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Updated: 06/07/24 12:53 AM
Compatibility:
Gold Road (10.0.0)
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Updated:06/07/24 12:53 AM
Created:06/02/24 05:06 AM
Monthly downloads:4,739
Total downloads:4,750
Favorites:6
MD5:
10.0.0
Lucent Citadel
Version: 1.1.2
by: SlipperySoap, AlekWithK
Lucent Citadel (LC) is a collection of trackers and alerts for the Lucent Citadel trial, developed by @SlipperySoap and @AlekWithK.

This addon is currently still in development and is not a finished product yet. This addon is personally tested by the developers but our testing capabilities are limited, so bug reports from the community are greatly appreciated. Thank you for reporting any bugs and being a part of the development process.

If you experience any bugs/errors, you can review the bug/error log (for example the Bug Catcher addon's log) and disable the feature that is causing the bug/error in the Lucent Citadel settings or you can revert to a previous version of the addon. Previous versions are archived on this addon's ESOUI.com webpage in the "Other Files" tab.

There are other addons that may help make things easier for you in Lucent Citadel including:
- Crutch Alerts

This addon is currently only intended for use on hardmode. But there is an option in the settings to enable it for non-hardmode.

Currently available features:
- Killswitch (so that complete disabling/reloaduing UI is not needed for most errors)
Orphic
- Mirror Mechanic Panel [Testing Required]
- Mirror Mechanic Customizable Alerts [Testing Required]
Xoryn
- Tempest Assault (Mirror Mechanic) Tracker and Alert [Testing Required] {A gangstah1x feature}
- Arcane Knot Order Assistance Panel and Alerts [Testing Required]

If you have any suggestions or bug reports, you can contact me through Discord at .slipperysoap.

Special thanks:
- Qcell for authoring Qcell's Dreadsail Reef Helper (QDRH). QDRH is the foundation for Lucent Citadel and much code has been/will be adapted from QDRH.
- Code for authoring Code's Combat Alerts (CCA), which is a dependency of Lucent Citadel.
- Ody for authoring OdySupportIcons (OSI), which is a dependency of Lucent Citadel.
- Tuggles2015 for helping here and there.

Dependencies
  • LibAddonMenu-2.0 (link)
  • CombatAlerts (link)
  • (Optional, but recommended) Ody Support Icons (link) - allows the use of icons.
; Version 1.1.2 (6/7/2024)
; SlipperySoap
; * Bug fixes:
; Killswitch improved
; Orphic.lua: UpdateTick referrencing wrong variable.
;
; Version 1.1.1 (6/4/2024)
; SlipperySoap
; * Features:
; Kill Switch
; * Bug fixes:
; Incorrectly referenced variables near end of Orphic.lua
;
; Version 1.1.0 (6/3/2024)
; SlipperySoap
; * Bug Fixes:
; LucentCitadel.lua:208
;
; Version 1.0.9 (6/3/2024)
; SlipperySoap
; * Adding Features:
; Arcane Knot Order Assistance panel and alert [Testing Required]
;
; Version 1.0.8 (6/3/2024)
; SlipperySoap
; * Adding Features:
; Xoryn Mirror Mech timer and alert
;
; Version 1.0.7 (6/3/2024)
; SlipperySoap
; * Adding Features:
; Orphic clock icons
;
; Version 1.0.6 (6/2/2024)
; SlipperySoap
; * Debugging:
; LucentCitadel.lua:109 end expected
;
; Version 1.0.5 (6/2/2024)
; SlipperySoap
; * Stripping Code to prevent bugs:
; LucentCitadel.lua:617 removed ,
; Zilyesset.lua removed pretty much everything
; Cavot.lua removed pretty much everything
; Orphic.lua:107 removed some unnecessary code; then added some useful code
; Baron.lua removed pretty much everything
; Xoryn.lua removed a lot of unnecessary code
; Initialized variables to be used LucentCitadel.lua:9
; LucentCitadel.lua removed a lot of unnecessary code
;
; Version 1.0.4 (5/31/2024)
; SlipperySoap
; * Updates:
; Implemented Orphic Mirror Panel and Alerts
; Started removing unnecessary code
; Orphic.lua, LucentCitadel.lua
; Implemented separate scaling for panel and alert UI components
;
; Version 1.0.3 (5/16/2024)
; SlipperySoap
; * Updates:
; Started on Xoryn jump tracking
; Started on Orphic health based mirror mechanic event tracking and notifications
; Orphic.lua, LucentCitadel.lua
;
; Version 1.0.2 (5/16/2024)
; SlipperySoap
; * Updates:
; Implemented Boss detection
;
; Version 1.0.1 (5/13/2024)
; SlipperySoap
; * Updates:
; Figured Out Lucent Citadel Zone ID
; Setting up files for Lucent Citadel
;
; Version 1.0.0 (5/13/2024)
; SlipperySoap
; * The Start of Lucent Citadel:
; Starting with Qcell's Dreadsail Reef Helper as a foundation
Archived Files (4)
File Name
Version
Size
Uploader
Date
1.1.1
333kB
SlipperySoap
06/04/24 08:46 AM
1.0.9
333kB
SlipperySoap
06/03/24 12:29 PM
1.0.8
332kB
SlipperySoap
06/03/24 05:09 AM
1.0.6
331kB
SlipperySoap
06/02/24 05:06 AM


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Unread 06/12/24, 07:57 AM  
GMdoghunter

Forum posts: 1
File comments: 26
Uploads: 0
Post Re: Re: Tanks FPS

Originally Posted by SlipperySoap
I'm currently working on fixing that. Thank you for letting me know. It is currently not finished yet.

