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Updated: 06/23/24 09:30 AM
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Compatibility:
Gold Road (10.0.0)
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Updated:06/23/24 09:30 AM
Created:05/31/22 12:47 PM
Monthly downloads:5,128
Total downloads:121,613
Favorites:113
MD5:
Categories:Bags, Bank, Inventory, Info, Plug-in Bars
10.0.0
Bar Steward - Multi Toolbar  Updated this week!  Popular! (More than 5000 hits)
Version: 3.0.1
by: FlatBadger [More]
Inspired by Wykkyd toolbar, Bar Steward provides 136+ widgets (and counting) that can be placed across multiple bars, aligned either horizontally or vertically. Some of the widgets provide additional information when hovered over. Others can open UI elements when clicked. Some widgets can also provide an audible alert and an on-screen message.

There are also keybinds to toggle hiding/showing of specific bars and a widget creator to create widget for porting to your houses (compatible with Port To Friend's House), also with keybinds.

Available in English, French, German and Chinese

Traduit en français par XXXspartiateXXX
Ins Deutsche übersetzt von Askdedal
LoongKeiZ 翻译成中文

Requirements
LibSavedVars
LibAddonMenu-2.0

Optional Requirements
WritWorthy - optional for the writs/surveys/maps widget
LibClockTST - required for the Tamriel clock widget
LibCombat - required for the DPS widget
Port to Friend's House - optional for the porting widget creator

Widgets
Basic information on the available widgets can be found on the Bar Steward Wiki
  • Current Time (with countdown timers)
  • Alliance Points
  • Crown Gems
  • Crowns
  • Event Tickets
  • Gold
  • Seal of Endeavour
  • Telvar Stones
  • Transmute Crystals
  • Undaunted Keys
  • Writ Vouchers
  • Inventory Space
  • Bank Space
  • FPS
  • Latency
  • Blacksmithing
  • Woodworking
  • Clothing
  • Jewel Crafting
  • Repair Cost
  • Mount Training
  • Companion Rapport
  • Champion Points
  • Mundus Stone
  • Durability
  • Daily Endeavours
  • Weekly Endeavours
  • Repair Kits
  • Stolen Items
  • Recall Cooldown
  • Fence Transactions
  • Current Zone
  • Player Name
  • Player Race
  • Player Class
  • Player Alliance
  • Player Status
  • Leads
  • Soul Gems
  • Online Friends
  • Memory Usage
  • Skyshards
  • Skill Points
  • Writs, Surveys and Treasure Maps
  • Fence Reset Timer
  • Daily/Weekly Endeavours Progress
  • Trophy Vault Keys
  • Lockpicks
  • Launder Transactions
  • Speed
  • Crafting Dailies
  • Online Guild Friends
  • Daily Endeavour Timer
  • Weekly Endeavour Timer
  • Companion Level
  • Tribute Club Rank
  • Player Level
  • Achievement Points
  • Daily Pledge Timer
  • Shadowy Supplier Timer
  • LFG Timer
  • Crafting Daily Timer
  • Item Watcher
  • Tamriel Time
  • Active Bar
  • DPS
  • Lorebooks/Shalidors Library/Crafting Motifs
  • Recipes
  • Random Memento
  • Random Pet
  • Random Mount
  • Random Emote
  • Containers
  • Treasure
  • Random Dungeon rewards
  • Player Location (subzone)
  • Random Battleground rewards
  • Random Tales of Tribute rewards
  • Player Experience
  • Missing Motifs for held writs
  • Furnishings, Companion Items and Museum pieces in your backpack
  • Equipped poisons
  • Vampire stage and feed timers
  • Collectible / Runebox fragments
  • Looted Recipes
  • Dungeon Treasure Chests
  • Weapon Charges
  • Companion summoning
  • Assistant summoning
  • Archival Fragments
  • Infinite Archive fast travel
  • Infinite Archive progress
  • Infinite Archive score
  • Food/Drink buff timer
  • AP / XP Buff tracking
  • Crafting research slots
  • Daily quest counter
  • Player Status
  • Player Title
  • Fishing counter
  • Player LFG Role
  • Scribing Ink
  • Bounty
*** PLEASE ENSURE YOU BACKUP YOUR SAVEDVARS BEFORE USING THIS VERSION ***
*** If there is a problem, logout of the game, restore your saved vars and revert to
*** to v2.1.17 using the instructions in this addons Comments section on ESOUI

Version: 3.0.1 ---------------
Logout bugfix
Login bugfix
Additional event added to role widget

