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Updated: | 11/21/20 09:59 AM |
Created: | 02/12/15 06:47 PM |
Monthly downloads: | 774 |
Total downloads: | 3,447,772 |
Favorites: | 1,764 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
2.3.1 |
368kB |
Philgo68 |
08/01/20 02:25 PM |
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2.2.1 |
395kB |
Philgo68 |
09/08/19 08:16 AM |
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2.1.0a |
392kB |
Philgo68 |
08/17/19 05:58 PM |
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2.1.0 |
392kB |
Philgo68 |
08/11/19 09:59 PM |
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2.0.8b |
1MB |
Philgo68 |
07/13/19 04:45 PM |
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2.0.8 |
1MB |
Philgo68 |
07/07/19 04:09 PM |
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2.0.7 |
392kB |
Philgo68 |
06/23/19 09:17 PM |
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2.0.6 |
409kB |
Philgo68 |
03/31/19 12:05 PM |
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2.0.5 |
392kB |
Philgo68 |
03/03/19 08:16 PM |
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2.0.5 |
392kB |
Philgo68 |
03/03/19 08:09 PM |
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2.0.5 |
392kB |
Philgo68 |
03/03/19 07:44 PM |
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2.0.4a |
393kB |
Philgo68 |
02/26/19 01:50 AM |
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2.0.4 |
393kB |
Philgo68 |
02/24/19 11:25 PM |
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2.0.3b |
402kB |
Philgo68 |
02/15/19 09:23 AM |
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2.0.3a |
391kB |
Philgo68 |
02/11/19 11:53 PM |
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2.0.3 |
406kB |
Philgo68 |
02/10/19 04:23 PM |
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2.0.2 |
397kB |
Philgo68 |
08/12/18 11:34 PM |
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2.0.1 |
395kB |
Philgo68 |
05/20/18 10:00 PM |
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2.0.0 |
437kB |
Philgo68 |
02/18/18 01:36 PM |
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1.9.9 |
445kB |
Philgo68 |
10/23/17 07:53 PM |
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1.9.8 |
401kB |
Philgo68 |
08/27/17 05:42 PM |
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1.9.8 |
399kB |
Philgo68 |
08/27/17 04:31 PM |
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1.9.7 |
388kB |
Philgo68 |
06/25/17 10:14 PM |
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1.9.6 |
390kB |
Philgo68 |
06/04/17 03:58 PM |
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1.9.5 |
312kB |
Philgo68 |
02/06/17 08:13 AM |
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1.9.4 |
311kB |
Philgo68 |
10/16/16 08:45 PM |
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1.9.3 |
311kB |
Philgo68 |
10/05/16 10:50 AM |
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1.9.2 |
310kB |
Philgo68 |
07/31/16 09:49 PM |
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1.9.1 |
305kB |
Philgo68 |
06/04/16 07:16 AM |
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1.9.0 |
305kB |
Philgo68 |
05/30/16 09:19 PM |
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1.8.6 |
304kB |
Philgo68 |
03/18/16 08:14 PM |
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1.8.5 |
304kB |
Philgo68 |
03/16/16 06:29 PM |
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1.8.4 |
304kB |
Philgo68 |
03/15/16 09:02 PM |
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1.8.3 |
297kB |
Philgo68 |
03/14/16 02:42 PM |
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1.8.2 |
294kB |
Philgo68 |
03/07/16 11:49 AM |
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1.8.1 |
291kB |
Philgo68 |
11/21/15 06:43 PM |
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1.8.0 |
283kB |
Philgo68 |
11/02/15 06:02 PM |
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1.7.2 |
280kB |
Philgo68 |
10/23/15 04:16 PM |
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1.7.1 |
282kB |
Philgo68 |
08/27/15 08:01 PM |
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1.6.21a |
279kB |
Philgo68 |
05/24/15 01:11 AM |
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1.6.20 |
274kB |
Philgo68 |
05/09/15 10:01 AM |
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1.6.19 |
273kB |
Philgo68 |
05/08/15 08:41 PM |
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1.6.18a |
273kB |
Philgo68 |
05/03/15 09:36 PM |
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1.6.18 |
273kB |
Philgo68 |
05/03/15 06:45 PM |
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1.6.17 |
272kB |
Philgo68 |
05/02/15 12:22 AM |
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1.6.16 |
269kB |
Philgo68 |
04/21/15 11:00 PM |
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1.6.15a |
266kB |
Philgo68 |
04/15/15 04:47 PM |
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1.6.14 |
266kB |
Philgo68 |
04/11/15 12:06 AM |
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1.6.13 |
264kB |
Philgo68 |
04/05/15 06:46 PM |
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1.6.12 |
263kB |
Philgo68 |
04/04/15 12:53 PM |
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1.6.11 |
262kB |
Philgo68 |
04/04/15 12:59 AM |
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1.6.10 |
258kB |
Philgo68 |
03/22/15 08:45 PM |
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1.6.9 |
258kB |
Philgo68 |
03/18/15 07:33 PM |
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1.6.8 |
258kB |
Philgo68 |
03/17/15 08:25 PM |
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1.6.7 |
256kB |
Philgo68 |
