Download
(40 Kb)
Download
Updated: 03/29/15 01:10 AM
Pictures
File Info
Compatibility:
Update 6 (1.6.5)
Updated:03/29/15 01:10 AM
Created:05/04/14 12:49 AM
Monthly downloads:93
Total downloads:20,229
Favorites:76
MD5:
Categories:Bags, Bank, Inventory, Auction House & Vendors, Chat Mods
Luminary - BankerShutUp  Popular! (More than 5000 hits)
Version: 1.6.5.1
by: awesomebilly [More]
Luminary - BankerShutUp

Updated for Update 6.
Moved to LibAddonMenu-2.0
Removed Lib-hybrid-1.0-2.0 thing
Added ability to completely mute.
Used new functionality from LibAddonMenu.

3.0 Epic Release
You can now mute any NPC. Just talk to that NPC and click mute.
Note: This still mutes crafting and bankers by options menu settings. However this new feature will really help NPC's that haven't been muted.

Update:
Added settings menu with features.
New Feature: Completely Mute sound if you need to.
1. Mute crafting tables
2. Mute banker
3. Option to minimize the sounds to say 10 % instead of fully muting
4. Option to set what you want the volume returned to.

Example:
You like crafting, but its too loud. You can have the addon reduce the sound, then return it after you're finished.


If you're an active trader and frequently visit the bank.. quite a few bankers annoy the hell out of you.. saying the exact same thing all the time.

This addon will temporarily mute npcs if you're talking to a banker. It will un-mute them after you're finished. meaning only the banker should be muted.
However, if other NPC's are muted.. its a bug and please report it.



I hope you enjoy this Addon Maybe bring a little sanity back into your life.

If you enjoy my work I love In Game Gold, wink wink

Special Thanks





Special thanks to rkuhnjr for the previous update.
v.3.2b
version 100004

v3.2
Reduced the callback after exiting the banker. -- hopefully this will resolve some issues you guys are seeing.

V3.0
Added a sakjdsdfh amazing option to mute any npc.
Just talk to any npc and hit mute.

V2.0
Added options to control which volume you return to and mute too.
Example:
Pick Return volume of Ambience volume to 55 and talk to the banker.
Then check your sound settings, Ambience volume will be 55.

V1.03
Added option to only mute the banker.

V1.02
Fixed issue where loading sucked. (nil)

v1.01
Disabled a log.
Updated Banker to use same method as shutting up the crafting tables.

v1.0
Added localization
Optional Files (2)
File Name
Version
Size
Author
Date
Type
3.5c
34kB
12/14/14 06:47 PM
Patch
3.5b
21kB
11/26/14 02:59 PM
Patch


Archived Files (15)
File Name
Version
Size
Uploader
Date
1.6.5.0
40kB
awesomebilly
03/28/15 12:40 AM
3.5b
21kB
awesomebilly
12/06/14 04:39 PM
3.5
20kB
awesomebilly
09/24/14 10:21 PM
3.4
20kB
awesomebilly
07/22/14 02:20 AM
3.2
14kB
awesomebilly
05/22/14 08:26 PM
3.2
20kB
awesomebilly
05/18/14 12:28 PM
3.0
14kB
awesomebilly
05/11/14 12:39 AM
2.0
13kB
awesomebilly
05/10/14 01:04 AM
1.03
13kB
awesomebilly
05/06/14 01:35 AM
1.02
13kB
awesomebilly
05/06/14 01:29 AM
1.01
13kB
awesomebilly
05/04/14 08:22 PM
1.0
13kB
awesomebilly
05/04/14 08:03 PM
0.4
3kB
awesomebilly
05/04/14 03:33 PM
0.3
3kB
awesomebilly
05/04/14 01:46 PM
0.1
3kB
05/04/14 12:49 AM


Post A Reply Comment Options
Unread 05/17/14, 12:39 PM  
EQBallzz

Forum posts: 9
File comments: 206
Uploads: 0
Originally Posted by Devest
Does this work to shut the anchor voices. It REALLY pisses me off to try and listen to a quest dialog and then hear that crap. The fact that it is twice as loud as the quest dialog is annoying also.
That would seriously be awesome. I wouldn't mind it so much but it's so loud and zone wide so you can't even tell WTF it's coming from. It sounds like it's right behind you (while in the bank) but you can't even see a DA location on the map anywhere near you.

