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Gold Road (10.0.0)
Updated:06/02/24 10:50 PM
Created:06/01/22 08:56 AM
Monthly downloads:799
Total downloads:25,926
Favorites:66
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Categories:Map, Coords, Compasses, Graphic UI Mods
10.0.0
Accurate World Map  Updated Today!  Popular! (More than 5000 hits)
Version: 2.1.0
by: Thal-J, Vylaera, XyoDarc
ACCURATE WORLD MAP : GOLD ROAD EDITION




Accurate World Map : Gold Road Edition is an addon for the Elder Scrolls Online (ESO)
that replaces the in-game world map with a higher quality, and more lore accurate one.

Originally made by Vylaera & Thal-J, now reworked and maintained by Xiokro (me)



Features
  • 8k resolution, vanilla-style map
  • Lore friendly zone placements
  • Lore accurate renames of zones
  • Descriptions for various zones
  • Wayshrine visibility toggle
  • Dungeon/Trial visibility toggle
  • Owned/Unowned House visibility toggle
  • Display zone names on map
  • The ability to see IC Sewers without being in instance

Previews

Tamriel


Aurbis


Before Installing Notes
  • After the Necrom Chapter the entire codebase was reworked, and most ugly
    logic code is now in LibMapThemer, if there is a non-visual bug within AccurateWorldMap
    it's probably from LMT and should be reported there

  • Any bugs found in general should be reported to me (Xiokro) and not Thal-J or Vylaera
  • After installing, the world map will be completely different and almost nothing will be
    in the same place as before. This is intentional, and may/will break many addons that
    rely on the placement of the markers on the map.

Installation
  • Make sure ESO is closed, the theme may not fully load if ESO is running, even after a /reloadui
  • Make sure you have all the dependencies installed
  • Install addon into ESO addon directory
  • Enjoy!

Compatibility


Compatible
  • Map Pins by Hoft
  • DarkUI by Sharlikran
  • Destinations by Sharlikran
  • Lost Treasure by Sharlikran
  • Skyshards by Assembler Maniac
  • TrueExploration by Shinni
  • Most of Votan's Mods**
  • Any addon that doesn't effect the map or wayshrines

Partial Compatibility / Unknown
  • LoreBooks by Kyoma (Eidetic Memory Books don't work)
  • More that idk about

Not Compatible
  • GuildShrines (This addon sorta already does that)
  • **Votan's Tamriel Map (Just outright wont work correctly)
  • Any addon that effects the map or wayshrines in any major way

Known Issues
  • PvP battle marks dont respect map changes, this is a LibMapThemer issue.
  • Various markers may appear in incorrect locations, all these are known and being worked on.
  • English only for descriptions and renames.
  • Player icons may not align correctly on the world map. This is not a game breaking feature,
    however until a reliable solution is found, the bug will remain.
  • The West Weald doesn't align properly on the west side near Vashabar (Being fixed)

Thanks To
  • Vylaera & Thal-J for initially creating the addon.
  • Highly Detailed World Map for the initial spark of map addons.
  • Anybody who initially helped with AccurateWorldMap.
  • The ESO Community as a whole for being fantastic.

Maintained By
Update v2.1.0 (Gold Road) 06/03/24

Major Changes
- Added West Weald to Tamriel map
- Added Eyevea to Aurbis map
- Added icon to Imperial City map so
you can view the sewers directly
- Added missing descriptions (Whoopsie)
- Finished Aurbis map daedric text

Minor Changes
- Changed the folder structure for assets
- Requires an updated version of LibMapThemer (v1.1.0)
- Slightly changed the texture of the Tamriel map, you may notice the difference, you may not
- Slightly changed the texture of the Aurbis map, you may notice the difference, you may not
- Changed the zone highlight colors
- Fixed errors with the zone highlights
- Moved around wayshrine positions


v2.0.3 - 11/03/2023
- fixed bugs
- fixed mouse over with wayshrines
- option to remove zone hover fade added


v2.0.2 - 11/01/2023
- fixed ui issues related to settings not working
- updated build version so settings should be wiped on next boot/reloadui
- various LibMapThemer issues fixed


v2.0.0 - 10/31/2023


It's been a while! If you want to know why it took so long since the last update, check the comments on the addon page

- Updated to Necrom (and Endless Archive)
- Totally overhauled the map style to be more accurate to vanilla ESO
- Merged Eltheric Map into Tamriel Map
- Added zone map labels (ala Votan's Tamriel Map)
- Additional wayshrine filters; by type, by major settlement, and by guildshrines
- Gamepad mode actually works now
- Many many many bugs and issues fixed
- A year's worth of other stuff I've probably forgotten

For addon authors:

We have separated AWM core internals into its own lib, LibMapThemer, which means you can use AWM's map theming tech in your addon if you want to. AWM is now the example implementation of a LMT Theme.

