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Compatibility: | Summerset (4.0) Dragon Bones (3.3) Clockwork City (3.2) Horns of the Reach (3.1) Morrowind (3.0) Homestead (2.7) One Tamriel (2.6) Shadows of the Hist (2.5) Dark Brotherhood (2.4) Thieves Guild (2.3) Orsinium (2.2.4) |
Updated: | 06/07/18 12:02 AM |
Created: | 07/23/14 10:49 PM |
Monthly downloads: | 785 |
Total downloads: | 171,610 |
Favorites: | 285 |
MD5: | |
Categories: | Graphic UI Mods, Combat Mods, PvP, Utility Mods |
File Name |
Version |
Size |
Author |
Date |
Type |
2.1.1.1 |
153kB |
09/21/21 12:22 PM |
Patch |
File Name |
Version |
Size |
Uploader |
Date |
2.0.0 |
204kB |
Aetheron |
06/30/17 06:34 PM |
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1.5.4 |
200kB |
calia1120 |
02/06/17 02:34 AM |
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1.5.3 |
203kB |
Aetheron |
12/21/16 09:53 PM |
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1.5.2 |
200kB |
Aetheron |
10/29/16 08:06 AM |
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1.5.1 |
198kB |
calia1120 |
10/05/16 12:35 AM |
|
1.5.0 |
196kB |
calia1120 |
08/07/16 09:02 PM |
Comment Options |
04/07/15, 01:47 PM | |
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sometimes there is a default closed eye
sometimes - not - but you still in sneak like with cloed eye
Last edited by QuadroTony : 04/07/15 at 01:47 PM.
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QuadroTony |
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QuadroTony |
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04/06/15, 06:39 PM | |||
The stealth eye will be shown using the "hostile target - stealth" color settings (unless you have that mode disabled - then it will be the normal steal eye color). I should point out that this behavior is purely accidental - I didn't expect the stealth eye to be drawn in combat mode. I will fix this by adding yet another reticle mode: "combat stealth". This will allow you to configure a different overlay reticle around the stealth eye like the other stealth modes. Thanks for pointing this issue out! -A |
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Aetheron |
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04/06/15, 05:18 PM | ||
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Aetheron |
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04/06/15, 05:12 PM | ||
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Aetheron |
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04/06/15, 04:09 AM | |
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sometimes i can be in combat mode while in sneak too
in this case i cant figure out im in SNEAK OR NOT because the icon are the same in both modes - combatnonsneak and combat+sneak pls fix its very important for PVP
Last edited by QuadroTony : 04/06/15 at 04:16 AM.
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QuadroTony |
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04/05/15, 04:46 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Hello,
I have the weirdest problem. The addon worked like a charm on all of my characters (thanks for this great addon) until i made a new character today. It still works on all of my old characters but on the new one the detection for hostile targets does not work. It simply stays normal as if there wasn't an enemy. If i enter combat it works and changes the reticle and it changes as well when i look at interactive objects and plays the animation right. It just does not detect enemies which is the weirdest thing as it works everywhere else. I tried to reinstall the addon, deleted the .lua and set it up completely new and still have the same problem. Any suggestions how to fix this are greatly appreciated. /edit: So... i found the problem. While i was playing this character, right after the creation i went into the Hills near Daggerfall to kill the Harpies. While i was testing the addon i only tested it on those mobs. The addon works perfectly fine on _every other mob_. Well, it most likely has to do with the quest that evolves around those harpies, but who knows. Well it works fine expect in those Hills. Still weird.
Last edited by turboED : 04/05/15 at 05:40 PM.
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turboED |
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04/03/15, 07:44 AM | ||
In general, if you're having FPS issue, I'd try disabling all add-ons to establish your base FPS, then selectively re-enable add-ons to see if one or more of them are causing a problem. Tedious, but that's the only way I know to figure it out. |
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Aetheron |
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04/03/15, 07:36 AM | ||
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Aetheron |
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04/03/15, 07:33 AM | ||
One idea I have had is to allow you to configure a particular slotted skill to use as an attack range indicator - in other words, when that skill is enabled, the cursor would change to an "in-range" reticle. The problem is that every skill has different ranges so it would only be accurate for that one skill. I will study the code you provided, but it looks pretty complex so I'd once again be afraid of FPS impact. But I'll let you know. |
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Aetheron |
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03/22/15, 08:39 PM | ||
Forum posts: 0
File comments: 209
Uploads: 0
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You can test it but do it during night when there is not to much people on server |
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svan |
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03/22/15, 08:35 PM | |||
Forum posts: 0
File comments: 209
Uploads: 0
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If someone can confirm. If you read Reticle Settings post i think they were talking about that. |
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svan |
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03/22/15, 01:59 AM | |
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can this addon cause fps drop?
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QuadroTony |
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03/22/15, 12:14 AM | ||
Forum posts: 1
File comments: 29
Uploads: 0
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Vagrant Zero |
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03/21/15, 09:25 PM | |
Forum posts: 0
File comments: 209
Uploads: 0
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For Vagrant Zero :
Choose the texture u want in folder "ReticleSettings/Textures" and rename them "User1.dds" "User2.dds" etc... 5 maximum as u can see in folder "CombatReticles/Reticles". Copy and overwrite them in "Combat Reticle" folder In Combat Reticle settings for "Type" choose "Custom" |
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svan |
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