)To improve playability when you want to progress through the zone story and surrounding side quests in parallel.
(2)Provide a way to freely select which quests you want to see in the tracker without having to hit the T key repeatedly.
(3)Provide a different quest tracker option for new players who have migrated from other MMORPGs.

- If you are familiar with other MMORPG titles, are you looking for such a multiple quest tracker?

Needed libraries/dependencies:
YOU NEED TO INSTALL THE FOLLOWING LIBRARIES SEPARATELY.
- LibCInteraction (Bundled library)
- LibAddonMenu (Version 2.0r36 or later)
- LibCustumMenu (Version 7.2.2 or later)
- LibMediaProvider (Version 1.0 r30 or later)

Features:
- Display up to 15 quests based on character's recent quest-related activities.
- Pin your favorite quest to show all the time.
- Each quest can be hidden by ignore settings.
- Display optional steps and hints for quests.
- Quest Timer integration
- Improved functionality of the "Cycle Focused Quest" key
- Quest Ping Navigation - It works well with Votan's Minimap and AUI's minimap.

Tracker panel customization:
- panel visual options - title bar color / background color.
- Font options - font style / size / weight / color.
- Visibility options - in combat / in game menu scenes / in battleground.

This add-on is designed to be used in conjunction with the standard quest tracker and other quest tracker add-ons without conflicting with them.

Credits - Special thanks to:
- German translation by Baertram
- French translation by lexo1000
- Russian translation by Inzenieris#2546

Attention:
  • The author prohibits the distribution of similar add-ons based on this add-on under a different license and credit.
  • The author does not wish others to distribute language patches for this add-on.
If you have translated the text for your language, please contact me for future integration.
V2.1.6: [V20106] by Calamath
- Added option to exclude zone guide from "Cycle Focused Quest" key rotation.
- Removed backward compatibility to Update 41.
- Updated bundled LibCInteraction version to 1.1.0 (AddOnVersion: 10100).
- Updated API version to 101042 (ESO 10.0.x : Gold Road)

V2.1.5: [V20105] by Calamath
- Advance preparation for PTS and guaranteed backward compatibility.

V2.1.4: [V20104] by Calamath
- Addressed warning log due to the past ResizeToFitDescendents changes.
- Updated bundled LibCInteraction version to 1.0.2 (AddOnVersion: 10002).
- Updated API version to 101041 (ESO 9.3.x : Scions of Ithelia)

V2.1.3: [V20103] by Calamath
- Fixed an issue where the option to hide the tracker panel on the game menu screen was blocking the panel display in other scenes.

V2.1.2: [V20102] by Calamath
- Added option to suppress quest ping animation on minimap.
- Added key bindings to display the focused quest destination on map. This is also intended to assist gamepad users.
- Updated localization strings.

V2.1.1: [V20101] by Calamath
- Added quest type icon display for the quest tracker panel.
- Added some options to adjust quest header icon settings.

V2.1.0: [V20100] by Calamath
- Added Quest Ping Navigation feature. You will see quest ping animations on the world map to make it easier to find quest destinations.
In the CQuestTracker panel, when you click on the quest condition content of the focused quest or select Show on Map from the right-click menu,
it will highlight your destination on the map with a ping animation. That means you will have a clearer sense of where you should go than ever before.
- Updated bundled LibCInteraction version to 1.0.1 (AddOnVersion: 10001).
- Updated API version to 101040 (ESO 9.2.x : Update 40)

V2.0.2: [V20002] by Calamath
- Fixed an issue where the option to display or hide the tracker panel on the game menu screen was not working properly.
- Adjusted quest tooltip display for repeatable quests.

V2.0.1: [V20001] by Calamath
- Changed the maximum number of quests that can be displayed on the tracker panel to be selectable from 1 to 15.