We are also accepting separate theme packs for AWM - look out for documentation on that soon.

v1.2.0 - 07/11/2022

- Added support for Firesong and Lost Depths

Known Issues:

- Galen's player positioning is off. We are planning to address this with a larger patch.

v1.1.1 - 20/07/2022

- Enable fixed player locations by default
- Smaller file size

v1.1.0 - 05/06/2022

- Fix API level
- Add clickable blobs to Dreadsail Reef and Sword's Rest Isle (Emeric's Retreat)
- Add indicator in settings to show whether the player/waypoint respositioning feature is enabled (requires updated libs)
- Fix Zone Description background position bugging out in some circumstances
- Fix game hanging when going to Champion Points menu
- Fix world map shimmering when zooming out
- Fix incompatibilities with circular minimaps
- Add patch for DarkUI

v1.0.0 - Initial release - 01/06/2022
Optional Files (0)


Archived Files (7)
File Name
Version
Size
Uploader
Date
2.0.3
43MB
XyoDarc
11/04/23 12:49 AM
2.0.2
43MB
XyoDarc
11/02/23 12:22 AM
2.0.2
43MB
XyoDarc
11/01/23 12:38 PM
1.2.0
85MB
Thal-J
11/07/22 02:59 PM
1.1.1
86MB
Thal-J
07/20/22 04:12 PM
1.1.0
92MB
Thal-J
06/05/22 09:59 AM
1.0.0
75MB
Thal-J
06/01/22 08:56 AM


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Unread 06/04/23, 06:23 AM  
Thal-J
 
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Necrom Release

just a heads up that AWM won't be ready for Necrom, both I and the map artist are busy with life/work/personal stuff and haven't had enough time to dedicate to get it ready for the release.

For those still wanting to use AWM when Necrom releases, the TP zone's wayshrines should still show up on the map, just there won't be a clickable zone (you can get to TP via the "locations" menu)
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Unread 05/21/23, 09:18 AM  
Thal-J
 
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Originally Posted by Maars
Is the Eltheric removal/mipmaps addition update coming before Necrom, or are you waiting for its release at this point?
Will come with Necrom.
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Unread 04/15/23, 02:14 PM  
Maars

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Is the Eltheric removal/mipmaps addition update coming before Necrom, or are you waiting for its release at this point?
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Unread 04/12/23, 10:36 AM  
Brendon33

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I get this UI error when I try to travel from wayshrine to wayshrine in gamepad mode:

Code:
/EsoUI/Ingame/Map/WorldMap.lua:301: function expected instead of nil
stack traceback:
/EsoUI/Ingame/Map/WorldMap.lua:301: in function 'InformationTooltipMixin:AppendWayshrineTooltip'
|caaaaaa<Locals> self = ud, pin = [table:1]{m_PinType = 204, scaleModifier = 1, targetScale = 1.3, normalizedY = 0.77050191164017, normalizedX = 0.37433576583862}, nodeIndex = 503, informationTooltip = ud, _ = T, name = "Steadfast Manor Wayshrine", _ = 0.37433576583862, _ = 0.77050191164017, _ = "/esoui/art/icons/poi/poi_waysh...", _ = "/esoui/art/icons/poi/poi_waysh...", poiType = 1 </Locals>|r
user:/AddOns/AccurateWorldMap/AWM-Overrides.lua:366: in function 'creator'
|caaaaaa<Locals> pin = [table:1], nodeIndex = 503, _ = T, name = "Steadfast Manor Wayshrine", _ = 0.37433576583862, _ = 0.77050191164017, _ = "/esoui/art/icons/poi/poi_waysh...", _ = "/esoui/art/icons/poi/poi_waysh...", _ = 1, _ = T, _ = F </Locals>|r
/EsoUI/Ingame/Map/MapPin_Manager.lua:999: in function 'ZO_WorldMapPins_Manager:UpdateMouseOverPins'
|caaaaaa<Locals> self = [table:2]{nextCustomPinType = 248, m_NextControlId = 0, mousedOverPinWasReset = F, invalidateTooltip = F, m_NextFree = 490}, usedTooltips = [table:3]{1 = T}, isCurrentSceneGamepad = T, isInGamepadPreferredMode = T, cursorPositionX = 1280.5, cursorPositionY = 710.5, mouseOverListChanged = F, needsContinuousTooltipUpdates = T, needsTooltipUpdate = T, needsTooltipScrollReset = F, foundTooltipMouseOverPins = [table:4]{}, MAX_QUEST_PINS = 10, currentQuestPins = 0, missedQuestPins = 0, maxKeepTooltipPinLevel = 0, informationTooltipAppendedTo = F, lastGamepadCategory = 10, informationTooltip = ud, tooltipOrder = [table:5]{1 = 2}, index = 1 </Locals>|r
/EsoUI/Ingame/Map/WorldMap.lua:435: in function 'UpdateMouseOverPins'
|caaaaaa<Locals> wasShowingTooltip = T </Locals>|r
/EsoUI/Ingame/Map/WorldMap.lua:1855: in function 'Update'
|caaaaaa<Locals> map = ud, currentTimeS = 19231.236328125 </Locals>|r
user:/AddOns/VotansMiniMap/Main.lua:886: in function 'asyncUpdate2'
user:/AddOns/VotansMiniMap/Main.lua:914: in function 'minimapUpdate'
I see it mentions both Accurate World Map and Votan's Mini Map. I've tried disabling Votan's Mini Map but then I get a slightly different error:

