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Compatibility: | Live (1.0) |
Updated: | 05/01/14 12:16 PM |
Created: | 03/15/14 10:15 PM |
Monthly downloads: | 87 |
Total downloads: | 51,861 |
Favorites: | 164 |
MD5: | |
Categories: | Discontinued & Outdated, Auction House & Vendors |
v1.0a1 - 2014-05-01 [Added] * Option to have the junkmark list global or per character (/jy set globaljunk) * Option to delete everything on the mark list. (/jy delmark all) * "dm" as an option instead of typing "delmark" [Bugfix] * (More) input validation on /jy delmark * Fixed the listbox selection for quality levels * Small bug with party loot output. 0.9999 2014-04-28 [BugFix:] (I hope). Some problems with all the settings being reset and either set to all TRUE or all FALSE. I hopefully fixed it. 0.999 2014-04-27 [New:] +Not yet a full rewrite, but I did spend two days getting a setup screen working without using LibAddonMenu as I didn't want the list to grow any larger. Type '/junkyard setup' to use it. [New:] + Autodestrction of 0 value, marked and junked items when low inventory "/junkyard set destroy" [New:] + GLOBAL or Character-specific settings. (Yes, this will destroy your savedvariables). "/junkyard set global" to toggle it. Remember to RELOAD THE UI _AND_ confirm your settings after using this option. [New:] + Added a itemstrip function to get a lot of itemdata. This will be used in a future update that will destroy your JUNK list but also make it more 'flexible'. [New:] + Toggle to see the welcome message on addon loading or not. /junkyard set welcome [Change:] * Changed some of the "/jy list" listings to include more information about the items, such as the trait, value and type of item. Did you know there are two types of Disguises for example. 0.99 2014-04-22 [Bugfix:] +Apparently using global variables and function names is not a good idea, as this addon and other unnamed addons also using global variables ran into a bit of a fight. Change: +Redid everything to local, then had to swap things around as they were refering to functions that didn't exist yet. What came first, the function or the call? Well, with Globals it doesn't matter, with locals it does. 0.98 [NEW] With "/junkyard set auto" option enabled, any time you add an item to JUNK through the UI, it will automatically be added to the Junkyard list, so it will be remembered for other gaming sessions. This also works the other way, so if you remove something from 'junk' it will also be removed from the MARK list. [NEW] Added a option to /Junkyard set trait #0-5<- which identifies the item quality the trait must be equal to or below for it to be auto-added to the junk list. [NEW] Shortcut /jy added in addition to /junkyard -- save you all that typing. :) [CHANGE] If an item is "TRASH" item, and is autojunked, it will not be added to the MARK list, since the whole purpose of the addon as for these items to be Junked to begin with. (Should make the MARK list shorter) + Need to change how this works in v2.x I really should get an option menu for this soon.. 0.97 [CHANGE] Had to redo the saved-variables as I suspect another addon used the same name which might have caused problems. [CHANGE] Changed the way inventory size warnings work. 0.96 [NEW] Toggle for messages when items are added to junk (/junkyard set junkspam) [NEW] Now shows 'stack count' for stackable items (those that go to 100) when looted. Note: Might bug if you have multiple stacks of 100. [CHANGE] Toggle for item sale feedback moved to (/junkyard set salespam) [CHANGE] Items added to junk list are now "Links" instead of "Names". Hopefully this means that "Cake"(gray) and "Cake"(white) are no longer mistaken for the same "cake". We all know Pie is better anyway. Blueberry pie. [CHANGE] Savedvariables has changed, so all settings had to be reset. (I added a few extra "backup settings" so maybe I wont have to reset this again as I can reuse them) 0.95 [NEW] Toggle automarking items with "Sell to vendor for % more" as junk (/junkyard set trait) [NEW] Added (/junkyard help) for help text. (Currently it only tells you to read this read.me) [CHANGE] Savedvariable setup. After this you'll only need to redo your settings when there are options added. [CHANGE] (/junkyard set) will now show all the settings available (and the current value) (moved it out from the default /junkyard command list to reduce spam.) 0.94 [NEW] Autojunk will now also add items with the trait "This item will sell to vendors for 125%" etc. to the junk. (This option may not add every item with these traits, please send a bug report when it does so I can troubleshoot it. ) 0.92 [BUGFIX] Pesky bug. Had a slight error that caused the mark list fail on anything but the first entry. 