03/07/15 05:41 PM |
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1.6.6 |
256kB |
Philgo68 |
03/06/15 07:56 PM |
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1.6.4 |
256kB |
Philgo68 |
03/04/15 04:52 PM |
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1.6.3 |
255kB |
Philgo68 |
03/02/15 10:51 PM |
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1.6.2 |
249kB |
Philgo68 |
03/01/15 10:48 AM |
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1.6.1 |
245kB |
Philgo68 |
02/28/15 01:21 PM |
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1.6 |
245kB |
Philgo68 |
02/23/15 06:17 PM |
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1.0.3 |
245kB |
Philgo68 |
02/21/15 12:50 AM |
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1.0.2 |
244kB |
Philgo68 |
02/18/15 10:48 PM |
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1.0.1 |
245kB |
Philgo68 |
02/15/15 07:53 PM |
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1.0.0 |
243kB |
Philgo68 |
02/15/15 07:28 PM |
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1.0.0 |
243kB |
Philgo68 |
02/15/15 06:42 PM |
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0.9.9 |
238kB |
Philgo68 |
02/14/15 12:38 AM |
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0.9.9 |
1MB |
Philgo68 |
02/14/15 12:24 AM |
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0.9.8a |
1MB |
Philgo68 |
02/12/15 07:07 PM |
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Sharlikran |
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08/05/20, 09:48 AM | ||
Forum posts: 0
File comments: 4
Uploads: 0
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Hello,
I noticed MM has had lots of updates recently (which is great!), however I downloaded the latest today and when I arrived in game it gave me the "attempt to index a nil value" error message. I proceeded to minion, uninstalled MM and reinstalled it, and it gives me the exact same error. Here's the log:
Unfortunately, I'm gonna have to disable MM for now... Thank you for any help!
Last edited by thiste : 08/05/20 at 09:49 AM.
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thiste |
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08/05/20, 09:43 AM | |
It seems like MM is not getting any data at all.
[17:42] More data request denied for guild: xyz |
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Octopuss |
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08/05/20, 07:38 AM | |||
Re: Re: Re: Re: PM For feature request
If something is added to the guild history guild auditing is more suited for a tool such as Shissu's Guild Tools. If someone makes a custom library abusing various API functions considering that ZOS may not provide an option then that custom library can also be used with Shissu's Guild Tools to audit people abusing the character rename.
Last edited by Sharlikran : 08/05/20 at 09:33 AM.
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Sharlikran |
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08/05/20, 07:01 AM | ||||
Forum posts: 0
File comments: 61
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Re: Re: Re: PM For feature request
You totally misunderstood me. So lets take it one baby step at a time to clear it up. Lets say im GM @refinicus and im a kind of GM who is pretty good at analyzing large amounts of data and lets say i have a way to know exactly when @Sneaky disappears from my roster (alongside with all the MM data connected to the account name @Sneaky). So i know the exact second he changed his account name and i also know he changed it to @Crafty. So to sum it up i do not need MM to tell me the old name nor to tell me the new name since i already made the connection between the two names and i already have them both in my view. But i still have what i would call "every trade guild GM's problem": I open my roster at the end of the week and I see @Crafty sold 0 items for 0 gold and made 0 purchases. So should i kick him or should i not. MM really could help me with the decision. What I really would like MM to do for me is to alter MY Client Side data, so in fact sweep through all 16 of my MMxyData files in my SavedVariables and find each and every single record belonging to our famed good old pal @Sneaky (both sales and purchases all together) and simply put replace the account name @Sneaky to the account name of our seemingly new friend in guild called @Crafty whenever he was the "buyer" or when he was the "seller" accordingly in those MMxyData files. And when all is done and I open my guild roster again to take a quick look at my members I should be able to see all the MM sales and purchases data beside each and every single member of mine including @Crafty. And finally I can see instantly @Crafty in fact sold a **** ton of goodies during the week on his old account @Sneaky and I should not kick his ass because he is in fact a good guy. So all of this would be in desire to avoid to dive in and sort and search and filter and check and recheck all the MM data and do the math each and every single time this @Sneaky-Crafty guy decides to change his name again and again over and over until i boot his ass for good or go insane in the process. And did i mention that every single week 3-10 guy like @Sneaky-Crafty decides to do the same and change the name... |
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refinicus |
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08/05/20, 05:46 AM | |
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@sharlikran since you‘re taking care of the addon now, I‘ll share some hopefully useful information I‘ve gathered from observing MM‘s interaction with the servers.
