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Updated: 11/06/14 04:07 PM
Compatibility:
Update 5 (1.5.2)
Update 4 (1.4.3)
Update 3 (1.3.3)
Veteran Crypt of Hearts (1.2.3)
Craglorn (1.1)
Live (1.0)
Updated:11/06/14 04:07 PM
Created:05/05/14 11:49 AM
Monthly downloads:41
Total downloads:4,432
Favorites:18
MD5:
Categories:Discontinued & Outdated, Miscellaneous
DynamicConfig
Version: 1.3.0
by: gamecreature, Swizzy
This plugin tweaks the graphics configuration depending on combat status.
When in combat mode, the graphics quality is turned down, so the game is more responsive.
When not in combat the quality is turned higher for a better environment experience.

Code can be found on github:
https://github.com/gamecreature/eso-dynamic-config

An experimental version can be found on this github link:
https://github.com/Swizzy/eso-dynamic-config

Known Issues
* Subsampling quality switching results in hiccups on some machines (both windows and MAC)!! (turn this option off if you don't want this)
v1.3.0
* Updated to the new API version (Update 5)
* Converted the settings menu to LibAddonMenu2

v1.2.1
* Updated to the new API version

v1.2.0
* Updated to API version 1.2.3

v1.1.1
* Updated to the new API version

v1.1.0
* Added a setting to disable the RefreshSettings and ApplySettings function calls (they may cause the UI scale to change for some users)
* Added buttons to enable/disable all variables aswell as reset defaults
* Added the ability to manually configure each variable (live editing!)
* Added slash command to toggle auto combat on/off (auto on and auto off)
* Added keybinding to toggle auto combat on/off (a single button to toggle it on or off, a message will be displayed as to which state it's changed to)
* Deleted the settings which require a UI reload to not cause problems (they're now available as manual option settings instead, keep in mind there might be more that we haven't tested yet)

v1.0.10
* Enabled more variables for you to experiment with
* Added a slider for SystemID, only change it if the addon appears to not be changing anything... the default value is 5...

v1.0.9
* Fixed a crash for new users when wanting to show current settings

v1.0.8
* Moved from cVar editing to SetSetting instead - Fixes the SUB_SAMPLING issues (it's now beeing applied directly, meaning bigger difference!)
* Under the hood: The Settings menu is now more dynamic (for variable's to modify)
* Added Override when doing manual shifting of the configuration (it'll always change no matter what mode was set previously, when having the automatic one it'll not change if it's already set to high/low)

v1.0.7
* Added an option to configure the cooldownperiod and reduce the number of graphic quality switches

v1.0.6
* Added settings for each variable (you can now toggle exactly which variables you want the addon to change for you)

v1.0.5
* Added some additional variables (as an option) per request by SektaNZ

v1.0.4
* Added Keybindings (Thanks to SkOODaT!)

v1.0.3
* Added DynamicConfig UI Settings (Thanks Swizzy!)

v1.0.2
Added configuration support. Settings are now changable
Added grass configuration support

v1.0.1
- PARTICLE_DENSITY and VIEW_DISTANCE added
- Fixed file list so it also includes README.md

v1.0
- Uploaded improved zip file without Mac files and without copy-postfix
Optional Files (0)


Archived Files (14)
File Name
Version
Size
Uploader
Date
1.2.1
15kB
gamecreature
09/21/14 10:08 PM
1.2.0
15kB
gamecreature
06/25/14 02:21 PM
1.1.1
15kB
Swizzy
05/23/14 03:32 AM
1.1.1
15kB
Swizzy
05/23/14 02:58 AM
1.0.9
13kB
Swizzy
05/12/14 03:05 PM
1.0.7
12kB
gamecreature
05/12/14 01:03 PM
1.0.7
12kB
gamecreature
05/11/14 11:50 PM
1.0.6
12kB
gamecreature
05/11/14 11:41 AM
1.0.4
10kB
gamecreature
05/10/14 03:59 AM
1.0.3
10kB
gamecreature
05/09/14 03:29 PM
1.0.2
3kB
gamecreature
05/08/14 04:58 PM
1.0.1
2kB
gamecreature
05/08/14 12:48 PM
1.0
2kB
gamecreature
05/07/14 11:48 PM
1.0
2kB
gamecreature
05/06/14 08:32 AM


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Unread 05/12/14, 12:45 PM  
gamecreature
 
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Originally Posted by choekstr
using 1.0.7 I get significant hiccups (estimated around 500ms) when going down and coming back up. Reverting to 1.0.6 to see if it still exhibits the same hiccups. I had been using 1.0.3 which worked fine so not sure if this is a beta .9 thing or introduced somewhere along the line for my setup and my installed add-ons.
It would really help is if you could tell us which version is 'stable' for you...

