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Compatibility: | Scions of Ithelia (9.3.0) Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) |
Updated: | 04/16/24 08:48 PM |
Created: | 08/17/22 11:16 PM |
Monthly downloads: | 174 |
Total downloads: | 4,690 |
Favorites: | 11 |
MD5: |
- Undaunted Shoulder Coffers- No Settings, No Dependencies!
- Imperial City Shoulder Coffers
- Cyrodiil Shoulder, Mask and Settlement Coffers (Only how many pieces are collected from it, since there are no mystery or curated coffers)
- Infinite Archive Class Gear Coffers
File Name |
Version |
Size |
Uploader |
Date |
2.0.3 |
9kB |
Complicative |
03/21/24 08:28 AM |
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1.1.0 |
5kB |
Complicative |
09/03/23 02:01 PM |
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1.0.5 |
5kB |
Complicative |
03/13/23 10:13 AM |
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1.0.4 |
5kB |
Complicative |
01/23/23 01:23 AM |
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1.0.3 |
5kB |
Complicative |
08/22/22 06:47 AM |
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1.0.1 |
6kB |
Complicative |
08/17/22 11:16 PM |
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Complicative |
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Forum posts: 0
File comments: 82
Uploads: 0
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Could you add Cyrodiil settlement coffers for the various sets there as well?
They are sold at Vlastarus, Cropsford and Bruma and by a vendor at the alliance gates. |
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Aylish |
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Ah yes, I see your point about the number always being lower... I didn't consider that. I guess it's just a matter of how much lower, but it seems to be a flat rate, more or less. Math isn't my strong suit...
That said, I uncommented the bit you added for me, and am enjoying the extra info! Appreciate your accommodating my poorly-informed ask! ![]() ![]() ![]()
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SimpsForBreda |
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Hey
![]() To get to your question, yeah I totally see what you mean, and your math on that is also correct. There is a slight problem with it though. This probability you describe, will ALWAYS be lower than the one from just buying a straight up 5-key/20k Tel'Var coffer. As long as there are more big coffers than the factor of the cost difference (5 for Undaunted, 2 for IC), the chance can't be higher than from buying the big one. With that said, yes the add-on is doing what it's intended to do. The intended use is to see which coffer gives the best chance for a new item. If you are looking for a specific item, the choice is always the big coffer. If you are looking for any new item, that is where this addon comes in handy. If you still want to try it out, I've added that info in the update I'm about to upload (v1.0.4), but left it commented out. In the file Uncoffered.lua search for your name and uncomment the line below it. If you got any more questions or ideas, feel free to write again. Have a nice day ![]()
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Complicative |
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Just wondering if the addon is doing what's intended when hovering over the 5 key coffers...
I may just be reading the description with overly hopeful eyes, but it seems like the numbers displayed aren't quite what makes the most sense. (the more I'm looking at things and writing out my reply, the more I'm thinking this is actually a straight-up enhancement request...but I'm going to continue nonetheless) I'll try to explain better... For example right now, I have 22/36 pieces collected for Maj, so I have a flat 91.48% chance of getting at least one new item with 5 keys. This makes sense. However, I have 5/6 pieces collected for Wayrest Sewers. When I hover over the Wayrest coffer, it shows a 16.67% chance of getting the piece I need if I buy the 5 key coffer. This also makes sense. Where I'm a little confused is that it also displays the 91.48% likelihood for the "Open 5x Maj's Mystery Coffer" on the 5 key coffer -- and this same number is displayed on all 5-key coffers, regardless of # of pieces unlocked It seems like it would make more sense/be more useful if it instead showed the likelihood of getting one of the missing pieces for that specific 5-key coffer's set using 5x mystery coffers. My last statistics course was years ago, so I'm struggling to come up with the changes to the formula to do this logic... if I can figure it out, I'll post the maths, but it's hurting my brain right now... Anywho, I'm enjoying the add-on as-is, but I think it'd be more useful this way, if you can swing it! ![]() ![]() ![]() ////////////////////////////////////////////////////////////////////////////////////////////////////// UPDATE: Might've figured out the logic! See below...
DISCLAIMER: haven't actually looked at your code, so I'm not sure what you can pull directly from API, and I may be getting at some of these numbers in an inefficient way...but that is the gist! ////////////////////////////////////////////////////////////////////////////////////////////////////// UPDATE 2: Looking at code now, but having trouble following it completely, and I think there's some added complexity from "shoulders only"... if I can figure out how to hack in my logic, I'll post changes here, but I'm a Lua novice...
Last edited by SimpsForBreda : 01/19/23 at 04:50 PM.
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SimpsForBreda |
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Re: RNG
I'd wish
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Complicative |
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Forum posts: 6
File comments: 159
Uploads: 0
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RNG
Does this addon give you better RNG too?
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ApoAlaia |
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