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Compatibility: | Orsinium (2.2.4) |
Updated: | 11/06/15 01:31 PM |
Created: | 05/25/14 08:46 AM |
Monthly downloads: | 42 |
Total downloads: | 31,871 |
Favorites: | 77 |
MD5: | |
Categories: | Discontinued & Outdated, Group, Guild & Friends, Mail, RolePlay |
Comment Options |
11/08/14, 09:06 PM | |
Forum posts: 0
File comments: 8
Uploads: 0
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Is there a way to increase the font size? I looked through the options, but didn't see one.
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micah06v8 |
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Sternentau |
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11/05/14, 08:26 AM | |
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we cant copy text now, right?
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QuadroTony |
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11/01/14, 06:36 AM | ||
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Servus Garkin, "ich fühle mich hochgeehrt, dass Ihr auf meine Seite gefunden habt, Freund *verneigt sich tief*" thank you a lot for the info. So i think, it would be best to step back to r14 until Update 5 is out and Seerah brings the final r16 to life... TIM v5.27 will reflect this - maybe this will also ease the error reported by Zireko Sternentau |
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Sternentau |
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11/01/14, 05:13 AM | ||||
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Garkin |
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11/01/14, 04:29 AM | ||
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Servus Zireko, no, i never heared about this error and unfortunately i am not able to get them here on my dev environment. But it seems to be some kind of incompatability within the lib "LibAddonMenu-2.0" written by Seerah. TIM is using the (still unreleased) version R15 - to be prepared for the upcoming ESO update 5. Please do the following: Disable all AddONs but Tim and enter the world. If there is no error (hopefully), then leave the world and re-enable ONE of your other AddONs. Enter the world and see if the error is back. If not, redo with the next AddON until you have found the one who causes TIM to throw the errorbox. Maybe there is an old LibAddOn version in place... we will see Sternentau |
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Sternentau |
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10/31/14, 10:39 PM | |
Sorry I'm still pretty new to coding myself but I downloaded the addon. I don't know if you already know about this error but wanted to be sure I shared it with you.
OnLoad/login/reloadui I get the following error. EsoUI/Libraries/Utility/ZO_Hook.lua:15: attempt to index a nil value stack traceback: EsoUI/Libraries/Utility/ZO_Hook.lua:15: in function 'ZO_PreHook' user:/AddOns/tim/Libs/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:244: in function 'CreateAddonSettingsPanel' user:/AddOns/tim/Libs/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:318: in function '(main chunk)' I don't know much about hooks and libs yet but that's where the error is coming from. Love the addon though. Have you ever thought of making a smaller form to this addon? Like something that just focuses on whispers and nothing else. I think in a more simplified way meaning I like just a window with just people to message. I know weird lol but it's something I was thinking of and don't get me wrong this addon is way out of my expertise of code. Great job on your work if you need to know more on what addons I have or anything that might be conflicting with your addon just send me a private message on esoui. O btw the addon even with these errors still seems to run fine but there is so much to this addon I may just be missing what the area of the error is on.
Last edited by zireko : 10/31/14 at 10:41 PM.
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zireko |
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10/26/14, 04:38 AM | |
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Hey Sternentau,
i tried 5.26 and still have that problem on occasion. However, it just happens on specific channels. Officers guild chat (normal guild chat looks fine) and whispers are affected. |
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Migoda |
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10/25/14, 12:58 PM | ||
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Servus Migoda, strange. Can't see this behave here. I have arranged things a little, maybe it helps - version 5.26 is up Sternentau |
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Sternentau |
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10/25/14, 11:18 AM | |
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Hey Sternentau,
i can understand the performance problems that such a change would cause. Still thanks for trying to find a solution. I have played with 5.25 for a while now. In some situations it seems that the charname can't be resolved, because it falls back to the account name instead. |
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Migoda |
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10/25/14, 07:39 AM | ||
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Servus Migoda, Yes, i see your point of view. The problem is, that if i wish to know what character is currently online, i have to read the whole guild - record by record (up to 500 server accesses) to find the account. If i do not have the guild number (within the magic messages i.e.) i have to access the server up to 2500 (5x500) times to find the actual character name to a given account. To reduce this, i cache the account and the caracter names internally so i have to do this search only once. You are right, it could happen that a player who was found already is relogging and now playing a different character... this will not be noticed by TIM because he will find the account (with the previous charactername) within the cache. With your request you would force TIM to recheck the account status with all incoming messages (which can be many within trading guilds), this could bring the game engine to lag, or to stop at worst case. On the other hand you are right, players WILL relog from time to time. I think, we will only have a chance with a compromise. With version 5.25 i will attach a lease to every cache entry so TIM is only checking the charactername if a cached entry does not exist or the lease of a cached entry has expired. I think, a valid time would be 3 minutes until we have more experience on this theme. Also the senders charactername will be fixed at message arrival and never changed later. You are invited to give TIM version 5.25 a try - upload is running... Sternentau
Last edited by Sternentau : 10/25/14 at 08:12 AM.
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Sternentau |
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10/25/14, 06:30 AM | |
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Hey Sternentau,
well its not a critical problem, but kinda confusing when i recap roleplay talk later and dont know which character actually said something. |
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Migoda |
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10/25/14, 12:29 AM | ||
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Servus Migoda, hmmm... currently not. This is because the ESO message system delivers a "sender" name - this might be the character (Tamirel Sternentau) OR the account name (@Sternentau) depending of the channel type, and TIM stores this sender name. Now, if ESO has delivered an accountname like "@Sternentau" i would have to store an "alias" (the character which is logged at send time) in addition, but TIM is rather asking the server for the actual logged character. Do you think, this is a problem? Sternentau |
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Sternentau |
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10/24/14, 12:29 PM | |
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Hey Sternentau,
thanks for looking into this issue so fast. Updating the charname works fine now after switching between them. There is still a little flaw though, because the charname of previous messages is replaced with the name of the active char now. Is it possible to change is, so old messages keep the name of the char that actually typed them? Thanks in advance!
Last edited by Migoda : 10/24/14 at 12:30 PM.
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Migoda |
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10/24/14, 08:12 AM | ||
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Servus Migoda, you are right - thanks for the report. Please re-download TIM, versions beyond 5.23 no longer show this behave Sternentau |
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Sternentau |
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