Btw. you should experiment with the settings, changing some settings takes extra time. I suspect *maps settings are very heavy. On my Mac they even require a reload in the settings screen (and give strange artifacts).
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Unread 05/12/14, 12:42 PM  
gamecreature
 
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Originally Posted by choekstr
150 add-ons work with minion and this 1 doesn't. just saying something must be missing...

Other devs talk about an approval process they go through. Does that factor into it? Maybe if it isn't approved by esoui then it isn't allowed by minion? Wonder if curse shows it?

Yeah, I really assume there's something wrong in the zip-file or perhaps the README.me that's included.
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Unread 05/12/14, 12:24 PM  
choekstr
 
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Originally Posted by Swizzy
Originally Posted by choekstr
I think we all agree that this is a pretty sweet add-on but is there every going to be support for minion? This is the only add-on that I have seen that doesn't work in minion and I keep forgetting to go get the newest version from git and update manually since minion is doing all my automatic updating of add-on's. I just realized that I was on 1.0.3 and we are up to 1.0.9!

Manual updates are never fun when you get used to automatic updates...
I don't understand why it's not working with minion, it should... you'd have to report it as a bug to the minion developers as it's most likely an issue there and not with the addon itself
150 add-ons work with minion and this 1 doesn't. just saying something must be missing...

Other devs talk about an approval process they go through. Does that factor into it? Maybe if it isn't approved by esoui then it isn't allowed by minion? Wonder if curse shows it?
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Unread 05/12/14, 12:23 PM  
choekstr
 
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using 1.0.7 I get significant hiccups (estimated around 500ms) when going down and coming back up. Reverting to 1.0.6 to see if it still exhibits the same hiccups. I had been using 1.0.3 which worked fine so not sure if this is a beta .9 thing or introduced somewhere along the line for my setup and my installed add-ons.
Last edited by choekstr : 05/12/14 at 12:25 PM.
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Unread 05/12/14, 11:55 AM  
gamecreature
 
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Re: Re: Re: Re: Just released 1.0.7

Originally Posted by Swizzy

Really? it's switching for me, in windows... maybe the mac don't like it? idk? etheir way, the new way i did makes a pretty big impact on the graphics quality... i can make some screenshots...
It really does, I see. (this is subsampling at work). It's probably a Mac issue... The strange thing is, it switches instantly in the menu.. Well I need to get over it for now

I will merge your pull request later this evening, (Still need to do some work first)
Thanks for your changes!!
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Unread 05/12/14, 11:43 AM  
Swizzy
 
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Re: Re: Re: Just released 1.0.7

Originally Posted by gamecreature
Originally Posted by Swizzy
YES!!!!!!!!!! i figured out how to make the SUB_SAMPLING shift properly making a new version now, however... the new version will require a fair bit of altering xD
** edit: **

https://github.com/Swizzy/eso-dynamic-config Uploaded the changes to github, i'd recommend doing some more testing before publishing it tho, just to make sure it doesn't break stuff, i can see a serious difference now in the graphics, much more then before... but...
Just trying your commit, unfortunately the SUB_SAMPLING property still isn't switching...
Really? it's switching for me, in windows... maybe the mac don't like it? idk? etheir way, the new way i did makes a pretty big impact on the graphics quality... i can make some screenshots...

** edit: **
High:


Low:


And here is with ONLY SUB_SAMPLING:

High:


Low:
Last edited by Swizzy : 05/12/14 at 11:51 AM.
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Unread 05/12/14, 11:25 AM  
gamecreature
 
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Re: Re: Just released 1.0.7

Originally Posted by Swizzy
YES!!!!!!!!!! i figured out how to make the SUB_SAMPLING shift properly making a new version now, however... the new version will require a fair bit of altering xD
** edit: **

https://github.com/Swizzy/eso-dynamic-config Uploaded the changes to github, i'd recommend doing some more testing before publishing it tho, just to make sure it doesn't break stuff, i can see a serious difference now in the graphics, much more then before... but...
Just trying your commit, unfortunately the SUB_SAMPLING property still isn't switching...
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Unread 05/12/14, 10:42 AM  
gamecreature
 
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Originally Posted by Swizzy
Originally Posted by choekstr
I think we all agree that this is a pretty sweet add-on but is there every going to be support for minion? This is the only add-on that I have seen that doesn't work in minion and I keep forgetting to go get the newest version from git and update manually since minion is doing all my automatic updating of add-on's. I just realized that I was on 1.0.3 and we are up to 1.0.9!