Code:
/EsoUI/Ingame/Map/WorldMap.lua:301: function expected instead of nil
stack traceback:
/EsoUI/Ingame/Map/WorldMap.lua:301: in function 'InformationTooltipMixin:AppendWayshrineTooltip'
|caaaaaa<Locals> self = ud, pin = [table:1]{scaleModifier = 1, m_PinType = 204, normalizedX = 0.37433576583862, normalizedY = 0.77050191164017, targetScale = 1.3}, nodeIndex = 503, informationTooltip = ud, _ = T, name = "Steadfast Manor Wayshrine", _ = 0.37433576583862, _ = 0.77050191164017, _ = "/esoui/art/icons/poi/poi_waysh...", _ = "/esoui/art/icons/poi/poi_waysh...", poiType = 1 </Locals>|r
user:/AddOns/AccurateWorldMap/AWM-Overrides.lua:366: in function 'creator'
|caaaaaa<Locals> pin = [table:1], nodeIndex = 503, _ = T, name = "Steadfast Manor Wayshrine", _ = 0.37433576583862, _ = 0.77050191164017, _ = "/esoui/art/icons/poi/poi_waysh...", _ = "/esoui/art/icons/poi/poi_waysh...", _ = 1, _ = T, _ = F </Locals>|r
/EsoUI/Ingame/Map/MapPin_Manager.lua:999: in function 'ZO_WorldMapPins_Manager:UpdateMouseOverPins'
|caaaaaa<Locals> self = [table:2]{nextCustomPinType = 248, m_NextFree = 478, invalidateTooltip = F, mousedOverPinWasReset = F, m_NextControlId = 0}, usedTooltips = [table:3]{1 = T}, isCurrentSceneGamepad = T, isInGamepadPreferredMode = T, cursorPositionX = 1280, cursorPositionY = 710, mouseOverListChanged = F, needsContinuousTooltipUpdates = T, needsTooltipUpdate = T, needsTooltipScrollReset = F, foundTooltipMouseOverPins = [table:4]{}, MAX_QUEST_PINS = 10, currentQuestPins = 0, missedQuestPins = 0, maxKeepTooltipPinLevel = 0, informationTooltipAppendedTo = F, lastGamepadCategory = 10, informationTooltip = ud, tooltipOrder = [table:5]{1 = 2}, index = 1 </Locals>|r
/EsoUI/Ingame/Map/WorldMap.lua:435: in function 'UpdateMouseOverPins'
|caaaaaa<Locals> wasShowingTooltip = T </Locals>|r
/EsoUI/Ingame/Map/WorldMap.lua:1855: in function 'Update'
|caaaaaa<Locals> map = ud, currentTimeS = 358.87200927734 </Locals>|r
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Unread 03/17/23, 01:14 PM  
Thal-J
 
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Originally Posted by genderneutralnoun
This looks amazing, but I can't play without Quest Map and Lorebooks. (Map Pins too, though that's listed as only a minor incompatibility.) Are there any plans to make them compatible? I would 100% use this addon if they were compatible.
Map pins is/should already be compatible, i just haven't updated the page.

the rest will take longer - life, work etc, but yes i do want to make them compatible. i also play with lorebooks so it's important to me as well.
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Unread 03/05/23, 11:15 AM  
genderneutralnoun
 
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This looks amazing, but I can't play without Quest Map and Lorebooks. (Map Pins too, though that's listed as only a minor incompatibility.) Are there any plans to make them compatible? I would 100% use this addon if they were compatible.
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Unread 02/22/23, 01:47 AM  
jr.returns

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Sorry for not being clear.

