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Compatibility: | Update 43 (10.1.0) |
Updated: | 09/09/24 11:32 PM |
Created: | 08/03/24 01:48 AM |
Monthly downloads: | 6,447 |
Total downloads: | 10,637 |
Favorites: | 11 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
2.8.0 |
92kB |
Anthonysc |
09/08/24 01:03 PM |
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2.7.4 |
89kB |
Anthonysc |
08/22/24 03:49 PM |
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2.7.3 |
89kB |
Anthonysc |
08/22/24 02:35 PM |
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2.7.2 |
89kB |
Anthonysc |
08/19/24 12:45 PM |
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2.7.1 |
89kB |
Anthonysc |
08/14/24 08:16 PM |
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2.7.0.1 |
92kB |
Anthonysc |
08/10/24 03:53 PM |
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2.7.0 |
126kB |
Anthonysc |
08/10/24 12:28 PM |
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2.6.9.1 |
91kB |
Anthonysc |
08/06/24 05:30 AM |
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2.6.9 |
91kB |
Anthonysc |
08/05/24 11:29 PM |
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2.6.8 |
91kB |
Anthonysc |
08/04/24 11:36 AM |
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2.6.7 |
90kB |
Anthonysc |
08/03/24 01:48 AM |
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Gamez2Much |
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09/15/24, 07:56 PM | ||||
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Re: Re: Re: Re: Re: Re: Re: gamepad ui issue
But yeah, there is definitely something weird going on with the anchors when switching back and forth from gamepad mode to keyboard mode. But its definitely looking to me like it's something weird ZOS-side with it reporting the screen dimensions differently |
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Anthonysc |
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09/15/24, 07:48 PM | |||
Forum posts: 0
File comments: 6
Uploads: 0
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Re: Re: Re: Re: Re: Re: gamepad ui issue
Another question; are the hotkey indicators supposed to move under the currently selected bar? Right now my hotkeys are under the bottom bar, which is also the back bar. When I switch to the front bar aka top bar, the hotkey indicators stay under the bottom bar. Though sometimes I have seen the hotkeys switch position. But I can not figure out why it is so inconsistent. |
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Gamez2Much |
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09/15/24, 06:17 PM | ||
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Re: Re: Re: Re: Re: gamepad ui issue
Are you by any chance using Azurah? If so when you move FAB, you might need to have Azurah's frames unlocked at the same time. Edit, oh, wait, you said that it was with just FAB+ and no other addons, right? Edit: Okay, yeah there does appear to be a bug here, not sure what the cause is, I'll look into it. Something weird with the ZOS anchors though and how we interact with them
Last edited by Anthonysc : 09/15/24 at 06:57 PM.
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Anthonysc |
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09/15/24, 04:49 PM | |
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File comments: 6
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Re: Re: Re: Re: gamepad ui issue
Thanks for the response . I have been moving the bar as needed. It's just that I didn't have to do this prior to 2.8.0. I have been using this addon since its release.
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Gamez2Much |
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09/15/24, 04:20 PM | ||
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Re: Re: Re: gamepad ui issue
As a note, if you flip back and forth between your 1st and 3rd screenshots quickly, it appears as if the ZOS UI elements are actually what's moving between the two not FAB.
Last edited by Anthonysc : 09/15/24 at 04:27 PM.
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Anthonysc |
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09/15/24, 03:49 PM | ||
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File comments: 6
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Re: Re: gamepad ui issue
https://imgur.com/NL5AmlP Second pic. Switching to keyboard ui. https://imgur.com/5FuIkfH Third pic. Switching back to gamepad ui. https://imgur.com/eOkzY9u I edited my previous comment as I mistakenly said buff bar when it should have been health bar.
Last edited by Gamez2Much : 09/15/24 at 04:14 PM.
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Gamez2Much |
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09/15/24, 03:23 PM | ||
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Anthonysc |
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09/15/24, 03:19 PM | ||
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Re: gamepad ui issue
I'm not sure I 100% follow the issue you're having. Perhaps sharing some screenshots would help. I'd also suggest unlocking the position of FAB and moving it using the FAB Menu options for doing so. It's location needs to be set independently for keyboard UI mode and gamepad UI mode. |
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Anthonysc |
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09/15/24, 02:15 PM | |
Forum posts: 0
File comments: 6
Uploads: 0
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gamepad ui issue
When playing with gamepad mode and having it load that ui initially, the buff bar and health bar are located in the default position relative to the action bar; thus the action bar covers the health attribute bar. As if FAB is not enabled. If you then switch to the keyboard ui, the action bar no longer covers the health bar. And if you switch back to gamepad ui the health bar will move up a little in position, but will still be partially covered by the action bar. I loaded FAB with no other addons to be sure there is nothing conflicting. This issue also exists in version 2.8.0. In version 2.7.2, the health bar initially loads in above the action bar as it should.
Edited.
Last edited by Gamez2Much : 09/15/24 at 04:16 PM.
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Gamez2Much |
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09/15/24, 03:30 AM | |
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Hello, thanks for your awesome work!
I've notice a little bug, when i select "hide companion ultimate slot" the companion ultimate goes off but when i weapon swap the companion ultimate back to active. |
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bibik92 |
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09/08/24, 08:51 PM | |
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Fix for Missing Action Bar in Gamepad Mode with Azurah
If you are running Azurah, if installing the 2.8.0 update causes your action bar to dissappear in gamepad mode, this is the result of conflicting anchor states in the Azurah database. It can be fixed by the following:
This should reset the anchors and prevent the action bar from vanishing. |
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Anthonysc |
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08/24/24, 10:03 PM | |||
Forum posts: 0
File comments: 2
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Re: Re: Ability Configuration Tracked effects for scribing skills broken
Hello, I did that but it wasn't working on my end. I'll have to try again Actually nevermind. It works now. Odd, thanks!
Last edited by Numzy : 08/24/24 at 10:07 PM.
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Numzy |
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08/24/24, 02:42 PM | ||
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Re: Ability Configuration Tracked effects for scribing skills broken
By default FAB+ doesn't have a config for these abilities, they must be set in the custom config editor. Open your Addon Settings menu and navigate to "Fancy Action Bar+" then scroll down to "Ability Configuration" and expand the submenu. First you need to get the slotted ability ID, this is shown under the "Currently Slotted Ability IDs". For me, with the version I have scribed, Heroic Torch is 223292. Then Expand the "Tracked Effects" submenu. Enter the ID you got (223292 for me) in "Skill ID". Then for "Change Type" select "New ID". Next enter the ID of the buff you want to track in "New Effect ID" (61708 for Minor Heroism). It should look like this: Finally, click "Confirm Change". You should get a message in your chatbox that looks like: Heroic Torch should now track Minor Heroism: Unfortunately due to the number and complexity of these skills, there isn't really a way to set universally reasonable defaults with the current back-end design of FAB+. That said, this is the process for configuring basically any skill to track basically any skill effect. Hope it helps!
Last edited by Anthonysc : 08/24/24 at 02:43 PM.
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Anthonysc |
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08/24/24, 11:25 AM | |
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Ability Configuration Tracked effects for scribing skills broken
Base game will track the effects provided by affixes for scribed skills; however, the addon does not.
I tested "Warding Contingency" with the affix that tracks Minor force (ID61746) and minor force is not tracked. This was also tested with Skill "Heroic Torch" to track the minor heroism effect (ID61708) Neither skill tracked the desired effect. If this can be implemented to mirror base game tracking that would be phenomenal. Also, tracking of ability effect refresh from the "Growing Impact" signature script would assist in ability recasts. |
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Numzy |
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