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Compatibility: | Summerset (4.0) Dragon Bones (3.3) Clockwork City (3.2) Horns of the Reach (3.1) Morrowind (3.0) Homestead (2.7) One Tamriel (2.6) Shadows of the Hist (2.5) Dark Brotherhood (2.4) Thieves Guild (2.3) Orsinium (2.2.4) |
Updated: | 06/07/18 12:02 AM |
Created: | 07/23/14 10:49 PM |
Monthly downloads: | 782 |
Total downloads: | 171,567 |
Favorites: | 285 |
MD5: | |
Categories: | Graphic UI Mods, Combat Mods, PvP, Utility Mods |
File Name |
Version |
Size |
Author |
Date |
Type |
2.1.1.1 |
153kB |
09/21/21 12:22 PM |
Patch |
File Name |
Version |
Size |
Uploader |
Date |
2.0.0 |
204kB |
Aetheron |
06/30/17 06:34 PM |
|
1.5.4 |
200kB |
calia1120 |
02/06/17 02:34 AM |
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1.5.3 |
203kB |
Aetheron |
12/21/16 09:53 PM |
|
1.5.2 |
200kB |
Aetheron |
10/29/16 08:06 AM |
|
1.5.1 |
198kB |
calia1120 |
10/05/16 12:35 AM |
|
1.5.0 |
196kB |
calia1120 |
08/07/16 09:02 PM |
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Aetheron |
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dopiate |
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SFBryan18 |
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07/27/14, 12:30 PM | |
Oh yeah, given how many reticle images there are now, I'm going to produce an reticle guide to map the names to the images. Will be a bit before I have this ready.
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Aetheron |
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Aetheron |
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Aetheron |
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07/27/14, 07:15 AM | ||
Re: beta
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Aetheron |
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07/27/14, 07:04 AM | |
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maybe in the future
my feedback:
some type of crosshairs is better than that default box no change when you hit E - the crosshairs used to come together it should be different when you hover over an NPC then a PC maybe say the NP job? (enchanter?) big red box covers combat! way too big I stopped here I switch back to my other mod sorry |
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dopiate |
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07/27/14, 03:18 AM | |
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beta
I know LUA and have fixed a few add-on's here before so if you want to send me a "beta" and I can bug test and suggest options using a beta.
just an offer. I sent you a PM - you need to read it asap. anyone reading this an you are about to post a bug that it doesn't show or load please wait for the next zip. It's getting fixed. -d
Last edited by dopiate : 07/27/14 at 04:19 AM.
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dopiate |
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07/26/14, 10:50 PM | ||
Re: crabs
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Aetheron |
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07/26/14, 12:33 AM | |
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crabs
it could be the exact same as mud crabs
you have a snippet of code I can run and get you the results on mouse over ? then I can give you the output of the debug window and you get get the info you need. we could figure it out that way quite fast. I honestly forgot about mud crabs and thought you were just talking about deer and pigs etc Thought this state seems different - it's like truces, or neutral or in this case - hidden (disguise) - some of the guard see through it though and they show red. just found an example of V4 Thunderbug and V4 Hoarver not sure it treats it the same as the crabs - but it might edit for grammar
Last edited by dopiate : 07/26/14 at 04:30 AM.
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dopiate |
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07/26/14, 12:09 AM | ||
Re: Re: Re: nice
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Aetheron |
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07/25/14, 08:22 PM | ||
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Re: Re: nice
the targets are attackable but they wont strike first not level 1 bugs - but mobs that you have a "truce" but you can attack them and they highlight yellowish on mouse over. Here I have a quest like that right now - this is the state I'm talking about - they wont attack me - but I can attack them so they trust you but you can turn on them |
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dopiate |
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07/25/14, 06:32 PM | ||
Re: nice
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Aetheron |
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07/25/14, 06:25 PM | ||
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Aetheron |
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