I mean that I get the Aurbis - vanilla and not the one for The Accurate World Map.
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Unread 02/20/23, 06:18 PM  
Thal-J
 
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RE: Original ESO overlay

Originally Posted by jr.returns
Hi

I've noticed that sometimes when I zoom right out, I get the original ESO overlay. This happens consistently when jumping from the Summerset, Sunhold wayshrine to Artaeum.
What do you mean by this?
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Unread 02/18/23, 01:17 AM  
Neverlands
 
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German language

Hello,
I use the German client.
The map names have strange characters:


Last edited by Neverlands : 02/18/23 at 01:42 AM.
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Unread 02/07/23, 04:03 AM  
AllHailPinwheel

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Re: Re: Map is invisible

removing stuff from the locations menu isnt in the scope of the addon, i'd still like those places to be accessible in case the mod breaks and the map doesn't work. we do rename some of the zones but beyond that we dont touch the location list. thanks for the suggestion though
Thanks for the reply, I totally understand not wanting to cause unforeseen consequences by removing locations.
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Unread 02/06/23, 03:53 PM  
jr.returns

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Hi

I've noticed that sometimes when I zoom right out, I get the original ESO overlay. This happens consistently when jumping from the Summerset, Sunhold wayshrine to Artaeum.

I've tried uninstalling and reinstalling but it still happens.

Other than that minor problem this is a fantastic addon.
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Unread 01/30/23, 09:47 AM  
Thal-J
 
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Re: Map is invisible

Originally Posted by CeiboKobold
Just downloaded the addon and all the other dependancies, but the world map is just completely invisible when I zoom out.

Edit 2:
Found out the reason; it was from adding it to ESO while the game was running, fixed after closing and replacing the files.
yup, thats why we have

IMPORTANT:

Please DO NOT install or update AWM while the game is still running! ESO only loads textures when the game has been launched from scratch, if you install or update while the game is still running, AWM's textures will not be loaded and thus the addon will not work!

on the addon description page but it's quite far down so understandable you'd miss it.

Originally Posted by AllHailPinwheel
I have a question on whether a feature might be possible, or if it already exists in another addon. Is it possible to remove some of the locations in the right hand tab which lists all locations when the map screen is opened?[..] I would like to remove the Blackreach Cavern entries and only keep the Blackreach entry since I feel as if the others kind of muck up the locations list.
removing stuff from the locations menu isnt in the scope of the addon, i'd still like those places to be accessible in case the mod breaks and the map doesn't work. we do rename some of the zones but beyond that we dont touch the location list. thanks for the suggestion though
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Unread 01/26/23, 12:19 PM  
CeiboKobold

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Map is invisible

Just downloaded the addon and all the other dependancies, but the world map is just completely invisible when I zoom out.
Not sure if there's anything else I need to do beforehand or if other people have this issue, but hopefully I can get some help for this.

Edit for Info 1:
I have checked and it is only this Addon that makes the world map invisible. The chat does come up with saying the addon is loading, but I don't know how long it takes.

Edit 2:
Found out the reason; it was from adding it to ESO while the game was running, fixed after closing and replacing the files.
Last edited by CeiboKobold : 01/27/23 at 09:31 AM.
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Unread 01/24/23, 04:11 PM  
AllHailPinwheel

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Question about potential feature

Hello, first of all, my kudos to both authors for the stellar addon. It is great to finally see Tamriel represented correctly.
I have a question on whether a feature might be possible, or if it already exists in another addon. Is it possible to remove some of the locations in the right hand tab which lists all locations when the map screen is opened? for eg., I would like to remove the Blackreach Cavern entries and only keep the Blackreach entry since I feel as if the others kind of muck up the locations list. Thanks in Advance for any reply, hope this addon gets more and more attention!
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Unread 12/31/22, 01:00 PM  
Krush

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Addon incompatibility

I have an issue with Lorebooks addon does not show up Eidetic Memories location at the right position.
I have the same issue with Quest map addon, the quest markers on the map not show up at the right position.
So far these are the issues that I noticed.
Thank you for the addon and your hard work.

Edit: I have posted first and noticed latter that the issue already reported and you are aware of it... sorry for the double report
Last edited by Krush : 12/31/22 at 01:05 PM.
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