Go to Page... |
Compatibility: | Endless Archive (9.2.5) base-game patch (9.1.5) |
Updated: | 10/31/23 07:27 AM |
Created: | 06/28/23 11:01 AM |
Monthly downloads: | 820 |
Total downloads: | 18,972 |
Favorites: | 49 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
11.3 |
39kB |
ZaiZah |
10/30/23 05:08 PM |
|
11.2 |
39kB |
ZaiZah |
08/04/23 05:41 AM |
|
11.1 |
39kB |
ZaiZah |
07/18/23 07:50 AM |
|
11 |
39kB |
ZaiZah |
06/28/23 11:01 AM |
Comment Options |
09/04/24, 11:15 AM | |
Forum posts: 1
File comments: 5
Uploads: 0
|
|
|
nmp |
View Public Profile |
Send a private message to nmp |
Find More Posts by nmp |
Add nmp to Your Buddy List |
MoonPile |
View Public Profile |
Send a private message to MoonPile |
Find More Posts by MoonPile |
Add MoonPile to Your Buddy List |
Golconda |
View Public Profile |
Send a private message to Golconda |
Find More Posts by Golconda |
Add Golconda to Your Buddy List |
ApoAlaia |
View Public Profile |
Send a private message to ApoAlaia |
Find More Posts by ApoAlaia |
Add ApoAlaia to Your Buddy List |
06/13/24, 05:51 AM | |
|
this addon abandoned?
can not delete email from the guild, email with just text without attachement getting this error |
|
Marazota |
View Public Profile |
Send a private message to Marazota |
Find More Posts by Marazota |
Add Marazota to Your Buddy List |
06/11/24, 12:25 PM | |
Forum posts: 1
File comments: 21
Uploads: 0
|
Block Friend status alerts does not work
Just an FYI - "Block Friend status alerts" has not worked for... at least a year now. I've been using Bandit's to block this alert specifically, but Bandit's isn't supporting gamepadUI anymore. Can this be fixed please? Also the crash when opening containers with Scripts (scribing) inside. Thanks!
|
|
CaffeinatedMayhem |
View Public Profile |
Send a private message to CaffeinatedMayhem |
Send email to CaffeinatedMayhem |
Find More Posts by CaffeinatedMayhem |
Add CaffeinatedMayhem to Your Buddy List |
06/11/24, 08:09 AM | |
|
Any ideas on that?
Has to do something with Notifications as it comes with some other errors. Code:
/EsoUI/Ingame/Contacts/Keyboard/Notifications_Keyboard.lua:697: attempt to index a nil value stack traceback: /EsoUI/Ingame/Contacts/Keyboard/Notifications_Keyboard.lua:697: in function 'ZO_NotificationsTwoButtonAccept_OnMouseEnter' |caaaaaa<Locals> control = ud, rowControl = ud </Locals>|r ZO_NotificationsList13Row1Accept_MouseEnter:3: in function '(main chunk)' |caaaaaa<Locals> self = ud </Locals>|r /EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:1787: in function 'CheckRunHandler' |caaaaaa<Locals> self = ud, handlerName = "OnMouseEnter", mouseOverControl = ud, handler = ZO_NotificationsList13Row1Accept_MouseEnter:0 </Locals>|r /EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:2269: in function 'ZO_ScrollList_Commit' |caaaaaa<Locals> self = ud, windowHeight = 638, selectionsEnabled = F, scrollableDistance = 912, foundSelected = F, i = 0 </Locals>|r (tail call): ? /EsoUI/Libraries/ZO_SortFilterList/ZO_SortFilterList.lua:160: in function 'ZO_SortFilterList:CommitScrollList' |caaaaaa<Locals> self = [table:1]{alternateRowBackgrounds = T, automaticallyColorRows = T}, scrollData = [table:2]{} </Locals>|r /EsoUI/Libraries/ZO_SortFilterList/ZO_SortFilterList.lua:131: in function 'ZO_SortFilterList:RefreshFilters' |caaaaaa<Locals> self = [table:1] </Locals>|r /EsoUI/Ingame/Contacts/Keyboard/Notifications_Keyboard.lua:516: in function 'ZO_KeyboardNotificationManager:FinishNotificationList' |caaaaaa<Locals> self = [table:3]{eventNamespace = "KeyboardNotifications", totalNumNotifications = 31, allowUpdate = F} </Locals>|r /EsoUI/Ingame/Contacts/Notifications_Common.lua:1826: in function 'ZO_NotificationManager:RefreshNotificationList' |caaaaaa<Locals> self = [table:3] </Locals>|r /EsoUI/Ingame/Contacts/Notifications_Common.lua:62: in function 'ZO_NotificationProvider:PushUpdateToNotificationManager' |caaaaaa<Locals> self = [table:4]{canShowGamerCard = F, hasTimer = F}, eventId = [table:4] </Locals>|r /EsoUI/Ingame/Contacts/Notifications_Common.lua:37: in function 'pushUpdateCallback' |caaaaaa<Locals> eventId = [table:4] </Locals>|r user:/AddOns/LibNotification/LibNotification.lua:139: in function 'UpdateNotifications' user:/AddOns/NoThankYou/NoThankYou.lua:1284: in function 'OnLuaError' |caaaaaa<Locals> _ = 65540, errString = "/EsoUI/Ingame/Contacts/Keyboar...", LNTF = [table:5]{}, provider = [table:6]{}, RemoveNotification = user:/AddOns/NoThankYou/NoThankYou.lua:1254, msg = [table:7]{secsSinceRequest = 184.29650878906, controlsOwnSounds = T, message = "Lua Fehler ausgelöst!", heading = "Lua Fehler", dataType = 1, texture = "/esoui/art/miscellaneous/eso_i...", shortDisplayText = "Lua Fehler", note = "/EsoUI/Ingame/Contacts/Keyboar..."} </Locals>|r Code:
/EsoUI/Libraries/Utility/ZO_PlatformUtils.lua:123: Attempt to access a private function 'IsInUI' from insecure code. The callstack became untrusted 13 stack frame(s) from the top. stack traceback: /EsoUI/Libraries/Utility/ZO_PlatformUtils.lua:123: in function 'ZO_IsPregameUI' /EsoUI/Common/ZO_UIErrors/ErrorFrame.lua:411: in function 'ZO_ErrorFrame:RefreshButtons' |caaaaaa<Locals> self = [table:1]{advancedMode = T, displayingError = T, suppressErrorDialog = F, coloredFullError = "/EsoUI/Ingame/Contacts/Keyboar...", titleText = "UI-Fehler: |cffffff|r", moreInfo = T, errorHexCode = "", simpleError = "/EsoUI/Ingame/Contacts/Keyboar...", copyError = "/EsoUI/Ingame/Contacts/Keyboar...", currentErrorIndex = 1} </Locals>|r /EsoUI/Common/ZO_UIErrors/ErrorFrame.lua:358: in function 'ZO_ErrorFrame:SetCurrentError' |caaaaaa<Locals> self = [table:1], errorIndex = 1, errorData = [table:2]{count = 1, errorString = "/EsoUI/Ingame/Contacts/Keyboar..."}, fullError = "/EsoUI/Ingame/Contacts/Keyboar..." </Locals>|r /EsoUI/Common/ZO_UIErrors/ErrorFrame.lua:36: in function 'callback' |caaaaaa<Locals> newValue = 1 </Locals>|r /EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks' |caaaaaa<Locals> self = [table:3]{fireCallbackDepth = 1, spinnerMode = 1, enabled = T, accelerationTime = 350, mouseEnabled = T, min = 1, value = 1, step = 1, max = 1}, eventName = "OnValueChanged", registry = [table:4]{}, callbackInfoIndex = 1, callbackInfo = [table:5]{4 = F}, callback = /EsoUI/Common/ZO_UIErrors/ErrorFrame.lua:32, deleted = F </Locals>|r /EsoUI/Libraries/ZO_Spinner/ZO_Spinner.lua:312: in function 'ZO_Spinner:SetValue' |caaaaaa<Locals> self = [table:3], value = 1 </Locals>|r /EsoUI/Libraries/ZO_Spinner/ZO_Spinner.lua:206: in function 'ZO_Spinner:SetValueMinAndMax' |caaaaaa<Locals> self = [table:3], value = 0, min = 1, max = 1 </Locals>|r /EsoUI/Libraries/ZO_Spinner/ZO_Spinner.lua:213: in function 'ZO_Spinner:SetMinMax' |caaaaaa<Locals> self = [table:3], min = 1, max = 1 </Locals>|r /EsoUI/Common/ZO_UIErrors/ErrorFrame.lua:313: in function 'ZO_ErrorFrame:RefreshPageSpinner' |caaaaaa<Locals> self = [table:1], numErrors = 1 </Locals>|r /EsoUI/Common/ZO_UIErrors/ErrorFrame.lua:402: in function 'ZO_ErrorFrame:RefreshButtons' |caaaaaa<Locals> self = [table:1] </Locals>|r /EsoUI/Common/ZO_UIErrors/ErrorFrame.lua:358: in function 'ZO_ErrorFrame:SetCurrentError' |caaaaaa<Locals> self = [table:1], errorIndex = 1, errorData = [table:2], fullError = "/EsoUI/Ingame/Contacts/Keyboar..." </Locals>|r /EsoUI/Common/ZO_UIErrors/ErrorFrame.lua:374: in function 'ZO_ErrorFrame:OnUIError' |caaaaaa<Locals> self = [table:1], errorString = "/EsoUI/Ingame/Contacts/Keyboar..." </Locals>|r (tail call): ? user:/AddOns/NoThankYou/NoThankYou.lua:1271: in function 'keyboardAcceptCallback' |caaaaaa<Locals> data = [table:6]{controlsOwnSounds = T, sortIndex = 1, message = "Lua Fehler ausgelöst!", shortDisplayText = "Lua Fehler", heading = "Lua Fehler", dataType = 1, texture = "/esoui/art/miscellaneous/eso_i...", secsSinceRequest = 184.31079101562, note = "/EsoUI/Ingame/Contacts/Keyboar..."} </Locals>|r user:/AddOns/LibNotification/LibNotification.lua:91: in function 'libNotificationKeyboardProvider:Accept' |caaaaaa<Locals> self = [table:7]{canShowGamerCard = F, hasTimer = F}, data = [table:6] </Locals>|r /EsoUI/Ingame/Contacts/Notifications_Common.lua:1879: in function 'ZO_NotificationManager:AcceptRequest' |caaaaaa<Locals> self = [table:8]{eventNamespace = "KeyboardNotifications", totalNumNotifications = 1, allowUpdate = F}, data = [table:6] </Locals>|r /EsoUI/Ingame/Contacts/Keyboard/Notifications_Keyboard.lua:626: in function 'ZO_KeyboardNotificationManager:Accept_OnClicked' |caaaaaa<Locals> self = [table:8], control = ud, data = [table:6] </Locals>|r /EsoUI/Ingame/Contacts/Keyboard/Notifications_Keyboard.lua:707: in function 'ZO_NotificationsTwoButtonAccept_OnClicked' |caaaaaa<Locals> control = ud </Locals>|r ZO_NotificationsList13Row1Accept_Clicked:3: in function '(main chunk)' |caaaaaa<Locals> self = ud, button = 1, ctrl = F, alt = F, shift = F, command = F </Locals>|r |
|
Gamer1986PAN |
View Public Profile |
Send a private message to Gamer1986PAN |
Send email to Gamer1986PAN |
Find More Posts by Gamer1986PAN |
Add Gamer1986PAN to Your Buddy List |
06/08/24, 07:50 PM | |
Forum posts: 0
File comments: 30
Uploads: 0
|
Bug when opening containers with scripts
I get the following error when opening a daily reward coffer that contains a script; specifically in gamepad mode. The action breaks the UI and forces a reloadui to fix it. Problem happens ONLY in gamepad mode. No, Thank You was the only addon enabled and still got this error.
Code:
/EsoUI/Libraries/Utility/ZO_PlatformUtils.lua:119: Attempt to access a private function 'IsInUI' from insecure code. The callstack became untrusted 39 stack frame(s) from the top. stack traceback: /EsoUI/Libraries/Utility/ZO_PlatformUtils.lua:119: in function 'ZO_IsIngameUI' /EsoUI/PublicAllIngames/Tooltip/ItemTooltips.lua:1096: in function 'ZO_Tooltip:LayoutCraftedAbilityScriptItem' <Locals> self = ud, itemLink = "|H0:item:208034:124:50:0:0:0:0...", itemName = "Bound Signature Script: Fencer..." </Locals> /EsoUI/PublicAllIngames/Tooltip/ItemTooltips.lua:1690: in function 'layoutFunction' <Locals> self = ud, itemLink = "|H0:item:208034:124:50:0:0:0:0...", itemName = "Bound Signature Script: Fencer..." </Locals> /EsoUI/PublicAllIngames/Tooltip/ItemTooltips.lua:1721: in function 'ZO_Tooltip:LayoutItem' <Locals> self = ud, itemLink = "|H0:item:208034:124:50:0:0:0:0...", equipped = F, forceFullDurability = T, itemName = "Bound Signature Script: Fencer...", isValidItemLink = T, itemType = 73, layoutFunction = /EsoUI/PublicAllIngames/Tooltip/ItemTooltips.lua:1690 </Locals> (tail call): ? (tail call): ? /EsoUI/Common/ZO_Tooltip/Gamepad/ZO_Tooltip_Gamepad.lua:32: in function 'LayoutFunction' <Locals> self = [table:1]{currentLayoutFunctionName = "LayoutItemWithStackCount"}, tooltipType = "GAMEPAD_LEFT_TOOLTIP", tooltipContainer = ud, tooltipContainerTip = ud, tooltipFunction = /EsoUI/PublicAllIngames/Tooltip/ItemTooltips.lua:1740, tooltipInfo = [table:2]{scrollIndicatorSide = 8, bgType = 1, autoShowBg = T, defaultAutoShowBg = T, resetScroll = T} </Locals> /EsoUI/Ingame/ZO_Loot/Gamepad/LootCommon_Gamepad.lua:95: in function 'ZO_Loot_Gamepad_Base:ShowTooltip' <Locals> self = [table:3]{dirty = T, initialized = T, intialLootUpdate = T, nonStolenItemsPresent = T, isResizable = F, itemCount = 2, bagFull = F, activateOnShow = T, numTotalBagSlots = 215, numUsedBagSlots = 175, initialLootUpdate = T, addListTriggerKeybinds = F, isInitialized = T, tooltipType = "GAMEPAD_LEFT_TOOLTIP", keybindDirty = F, updateCooldownMS = 0}, selectedData = [table:4]{fontScaleOnSelection = F, enabled = T, numIcons = 1, lootId = 24, isStolen = F, value = 28, displayQuality = 5, subLabelTemplate = "ZO_GamepadMenuEntrySubLabelTem...", showBarEvenWhenUnselected = T, stackCount = 1, isQuest = F, lootType = 1, text = "Bound Signature Script: Fencer...", alphaChangeOnSelection = F, quality = 5}, lootType = 1, lootLink = "|H0:item:208034:124:50:0:0:0:0..." </Locals> /EsoUI/Ingame/ZO_Loot/Gamepad/LootCommon_Gamepad.lua:56: in function 'ZO_Loot_Gamepad_Base:OnSelectionChanged' <Locals> self = [table:3], list = [table:5]{additonalMaxBottomOffset = 0, universalPrePadding = 0, alignToScreenCenterExpectedEntryHalfHeight = 25, additonalMinBottomOffset = 0, soundEnabled = T, selectedIndex = 1, headerDefaultPadding = 80, targetSelectedIndex = 1, active = T, jumping = F, universalPostPadding = 16, lastContinousTargetOffset = 1, fireCallbackDepth = 1, isMoving = F, handleDynamicViewProperties = F, enabled = T, validGradientDirty = T, anchorOppositeSide = F, directionalInputEnabled = T, minOffset = 0, mode = T, headerSelectedPadding = -40, reselectBehavior = 3, centerDampingFactor = 0, animationEnabled = T, alignToScreenCenter = T, defaultSelectedIndex = 1, maxOffset = 40, fixedCenterOffset = 0}, selectedData = [table:4] </Locals> /EsoUI/Common/Gamepad/ZO_GamepadParametricScrollListScreen.lua:698: in function 'OnSelectionChanged' /EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks' <Locals> self = [table:5], eventName = "SelectedDataChanged", registry = [table:6]{}, callbackInfoIndex = 1, callbackInfo = [table:7]{4 = F}, callback = /EsoUI/Common/Gamepad/ZO_GamepadParametricScrollListScreen.lua:697, deleted = F </Locals> /EsoUI/Libraries/ZO_ParametricScrollList/ZO_ParametricScrollList.lua:1137: in function 'ZO_ParametricScrollList:UpdateAnchors' <Locals> self = [table:5], continousTargetOffset = 1, initialUpdate = T, reselectingDuringRebuild = T, newSelectedDataIndex = 1, centerControl = ud, justCreated = T, selectedData = [table:4], selectedDataChanged = T, fixedCenterOffset = -25, centerControlDimension = 79.770347595215, baseOffset = 0, preCenterPadding = 0, postCenterPadding = 16, centerOffset = 0, centerSelectedOffsetAdditionalPrePadding = 0, centerSelectedOffsetAdditionalPostPadding = 0, centerSelectedOffset = 0, entryAnchor1 = 1, entryAnchor2 = 128 </Locals> /EsoUI/Libraries/ZO_ParametricScrollList/ZO_ParametricScrollList.lua:805: in function 'ZO_ParametricScrollList:Commit' <Locals> self = [table:5], dontReselect = T, dataListSize = 2, hasItems = T, nextSelectedIndex = 1, ALLOW_EVEN_IF_DISABLED = T, FORCE_ANIMATION = T, RESELECTING_DURING_REBUILD = T, INITIAL_UPDATE = T </Locals> /EsoUI/Libraries/ZO_ParametricScrollList/ZO_ParametricScrollList.lua:732: in function 'ZO_ParametricScrollList:CommitWithoutReselect' <Locals> self = [table:5], NO_RESELECT = T </Locals> /EsoUI/Ingame/ZO_Loot/Gamepad/LootCommon_Gamepad.lua:163: in function 'ZO_Loot_Gamepad_Base:UpdateList' <Locals> self = [table:3], lootData = [table:8]{} </Locals> /EsoUI/Ingame/ZO_Loot/Gamepad/LootInventory_Gamepad.lua:72: in function 'ZO_LootInventory_Gamepad:PerformUpdate' <Locals> self = [table:3] </Locals> /EsoUI/Common/Gamepad/ZO_GamepadParametricScrollListScreen.lua:649: in function 'ZO_Gamepad_ParametricList_Screen:OnShowing' <Locals> self = [table:3] </Locals> /EsoUI/Common/Gamepad/ZO_GamepadParametricScrollListScreen.lua:515: in function 'ZO_Gamepad_ParametricList_Screen:OnStateChanged' <Locals> self = [table:3], _ = "hidden", newState = "showing" </Locals> /EsoUI/Common/Gamepad/ZO_GamepadParametricScrollListScreen.lua:271: in function 'callback' /EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks' <Locals> self = [table:9]{name = "lootInventoryGamepad", fireCallbackDepth = 1, restoresHUDSceneToggleUIMode = F, wasRequestedToShowInGamepadPreferredMode = T, restoresHUDSceneToggleGameMenu = F, disallowEvaluateTransitionCompleteCount = 1, state = "showing", wasShownInGamepadPreferredMode = T}, eventName = "StateChange", registry = [table:10]{}, callbackInfoIndex = 1, callbackInfo = [table:11]{4 = F}, callback = /EsoUI/Common/Gamepad/ZO_GamepadParametricScrollListScreen.lua:270, deleted = F </Locals> /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:151: in function 'ZO_Scene:SetState' <Locals> self = [table:9], newState = "showing", oldState = "hidden", name = "lootInventoryGamepad" </Locals> /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:207: in function 'ZO_SceneManager_Base:ShowScene' <Locals> self = [table:12]{numTopLevelShown = 0, initialized = F, exitUIModeOnChatFocusLost = F, hudUISceneHidesAutomatically = T, fireCallbackDepth = 0, hudUISceneName = "hudui", isLoadingScreenShown = F, remoteSceneSequenceNumber = 13, numRemoteTopLevelShown = 0, hudSceneName = "hud"}, scene = [table:9], sequenceNumber = 13 </Locals> /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:298: in function 'ZO_SceneManager_Leader:ShowScene' <Locals> self = [table:12], scene = [table:9] </Locals> /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:381: in function 'ZO_SceneManager_Leader:OnSceneStateHidden' <Locals> self = [table:12], scene = [table:13]{name = "gamepad_inventory_root", fireCallbackDepth = 0, restoresHUDSceneToggleUIMode = F, wasRequestedToShowInGamepadPreferredMode = T, restoresHUDSceneToggleGameMenu = F, disallowEvaluateTransitionCompleteCount = 1, state = "hidden", wasShownInGamepadPreferredMode = T}, currentNextScene = [table:9], push = T </Locals> /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:281: in function 'ZO_SceneManager_Base:OnSceneStateChange' <Locals> self = [table:12], scene = [table:13], oldState = "hiding", newState = "hidden" </Locals> /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:328: in function 'ZO_SceneManager_Leader:OnSceneStateChange' <Locals> self = [table:12], scene = [table:13], oldState = "hiding", newState = "hidden" </Locals> /EsoUI/Ingame/Scenes/IngameSceneManager.lua:398: in function 'ZO_IngameSceneManager:OnSceneStateChange' <Locals> self = [table:12], scene = [table:13], oldState = "hiding", newState = "hidden" </Locals> /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:152: in function 'ZO_Scene:SetState' <Locals> self = [table:13], newState = "hidden", oldState = "hiding", name = "gamepad_inventory_root" </Locals> /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:284: in function 'ZO_Scene:OnTransitionComplete' <Locals> self = [table:13], nextState = "hidden" </Locals> /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:279: in function 'ZO_Scene:DetermineIfTransitionIsComplete' <Locals> self = [table:13], nextState = "hidden" </Locals> |
|
shadowqaz |
View Public Profile |
Send a private message to shadowqaz |
Send email to shadowqaz |
Find More Posts by shadowqaz |
Add shadowqaz to Your Buddy List |
06/05/24, 03:10 PM | ||
Forum posts: 6
File comments: 172
Uploads: 0
|
Re: Skip mail deletion confirmation
Yes, thank you!
Last edited by ApoAlaia : 06/05/24 at 03:11 PM.
|
|
|
ApoAlaia |
View Public Profile |
Send a private message to ApoAlaia |
Send email to ApoAlaia |
Find More Posts by ApoAlaia |
Add ApoAlaia to Your Buddy List |
06/05/24, 01:14 PM | |
Skip mail deletion confirmation
To fix the error to skip the dialog when deleting empty mails, change in NoThankYou.lua line 356, from:
Code:
MAIL_INBOX:ConfirmDelete(MAIL_INBOX.mailId) Code:
DeleteMail(MAIL_INBOX.mailId) |
|
|
Kyzeragon |
View Public Profile |
Send a private message to Kyzeragon |
Send email to Kyzeragon |
Find More Posts by Kyzeragon |
Add Kyzeragon to Your Buddy List |
06/05/24, 12:46 PM | ||||
Forum posts: 2
File comments: 164
Uploads: 0
|
|
|||
|
Durnik |
View Public Profile |
Send a private message to Durnik |
Send email to Durnik |
Find More Posts by Durnik |
Add Durnik to Your Buddy List |
06/05/24, 12:02 PM | |||
Forum posts: 3
File comments: 31
Uploads: 0
|
|
||
|
TimmyToxxic |
View Public Profile |
Send a private message to TimmyToxxic |
Send email to TimmyToxxic |
Find More Posts by TimmyToxxic |
Add TimmyToxxic to Your Buddy List |
06/05/24, 06:17 AM | ||
Forum posts: 2
File comments: 164
Uploads: 0
|
|
|
|
Durnik |
View Public Profile |
Send a private message to Durnik |
Send email to Durnik |
Find More Posts by Durnik |
Add Durnik to Your Buddy List |
06/05/24, 04:25 AM | |||
Forum posts: 6
File comments: 172
Uploads: 0
|
Yep
It would be nice to get the confirmation dialogue suppression back tough
|
||
|
ApoAlaia |
View Public Profile |
Send a private message to ApoAlaia |
Send email to ApoAlaia |
Find More Posts by ApoAlaia |
Add ApoAlaia to Your Buddy List |
06/04/24, 11:17 PM | |
Forum posts: 0
File comments: 12
Uploads: 0
|
Wicniz greets you. You can insert the code of the new city's wayshrine in the "NoThankYou.lua" like this:
[558] = true, -- West Weald Skingrad Bright moons, warm sands. |
|
Wicniz |
View Public Profile |
Send a private message to Wicniz |
Send email to Wicniz |
Find More Posts by Wicniz |
Add Wicniz to Your Buddy List |