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Compatibility: | base-game patch (9.1.5) |
Updated: | 09/01/24 08:05 AM |
Created: | 10/09/23 09:04 AM |
Monthly downloads: | 233 |
Total downloads: | 2,063 |
Favorites: | 7 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
1.0.4 |
52kB |
necco889 |
02/16/24 01:32 PM |
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1.0.3 |
50kB |
necco889 |
10/09/23 11:24 PM |
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1.0.2 |
50kB |
necco889 |
10/09/23 09:04 AM |
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EvilDave |
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necco889 |
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Forum posts: 2
File comments: 61
Uploads: 0
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Follow Up:
I leveled up my bow and unlocked the second passive of Hawkeye, the addon no longer fails with the fight analysis. Thanks for a fantastic addon. It just started reporting this error today when analyzing a fight with a bow. Could the error possibly be due to the bow skill not being maxed out and the Hawk Eye passive is currently at 1/2? It analyzes fights with a staff with no issues. I mean... aside from my low DPS it analyzes the fight with no issues. ![]() Analysis failed with error: user:/AddOns/CombatInsights/src/hit.lua:161: operator * is not supported for nil * number stack traceback: user:/AddOns/CombatInsights/src/hit.lua:161: in function 'Hit:ReCalcDmgDone' <Locals> self = [table:1]{apparentWeaponDmg = 0, dmgDone = 0, critDmgModifier = 2.15, weaponDmgBonus = 0, abilityId = 16688, isCrit = T, dmgDoneToMonsters = 0, value = 15482, index = 31, dmgDoneValueKnown = T, dmgTaken = 0, critDmg = 115, armorModifier = 1, timeMs = 2022622, penetration = 0, damageType = 2}, target = [table:2]{engulfing = T, majorVuln = T, frostWeakness = T, alkosh = T, crusher = T, flameWeakness = T, minorVuln = T, majorBreach = T, minorBreach = T, shockWeakness = T, unitId = 63988, hemorrhaging = T, minorBrittle = T, offBalance = T, burning = T}, player = [table:3]{numMediumArmor = 5, numLightArmor = 2, numHeavyArmor = 0, classId = 1, raceId = 7}, val = 32, data = [table:4]{st = T, direct = T, bow = T, basicAttack = T} </Locals> user:/AddOns/CombatInsights/src/hit.lua:473: in function 'Hit:ReCalcModifiers' <Locals> self = [table:1] </Locals> user:/AddOns/CombatInsights/src/analysis.lua:152: in function 'Analysis:CalculateBaseHits' <Locals> self = [table:5]{taskStartedAt = 2307806, hpquery = 30, progressTxt = "Calculating original hit param...", progressPercent = 0.013141161509114, trialDummy = T, taskRunning = T, taskFinished = F, logLineIndex = 25642}, i = 31 </Locals> user:/AddOns/CombatInsights/CombatInsights.lua:134: in function '(anonymous)' (tail call): ? [C]: in function 'pcall' user:/AddOns/LibAsync/LibAsync.lua:29: in function 'DoCallback' <Locals> job = [table:6]{lastCallIndex = 2, name = "CombatInsightsReplayTask"}, callstackIndex = 2 </Locals> user:/AddOns/LibAsync/LibAsync.lua:63: in function 'DoJob' <Locals> job = [table:6], index = 2 </Locals> user:/AddOns/LibAsync/LibAsync.lua:141: in function 'async.Scheduler' <Locals> name = "CombatInsightsReplayTask", runTime = 2308.0759581, GetGameTimeSeconds = [C]:-1, start = 2308.0659179688, now = 2308.0759581, allOnlyOnce = F </Locals>
Last edited by EvilDave : 08/03/24 at 01:34 AM.
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EvilDave |
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Re: Analysis failed with error
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necco889 |
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Forum posts: 0
File comments: 5
Uploads: 0
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Analysis failed with error
Hi. When using the addon, I get this error:
Analysis failed with error: user:/AddOns/CombatInsights/src/hit.lua:295: attempt to index a nil value stack traceback: user:/AddOns/CombatInsights/src/hit.lua:295: in function 'Hit:ReCalcDmgTaken' <Locals> self = [table:1]{critDmg = 129, timeMs = 324819, dmgDone = 30, dmgDoneModifier = 1.3, dmgDoneToMonsters = 0, isCrit = F, dmgTaken = 0, index = 56, value = 1488, abilityId = 21925, damageType = 10, dmgDoneValueKnown = F, armorModifier = 1, dmgDoneToMonstersModifier = 1, apparentWeaponDmg = 0, weaponDmgBonus = 0, critDmgModifier = 2.25, penetration = 0}, target = [table:2]{crusher = T, poisoned = T, minorVuln = T, engulfing = T, burning = T, unitId = 5, majorBreach = T, majorVuln = T, offBalance = T, sundered = F, alkosh = T, minorBreach = T, incap = T, minorBrittle = T, overcharged = T, flameWeakness = T, hemorrhaging = T, frostWeakness = T, shockWeakness = T}, val = 15 </Locals> user:/AddOns/CombatInsights/src/hit.lua:475: in function 'Hit:ReCalcModifiers' <Locals> self = [table:1] </Locals> user:/AddOns/CombatInsights/src/analysis.lua:152: in function 'Analysis:CalculateBaseHits' <Locals> self = [table:3]{progressPercent = 0.055335968379447, hpquery = 55, trialDummy = T, taskFinished = F, logLineIndex = 11002, taskRunning = T, progressTxt = "Calculating original hit param...", taskStartedAt = 1035207}, i = 56 </Locals> user:/AddOns/CombatInsights/CombatInsights.lua:134: in function '(anonymous)' (tail call): ? [C]: in function 'pcall' user:/AddOns/LibAsync/LibAsync.lua:29: in function 'DoCallback' <Locals> job = [table:4]{lastCallIndex = 2, name = "CombatInsightsReplayTask"}, callstackIndex = 2 </Locals> user:/AddOns/LibAsync/LibAsync.lua:63: in function 'DoJob' <Locals> job = [table:4], index = 2 </Locals> user:/AddOns/LibAsync/LibAsync.lua:141: in function 'async.Scheduler' <Locals> name = "CombatInsightsReplayTask", runTime = 1035.3933562, GetGameTimeSeconds = [C]:-1, start = 1035.3845214844, now = 1035.3933562, allOnlyOnce = F </Locals> |
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Roker717 |
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Re: Awesome!
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necco889 |
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Forum posts: 0
File comments: 176
Uploads: 0
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Awesome!
Really excited that you're developing this! Solinur's old addon was helpful and am thankful to have a replacement.
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ChrisK |
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