V2.0.0: [V20000] by Calamath
- Refactored the add-on framework based on our common template classes, to reduce future maintenance costs.
- Revamped the code base to subdivide the file structure.
- Updated bundled LibCInteraction version to 1.0.0 (AddOnVersion: 10000).
- Since the 'Automatic Quest Tracking' setting was added to the vanilla UI in Update 38, the same setting items in the add-on now work together.
- Updated API version to 101038 (ESO 9.0.x : Necrom)


V1.5.1: [V10501] by Calamath
- Fixed an issue where the quest you accepted while the CQuestTracker addon was not running, and had never been yet shown in the tracker panel, would not display as intended when pinning from the quest list menu. Special thanks to: FetchKFF

V1.5.0: [V10500] by Calamath
- Improved the internal management of the quest cache and activity log.
- Fixed an issue where the quest tracker sorting, ignoring, and pinning controls would not work intended if you accepted more than two of the four specific quests following.
Planemeld Obverse
Summary Execution
Pledge: White-Gold Tower
Pledge: Imperial City Prison
- Fixed an issue where the quest tooltip for the following two specific repeatable quests would not correctly indicate whether the quest was a previously completed quest.
Pledge: White-Gold Tower
Pledge: Imperial City Prison

V1.4.2: [V10402] by Calamath
- Added keybinding to toggle visibility for the quest tracker panel.

V1.4.1: [V10401] by Calamath
- Simplified Chinese language mode support.
- Updated bundled LibCInteraction version to 0.9.2 (AddOnVersion: 902).
- Updated API version to 101036 (ESO 8.2.x : Firesong)

V1.4.0: [V10400] by Calamath
- Bundled LibCInteraction library.
- LibCInteraction add-on library is now used for "Cycle Focused Quest" key interaction.

V1.3.2: [V10302] by Calamath
- Updated French translations. Special thanks to: lexo1000

V1.3.1: [V10301] by Calamath
- The quest tooltip now displays additional information about the past completion status of repeatable quests.
- Updated API version to 101034 (ESO 8.0.x : High Isle)

V1.3.0: [V10300] by Calamath
Key bindings support:
- Improved functionality of the "Cycle Focused Quest" key in the standard key bindings to encourage gamepad users.
- The cycle key could now limit the range of quests to cycle to those currently displayed in the CQuestTracker panel.
- Holding down a modifier key and tapping the cycle key will cycle in the opposite direction. The default modifier keys are the shift key and the left trigger on the gamepad.
- Pressing and holding the cycle key now displays the current status of the focused quest in a tooltip.
- Added options to adjust the above settings.
- Some code refactoring.

V1.2.2: [V10202] by Calamath
- Adjusted the layout of the quest tooltip.
- Fixed an issue in the quest tooltip where the detailed descriptions of optional steps were not displayed correctly.
- Updated Spanish translations.

V1.2.1: [V10201] by Calamath
- Added options to adjust the quest hint font.

V1.2.0: [V10200] by Calamath
Quest timer support:
- Quests with time limits now display a countdown timer to the right of the quest name.
- The option to hide the default quest tracker now also affects the standard quest timer panel.

V1.1.6: [V10106] by Calamath
- Added options to control whether the focused quest changes when the quest is accepted or advanced.

V1.1.5: [V10105] by Calamath
- Fixed an issue the quest tooltip kept appearing when moving in-game scenes while displaying the quest list menu.
- Updated API version to 101033 (ESO 7.3.x : Ascending Tide)

V1.1.4: [V10104] by Calamath
- Fixed an issue the quest tooltip kept appearing when selecting a quest name in the quest list menu.
- Addressed a rare issue where the quest tracker panel frame appears unnecessary when moving in-game scenes.

V1.1.3: [V10103] by Calamath
- Added a setting option to adjust the maximum number of quests displayed in the range of 2 to 10.
- Added clamped to screen option.
- Updated translations.

V1.1.2: [V10102] by Calamath
- Added suppress quest hint option.
- Added title bar color settings.

V1.1.1: [V10101] by Calamath
- Added settings for custom font styles provided by LibMediaProvider add-on.

V1.1.0: [V10100] by Calamath
- Added the Compact Mode option to limit the display of quest conditions. Only focused and pinned quests will be displayed.
- You can now temporarily choose to show or hide the conditions of each quest by clicking the left mouse button.
- Removed the interface to open the quest list menu by double-clicking.
- Fixed potential bugs in the handling of boolean values for tracker panel attributes.

