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Compatibility: | Gold Road (10.0.0) Scions of Ithelia (9.3.0) |
Updated: | 07/08/24 11:26 AM |
Created: | 04/13/24 02:11 PM |
Monthly downloads: | 576 |
Total downloads: | 13,167 |
Favorites: | 23 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
0.73 |
87kB |
MelanAster |
06/03/24 07:28 PM |
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0.72 |
87kB |
MelanAster |
05/29/24 05:42 AM |
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0.71 |
87kB |
MelanAster |
05/26/24 05:34 AM |
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0.67 |
86kB |
MelanAster |
05/13/24 10:47 PM |
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0.65 |
63kB |
MelanAster |
04/25/24 12:33 PM |
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0.62 |
63kB |
MelanAster |
04/24/24 09:37 PM |
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0.61 |
63kB |
MelanAster |
04/24/24 04:56 AM |
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0.60 |
62kB |
MelanAster |
04/23/24 11:56 AM |
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0.55 |
62kB |
MelanAster |
04/21/24 06:20 AM |
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0.52 |
62kB |
MelanAster |
04/20/24 06:52 AM |
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0.51 |
62kB |
MelanAster |
04/19/24 09:04 AM |
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0.5 |
61kB |
MelanAster |
04/18/24 12:29 PM |
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0.49 |
60kB |
MelanAster |
04/18/24 01:00 AM |
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0.48 |
60kB |
MelanAster |
04/17/24 12:52 AM |
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0.45 |
60kB |
MelanAster |
04/16/24 11:43 AM |
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0.41 |
59kB |
MelanAster |
04/16/24 07:20 AM |
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0.31 |
57kB |
MelanAster |
04/15/24 02:38 PM |
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0.3 |
55kB |
MelanAster |
04/15/24 05:38 AM |
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0.22 |
52kB |
MelanAster |
04/14/24 04:01 AM |
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0.2 |
52kB |
MelanAster |
04/14/24 12:57 AM |
|
0.1 |
52kB |
MelanAster |
04/13/24 02:11 PM |
Comment Options |
DakJaniels |
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sinnereso |
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MelanAster |
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04/13/24, 11:52 PM | ||
It's not 'for some reason.' It's for a very good reason that you've been told about in the past... Which is, summarized, 'Writ Worthy'. More verbose, it's because Writ Worthy does master writs overall much better than writ crafter, and there is no point in using my free time to code something that already exists, better. > Do not use it with other automated craft addon! Consequences unknown. If you use LibLazyCrafting, one thing it does is deal with craft addon incompatibilities. It should be pretty easy to convert, since the library API is intentionally very similar to the ZOS crafting API. The additional parameters are optional, though you might need to specify the setID for master writs. You could additionally also specify the quality and discard the improvement code you have, but, well, you already have that code. (LLC btw, has no localization required) As for the localization - yeah, I guess I didn't really think about how much it is for people to translate, and there's a bunch I could have removed to make it easier for translators to translate. Like the craftInfo tables are only used for the largely deprecated master writ stuff, so doesn't really need to be translated. It was required, in the past, but some time ago ZOS added some API functions that made them no longer needed, and I didn't bother to remove it, but I didn't consider how it affected translators. I'll probably remove it in the future. Also, do you mind if I grab the links in the SDC.BoxId table? It honestly never really occurred to me to just use the item links of the writ reward boxes, and it's definitely cleaner than using string matching. |
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Dolgubon |
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04/14/24, 12:19 AM | |||
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MelanAster |
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04/14/24, 03:44 AM | |
Hello.
I have some error. Code:
user:/AddOns/SimpleDailyCraft/Main.lua:285: attempt to index a nil value stack traceback: user:/AddOns/SimpleDailyCraft/Main.lua:285: in function 'SDC.QuestUpdate'
Last edited by Lost.Seeker : 04/14/24 at 03:57 AM.
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Lost.Seeker |
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04/14/24, 04:09 AM | ||
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MelanAster |
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04/14/24, 06:15 AM | |||
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Some usernames here often appear again spreading lies and/or blaming the wrong, where everything was already clarified and answered several times If it comes to reading and understanding the read it seems to be very difficult for them to accept that answers. The result will be such wrong output to others in the end, which I must say we must not accept Go on like that and be welcomed to the hall of shame then...
Last edited by Baertram : 04/14/24 at 06:18 AM.
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Baertram |
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04/14/24, 07:35 AM | ||||
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Last edited by sinnereso : 04/14/24 at 07:36 AM.
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sinnereso |
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04/15/24, 07:36 AM | |
Forum posts: 0
File comments: 36
Uploads: 0
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Ran my daily writs with this addon on 10 chars of different crafting levels and so far so good. Good work so far! Esp. like how fast the unboxing is.
A few annoyances i ran into : * Please give an option to completely hide the quest status bar. Its well made and works great, but i just really dont wanna see it. * I dont think the information that i have 3000 of a certain crafting mat left is really necessary. Maybe only show it when you have under 200 left. * Showing the price of potion crafts is neat, but just like the "you have 2000 of x left" msg i would love an option to turn it off it in the settings. * The addon seems to have issues when you open windows ( inventory or char window ) or mount while opening boxes. Not a big issue since you can just double click on a box for it to resume. Ran into 2 errors * The addon doesn't open "Jewelery Crafters Coffer 1" * One full error that could only be resolved by reloading UI and consistently reoccurred while trying to craft a normal "Elixir or Health" Keep up the good work! user:/AddOns/SimpleDailyCraft/Craft.lua:4: operator .. is not supported for nil .. string stack traceback: user:/AddOns/SimpleDailyCraft/Craft.lua:4: in function 'ToLink' user:/AddOns/SimpleDailyCraft/Craft.lua:266: in function 'SDC.CraftAlchemy' user:/AddOns/SimpleDailyCraft/Craft.lua:40: in function 'SDC.CraftCore' /EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks' /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:289: in function 'ZO_SceneManager_Base:OnSceneStateChange' /EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:328: in function 'ZO_SceneManager_Leader:OnSceneStateChange' /EsoUI/Ingame/Scenes/IngameSceneManager.lua:397: in function 'ZO_IngameSceneManager:OnSceneStateChange' /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:152: in function 'ZO_Scene:SetState' /EsoUI/Ingame/Scenes/InteractScene.lua:106: in function 'ZO_InteractScene:SetState' /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:284: in function 'ZO_Scene:OnTransitionComplete' /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:279: in function 'ZO_SceneetermineIfTransitionIsComplete' /EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:201: in function 'ZO_Scene:OnSceneFragmentStateChange' /EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:147: in function 'ZO_SceneFragment:SetState' /EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:153: in function 'ZO_SceneFragment:OnShown' /EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:59: in function '(anonymous)' |
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Teroh |
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04/15/24, 08:19 AM | |
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line 81 SimpleDailyCraft\Bank.lua
tabel.insert --> table.insert |
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DakJaniels |
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04/15/24, 10:05 AM | ||
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MelanAster |
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04/15/24, 10:27 AM | ||
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MelanAster |
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04/15/24, 11:02 AM | |||
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MelanAster |
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04/15/24, 04:45 PM | ||||||
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The answer to your question was given by Dolgubon too -> "..more verbose..." Anyway right, I made my point clear. Sorry for the comments, delete them if they disturb you @MelanAster. Just wanted to point out, and support Dolgubon, that not all ideas are good ones (reinventng the wheel / too many features in 1 addon).
Last edited by Baertram : 04/15/24 at 04:49 PM.
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Baertram |
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