0.91 [BUGFIX] Fixed a bug with the saving of the marked list :-( [ADDED] A listing option to see items of a particular quality /junkyard list q # 0 = trash 1 = normal 2 = magical 3 = superior 4 = epic 5 = legendary 0.9 [NEW] Added option "/junkyard add all" to add ALL ITEMS you currently have in your junk inventory to the autojunk list. 0.85- [NEW] Save a list of items to be marked as junk [NEW] Add items to list of items to be marked as junk [NEW] Remove items from auto+junk list. (TRASH items will be marked regardless) [CHANGE] Modified the LIST and LIST ALL output to include Item Quality and ID. [CHANGE] Inventory Size warnings set on a 40 second timer. Hopefully. 0.7 - [NEW] Configure Autosell ON/OFF [NEW] Configure Inventory size warning (0 disables). [CHANGE] Some output changes 0.6c- [BUGFIX] Renamed Readme.txt to Read.ME as the game thinks all TXT files are addons. 0.6b- [BUGFIX] Local Colours are bad, Globals are bad too - Seems like there is no such thing as magic. (: Easter egg bug found by ESOUI@Graywind! Thanks. 0.6 - [NEW]More configuration options * Automark TRASH as Junk (/junkyard set junkyard) * Vendor feedbar per item (/junkyard set spam) * Vendor summary on store exit (/junkyard set vendor) * Loot messages in chat (/junkyard set loot) * Loot messages from party members (/junkyard set party) [CHANGE]Internal code for handling input events [CHANGE]Did some things with the output to make it more magic 0.5 - [NEW]Automark TRASH ITEMS as JUNK. (/wave to ESOUI@Ayuki & ESOUI@Garkin) 0.4 - [NEW]Toggle chat spam on/off * [BONUS FEATURE] Save the setting! [NEW]List all inventory items [NEW]List all JUNK items in inventory 0.2 - Bugfix: Clear the junk history on vendor exit.
File Name |
Version |
Size |
Author |
Date |
Type |
1.03 |
18kB |
09/20/14 03:36 PM |
Patch |
File Name |
Version |
Size |
Uploader |
Date |
0.9999 |
16kB |
ins |
04/28/14 02:55 PM |
Comment Options |
08/25/14, 02:27 PM | |
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I just uploaded a patch that should fix the 1.3.3 issues.
--> http://www.esoui.com/downloads/info719.html
Last edited by Klingo : 08/25/14 at 02:27 PM.
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Klingo |
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phatbandit |
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08/06/14, 12:22 AM | |
Forum posts: 0
File comments: 3
Uploads: 0
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Love the addon, and would also really like to know if there will be any updates for it for 1.33, for the moment I had to disable it due to errors it is throwing
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Nekoizmase |
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08/05/14, 05:26 PM | |
Forum posts: 32
File comments: 213
Uploads: 0
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Thanks for all the work on this mod, hoping we can get an update !
Defiantly getting errors, when I pick up an item, after the 1.33 patch. |
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Augmenti-DeMontia |
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08/04/14, 04:18 PM | |
Forum posts: 3
File comments: 13
Uploads: 0
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I am curious, is this mod still supported?
If so - Is it possible to have more than one type of 'junk'? In other words, you want some junk to go into the junk bag. Other addons (personal assistant) can automatically sell junk when you click on any merchant. But there is some junk you just want destroyed as soon as you pick it up. I'm thinking about the new useless armor and weapons added to trunks etc. |
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logan9a |
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06/09/14, 08:34 AM | ||
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Re: Re: Re: 1.1.2 Breaks Junkyard
I uploaded to the optional files page yesterday and I'm just awaiting approval from the mods. EDIT: Oh wait, it's up already! Enjoy: http://www.esoui.com/downloads/info573.html
Last edited by YelloDello : 06/09/14 at 08:39 AM.