V1.0.7: [V10007] by Calamath
- Added tracker font color settings.

V1.0.6: [V10006] by Calamath
- Added tracker background color settings.
- Changed some of the default values used by the default buttons in the add-on settings.
- Fixed typos.

V1.0.5: [V10005] by Calamath
- Fixed an issue where tracker visibility was opposite to the setting while in the Game Menu.
- Updated Japanese translations.

V1.0.4: [V10004] by Calamath
- Added some visibility setting options for the tracker panel.

V1.0.3: [V10003] by Calamath
- Slightly reduced the presence of the blue frame on the tracker panel.
- Fixed a few minor bugs.

V1.0.2: [V10002] by Calamath
- Updated Russian translations. Special thanks to: Inzenieris#2546

V1.0.1: [V10001] by Calamath
- Updated German translations. Special thanks to: Baertram

V1.0.0: [V10000] by Calamath
- initial release
Archived Files (35)
File Name
Version
Size
Uploader
Date
2.1.5
91kB
Calamath
05/20/24 03:16 AM
2.1.4
91kB
Calamath
04/18/24 01:54 AM
2.1.3
91kB
Calamath
01/15/24 04:11 AM
2.1.2
91kB
Calamath
11/17/23 03:34 AM
2.1.1
86kB
Calamath
11/11/23 06:20 AM
2.1.0
84kB
Calamath
10/31/23 04:37 AM
2.0.2
69kB
Calamath
08/08/23 03:01 AM
2.0.1
69kB
Calamath
06/12/23 11:33 AM
2.0.0
69kB
Calamath
06/05/23 03:40 AM
1.5.1
60kB
Calamath
04/06/23 02:54 AM
1.5.0
60kB
Calamath
01/18/23 11:43 AM
1.4.2
59kB
Calamath
01/12/23 03:36 AM
1.4.1
58kB
Calamath
11/09/22 09:07 PM
1.4.0
55kB
Calamath
06/19/22 01:52 AM
1.3.2
48kB
Calamath
06/07/22 04:32 AM
1.3.1
48kB
Calamath
06/06/22 02:39 AM
1.3.0
48kB
Calamath
05/23/22 02:12 AM
1.2.2
41kB
Calamath
04/24/22 11:49 AM
1.2.1
38kB
Calamath
04/16/22 08:42 PM
1.2.0
38kB
Calamath
04/13/22 09:17 PM
1.1.6
36kB
Calamath
04/12/22 02:33 AM
1.1.5
35kB
Calamath
03/19/22 11:05 AM
1.1.4
34kB
Calamath
03/06/22 02:47 AM
1.1.3
34kB
Calamath
02/24/22 01:13 PM
1.1.2
30kB
Calamath
02/14/22 04:47 AM
1.1.1
29kB
Calamath
02/05/22 03:38 AM
1.1.0
29kB
Calamath
02/03/22 04:31 AM
1.0.7
28kB
Calamath
01/25/22 04:44 AM
1.0.6
28kB
Calamath
01/20/22 06:26 AM
1.0.5
27kB
Calamath
01/16/22 09:56 AM
1.0.4
27kB
Calamath
01/16/22 04:42 AM
1.0.3
26kB
Calamath
01/09/22 11:23 PM
1.0.2
26kB
Calamath
01/09/22 11:17 AM
1.0.1
24kB
Calamath
01/07/22 06:42 AM
1.0.0
23kB
Calamath
01/05/22 03:30 AM


Post A Reply Comment Options
Unread 02/03/22, 08:22 PM  
Calamath
AddOn Author - Click to view AddOns

Forum posts: 37
File comments: 232
Uploads: 7
Originally Posted by Curather
Please consider adding in additional font support using the LibMediaProvider library. It pulls in more than just 2 fonts. It is much appreciated 💖
Hi Curather,
As you can see a stub in the source code, we will improve font customizing shortly.
Please try version 1.1.1 or later.
- Calamath
Last edited by Calamath : 02/05/22 at 03:43 AM.
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Unread 02/05/22, 11:14 AM  
Curather

Forum posts: 0
File comments: 5
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The latest release had quite a few bugs. I consolidated the font into a single drop down menu so it doesn't confuse people as easily.