Manual updates are never fun when you get used to automatic updates...
I don't understand why it's not working with minion, it should... you'd have to report it as a bug to the minion developers as it's most likely an issue there and not with the addon itself
What are the requirements to be placed in minion?
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Unread 05/12/14, 10:39 AM  
Swizzy
 
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Originally Posted by choekstr
I think we all agree that this is a pretty sweet add-on but is there every going to be support for minion? This is the only add-on that I have seen that doesn't work in minion and I keep forgetting to go get the newest version from git and update manually since minion is doing all my automatic updating of add-on's. I just realized that I was on 1.0.3 and we are up to 1.0.9!

Manual updates are never fun when you get used to automatic updates...
I don't understand why it's not working with minion, it should... you'd have to report it as a bug to the minion developers as it's most likely an issue there and not with the addon itself
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Unread 05/12/14, 10:08 AM  
choekstr
 
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I think we all agree that this is a pretty sweet add-on but is there every going to be support for minion? This is the only add-on that I have seen that doesn't work in minion and I keep forgetting to go get the newest version from git and update manually since minion is doing all my automatic updating of add-on's. I just realized that I was on 1.0.3 and we are up to 1.0.7!

Manual updates are never fun when you get used to automatic updates...
Last edited by choekstr : 05/12/14 at 12:25 PM.
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Unread 05/12/14, 04:32 AM  
Swizzy
 
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Re: Just released 1.0.7

Originally Posted by gamecreature
I've just released 1.0.7. This release has a configurable cool down period for high quality switching.
I also prevents the switching to the same configuration multiple times. Reducing the number of times the configuration is changed.
YES!!!!!!!!!! i figured out how to make the SUB_SAMPLING shift properly making a new version now, however... the new version will require a fair bit of altering xD

** edit: **

https://github.com/Swizzy/eso-dynamic-config Uploaded the changes to github, i'd recommend doing some more testing before publishing it tho, just to make sure it doesn't break stuff, i can see a serious difference now in the graphics, much more then before... but...
Last edited by Swizzy : 05/12/14 at 05:04 AM.
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Unread 05/12/14, 02:26 AM  
Jarco

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awesome, loving the new settings!
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Unread 05/11/14, 11:51 PM  
gamecreature
 
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Just released 1.0.7

I've just released 1.0.7. This release has a configurable cool down period for high quality switching.
I also prevents the switching to the same configuration multiple times. Reducing the number of times the configuration is changed.
Last edited by gamecreature : 05/12/14 at 12:33 AM.
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Unread 05/11/14, 09:58 PM  
SektaNZ

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Originally Posted by Swizzy
Originally Posted by SektaNZ
Any chance to add the following:
SET GOD_RAYS_v2
SET DISTORTION
SET WATER_FOAM
SET MAX_ANISOTROPY
SET MIP_LOAD_SKIP_LEVELS
SET RAIN_WETNESS
SET SPECULAR_MAPS
Yes, it's probably possible, if you want i can test it see if it works and add it as an option...

** edit: **

If you grab the files from here: https://github.com/Swizzy/eso-dynamic-config you'll have these added aswell, some of which was already in there (commented, probably because they can cause problems) and the ones you listed
Yeah I edited the file and uncommented those lines after I made that comment. Subsampling doesn't work on my end either.

You could probably add volume options as well for people that want to reduce in-game sound in-combat. Handy for people using VOIP.

Also framerate limiter. SET MinFrameTime.2 "0.01000000". Default is 10ms or 100 fps. You can find desired values by either doing: 1000 / *desired frametime* = FPS or 1 / *desired fps* = Frametime. Quite handy to cap it to something like 40fps (25ms) in combat since a rock solid fps is smoother than a wildly fluctuating one.
Last edited by SektaNZ : 05/11/14 at 10:02 PM.
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Unread 05/11/14, 05:10 PM  
SkOODaT
 
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Originally Posted by Swizzy
Originally Posted by SkOODaT
seems after alot of testing SUB_SAMPLING looks like it toggles setting wise but doesnt actually toggle with the addon the only way to toggle sub sampling setting is to manually click it i dont know its really strange, like the addon actually does change the setting and if you go into video its will be changed but it doesnt seem to actually apply the change lol

** upon looking in the thread this seems to be occurring with other ppl too lol is thier a work around ?
Swapping the Vertical sync between on/off changes it, any idea how we can do that with the addon? (i have no idea how to find the cvar's and such)
Confirmed SetCVar("VSYNC", 1) and GetCVar("VSYNC") BUTTTTT it doesnt apply just like the other setting LOL
http://wiki.esoui.com/Raw_globals_dump

"GRAPHICS_SETTING_VSYNC" all the others are there plus a few not in the addon
Last edited by SkOODaT : 05/11/14 at 05:32 PM.
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