Shissu's LUA Memory führt regelmäßig eine zwanghafte Bereinigung des LUA Speichers durch. Unnötige leere Variablen und sonstige nicht benötige Daten werden aus dem Arbeitsspeicher entfernt. Dadurch läuft das Spiel letztendlich auch mit unzähligen AddOns flüssiger und hat bissl. kürzere Ladebildschirme.
Shissu's LUA Memory regularly performs a forced LUA purge. Unnecessary empty variables and other unnecessary data are removed from the memory. As a result, the game runs more smoothly with countless add-ons and has shorter loading screens.
2.0.1.1 - 2.0.1.8
- Framework Update; better Languagesupport; new modulesettings
2.0.0
- Integrated ShissuFramework
- Update for new API-Version
1.2.5.1 - 1.2.5.2
- SuiteManager Update
1.2.5.0
- RU Language Support, Thanks by KiriX
- SuiteManager Update 1.3.1
1.2.4.4
- Language ByPass, general english
- SuiteManager Update
1.2.4.2
- API Update
- Automode optimized
1.2.4.0
- Code optimized
- better autoMode
1.2.2
- ApiChange
1.2.1.1
- code optimized
- translate fix
- suite update
1.2.1.1
- AutoMode is now standard: enabled
- SuiteManager LanguageChanger FIX 1.0.1
1.2.1.0
- Implemented Shissu's Suite Manager with 2 Standard Modules
- Better Automatic Mode
- Memory Clear Key
- In Automatic Mode:
* Faster Loading Screen (lesser 5-6sec, dependent on your addons, without addons only ~ 4-10 sec :-))
* Faster Ingame Mail (~70% Success)
1.1.2
- various code optimized
- implemented new memory func
INFO: i worked currently on a new optimized gabbage collector
1.0.5
- API Change
1.0.4
- MiniFix: missing function
1.0.3
- Replace new Error Handler
- EVENT_MANAGER:UnregisterForEvent("ErrorFrame", EVENT_LUA_LOW_MEMORY)
1.0.2
- API Version 12 Change
1.0.1
- AutoMode now standard: on
1.0.0
- New EN Language Translation
- Feedback Module (see Setting)
0.4.3
- lam update to Version: 2.0 r18
0.4.2
- optimized experimentell gabage
- es, ru language support (by google)
0.4.1
- optimized gabbage
- new command: /sgt need - show shows you how much memory you need
0.4.0
- better code
- new gabbage values for better gabbage management
0.3.0
- now is possible lua memory starts direct after ui loading, and first in 2sec (new switch in config)
- better memory switch (down/upgrade)
0.2.8
- bigger buffer for bbbbbbbbbbbbbbig master merchant history :-)
0.2.7
- api change info, rest okay
0.2.6
- 0.2.5 bugfix, sry ... :-(
0.2.5
- public ----> local vars
0.2.4
- better auto procedure
- testing state ending
0.2.3
- automatic calibration
0.2.2
- sry debug mode was on in 0.2.1 - now disabled
Great addon, but why would you need this when you can change the limit in your usersettings.txt file in documents?
In addition to setting the size higher, it has its own checks to dynamically increase it further if your garbage + buffer approach the new limit, staying ahead of the annoying default error.
Very nice, thanks!
EDIT: One request: Can you add an option to disable the message sent to chat on login? Addons sending messages to chat at login is one of my pet peeves.
Great addon, but why would you need this when you can change the limit in your usersettings.txt file in documents?
In addition to setting the size higher, it has its own checks to dynamically increase it further if your garbage + buffer approach the new limit, staying ahead of the annoying default error.
Very nice, thanks!
EDIT: One request: Can you add an option to disable the message sent to chat on login? Addons sending messages to chat at login is one of my pet peeves.
Great addon, but why would you need this when you can change the limit in your usersettings.txt file in documents?
In addition to setting the size higher, it has its own checks to dynamically increase it further if your garbage + buffer approach the new limit, staying ahead of the annoying default error.
Very nice, thanks!
EDIT: One request: Can you add an option to disable the message sent to chat on login? Addons sending messages to chat at login is one of my pet peeves.
from all addons?
No no, just the one from this addon.
No reason this addon should have to clean up after all other addons as well!
"name = "string" - the name of your addon; displayed in the right-hand menu - do not add color-codes to your string, or your addon will not be alphabetized"
Out of curiosity, I don't really understand the LUA limit. Is there any reason I can't just bump it up to a ridiculous number? Does it start impacting performance at a certain level?
Depends on your physical available RAM I'd guess. If you allocate a total of 4096 or available 8192 MB RAM it might be a bottleneck sometime.
But I don't know if the lua memory is allocated "at once" or filled over time.
I've set it to 2048 and never got any warnings anymore, even if I develop my own addons bursting used variables and tables a lot.
Originally Posted by thejadefalcon
Out of curiosity, I don't really understand the LUA limit. Is there any reason I can't just bump it up to a ridiculous number? Does it start impacting performance at a certain level?
I have 16 GB RAM, think that'll be enough? I guess I just wanted to know if there was a silly artificial limit on how much could be used, like Skyrim had.
Think this addon will help a lot of people but I just go into user settings in ESO doc directory and change line 61 to SET LuaMemoryLimitMB "256". Never have probs after that and that is with 8gb ram.
Think this addon will help a lot of people but I just go into user settings in ESO doc directory and change line 61 to SET LuaMemoryLimitMB "256". Never have probs after that and that is with 8gb ram.
the problem is you have a big master merchant history, you need more as 256^^ and eso can use only max 2gb ram. then eso is a only 32bit client.
any more unnecessary waste of resources hindered download this new code, textures and co.... the addon makes sure that it automatically adapts
irgendwie eiert das addon bei mir rum, bei jedem login mit meinem main char kommt trotz aktivierter automanage funktion zweimal ein fenster: 1x blabla lua is reaching limit, wollen sie auf 64mb erhöhen, dann reload, dann erneutes fenster, 1x bla bla lua is reaching limit, wollen sie auf 128mb erhöhen, ok, reload, dann is ruhe....bis zum nächsten login...
gibt's dazu nen fix?
das war bis vor kurzem nicht so, da gab's ne meldung im chat, daß das automatisch angepasst wurde und fertig.
edith: trotz neuinstallation, same **** as before :/