I also wanted to mention that the banker mute is not working right for me. It works about half the time but the other half the banker goes right on blabbing as normal. The mute button is set to "unmute" so I know it's still technically active and I can hit "unmute" then "mute" and it's muted once again. Not sure what is causing the disruption of the muting.
Report comment to moderator  
Reply With Quote
Unread 05/15/14, 10:40 AM  
Devest

Forum posts: 0
File comments: 13
Uploads: 0
Does this work to shut the anchor voices. It REALLY pisses me off to try and listen to a quest dialog and then hear that crap. The fact that it is twice as loud as the quest dialog is annoying also.
Report comment to moderator  
Reply With Quote
Unread 05/15/14, 04:17 AM  
Morwo
 
Morwo's Avatar

Forum posts: 44
File comments: 100
Uploads: 0
hi there,
this addon is awesome. thank you
Report comment to moderator  
Reply With Quote
Unread 05/13/14, 11:40 AM  
Grogwort

Forum posts: 4
File comments: 4
Uploads: 0
Love this mod, but the crafting tables feature wasn't working.

So I took a look at your code in BankerShutUp.lua.

In this:
Code:
function BankerShutUp:shutupCraft(idNumber, index)

    if mBankerShutUpSV.SHUTUP_BLACKSMITH then
        if index == CRAFTING_TYPE_BLACKSMITHING then
            BankerShutUp.ShutUpQuick()
        end
    end
...
...
end
I changed it to:
Code:
function BankerShutUp:shutupCraft(idNumber, index)

    if mBankerShutUpSV.SHUTUP_BLACKSMITH then
        if idNumber == 1 then --integer value for CRAFTING_TYPE_BLACKSMITHING
            BankerShutUp.ShutUpQuick()
        end
    end
...
...
end
And it worked!

So I changed the rest of corresponding checks in that function to their idNumber values:
CRAFTING_TYPE_BLACKSMITHING = 1
CRAFTING_TYPE_ALCHEMY = 4
CRAFTING_TYPE_CLOTHIER = 2
CRAFTING_TYPE_WOODWORKING = 6
CRAFTING_TYPE_PROVISIONING = 5
CRAFTING_TYPE_ENCHANTING = 3

And they are all working now.

Thanks again for a great mod. Hope this helps.
Report comment to moderator  
Reply With Quote
Unread 05/12/14, 09:48 PM  
Sarenia
 
Sarenia's Avatar

Forum posts: 0
File comments: 22
Uploads: 0
This has replaced the other NPC mute addon I had used since launch. I'm very satisfied with your implementation, and thankful for your sharing it.
Report comment to moderator  
Reply With Quote
Unread 05/12/14, 11:12 AM  
steelrose

Forum posts: 2
File comments: 5
Uploads: 0
Best. Mod. Ever.





thank you!!!
Report comment to moderator  
Reply With Quote
Unread 05/11/14, 10:42 PM  
Eleventeen

Forum posts: 16
File comments: 122
Uploads: 0
Got the "epic release"

and yea it's pretty epic.

Works very well. Mutes the npc's I want, and remembers that I muted them, and not others. (Which is quite awesome, and wasn't 100% aparent from your descript that, this new feature would actaully save and remember which you muted).

I don't really like that it controls ALL of my volume stuff, id prefer dialog only so I can muck with the rest as I want, but yea thats a minor complaint, it otherwise works exactly as I want it now.

Only minor bug ive found is if you talk to the banker, and say open your bank, then quickly close it and re open the dialog to go and open your guild bank instead - the 2nd time the dialog still plays... Addon cant' seem to react fast enough. Maybe some kind of delays added into the code could rectify that, though could also cause other issues, dunno.
Last edited by Eleventeen : 05/11/14 at 10:43 PM.
Report comment to moderator  
Reply With Quote
Unread 05/11/14, 07:17 AM  
azacreel

Forum posts: 0
File comments: 5
Uploads: 0
hello,

it is working fine on banker and npc, but my crafting table are still doing the same noise, it does not mute these.


I am on 3.0 version
Last edited by azacreel : 05/11/14 at 07:17 AM.
Report comment to moderator  
Reply With Quote
Unread 05/11/14, 12:46 AM  
awesomebilly
AddOn Author - Click to view AddOns

Forum posts: 23
File comments: 230
Uploads: 8
Originally Posted by Eleventeen
Hi, I've updated.

Works the same as previous version for me (after a slight update to options to set my dialog to 100)

Olena the clothier of Shornhelm is still not muted.

Also confused by your changelog, since you say something about crafting merchants not muting, yet she is one, and also a clothier - which there is an option for?

Is it not meant to do this? Bit confusing.