See:
https://pastebin.com/RqB541CF
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Unread 02/05/22, 04:11 PM  
Calamath
AddOn Author - Click to view AddOns

Forum posts: 37
File comments: 232
Uploads: 7
Originally Posted by Curather
The latest release had quite a few bugs. I consolidated the font into a single drop down menu so it doesn't confuse people as easily.

See:
https://pastebin.com/RqB541CF
It would be helpful if you could report the bug in detail.
Please write down the steps to reproduce the bug.

If you want to change to a custom font, you must first set the Font Type to 'Custom'
Then, select a custom font from the list of fonts provided by LibMediaProvider.
There are no plans to merge the font selection menus into a single drop-down menu.

P.S.
I checked the latest version, and it doesn't seem to have any problems.

- Calamath
Last edited by Calamath : 02/05/22 at 09:31 PM.
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Unread 02/05/22, 06:18 PM  
Curather

Forum posts: 0
File comments: 5
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What I changed to get it to work

The bug was when you change to "Custom" The custom area would still be disabled. This was for both font options. Furthermore, when fixing that bug because it was changing the value to "Custom" instead of "custom", the font would not render for quest info area. The font sizes would not change. I did delete the save data and see if that fixed it and still had the issue. I just changed the code to get it to work and that seemed to fix it.

So what did I change, I changed your GetFontDescriptor function to just grab the LMP font
Code:
	local function GetFontDescriptor(font)
		if font[FONT_WEIGHT] and font[FONT_WEIGHT] ~= "normal" then
			return string.format("%s|%s|%s", LMP:Fetch("font", font[FONT_TYPE]), font[FONT_SIZE], font[FONT_WEIGHT])
		else
			return string.format("%s|%s", LMP:Fetch("font", font[FONT_TYPE]), font[FONT_SIZE])
		end
	end
I also edited the option for the FONT_TYPE in the menu and just have it push the LMP fonts,
Code:
optionsData[#optionsData + 1] = {
		type = "dropdown", 
		name = L(SI_CQT_UI_COMMON_FONTTYPE_MENU_NAME), 
		tooltip = L(SI_CQT_UI_QUEST_NAME_FONTTYPE_MENU_TIPS), 
		choices = fontStyleChoices, 
		getFunc = function() return self.svCurrent.qhFont[FONT_TYPE] end, 
		setFunc = function(typeStr)
			self.svCurrent.qhFont[FONT_TYPE] = typeStr
			self:UpdateTrackerPanelAttribute("headerFont", GetFontDescriptor(self.svCurrent.qhFont))
		end, 
		scrollable = 15, 
		default = CQT_SV_DEFAULT.qhFont[FONT_TYPE], 
	}
I did the same for the other option as well editing FONT_TYPE and removing the styling custom option
Code:
optionsData[#optionsData + 1] = {
		type = "dropdown", 
		name = L(SI_CQT_UI_COMMON_FONTTYPE_MENU_NAME), 
		tooltip = L(SI_CQT_UI_QUEST_CONDITION_FONTTYPE_MENU_TIPS), 
		choices = fontStyleChoices, 
		getFunc = function() return self.svCurrent.qcFont[FONT_TYPE] end, 
		setFunc = function(typeStr)
			self.svCurrent.qcFont[FONT_TYPE] = typeStr
			self:UpdateTrackerPanelAttribute("conditionFont", GetFontDescriptor(self.svCurrent.qcFont))
		end, 
		scrollable = 15, 
		default = CQT_SV_DEFAULT.qcFont[FONT_TYPE], 
	}
Next, I went into the function CQT_TrackerPanel:Initialize(control, attrib) function and set the default to one of the LMP fonts and set the font size instead of the $ variable font since it wasn't working on my end

