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Compatibility: | Update 7 (1.7.0) |
Updated: | 10/05/15 12:27 AM |
Created: | 04/23/14 08:18 AM |
Monthly downloads: | 56 |
Total downloads: | 11,555 |
Favorites: | 36 |
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Joklix |
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Kouroth |
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Kouroth |
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wilson0x4d |
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06/05/15, 03:49 PM | ||
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SOLVED-
It would seem an add-on created a global variable named "max" which caused a conflict with the BigNum code. I've fixed the issue on my end by local scoping the methods, but this would suggest there is some other addon that is defining a global variable named "max". Since this doesn't seem high-profile I'll pend updating packages until Sunday, since I just published, no sense in having everyone re-pull updates if they should be fine. Thanks for the report!
Last edited by wilson0x4d : 06/05/15 at 11:31 PM.
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wilson0x4d |
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06/05/15, 02:03 AM | |
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Error on closing bank
Hi,
I got this error sometimes while closing the bank: user:/AddOns/X4D_Core/lib/badgerman/BigNum.lua:374: function expected instead of number stack traceback: user:/AddOns/X4D_Core/lib/badgerman/BigNum.lua:374: in function 'BigNum.sub' user:/AddOns/X4D_Core/lib/badgerman/BigNum.lua:549: in function 'BigNum.div' user:/AddOns/X4D_Core/X4D_Strings.lua:40: in function 'base58' user:/AddOns/X4D_Core/X4D_Icons.lua:42: in function 'X4D_Icons:ToIcon58' user:/AddOns/X4D_Core/X4D_Items.lua:152: in function 'X4D_Items:FromBagSlot' user:/AddOns/X4D_Core/X4D_Bags.lua:44: in function 'X4D_Bag:PopulateSlot' user:/AddOns/X4D_Core/X4D_Bags.lua:32: in function 'X4D_Bag:New' user:/AddOns/X4D_Core/X4D_Bags.lua:121: in function 'X4D_Bags:GetBag' (tail call): ? user:/AddOns/X4D_Bank/X4D_Bank.lua:463: in function 'OnCloseBank' |
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Joklix |
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06/04/15, 08:34 PM | |
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New version
Testing the new code out.
I get an extremely long lag every time I open my bank for the first time each character. It seems fine after that with only a little twitch when it deposits items (expected). Then after I log out I get the extremely long lag again. (several seconds) However a lot of the little frame rate twitches I'd get from time to time seem to be mostly gone. I've not tried out farming yet. If I get time I'll let you know about that. * Just as a note I have 187 / 240 bank slots full. x / 150 bag slots. That character seems to get the longest lags. The addon is mostly stacking a lot of items that are already in the bank.
Last edited by Kouroth : 06/04/15 at 08:36 PM.
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Kouroth |
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06/04/15, 09:36 AM | |||
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Sweet! Thank you!
You put a lot of work into solving this and I am grateful! I'll be sure to let you know how it works out. I'd been disabling the addon while out of town, then re-enabling it. A pain but shows just how much I've been enjoying your addon.
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Kouroth |
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05/28/15, 03:59 AM | ||
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FIXED-
Well, I've learned a few interesting things over the past week or so: 1. There wasn't a memory leak, but memory usage was really aggressive. This is being addressed with the next release. 2. The Lua garbage collector configuration set by ESO (idle=1,step=0.1) under-performs if you run memory intensive add-ons, running the game with an increased memory limit does not solve the OOM event, it merely delays it (and for many people it delays it sufficiently that it appears to fix the problem.) This is also being addressed with the next release. 3. Closures in Lua appear to be more wasteful than the cost of a declared function that does the same thing, this is more of a problem when you're creating and discarding closures at a rate faster than the GC is configured to collect. Where it makes sense I've converted code to use one-time allocations for functions and state objects for more DFA-like behavior. The net effect is it appears there is a memory leak if you run with the default 64MB memory limit, even though there is not. I'll have a new set of packages published Friday (tomorrow) that solve the memory issues you've experienced. In my testing it looks like if you run only X4D Add-ons ESO's Lua footprint normalizes at around 25-30MB (which is less than half the default memory limit.)
Last edited by wilson0x4d : 05/29/15 at 06:18 AM.
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wilson0x4d |
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05/16/15, 08:06 PM | ||
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Re: Re: Re: DWEMER SCRAP
RETESTING-
UPDATE: I believe this may have been fixed while resolving another issue earlier this week, but I still need to test. I haven't forgotten. Thanks!
Last edited by wilson0x4d : 05/29/15 at 06:20 AM.
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wilson0x4d |
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05/16/15, 07:02 PM | |||
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Re: Re: DWEMER SCRAP
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madeskimo |
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05/16/15, 02:36 PM | ||
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Re: DWEMER SCRAP
NEED INFO-
I'll debug+fix the issue once I have the item on hand. Hmm.. to confirm, this is the item we're discussing? http://forums.elderscrollsonline.com...o-hard-to-find If that's the case.. getting my hands on one is going to be nearly impossible it sounds like, especially at my lowly "has spent 20+ days /played writing code" Level 30. If you send one for testing in-game, I *will* send it back. I'll stake my reputation on it. If not I'll try to think of another way to debug the problem. Thanks. |
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wilson0x4d |
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05/16/15, 01:12 PM | |
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DWEMER SCRAP
found that the dwemer scrap is deposited withdrawal from bank by the raw material selection in the provisioning tab. writing DWEMER SCRAP or dwemer scrap in deposit item by writing it in box does not over ride raw material selection tab.
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madeskimo |
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05/09/15, 10:21 AM | |
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memory Leak
Hey, I found an interesting issue. I am not 100% sure it is your addon causing it but I found disabling your addon fixed the problem.
When farming XP I would kill large numbers of enemies and got a lot of loot. As my bags got full my UI and game would get lower frame rate and act erratic. It even crashed twice. I don’t know if your addon keeps track of loot gained or something but it was bad enough I disabled it when farming. I tried turning off several other addons but that didn’t fix it. The problem is, it happens after a lot of looting in the same area. So figuring out what is causing it will be time consuming. It could even be the game itself and not anything you wrote. It reminded me of games with a memory leak. If I remember correctly ESO’s UI only has access to a finite amount of memory. If I do any more farming I’ll see if I can track it down more. |
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Kouroth |
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05/06/15, 08:10 PM | ||
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FIXED, DOWNLOAD LATEST-
Last edited by wilson0x4d : 05/07/15 at 04:19 AM.
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wilson0x4d |
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