Originally Posted by Shaxigaming
For whatever reason, this takes the game to single digit FPS on live. Had to get rid of it
Don't know if this is somehow related or not,but i haven't actually been using this addon,i have noticed that fps has been very up and down sometimes into single figures since the gold road update-especially in the west weald zone in general,as many other zones also.
I have noticed big fps drops in Lucent Citadel but only used this addon once and it was still the same.
So can't say if it is the addon or just the game in general as there are lots and lots of bugs in gold road.
imo gold road should have been delayed until much longer and way more testing should have been done by zos.
This is the fault of zos.Just my opinion.
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Unread 06/10/24, 05:56 AM  
SlipperySoap
 
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Forum posts: 0
File comments: 11
Uploads: 3
Re: Tanks FPS

I'm currently working on fixing that. Thank you for letting me know. It is currently not finished yet.

Originally Posted by Shaxigaming
For whatever reason, this takes the game to single digit FPS on live. Had to get rid of it
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Unread 06/09/24, 01:07 PM  
wartime

Forum posts: 2
File comments: 17
Uploads: 0
Got bug all the time on knot swap

user:/AddOns/LucentCitadel/boss/Xoryn.lua:91: attempt to index a nil value
stack traceback:
user:/AddOns/LucentCitadel/boss/Xoryn.lua:91: in function 'LC.Xoryn.UpdateArcaneKnot'
<Locals> changeType = 1, unitTag = "group1", i = 1 </Locals>
user:/AddOns/LucentCitadel/LucentCitadel.lua:155: in function 'LC.EffectChanged'
<Locals> eventCode = 131157, changeType = 1, effectSlot = 13432, effectName = "Тайный узел", unitTag = "group1", beginTime = 6077.841796875, endTime = 6137.841796875, stackCount = 0, iconName = "/esoui/art/icons/ability_u42_t...", buffType = "", effectType = 2, abilityType = 0, statusEffectType = 0, unitName = @useridhere^Mx", unitId = 48482, abilityId = 213477, sourceType = 3, timeSec = 6077.8480297 </Locals>
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Unread 06/08/24, 02:28 PM  
Shaxigaming

Forum posts: 0
File comments: 7
Uploads: 0
Tanks FPS

For whatever reason, this takes the game to single digit FPS on live. Had to get rid of it
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Unread 06/03/24, 12:30 PM  
SlipperySoap
 
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AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 11
Uploads: 3
Thank you!! Those errors should be resolved now.

Cheers,
Slip


Originally Posted by Anthonysc
Hey, got about 7 errors from this after installing and loading in the first time (loaded in in alinor).

Code:
user:/AddOns/LucentCitadel/LucentCitadel.lua:388: unexpected symbol near 'end'
Code:
user:/AddOns/LucentCitadel/boss/Xoryn.lua:27: then expected near 'LCStatusLabel1Value'
Code:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:20: attempt to index a nil value
stack traceback:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:20: in function 'LC.OnLCStatusMove'
LCStatus_MoveStop:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Code:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:26: attempt to index a nil value
stack traceback:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:26: in function 'LC.OnLCMapMove'
LCMap_MoveStop:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Code:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:15: attempt to index a nil value
stack traceback:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:15: in function 'LC.OnLCMessage3Move'
LCMessage3_MoveStop:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Code:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:5: attempt to index a nil value
stack traceback:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:5: in function 'LC.OnLCMessage1Move'
LCMessage1_MoveStop:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Code:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:31: attempt to index a nil value
stack traceback:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:31: in function 'LC.OnLCDebuffMove'
LCDebuff_MoveStop:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Let me know if there's anything I can do to help debug these.
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Unread 06/03/24, 10:08 AM  
Anthonysc
AddOn Author - Click to view AddOns

Forum posts: 10
File comments: 119
Uploads: 2
Hey, got about 7 errors from this after installing and loading in the first time (loaded in in alinor).

Code:
user:/AddOns/LucentCitadel/LucentCitadel.lua:388: unexpected symbol near 'end'
Code:
user:/AddOns/LucentCitadel/boss/Xoryn.lua:27: then expected near 'LCStatusLabel1Value'
Code:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:20: attempt to index a nil value
stack traceback:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:20: in function 'LC.OnLCStatusMove'
LCStatus_MoveStop:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Code:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:26: attempt to index a nil value
stack traceback:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:26: in function 'LC.OnLCMapMove'
LCMap_MoveStop:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Code:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:15: attempt to index a nil value
stack traceback:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:15: in function 'LC.OnLCMessage3Move'
LCMessage3_MoveStop:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Code:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:5: attempt to index a nil value
stack traceback:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:5: in function 'LC.OnLCMessage1Move'
LCMessage1_MoveStop:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Code:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:31: attempt to index a nil value
stack traceback:
user:/AddOns/LucentCitadel/LucentCitadelUI.lua:31: in function 'LC.OnLCDebuffMove'
LCDebuff_MoveStop:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Let me know if there's anything I can do to help debug these.
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