Version: 3.0.0 ---------------
Remove LibSavedVars dependency
Copy bar setup between servers/accounts/characters
Stolen items widget - remove count of items in the bank as they can't be stored in a bank
Fishing widget added
Luminous Ink widget added
Group Role widget added
Player Title widget added
Bounty widget added
Random emote no longer selects locked emotes
Missing assistants added
Hide text option added to Item Watcher widget
Option added to hide all bars during combat
Code refactor
Archived Files (158)
File Name
Version
Size
Uploader
Date
3.0.0
175kB
FlatBadger
06/23/24 01:53 AM
2.1.17
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FlatBadger
06/01/24 05:35 AM
2.1.15
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Post A Reply Comment Options
Unread 03/26/23, 12:17 PM  
ScottW

Forum posts: 0
File comments: 78
Uploads: 0
More info....

What I'm seeing is that after login, the tooltips are missing and the progress counts are wrong. Happens on every toon, and when logging off/on the same toon.

I rolled back to 1.5.1 -- and the counts/tooltips are correct immediately after login. So at least for me -- it looks to be something related to the changes in 1.5.1 preventing the widget from getting initial endeavors data at login, which is later fixed when progress towards endeavors causes an update.
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Unread 03/26/23, 11:54 AM  
ScottW

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Ok, I think I found at least (1) pattern to the endeavors tooltip not showing...

I logged onto another toon -- both tooltips were missing, AND the counts were wrong. Daily was 0/3 (should have been 1/3) and weekly was 0/1 (should have been 1/1, already completed).

Wayshrine within zone did not change it. Wayshrine to another zone did not fix it. Killing / looting monsters and NPCs did not fix it.

Then I went to a blacksmithing table and deconstructed one item (deconstructing 8 items is one of today's endeavors). The icons updated, and the tooltips now display.

So what seemed to work was "making progress towards and endeavor." But I'm 99% sure they used to work right after login, without performing any endeavor steps.
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Unread 03/26/23, 11:38 AM  
ScottW

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Ah, yes, it is intermittent. Never noticed it before today, but saw it wasn't working (checked multiple times). Then I went in and out of the Outlaw's refuge (i.e., a zone jump) and now it is working. I'll keep an eye on it and report any pattern if I see one.

Thanks!
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Unread 03/26/23, 11:34 AM  
FlatBadger
 
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Originally Posted by ScottW
In 1.5.2, I no longer get the endeavor progress popup on "mouse hover" of the icons. I can click the icon and get the Endeavors UI page, but the popup box no longer lists the endeavor progress.

Did that get lost in the update, or do I have some other kind of conflict?
I've seen the same thing intermittently over the last few days. I don't know if it's a latency issue maybe; I have added colour options to those widgets but they should not have gone anywhere the tooltips.

I'll do some more digging and see if I can figure it out.
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Unread 03/26/23, 11:24 AM  
ScottW

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In 1.5.2, I no longer get the endeavor progress popup on "mouse hover" of the icons. I can click the icon and get the Endeavors UI page, but the popup box no longer lists the endeavor progress.

Did that get lost in the update, or do I have some other kind of conflict?
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Unread 03/26/23, 04:34 AM  
FlatBadger
 
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Originally Posted by ScottW
I think a count of "chests opened" would be fine, assuming that's possible, but any projection of "total chests" is going to be problematic. Most have 2, but sometimes there are 3 or 4... Without an API to grab that info from the instance, it would be better to have NO INFO than to have WRONG INFO, in my opinion.
I see why the other dev coded the detection the way he did, it's a p.i.t.a. doing it any more accurately, so I've chosen to use the same method. I have not included a count of available. This count will reset when it detects you've left the dungeon. Added to v1.5.2
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Unread 03/26/23, 04:32 AM  
FlatBadger
 
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Re: Re: Re: Breakout Lorebooks?

Originally Posted by Jurreq
I was thinking making 3 Widgets, one each for the three kinds of books, instead of having just the one widget from which we need to pick one.
I've left the Lorebooks widget alone, but added new widgets for Shalidor's Library and Crafting Motifs in v1.5.2
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Unread 03/19/23, 07:04 PM  
ScottW

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Originally Posted by FlatBadger
The issue I have is that there is no way I know of to determine how many chests there are in a dungeon. The other addon you refer to had it hard-coded to 2. If I implement this it will be a simple count of how many you have opened in the current dungeon.
I think a count of "chests opened" would be fine, assuming that's possible, but any projection of "total chests" is going to be problematic. Most have 2, but sometimes there are 3 or 4... Without an API to grab that info from the instance, it would be better to have NO INFO than to have WRONG INFO, in my opinion.
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Unread 03/19/23, 06:39 PM  
Jurreq

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Re: Re: Breakout Lorebooks?