Code:
function CQT_TrackerPanel:Initialize(control, attrib)
	self.attrib = {
		compactMode = false, 
		offsetX = 400, 
		offsetY = 300, 
		width = 400, 
		height = 600, 
		defaultIndent = 30, 
		defaultSpacing = 0, 
		headerFont = "ESO Standard Font|18|soft-shadow-thick", 
		headerColor = { GetInterfaceColor(INTERFACE_COLOR_TYPE_TEXT_COLORS, INTERFACE_TEXT_COLOR_NORMAL) }, 
		headerColorSelected = { GetInterfaceColor(INTERFACE_COLOR_TYPE_TEXT_COLORS, INTERFACE_TEXT_COLOR_SELECTED) }, 
		headerChildIndent = 30, 
		headerChildSpacing = 0, 
		conditionFont = "ESO Standard Font|15|soft-shadow-thick", 
		conditionColor = { GetInterfaceColor(INTERFACE_COLOR_TYPE_TEXT_COLORS, INTERFACE_TEXT_COLOR_SELECTED) }, 
		conditionChildIndent = 0, 
		conditionChildSpacing = 0, 
		showOptionalStep = true, 
		showHintStep = true, 
		hintColor = { GetInterfaceColor(INTERFACE_COLOR_TYPE_TEXT_COLORS, INTERFACE_TEXT_COLOR_SELECTED) }, 
		bgColor = { ZO_ColorDef:New(0, 0, 0, 0):UnpackRGBA() }, 
	}
I then went into CQT_SV_DEFAULT and changed the font default settings there:

Code:
local CQT_SV_DEFAULT = {
	accountWide = true, 
	hideFocusedQuestTracker = false, 
	hideCQuestTracker = false, 
	maxNumDisplay = 5, 
	maxNumPinnedQuest = 5, 
	panelAttributes = {
		compactMode = false, 
		offsetX = 400, 
		offsetY = 300, 
		width = 400, 
		height = 600, 
		headerFont = "ESO Standard Font|18|soft-shadow-thick", 
		headerColor = { GetInterfaceColor(INTERFACE_COLOR_TYPE_TEXT_COLORS, INTERFACE_TEXT_COLOR_NORMAL) }, 
		headerColorSelected = { GetInterfaceColor(INTERFACE_COLOR_TYPE_TEXT_COLORS, INTERFACE_TEXT_COLOR_SELECTED) }, 
		conditionFont = "ESO Standard Font|15|soft-shadow-thick", 
		conditionColor = { GetInterfaceColor(INTERFACE_COLOR_TYPE_TEXT_COLORS, INTERFACE_TEXT_COLOR_SELECTED) }, 
		showHintStep = true, 
		hintColor = { GetInterfaceColor(INTERFACE_COLOR_TYPE_TEXT_COLORS, INTERFACE_TEXT_COLOR_SELECTED) }, 
		bgColor = { ZO_ColorDef:New(0, 0, 0, 0):UnpackRGBA() }, 
	}, 
	qhFont = {
		[FONT_TYPE] = "ESO Standard Font", 
		[FONT_STYLE] = "", 
		[FONT_SIZE] = "18", 
		[FONT_WEIGHT] = "soft-shadow-thick", 
	}, 
	qcFont = {
		[FONT_TYPE] = "ESO Standard Font)", 
		[FONT_STYLE] = "", 
		[FONT_SIZE] = "15", 
		[FONT_WEIGHT] = "soft-shadow-thick", 
	},
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Unread 02/05/22, 06:57 PM  
Calamath
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Forum posts: 37
File comments: 232
Uploads: 7
Re: What I changed to get it to work

Originally Posted by Curather
The bug was when you change to "Custom" The custom area would still be disabled. This was for both font options.
Curather,
I would like to discuss only the behavioral issues you pointed out in the standard version, not the code you modified.
I am not able to reproduce the problem you mentioned in my environment.
Could you please reinstall this add-on and reproduce the problem with the original code?


You will need to help me reproduce it.
You do not have to change the code.

We will not stop you from creating variants of this add-on for your personal enjoyment.
However, please NEVER redistribute the variants to others.
Your modified code is no longer compatible with the original save data.

Thanks.

