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Updated:03/04/18 08:35 AM
Created:12/17/14 08:46 PM
Monthly downloads:96
Total downloads:11,741
Favorites:10
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Categories:Discontinued & Outdated, Discontinued & Outdated
DoItAll with FCO ItemSaver support  Popular! (More than 5000 hits)
Version: 1.60
by: Baertram [More]
This addon patch is now moved to the original addon "DoItAll":
http://www.esoui.com/downloads/info690-DoItAll.html
> Please update the original addon.
1.60
-Updated API and libraries
-Hopefully fixed a keybind bug happening after opening the bank and then directly the mail send panel

1.57
-Updated item filter: Bank all should recognize unbankable items (not all of them but some) and keep skip them, so next items will be banked too

1.56
-Fixed item filter if FCO ItemSaver addon wasn't enabled/loaded.

1.55
-Fixed "Bank all" for subscriber bank. "Bank is full" message won't be shown anymore now, if you still got space in the subscriber bank

1.54
-Added support for FCOItemSaver version >= 1.0
-Added support for BANK ALL & subscriber bank

1.52
-Api raise to Homestead
-Updated library LAM

1.51
-Added "Mark all as junk" and "Unmark all from junk" buttons to the vendors.
It's only 1 button which will mark all shown items as junk (respecting ItemSaver and FCOItemSaver settings as usual) if you are at the vendor sell tab.
It will unmark all shown items (items marked with ItemSaver and FCOItemSaver won't be respected here! So all items, marked or not, will be removed from the junk!) if you are at the vendor's sell tab, and there at the "junk" tab in your inventory.

-Added option to support FCO ItemSaver's different icons and panel settings (Anti-destroy, Anti-Mail, Anti-Trade, etc.).
If you enable this setting the adodn will even sell items marked for selling, deconstruct items marked for deconstruction, etc. It uses the settings for each Anti-* setting from the FCOIS settings menu.
So deconstructing an item that is marked for deconstruction and for selling, and the option to "allow deconstruction of items marked for deconstruction + other marker icons" is active, the item will be deconstructed.

1.50
Updated library libAddonMenu 2.0 r23

1.49
Updated API
Updated libraries

1.48
-Updated LAM to 2.0 r25
-Updated API to Shadows of the Hist

1.47
Finally fixed: lua error message if you opened the mail sent panel and afterwards the bank panel (and afterwards the bank panel :-) )

1.46
Fixed: lua error message if you opened the mail sent panel and afterwards the bank panel

1.44
Updated: API version to Dark Brotherhood

1.43
-Added feature on request: Fence/Launder all

Important
The addon will sort the fence/launder items in your inventory by their price DESCENDING, so the most valuable items will be fenced/laundered at first

1.43
-Updated: Library libAddonMenu 2.0 to version 20

1.42
-Revberting to version 1.3 as the MaiLr addon got fixed and the mail send panel keybind is working again!
-Only 1 keybind for "DoItAll" is left again!
-Updated API to 100014

1.41
-Bugfix for the "keybind assertion" error
-> You need to specify a second keybind for the "Attach all" in the control settings, sorry.
thanks to Mailr this is necessary :-(
-Updated libAddonMenu 2.0 to version r19

1.4
-Fixed: Due to addon MailR the mail send panel won't show the "Attach all" button aynmore. This was fixed with a temporary attempt now until MailR is fixing the bug internally

1.3
-Updated API version to support patch 2.2
-Added support for FastAPI tool: http://www.esoui.com/downloads/info1220-FastAPI.html

1.2
Updated: API to version 100012

1.1a
Added: Sent mails (if all attachments were added and the settings to send full mails is enabled) will remember their subject too now

1.1
Fixed: Keybinding errors upon opening of the mail panel (Thanks a 1000 times to circonian!)

1.0
Updated: LibStub v4
Fixed: Trade "Add all" keybind was throwing an error
Fixed: Keybindings not working on EU clients
Changed: Mail "Attach all" keybind will remove all attachments if you click it again and all attachments slots are filled

0.9
Updated: LibStub v3 & LibAddonMenu 2.0 r18

0.8c
-Re-worked some code for the Extraction delay". Please change the slider in the settings after updating this addon and/or try to enter a value manually in the edit field and press the return key afterwards.

0.8b
-Updated the API version for patch 1.6 (100011)

0.8a
-Updated LibAddonMenu-2.0 to version r17

0.8
-Fixed a bug with the "Add all" button at the player 2 player trading. Due to game functions it will still behave strange sometimes if you manually remove items from your trading offer, after you have used the "Add all" button.
-Added delay settings for the deconstruction/refinement methods.

Attention:
1) If you try to decontruct/refine more than 100 times setup a 250+ delay int he settings (otherwise the game will disconnect you for spamming!)
2) Do not mouseover the inventory item list while it is deconstructing by addon - you will get lags!

Thx to QuadroTony for testing and the hints.

0.7
-Fixed a bug from original DoItAll where ExtractAll would continue (after you aborted the extraction somehow: Closing the crafting station, moving away, pressing ESC, etc.) the next time you start an extraction, even it is only 1 item and not all
-Added "Trade All" to the trade window. It might be still buggy sometimes if you manually remove and add items after you have added them by pressing the keybind "Add all"

0.6d
-Fixed bug where refinement did not start if the first slot (or other slots later on in between) was not refineable (because of stackcount < 10)

0.6c
-Fixed old bug from original DoItAll manifest file to load librarys correctly (thx to Garkin again)
-Fixed keybind not showing if you open the refinement tab

0.6b
Added "Extract all" to the refinement panel at crafting stations. Marked items (ItemSaver or FCO ItemSaver) won't be refined. As the icons of Itemsaver and FCO ItemSaver are not shown at each item at the refinement panel: If nothing happens if you click "Extract All" button all refineable items may be marked.

0.6a
Added support for FCO ItemSaver: Marked items won't be attached to mails, extracted.
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Unread 01/12/15, 03:18 AM  
QuadroTony
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i have a feature for this addon

Multiplebuyer. When you at the vendor, choose item and then write the number of items you wanna buy from him. and push one button for this routine only. Usefull for Crocers. They have ingredients for food you cannot find in the game by common ways. And now to craft my food i need, for example, to buy 63 Pinguins
with this feature it will be easy, not 63 clicks but one
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Unread 01/12/15, 05:34 AM  
QuadroTony
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was kicked for spam when deconstruct items
looks like delay option do not apply to this routine? only for transfer items??
Last edited by QuadroTony : 01/12/15 at 07:32 AM.
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Unread 01/12/15, 06:04 AM  
Baertram
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What?
Any chat output after each item has been deconstructed? You only get kicked for spam if the chat gets flooded with any text messages.

The only chat message that could appear will be "[DoItAll] Extraction was aborted!" and it should only be printed to the chat if you abort deconstruction by moving, pressing ESC or abort key etc.

Originally Posted by QuadroTony
was kicked for spam when deconstruction items
looks like delay option do not apply to this routine? only for transfer items??
Last edited by Baertram : 01/12/15 at 06:06 AM.
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Unread 01/12/15, 07:32 AM  
QuadroTony
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no
kick for spam its when you press one key too often
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Unread 01/12/15, 08:06 AM  
Baertram
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Shouldn't happen because of this addon, I think. No keypress is simulated or done.

It will start the ESO standard deconstruction method, wait until event "crafting finished" was reached and repeat it until no entry in the list is left.
Maybe it will appear if you got more then 100 items to deconstruct at once. But I don't have that much items so I did not test it

For me it works with about 30-50 items at once without any problems (at smithing, clothing and woodworking). Didn't try enchanting though.

And I was only kicked for spam if I have written many text messages to the chat in short time or any addon I'm runing has done it. Even if the messages are local information... Stupid behaviour of the game.

Originally Posted by QuadroTony
no
kick for spam its when you press one key too often
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Unread 01/12/15, 08:10 AM  
QuadroTony
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similar option in the Bank Manager Revived, you can set delay in miliseconds when transfering items, when you try to transfer 100 at once with 20ms delay for example - you will be kicked

now i leveling my mules, and i need to deconstruct almost 190+ items time to time
crafted and improved by my main char

so evry time i got this error and need relog

can you add some delay settings in this case? for Refine All too, once i meet this issue with refinement also
Last edited by QuadroTony : 01/12/15 at 08:10 AM.
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Unread 01/12/15, 08:15 AM  
Baertram
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Not sure how this is possible but I'll have a look at Bank manager revived then.
Don't expect this to happen soon as I got no time atm, sorry.

About that other request with the vendor:
There is an ingame "buy multiple" context menu entry at the vendor "buy" page. Just right-click your item and set/enter the amount wished.

Maybe i'll find the time to let the game remember the last quantity of an item you have entered there for your next buy action in the future, and provide a keybinding to execute this buy dialog somehow ;-)
But as written above: Later. Please use the context menu to "buy multiple" meanwhile.

Originally Posted by QuadroTony
similar option in the Bank Manager Revived, you can set delay in miliseconds when transfering items, when you try to transfer 100 at once with 20ms delay for example - you will be kicked

now i leveling my mules, and i need to deconstruct almost 190+ items time to time
crafted and improved by my main char

so evry time i got this error and need relog

can you add some delay settings in this case? for Refine All too, once i meet this issue with refinement also
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Unread 01/12/15, 08:18 AM  
QuadroTony
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P.S. just tested
kick happends only after you reach 100 deconstruct/refine actions limit



Error 318

ty for your attention!
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Unread 01/17/15, 07:45 AM  
QuadroTony
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can you please add support for guildbank too? at least for Deposit tab?
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Unread 02/19/15, 09:25 PM  
Baertram
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Sorry Tony, not at the moment.
Couldn't get my first try to work because of the unresponsive guild bank and the delays it creates in between if you are too fast.
I get some endless loops this way :-(

Originally Posted by QuadroTony
can you please add support for guildbank too? at least for Deposit tab?
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Unread 03/10/15, 03:00 AM  
QuadroTony
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i tested alot deconstruction and refinementwith alot of items

and with few of them you also can tet
set minimum delay
-test
set maximum delay - 1000
-test

the same speed as usually, like if you do it by handes without delay.. so this delay wont work, and sometimes you will be kicked
Last edited by QuadroTony : 03/10/15 at 03:00 AM.
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Unread 03/23/15, 09:37 AM  
QuadroTony
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im plannig to create my guild soon
any plans pls to add function with guildank? at least only Deposit All
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Unread 03/31/15, 10:11 AM  
QuadroTony
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can you please make it like this
push button - start extracting/refinement
push the same keybind - extraction stop
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Unread 04/03/15, 05:20 AM  
QuadroTony
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hmm/////

can reproduce, happends only one when open mail UI

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Unread 04/09/15, 04:15 AM  
QuadroTony
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cant refine all Dwemer Scrap

all other okay
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