Originally Posted by FlatBadger
Originally Posted by Jurreq
Hello,
Amazing, stable, useful Addon, thank you.

Could we have Lorebooks broken out as three simultaneous options? I have a scholar toon for whom they're seeking Shalidor's Library, Recipes, and Eidetic... and it would be great to see all three counts instead of the current requirement to pick just one under Lorebooks.

Thank you!
@Jurreq
I've added this into v1.5.2, but having that much info shown at once looks ugly to me. Open to suggestions on how to make it look better.
Oh, I could not think of the word when I wrote earlier, but I was thinking making 3 Widgets, one each for the three kinds of books, instead of having just the one widget from which we need to pick one.

@Jurreq
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Unread 03/19/23, 03:18 PM  
FlatBadger
 
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Originally Posted by Geraintmawr
Doesn't suprise me at all that this addon is growing in popularity. One thing that Info Panel does for Bandits is to show the number of chests looted in a dungeon. Now I know a piece of paper and a pencil would serve just as well, but running many dungeons a day I often lose track of how many sacks and chests I've looted. Usually the max count is 2 of each but some dungeons (e.g. Blackdrake Villa) have more.

If this goes in I will be over the moon, if it doesn't then hey, what's lost?

Thanks soooooo much for an awesome extension to the game!
As you're the second person who has difficulty counting to 2 I guess I better look at adding this one

The issue I have is that there is no way I know of to determine how many chests there are in a dungeon. The other addon you refer to had it hard-coded to 2. If I implement this it will be a simple count of how many you have opened in the current dungeon.

I need to look into a better method of checking for looted chests too as the other addon's method is flawed I think, e.g. I think it will count as looted even if you break your lockpick and never actually loot the thing.
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Unread 03/19/23, 03:15 PM  
FlatBadger
 
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Re: Breakout Lorebooks?

Originally Posted by Jurreq
Hello,
Amazing, stable, useful Addon, thank you.

Could we have Lorebooks broken out as three simultaneous options? I have a scholar toon for whom they're seeking Shalidor's Library, Recipes, and Eidetic... and it would be great to see all three counts instead of the current requirement to pick just one under Lorebooks.

Thank you!
@Jurreq
I've added this into v1.5.2, but having that much info shown at once looks ugly to me. Open to suggestions on how to make it look better.
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Unread 03/19/23, 03:15 PM  
FlatBadger
 
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Re: color coding of Seals of Endeavor?

Originally Posted by Teva
Hi there,

Would it be possible to color-code the Seals of Endeavor on the bars so that when 0/1 weekly is completed it is red and when 1/1 weekly is completed it is green? And with the daily Seals of Endeavor too, for 0/3 red and 3/3 green and maybe yellow for 1/3 or 2/3?

Thanks,
Tevalaur
I'll get this into v1.5.2
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Unread 03/18/23, 10:55 AM  
Geraintmawr

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Doesn't suprise me at all that this addon is growing in popularity. One thing that Info Panel does for Bandits is to show the number of chests looted in a dungeon. Now I know a piece of paper and a pencil would serve just as well, but running many dungeons a day I often lose track of how many sacks and chests I've looted. Usually the max count is 2 of each but some dungeons (e.g. Blackdrake Villa) have more.

If this goes in I will be over the moon, if it doesn't then hey, what's lost?

Thanks soooooo much for an awesome extension to the game!
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Unread 03/18/23, 07:27 AM  
Jurreq

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Breakout Lorebooks?

Hello,
Amazing, stable, useful Addon, thank you.

Could we have Lorebooks broken out as three simultaneous options? I have a scholar toon for whom they're seeking Shalidor's Library, Recipes, and Eidetic... and it would be great to see all three counts instead of the current requirement to pick just one under Lorebooks.

Thank you!
@Jurreq
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Unread 03/18/23, 12:55 AM  
Teva
 
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color coding of Seals of Endeavor?

Hi there,

Would it be possible to color-code the Seals of Endeavor on the bars so that when 0/1 weekly is completed it is red and when 1/1 weekly is completed it is green? And with the daily Seals of Endeavor too, for 0/3 red and 3/3 green and maybe yellow for 1/3 or 2/3?

Thanks,
Tevalaur
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