As you know, MM uses the function to get more guild history events (sales) in the background to populate its SaveData. It does that faster than ATT, which results in the server putting you on a cooldown from requesting this information. This is why some people have close to no data at all, since they log on and won‘t recieve any more data. This cooldown is bound to your IP and seems to be at least half an hour long. ATT is slow in this regard, which is why it doesn‘t trigger the server to put it on hold. Other addons like Shissus Guild Tools, which also scan the guild history could intervene with an on-the-edge MM refresh rate and set the server off very quickly. I tried setting the event manager loop which retrieves the history data to a longer interval (1.6s I think) but that‘s been very long ago and I‘m not sure anymore if it fixed anything or not. This cooldown is not related to the visual history in the UI. Iirc it can still happen that you see the lates sales, but MM can‘t add them. |
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peniku8 |
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08/05/20, 04:01 AM | |
In the future I am not going to respond to errors or questions regarding data that doesn't show up instantly and claims that this didn't happen previously. This happened to me all the time with 2.2.1.
Philgo made his most recent update and added some features to help with performance but these are additional features. They did not replace existing code. The sticky post from sylviermoone is dated 08/31/19. This should be sufficient to show that people have always had the opinion that information doesn't show up instantly. Several times I have explained that Zenimax does not allow mods to scan Guild History that much because it places a burden on the server. To manually scan read the sticky post. After doing so you may need to reload the UI. This happens with all previous versions. Even the sticky mentions to press E every few seconds when you are manually scanning data. If you press it faster the server will reject the refresh. This is the server not MM. This happens with Guild Traders as well and I know you have seen this. If more people play then the server will be bogged down and Zenimax will restrict the information even more. If Philgo feels he changed something or that his changes broke something I am sure he will make another update. However, it will happen when it happens. I am not that familiar with the code and I am still learning it. I highly doubt I understand it well enough to see if his changes caused an issue. From what I can see his changes didn't alter previous code.
Last edited by Sharlikran : 08/05/20 at 04:03 AM.
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Sharlikran |
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08/05/20, 02:21 AM | ||
Forum posts: 0
File comments: 61
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Re: PM For feature request
if UI is not an option, im good with a slash command if it can replace the old account name with the newly renamed account name in all over the previous saves. /mm sales is not an option here because the two accounts (the old and the new) both show up together - yes i can do the math i know its as simple as 1+1, but consider that 3-10 is the weekly average of account name changes in a full 500 member guild and it gets way too much work way too fast when those 10 people decide to change their names all at once. The most annoying thing is that 9 out of 10 times the account name change happen in attempt to appear freshly recruited and to avoid being kicked from the guild for slacking and not meeting the quota. What i want with the account name change is to find that single honest person fast in order to save him/her from the purge and get rid of those nasty slackers even faster. |
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refinicus |
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08/04/20, 06:00 PM | ||
Last edited by Sharlikran : 08/04/20 at 06:04 PM.
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Sharlikran |
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08/04/20, 03:57 PM | |
Forum posts: 2
File comments: 18
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What lines are the filters handled on for This Week and Previous week?
I would like to modify one of the filters in the drop down box to include the 41 hours of sales time lost due to the switch from Sunday 9 PM EST to Tuesday 2 PM EST. |
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Ganza-ESO |
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08/04/20, 12:54 PM | |
Forum posts: 0
File comments: 10
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*Solved* Guild not showing in MM
I have had problems with MM not showing my guild sales. Even worse, it did not show my trading guild (GTM) at all.