- Calamath
Last edited by Calamath : 02/05/22 at 10:01 PM.
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Unread 02/05/22, 11:38 PM  
Curather

Forum posts: 0
File comments: 5
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Re: Re: What I changed to get it to work

I have no intention to make a variant of the mod. As for going back to the other version, I have this running atm with the fixes and it is running fine so I don't really have a intention to do that right now. I just wanted to get it running since the version that was released wasn't working.

Originally Posted by Calamath
Originally Posted by Curather
The bug was when you change to "Custom" The custom area would still be disabled. This was for both font options.
Curather,
I would like to discuss only the behavioral issues you pointed out in the standard version, not the code you modified.
I am not able to reproduce the problem you mentioned in my environment.
Could you please reinstall this add-on and reproduce the problem with the original code?


You will need to help me reproduce it.
You do not have to change the code.

We will not stop you from creating variants of this add-on for your personal enjoyment.
However, please NEVER redistribute the variants to others.
Your modified code is no longer compatible with the original save data.

Thanks.

- Calamath
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Unread 02/06/22, 12:20 AM  
Calamath
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Forum posts: 37
File comments: 232
Uploads: 7
Re: Re: Re: What I changed to get it to work

Originally Posted by Curather
I have no intention to make a variant of the mod. As for going back to the other version, I have this running atm with the fixes and it is running fine so I don't really have a intention to do that right now. I just wanted to get it running since the version that was released wasn't working.
If you can't provide us with a way to reproduce the problem in the original code,
we will remove this incident from our list. Thank you.
- Calamath
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Unread 02/12/22, 07:12 PM  
Curather

Forum posts: 0
File comments: 5
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I troubleshot it and found the main root of the issue.

The issue was that the addon was ignoring choicesValues is and selecting the choices value instead.

This came down to other addons including "LibAddonMenu-2.0" in their libs folder which was older than the LibAddonMenu-2.0 in the main addon folder. After removing these older libs and fixing their .txt files so it wouldn't reference the libs/LibAddonMenu-2.0 files, it fixed the issue.

The culprit in my case was Miat's Stealth Text. The folder it generated was BetterStealth. Since this was loaded before Calamath's quest tracker, it was loading the library LibAddonMenu-2.0 from BetterStealth instead of global LibAddonMenu-2.0.

Just wanted to share the fix if others are not getting weird issues with settings not working right.

--Curather
Last edited by Curather : 02/12/22 at 07:12 PM.
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Unread 02/13/22, 04:47 AM  
Calamath
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Forum posts: 37
File comments: 232
Uploads: 7
Originally Posted by Curather
I troubleshot it and found the main root of the issue.

The issue was that the addon was ignoring choicesValues is and selecting the choices value instead.

This came down to other addons including "LibAddonMenu-2.0" in their libs folder which was older than the LibAddonMenu-2.0 in the main addon folder. After removing these older libs and fixing their .txt files so it wouldn't reference the libs/LibAddonMenu-2.0 files, it fixed the issue.

The culprit in my case was Miat's Stealth Text. The folder it generated was BetterStealth. Since this was loaded before Calamath's quest tracker, it was loading the library LibAddonMenu-2.0 from BetterStealth instead of global LibAddonMenu-2.0.

Just wanted to share the fix if others are not getting weird issues with settings not working right.

--Curather
Hi Curather,
I appreciate your efforts to investigate the issue you have experienced in your environment.
Your valuable report has helped us to understand your difficulties.
I could not have imagined it was the problem caused by an older version of the embedded LibAddonMenu add-on.

Please understand that there is little we can do about the malfunctions caused by the old LibAddonMenu built into other add-ons.
You had better pay attention to see if any of your old add-ons contain embedded LibAddonMenu.

Please don't worry too much about your temporary patch.
We understand that you have acted for the good of the community.
Thank you.

- Calamath
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Unread 02/13/22, 09:24 PM  
[Daniel]

Forum posts: 1
File comments: 133
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Originally Posted by Curather
This came down to other addons including "LibAddonMenu-2.0" in their libs folder which was older than the LibAddonMenu-2.0 in the main addon folder. After removing these older libs and fixing their .txt files so it wouldn't reference the libs/LibAddonMenu-2.0 files, it fixed the issue.
Possible to share a link to where you learned this, or to share your steps?