(Also you have Clothier misspelled as Clother)

And finally - I get it's a major update, but its a bit confusing having minion notify me of an update, then I got to look at the changelog, only to find nothing there. Preferably put it in both places if you feel its important enough for a frontpage annoucement.
Hi, Yeah I promise I'm a decent speller but I do miss spell a little too frequently lol. My IDE doesn't have the red squiggly lines

I just tested the sounds and here is how it works.
Set the "Return" volume to where you want the volumes to return to.
Then open up the bank and close the bank.
While the bank is open, sound is 0, or what you set it too.
When you close the bank, it should return to the "Return" volume.
My image below:


The "Crafter NPC's" were not meant to be muted.. but I think they were? ... the crafting tables was the plan so Olena the clothier of Shornhelm should not be muted.
however (read huge text below) its for everyone who posts in chat

Please update to 3.0
I added a new feature to manually mute NPC's. Since I don't want to mute all npc's in the game (That would be lonely and mess with quests) I added the option to mute any npc you would like.
Just start a chat with them.. and click the mute button.

Enjoy!
Report comment to moderator  
Reply With Quote
Unread 05/10/14, 11:11 AM  
Eleventeen

Forum posts: 16
File comments: 122
Uploads: 0
Hi, I've updated.

Works the same as previous version for me (after a slight update to options to set my dialog to 100)

Olena the clothier of Shornhelm is still not muted.

Also confused by your changelog, since you say something about crafting merchants not muting, yet she is one, and also a clothier - which there is an option for?

Is it not meant to do this? Bit confusing.

(Also you have Clothier misspelled as Clother)

And finally - I get it's a major update, but its a bit confusing having minion notify me of an update, then I got to look at the changelog, only to find nothing there. Preferably put it in both places if you feel its important enough for a frontpage annoucement.
Report comment to moderator  
Reply With Quote
Unread 05/10/14, 01:06 AM  
awesomebilly
AddOn Author - Click to view AddOns

Forum posts: 23
File comments: 230
Uploads: 8
Version 2.0

Added new controls to the mute options. You can control exactly what you're looking for.
Everyone, please update to 2.0
Report comment to moderator  
Reply With Quote
Unread 05/10/14, 01:05 AM  
awesomebilly
AddOn Author - Click to view AddOns

Forum posts: 23
File comments: 230
Uploads: 8
Originally Posted by choekstr
I just diagnosed that the NPC I am talking to for a quest, Hadoon in Alik'r Desert in Daggerfall, mutes his dialog when I have blacksmith turned on and unmutes when I turn that off. I DO have "only banker" turned on. No other vendor settings seem to affect this.

Not sure if it is all NPC's yet but I will test further and report back to see if it is just this one NPC or all.

EDIT: The very next quest giver was muted with blacksmithing turned on. I turned it off and could hear the voice again.
Found this bug. It was a terrible one too. It's fixed.
It will only mute on crafting tables now.
Please take 2.0
Report comment to moderator  
Reply With Quote
Unread 05/09/14, 12:22 PM  
choekstr
 
choekstr's Avatar

Forum posts: 14
File comments: 391
Uploads: 0
I just diagnosed that the NPC I am talking to for a quest, Hadoon in Alik'r Desert in Daggerfall, mutes his dialog when I have blacksmith turned on and unmutes when I turn that off. I DO have "only banker" turned on. No other vendor settings seem to affect this.

Not sure if it is all NPC's yet but I will test further and report back to see if it is just this one NPC or all.

EDIT: The very next quest giver was muted with blacksmithing turned on. I turned it off and could hear the voice again.
Last edited by choekstr : 05/09/14 at 12:25 PM.
Report comment to moderator  
Reply With Quote
Unread 05/09/14, 11:13 AM  
Eleventeen

Forum posts: 16
File comments: 122
Uploads: 0
Hi the mute clothier option doesn't work in shornhelm.

NPC name is Olena. She's leaning against a pillar in the blacksmiths.
I use her to sell since he doesnt wander around like a lot of npcs.

Also the "only banker" option should probably read/be: Only the dialog.
As yea I wanna hear the other sounds while I sell/bank/etc.
Report comment to moderator  
Reply With Quote
Unread 05/09/14, 10:03 AM  
awesomebilly
AddOn Author - Click to view AddOns

Forum posts: 23
File comments: 230
Uploads: 8
Future updates

Hey guys and girls, I wanted to give you an update.

I have a few features planned to allow you to control the volumes more, and various bug fixes.
However, the Luminary Trade History has been undergoing a major feature change.. I thought would take me a few hours has been going on 4 days.

I'm 85% complete with this change and once its released I can hop and make any changes here you'd like to see.

Please keep requesting features and I'll implement them very soon
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: