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Compatibility: | Horns of the Reach (3.1) |
Updated: | 08/17/17 08:46 AM |
Created: | 12/21/14 01:50 AM |
Monthly downloads: | 98 |
Total downloads: | 29,473 |
Favorites: | 88 |
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Filter BarsFuture Plans:
It creates filter bars with buttons that you can click to view only the items you want to see in your inventory windows. Like view only 1h axes, only medium armor, only provisioning ingredients, exc...
There are filter bars for your backpack, bank, guild bank, mail, trade, repair, enchanting extraction window, deconstruction, improvement, pattern filters for clothier station (to show only light or only medium armor patterns, also works with the set armor station patterns), and more...
Filters will turn red and become disabled if there are no items of that filter type to be displayed.
Special filters under the inventories "Show ALL" buttons:
- Filter/Show only items that have "Save For .." marks on them.
- Filter/Show only set-items.
- Filter/Show only items that your current character needs for research.
- Filter/Show only items that your other characters need for research. There is an option to allow you to choose which researchable item types (blacksmithing, woodworking, clothier, recipes) will be shown for each character under this filter so you can exclude characters/crafting skill types that you do not want to view researchable items for.
Level Filters
There is a dropdown box that contains level filters & item counts for each level filter.
In the drop down box, for level filters, it will also tell you how many items you have UNDER YOUR CURRENT INVENTORY TAB, for the given level range. For example if you have the weapons tab selected in your inventory and you see the following in the level filter drop down box:2-10 (1)Would mean there is (1) item level 2-10 under the current inventory filter (weapons)
Save For Marks
The following is a list of the current marks you can add to items (by right clicking on them)
Save for: Trading House, Trade, Vendor, Mail, Alchemy, Enchanting, Provisioning, Deconstruction, Improvement, Refinement, Research, & Save.
When an item is marked it will only show up in the window that it is marked for. This is to prevent you from selling, deconstructing, trading, mailing, exc.. an item that has been marked to be saved for another action. Items marked with the plain "Save" mark (the padlock) will only show up in the backpack, bank, & guild bank.
Two exceptions:Research Station - Items with marks other than "Save for Research" can show up in the research dialog box, but are disabled and can not be researched. This was intentional in case you didn't realize an item could be researched and marked it for something else. This way you'll see it in the research window.Auto-Marks
Provisioning Station - Items with marks other than "Save for Provisioning" can still show up in the recipe list. This was necessary or else the game would automatically hide the recipes. But the crafting station will tell you you don't have enough materials to craft the recipe (the craft option will not be available).
There are three options that allow you to choose if you wish Researchable items, Ornate Items, & Intricate items to be marked automatically when you pick up a new item. It will only automatically marks NEW items you pick up. This is so you can choose to unmark or change the marks on them if you wish.
There is also an option that allows you to set a keybind to automark items already in your inventory. It works on the backpack, bank, & guild bank. The inventory must be open when you press the hotkey. WARNING: If an item meets the criteria for an auto-mark and already has a mark on it, that mark will be overwritten with the auto-mark.
Protection
When an item is marked it will not show up in other windows. So as an example, if an item was marked for improvement a user could not manually sell it to the vendor, mail it, trade it, deconstruct it, exc... It would not be visible for selection in any other windows. The destroy option is removed from the right click context menu for items that are marked & you can not drag them to the main window to destroy them.
It also has code built in to help protect marked items from other addons (scroll down to read details about what it protects against). The code is there to prevent other addons from deconstructing, selling, mailing, exc... items that you have marked for something else.
HOWEVER, IF YOUR USING AN ADDON THAT AUTOMATICALLY DESTROYS, DECONSTRUCTS, SELLS, EXC.. ITEMS CONSULT THAT ADDONS DEVELOPER TO SEE IF THE MARKED ITEMS WILL BE SAFE. I did my best to protect items, but there could always be something I did not think of.
Developers scroll down for more detailed information on how FilterIt protects its items.
PLAYER_INVENTORY.inventories[INVENTORY_BACKPACK].slots[68].FilterIt_CurrentFilter
If one of these actions is attempted on a marked item a ZO_Alert message will be played to the user & the action will fail for that item. If it is an action on multiple items like SellAllJunk() it will not interrupt the selling process, it will only prevent the marked items from being sold. All other non-marked junk items will still get sold.
-- Mail Protection:
QueueItemAttachment(..) -- Blocks Attaching Items to Mail Slots
ZO_InventorySlot_OnReceiveDrag -- Blocks Dragging an item to a mail Slot (even though they should not even be visible in the mail window so this should not even be possible to try...this is just extra protection in case some addon finds a way to make the items visible)
-- Sell/VendorProtection:
SellInventoryItem(..) -- Blocks Selling A Single Item by Code
SellAllJunk() -- Blocks Selling All Junk by code & by the keybind strip (button)
-- Destroy Protection:
DestroyItem(..) -- Blocks Destroying A Single Item by Code
DestroyAllJunk() -- Blocks Destroying All Junk by code and Blocks the keybind strip "Destroy All Junk Hotkey" (button).
EVENT_MOUSE_REQUEST_DESTROY_ITEM -- Prevents items from being destroyed by dragging an item to the main window
AddSlotAction(..) -- Prevents the Destroy option from appearing in the context menu when you Right-Click on marked items.
-- Alchemy Protection:
ZO_SharedAlchemy:SetSolventItem(..) -- Prevents Solvents from being added to Alchemy crafting slots.
ZO_SharedAlchemy:SetReagentItem(..) -- Prevents Reagents from being added to Alchemy crafting slots.
CraftAlchemyItem(..) -- Blocks Alchemy Crafting by Code
-- Enchanting Protection:
ZO_SharedEnchanting:SetRuneSlotItem(..)-- Prevents adding items to the rune slots
ZO_SharedEnchanting:SetExtractionSlotItem(..) -- Prevents adding items the the extraction slot
CraftEnchantingItem(..) -- Prevents Crafting Runes Into Glyphs by Code
ExtractEnchantingItem(..) -- Prevents Extracting Glyphs by Code
-- Provisioning Protection:
CraftProvisionerItem(..) -- Prevents Crafting Provisioning Items by Code & by the "Craft" keybindStrip (button) at the provisioning station.
-- Improvement, Deconstruction, & Research Protection:
ImproveSmithingItem(..) -- Prevents Improving Items by Code
ExtractOrRefineSmithingItem(..) -- Prevents Refining & Deconstructing Items by Code
ResearchSmithingTrait(..) -- Prevents Researching Items by Code
ZO_SmithingResearch:Research -- Disables items in the SMITHING_RESEARCH_SELECT dialog box
File Name |
Version |
Size |
Uploader |
Date |
5.2.1 |
133kB |
silvereyes |
08/14/17 11:28 AM |
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5.2 |
133kB |
silvereyes |
08/14/17 10:41 AM |
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5.1 |
128kB |
silvereyes |
09/20/16 06:08 PM |
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5.0 |
128kB |
silvereyes |
07/17/16 10:19 PM |
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4.1 |
126kB |
silvereyes |
06/28/16 10:47 PM |
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4.0 |
122kB |
silvereyes |
06/20/16 09:47 PM |
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3.9 |
121kB |
circonian |
11/03/15 03:15 PM |
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3.8 |
121kB |
circonian |
09/26/15 12:41 AM |
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3.7 |
121kB |
circonian |
09/12/15 11:01 AM |
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3.6 |
121kB |
circonian |
09/11/15 07:10 PM |
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3.5 |
121kB |
circonian |
09/09/15 04:20 PM |
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3.4 |
121kB |
circonian |
09/06/15 09:10 AM |
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3.3 |
121kB |
circonian |
09/05/15 05:19 PM |
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3.2 |
120kB |
circonian |
09/05/15 11:45 AM |
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3.1 |
120kB |
circonian |
08/30/15 12:35 PM |
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2.9 |
117kB |
circonian |
08/10/15 04:24 AM |
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2.8 |
117kB |
circonian |
08/09/15 03:00 PM |
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2.7 |
109kB |
circonian |
07/29/15 11:50 AM |
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2.6 |
109kB |
circonian |
07/22/15 07:26 PM |
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2.5 |
109kB |
circonian |
07/22/15 03:41 PM |
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2.5 |
106kB |
circonian |
07/15/15 05:14 PM |
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2.3 |
105kB |
circonian |
07/04/15 12:44 AM |
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2.2 |
104kB |
circonian |
05/09/15 10:06 PM |
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2.1 |
102kB |
circonian |
04/27/15 11:25 PM |
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2.0 |
102kB |
circonian |
04/25/15 06:54 PM |
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1.9 |
102kB |
circonian |
04/08/15 10:34 PM |
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1.8 |
102kB |
circonian |
03/31/15 04:56 PM |
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1.76 |
102kB |
circonian |
03/28/15 02:54 AM |
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1.75 |
101kB |
circonian |
03/11/15 05:51 PM |
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1.74 |
101kB |
circonian |
03/11/15 01:42 AM |
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1.73 |
101kB |
circonian |
03/09/15 05:03 PM |
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1.72 |
101kB |
circonian |
03/08/15 08:51 PM |
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1.71 |
100kB |
circonian |
03/04/15 10:33 PM |
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1.7 |
100kB |
circonian |
03/04/15 03:36 PM |
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1.6 |
100kB |
circonian |
03/03/15 04:00 PM |
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1.581 |
85kB |
circonian |
02/09/15 10:41 PM |
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1.58 |
85kB |
circonian |
02/09/15 10:07 PM |
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1.57 |
85kB |
circonian |
02/07/15 09:34 PM |
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1.56 |
85kB |
circonian |
02/06/15 03:37 AM |
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1.55 |
85kB |
circonian |
02/05/15 01:58 AM |
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1.54 |
85kB |
circonian |
01/22/15 04:12 PM |
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1.53 |
85kB |
circonian |
01/19/15 06:18 PM |
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1.52 |
85kB |
circonian |
01/18/15 08:39 PM |
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1.51 |
85kB |
circonian |
01/16/15 09:57 PM |
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1.50 |
82kB |
circonian |
01/03/15 08:23 PM |
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1.49 |
79kB |
circonian |
01/01/15 06:19 PM |
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1.48 |
79kB |
circonian |
01/01/15 11:26 AM |
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1.47 |
78kB |
circonian |
01/01/15 05:27 AM |
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1.46 |
49kB |
circonian |
12/29/14 02:15 AM |
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1.45 |
50kB |
circonian |
12/24/14 10:13 AM |
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1.44 |
50kB |
circonian |
12/23/14 11:29 AM |
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1.43 |
51kB |
circonian |
12/22/14 11:11 PM |
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1.42 |
51kB |
circonian |
12/22/14 10:28 PM |
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1.41 |
50kB |
circonian |
12/22/14 04:38 PM |
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1.4 |
50kB |
circonian |
12/22/14 04:10 AM |
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1.3 |
50kB |
circonian |
12/22/14 01:51 AM |
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1.2 |
50kB |
circonian |
12/21/14 06:20 AM |
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1.1 |
50kB |
circonian |
12/21/14 05:29 AM |
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1.0 |
49kB |
circonian |
12/21/14 01:50 AM |
Comment Options |
circonian |
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09/11/15, 12:22 AM | ||
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circonian |
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09/10/15, 04:02 PM | |
Forum posts: 0
File comments: 16
Uploads: 0
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At workbench ui (any really) when I try to mark items for research or save it it fails to do so.
I have to go to bank (or open inv) and then apply filters to that specific item/s |
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DreamboundZg |
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09/09/15, 04:21 PM | ||
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Re: Error Guild Bank
Posted Version 3.5 |
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circonian |
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09/09/15, 08:29 AM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Error Guild Bank
Error calling the Guild Bank / Deposit / material. There are always ALL material displayed.
ESO V2.1.4 / 2.1.5 German + English, Filterit V3.4 Please help me Thanks
Last edited by thiede : 09/09/15 at 08:33 AM.
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thiede |
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09/06/15, 07:07 PM | |
Awesome, thank you for sorting it out so quickly!
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Noobanidus |
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09/06/15, 10:20 AM | ||
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Re: Error in 3.3
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circonian |
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09/06/15, 09:17 AM | |
Forum posts: 0
File comments: 20
Uploads: 0
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Error in 3.3
I am experiencing the same error as Noobanidus below. A screenie of the error:
It occurs when I try to deposit or withdraw multiple items with "E" rapidly, without moving the cursor. By process of elimination, I was able to determine that it is caused by version 3.3 of this add-on. When I reverted back to 3.2, the error does not occur. Can you please look into it, Circonian? Many thanks for all your useful add-ons and for keeping them updated!! --------- PS. Just saw your reply below. THANKS for fixing this so quickly!
Last edited by iamtoksic : 09/06/15 at 09:20 AM.
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iamtoksic |
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09/06/15, 09:15 AM | ||
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It was due to code changes I had to make in order to keep the number of shown filter items in the bank space labels working: Inventory Space 100/120 (xx)I did not notice that UpdateList(...) updates the keybindstrip button group for withdraw, which calls the protected function (withdrawing an item) which is what was causing the error. It has been fixed Uploaded Version 3.4
Last edited by circonian : 09/06/15 at 09:16 AM.
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circonian |
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09/06/15, 06:31 AM | |
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This may sound stupid, but have you tried (after the first removal) moving your mouse away from the next item you want to remove, then back to it and then hit E? Also, switching to deposit tab and back to withdraw doesn't help?
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merlight |
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09/06/15, 03:43 AM | |
I recall, from reading that thread, which is what lead me to believe this is a different issue.
And sorry, I think I was unclear: the error was occurring /when/ I used the keybinds. I could safely withdraw things through the context menu. This error occurs with all other add-ons disabled, and does not occur with every add-on disabled (including FilterIt). EDIT: Indeed, and most significant, is the fact that the /first/ withdrawl using the 'e' keyboard command is successful, but it is additional withdrawls that cause the error message.
Last edited by Noobanidus : 09/06/15 at 03:44 AM.
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Noobanidus |
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09/06/15, 03:35 AM | |
The error you describe is known to be caused from any add-on using context-menu, which in-directly causes this error in other addons.
The error is caused by ZOS security check, if build-in menu entries (like PickupInventoryItem) re-use controls created by add-ons. If you use key-bind, you do not use these controls. This is why it works. Do a text search for the global function "AddMenuItem". Any find other than in lib "LibCustomMenu", can cause this.
Last edited by votan : 09/06/15 at 03:38 AM.
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votan |
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09/06/15, 03:12 AM | |
Well, this one's rearing it's ugly head again. Previously I noticed it when attempting to right-click and destroy an item from my inventory, but I wasn't sure which add-on (if any) was actually causing it. I haven't seen it for a while, but I can consistently get the error to trigger when removing items from my bank.
Curiously, it will remove the first item fine, then begin displaying the error. This is removing items with "e". Right-click "withdraw" works perfectly fine. This happens in both my bank and my guild bank. I experimented with a number of add-ons and have eventually reached the point where FilterIt is the only add-on I have running, and the error occurs. This is after restarting the game, testing bank, reloading UI, testing bank, then enabling FilterIt, and testing. I have literally disabled all of my other add-ons, so it doesns't appear to be a conflict from one of them. Exact error: Code:
EsoUI/Ingame/Inventory/InventorySlot.lua:631: attempt to access a private function 'PickupInventoryItem' from insecure code stack traceback: EsoUI/Ingame/Inventory/InventorySlot.lua:631: in function 'TryBankItem' EsoUI/Ingame/Inventory/InventorySlot.lua:1340: in function 'INDEX_ACTION_CALLBACK' EsoUI/Ingame/Inventory/InventorySlotActions.lua:96: in function 'ZO_InventorySlotActions:DoPrimaryAction' EsoUI/Ingame/Inventory/ItemSlotActionController.lua:31: in function 'callback' EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:579: in function 'ZO_KeybindStrip:TryHandlingKeybindDown' (tail call): ? (tail call): ? According to the manifest, I'm running FilterIt versions 3.3 by Circonian. Kind of at my wit's end as to what the issue would be. http://www.esoui.com/forums/showthread.php?t=4590 It was previously discussed and announced as fixed by someone who I presumed to be a ZOS developer, even though I was encountering a similar error some time after (but not exactly the same). It's making the game unplayable for me: I can't use my bank without FilterIt, but I can't withdraw anything from my bank with FilterIt enabled. I had hoped it would be another add-on that I could live without, but it was not the case... |
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Noobanidus |
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09/05/15, 12:28 PM | ||
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I'm not sure what was causing that, but it is working now. |
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circonian |
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09/05/15, 10:07 AM | |
Forum posts: 2
File comments: 42
Uploads: 0
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Clicking Download is downloading file version 3.0, not 3.1
me hopes that this is something you can nudge.... thanks |
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Bogdan.Kobzar |
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