Edit: I think I might have found my answer @ https://www.esoui.com/forums/showthread.php?t=8765&highlight=LibStub
Last edited by [Daniel] : 02/13/22 at 09:55 PM.
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Unread 02/13/22, 09:59 PM  
Calamath
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Forum posts: 37
File comments: 232
Uploads: 7
Originally Posted by [Daniel
]
Originally Posted by Curather
This came down to other addons including "LibAddonMenu-2.0" in their libs folder which was older than the LibAddonMenu-2.0 in the main addon folder. After removing these older libs and fixing their .txt files so it wouldn't reference the libs/LibAddonMenu-2.0 files, it fixed the issue.
Possible to share a link to where you learned this, or to share your steps?

Edit: I think I might have found my answer @ https://www.esoui.com/forums/showthr...hlight=LibStub
I hope you will find Baertram's sticky post useful.
HowTo: AddOn dependencies/Libs in Subfolder/Removal of LibStub


Even if you have the latest LibAddonMenu installed, it can cause various malfunctions because partially replaced by the old version.
This problem is very annoying because it is indistinguishable from the latest version.
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Unread 02/27/22, 10:55 AM  
DreamsUnderStars

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Oooh nice, your's can hide the Soulshriven quest! I'll give it a try, been using FCMQT for ages because of that, but it's not actively updated anymore.


Ok so it looks nice... but when I click on ignore this quest, for Soul Shriven nothing happens.

The libs are all up to date, I use minion, so they update when they are published on here.

I tried disabling all other mods to see if there is a conflict, still couldn't hide soulshriven, or any other quest for that matter.


Nevermind! It's PEBCAC, I was clicking on the the quest header and not the quest name.
Last edited by DreamsUnderStars : 02/27/22 at 12:53 PM.
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Unread 03/01/22, 07:55 PM  
Anceane
 
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Thank you for this nice tracker!! as well i use FCQMT for years, and so far i am not missing it with your addon.

I have just a little *hic*

When i am on a quest with multiples steps like this :
Step 1 _ do whaterver
complete the whatever

the second step is not showing unless i click again on the title of the quest.

Do i miss somethng in the settings ?

Thank you
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Unread 03/02/22, 10:59 AM  
Calamath
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Originally Posted by Anceane
Thank you for this nice tracker!! as well i use FCQMT for years, and so far i am not missing it with your addon.

I have just a little *hic*

When i am on a quest with multiples steps like this :
Step 1 _ do whaterver
complete the whatever

the second step is not showing unless i click again on the title of the quest.

Do i miss somethng in the settings ?

Thank you
Hi Anceane,
Make sure compact mode is off.

We don't think there is a problem with the quest step display section.
If there is anything to be concerned about, you can always show the standard quest tracker in parallel.
If you compare the two and see deficiencies in the CQuestTracker display, it would be helpful you could report back to us with a screenshot.

Note that CQuestTracker also displays completed objectives.

- Calamath
Last edited by Calamath : 03/02/22 at 11:04 AM.
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Unread 03/05/22, 04:01 PM  
Anceane
 
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THank you for the answer. And yes indeed i had checked compact mode )

So far its good. But i will be sur to signale if something goes wrong.

Thank you again


Originally Posted by Calamath
Originally Posted by Anceane
Thank you for this nice tracker!! as well i use FCQMT for years, and so far i am not missing it with your addon.

I have just a little *hic*

When i am on a quest with multiples steps like this :
Step 1 _ do whaterver
complete the whatever

the second step is not showing unless i click again on the title of the quest.

Do i miss somethng in the settings ?

Thank you
Hi Anceane,
Make sure compact mode is off.

We don't think there is a problem with the quest step display section.
If there is anything to be concerned about, you can always show the standard quest tracker in parallel.
If you compare the two and see deficiencies in the CQuestTracker display, it would be helpful you could report back to us with a screenshot.

Note that CQuestTracker also displays completed objectives.

- Calamath
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