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YelloDello |
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06/01/14, 03:29 PM | |||
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Re: Re: 1.1.2 Breaks Junkyard
I hope you get a reply but from the lack of posts by the Originator I bet you hear nothing. |
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genadine |
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06/01/14, 01:46 PM | ||
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Re: 1.1.2 Breaks Junkyard
I have fixed the add-on, including the crash to desktop bug, and I optimized the code somewhat. I've submitted a PM to ins and hope to get his permission to post the fix. EDIT: And as far as I can tell, Inventory Grid View isn't the problem, though it does contribute to the issue.
Last edited by YelloDello : 06/01/14 at 01:47 PM.
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YelloDello |
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05/27/14, 03:02 PM | |
Forum posts: 0
File comments: 65
Uploads: 0
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Quick question, are the Ins addons still being maintained (Junkyard and M2L)? Have had no problems just wondering and seeing what out of date addons to run or replace.
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Enigma |
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05/26/14, 07:45 PM | ||
Had the same error with BankManger and disabeling InventoryGridView solved it |
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Tonyleila |
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05/26/14, 08:47 AM | |
Forum posts: 6
File comments: 11
Uploads: 0
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I am getting the same issue of game crashing when opening up a vendor. The graphics freeze up and game crashes with crash report for ESO. I can log back in the items that were in junk sold and can talk to vendor after relog. But if I have anything in junk it will freeze and crash. I assume ZOS broke this with their hotfix they implemented the other day. The reason I say that is because I am pretty positive it didn't do this when the 1.1.2 was first put live. It didn't happen until after the hotfix if I recall correctly.
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Doskias51 |
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05/26/14, 02:15 AM | |
Forum posts: 5
File comments: 28
Uploads: 0
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1.1.2 problem
With the last patch when i open merchant and the addon try to sell automatically everything in junk the game freeze and crash.
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atomico |
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05/23/14, 09:04 PM | |
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1.1.2 Breaks Junkyard
I'm partly looking for confirmation... but it seems to me that the ESO patch 1.1.2 (introducing Craglorn) breaks some aspects of junkyard. The two things I've seen:
1. The add-on no longer moves items in your marked list to the Junk list. 2. When you add something to the Junk list using the ESO ui and you have set auto to true, the items will end up multiple times in your marked list, e.g. type /jy list mark and you get: "#1 Name: Amber Malt #2 Name: Amber Malt #3 Name: (etc...)" Edit: NOTE: These problems seem to occur more with version 0.98 of Junkyard. So far the latest Junkyard works better with the 1.1.2 ESO patch... but it still fails to junk some marked items, and when you do junk them, they get added to the list twice.
Last edited by YelloDello : 05/24/14 at 11:18 AM.
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YelloDello |
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05/17/14, 02:24 PM | |||
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Tonyleila |
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05/13/14, 04:35 PM | |
Forum posts: 0
File comments: 11
Uploads: 0
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global junkmark list
I love this add-on, and have used it for a while now. I wanted to switch to using the global junkmark list. I read through some of the comments here and made sure to delete the saved variables file, deleted the add-on and then reinstalled it. Then took these steps after logging into my main character:
1. Enabled /jy set global, then /reloadui. 2. Enabled /jy set globaljunk, then /reloadui. 3. Checked that these were set with /jy set (showed true for both) 4. Ran /jy add all, and added a list of junk stuff that was already in my junk bag. 5. Ran /jy list mark, and got a list of the items the add-on stored in the marked list. 6. Relogged into another character 7. Ran /jy list mark Now, from what I understand, I should have seen that same list of items that I added in Step 4, but I did not. Am I doing something wrong here? Edit: I should note that I also ran /jy set from my second character, and the global and globalmark settings were also set to true. (Excuse all the edits, somehow I got this working. Not sure what I did right.)
Last edited by kly : 05/13/14 at 09:20 PM.
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kly |
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