I happen to have 2 accounts. The one I generaly play with and another one I mainly use as a mule. Today I asked my trading guild to make my 2nd account (the mule) a guildmember too. After the permission I logged one to my 2nd account and manualy added all the sales (100%) in GTM. I was using the method as dicribed in the sticky noetes. GTM was showing my sales on my 2nd account. After logging on to my primary account, the one that was not showing my GTM guild at all much to my suprise GTM is now showing in both accounts. So for those with similar problems they could give this a try. |
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No_Wan |
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08/04/20, 10:17 AM | |
PM For feature request
I had a feature request to facilitate character name changes. Since I am new to the project I was not aware that it is already part of the mod. When renaming a char was introduced Philgo added /mm slide and /mm slideback. In addition to that there is /mm sales <guild number> to export sales for the guild. I will post some better instructions once I find them.
Aside from these slash commands I will not be adding a GUI. The feature request had to do with GMs not knowing if a member met a quota. This current slash commands for slide/slideback and sales do not transmit information to a GM. So I don't see how this will help a GM at all. Therefore, a GUI would not help a GM in any way either. I do not wish to attempt to make a UI when my programming experience in that area is limited anyway.
Warning: Spoiler
I had a feature request today and from a programming standpoint it is a bit more then MM should be handling. It would be a recipe for disaster though and I don't see a way to guarantee that everything would work smoothly. With my experience in programming users will break things in the most creative ways. Because of that this request is not something I am willing to do. Not to mention the ethical and moral dilemmas I have just trying to understand why anyone would do this. From a programming standpoint though remember mods are at the mercy of Zenimax. Mod authors are provided with no information about the Lua source code and the community has had to provide that in order to help mod authors. To avoid cheating and possible abuse of the UI and Lua features some routines are private or protected so they are not abused. I won't judge people but I am aware that for some people the commercial aspect of things is all they care about and I'm fine with that. If you have to have 10 accounts and 10 characters on each account so you can sell more things and store more items then I understand. However, any practices for whatever reason that doesn't fit the normal way most people do things I am not willing to facilitate that. It seems crazy but completely normal to me that someone would be so obsessed with selling that they have 40 accounts. I don't see an issue with that at all. Not my style though but whatever makes you happy. TLDR; If you have 10, 20, 30 accounts if you make 100M in gold a week that's all you. More power to you if you have that much time on your hands and that's what you feel is enjoyable I have no issue with that. No matter how many accounts you have or how many millions you make in sales I see no reason to change an account name nor do I want to know why. No legitimate reason that I can think of anyway. If for any reason you change your account name I will not troubleshoot saved variables data or errors as a result of doing that. It is your choice how you play the game. However, do not place the burden on the mod or mod author to fix doing something like that.
Last edited by Sharlikran : 08/04/20 at 08:56 PM.
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Sharlikran |
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08/04/20, 06:54 AM | |
Forum posts: 13
File comments: 31
Uploads: 0
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Since one month when the very old addon SetTracker is enabled the researchs are blocked with a "Waiting for results..." and a "No activity queued" messages. Or sometimes it is said that the guild is unknown. It is possible to make it works once with a reload UI.
SetTracker must be the faulty because it has not been updated for a very long time. |
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Jest |
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08/04/20, 05:21 AM | |
Forum posts: 0
File comments: 2
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Sales list update requires /reloadui
Hi!
I've noticed something since I updated to 2.3.4, and then 2.3.6. Basically, after guild listing scannings are complete, the itemized sales list does not get immediately updated; I need to /reloadui for it to do so. This did not happen previously. Is this normal? |
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justinbn1 |
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08/03/20, 08:29 PM | ||
Re: Re: Re: Error message
So the error has some good information in it. I don't know how you are getting that error. Walk me through it. Because there is enough information in the error that it gives me the impression that the error happens on a Schlüsselfragment whatever, and in English that is Key Fragments. Kinda like that. So walk me through this. How do I reproduce the error. The line where the error happens should not error unless there is an error in your sales data. What do you do. Do you have an import export mod or some sort? What did you do to lead up to that error? In the meantime I'll add a new library to the mod so you can get me a DebugLogFile unless you have something obvious that helps me suggest a fix.
Last edited by Sharlikran : 08/04/20 at 09:44 AM.
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Sharlikran |
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