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Compatibility: | Scions of Ithelia (9.3.0) Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) Firesong (8.2.5) Lost Depths (8.1.5) High Isle (8.0.0) |
Updated: | 03/12/24 11:56 AM |
Created: | 08/19/18 09:58 AM |
Monthly downloads: | 14,169 |
Total downloads: | 899,560 |
Favorites: | 380 |
MD5: | |
Categories: | Bags, Bank, Inventory, Beta-version AddOns |
shaderCache.cooked
File Name |
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0.12.14 |
81kB |
Baertram |
03/11/24 07:56 AM |
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0.12.13 |
81kB |
Baertram |
01/13/24 11:48 AM |
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Baertram |
10/13/23 04:19 PM |
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80kB |
Baertram |
04/19/23 08:31 AM |
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79kB |
Baertram |
01/10/23 06:15 PM |
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0.12.09 |
79kB |
Baertram |
01/04/23 04:21 AM |
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0.12.081 |
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Baertram |
01/04/23 02:58 AM |
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0.12.08 |
88kB |
Baertram |
01/03/23 12:08 PM |
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0.12.07 |
284kB |
KLISK |
11/26/22 09:02 AM |
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0.12.05 |
285kB |
KLISK |
11/22/22 10:51 AM |
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0.12.04 |
285kB |
KLISK |
11/20/22 11:00 AM |
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0.12.03 |
287kB |
KLISK |
11/19/22 02:12 PM |
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0.12.02 |
285kB |
KLISK |
11/15/22 02:45 AM |
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0.12.01 |
285kB |
KLISK |
11/14/22 02:12 AM |
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0.12.0 |
285kB |
KLISK |
11/13/22 11:49 AM |
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0.11.35 |
88kB |
Baertram |
10/02/22 06:43 PM |
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0.11.34 |
88kB |
Baertram |
08/22/22 09:44 AM |
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0.11.33 |
88kB |
KLISK |
06/25/22 01:39 PM |
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0.11.32 |
88kB |
Baertram |
06/25/22 10:00 AM |
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0.11.31 |
88kB |
Baertram |
06/25/22 07:44 AM |
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0.11.30 |
86kB |
Baertram |
06/23/22 03:34 PM |
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85kB |
Baertram |
06/22/22 07:46 AM |
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84kB |
Baertram |
06/18/22 06:51 AM |
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84kB |
Baertram |
06/14/22 04:10 PM |
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82kB |
Baertram |
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81kB |
Baertram |
05/27/22 02:06 PM |
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0.11.24 |
81kB |
Baertram |
05/26/22 12:47 PM |
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0.11.23 |
79kB |
Baertram |
04/16/22 04:12 PM |
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0.11.22 |
394kB |
KLISK |
03/15/22 06:54 AM |
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0.11.21 |
79kB |
Baertram |
01/13/22 12:26 PM |
Comment Options |
limelight55 |
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KLISK |
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04/15/20, 10:05 AM | ||
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Re: World Map Weirdness
What other map related addons do you use?
Please note down your active addons, or use Addon Selector to create a profile of them to get back to them later quickly. Please try with ONLY PP active, does it happen as well? If yes, we need to check this. Maybe due to the dependencies activated now. If not: Try to enable other map related addons and check which one causes this to happen.
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Baertram |
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04/15/20, 09:52 AM | |
Forum posts: 1
File comments: 24
Uploads: 0
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World Map Weirdness
After the last patch, the world map changes place to the upper right corner of the screen, if i rightclick the map it moves back to the normal place, but next time i open up the map, it's on the right side of the screen again.
I reverted to the recent version and the map behaves as it should. |
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Shocker74 |
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04/14/20, 02:38 PM | ||
Re: Re: Re: ESO UI
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KLISK |
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04/12/20, 05:30 PM | ||
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Re: couple of requests
2. What buttons in inventories do you talk about?
The buttons above the inventory look normal for me, like with the vanilla UI. Like weapns, armor, materials, consumables... No matter if I use PP or not. They keybinds below the inventory change and if I disable PP they change back to normal as well. 3. Settings -> List settings -> Edges Did you try these settings?
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Baertram |
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04/12/20, 01:22 PM | |
Forum posts: 0
File comments: 5
Uploads: 0
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couple of requests
hey
really like the addon, but there are a few dealbreakers i hope could be addressed as options in a future update 1. The Font i see it has been addressed before, but i like the basic font in ESO and hope to have that as an option (specifically the font when looking at interactive objects in the overworld) 2. The buttons the buttons you press in the inventory, and in the interact button change with this addon. i prefer the basegame buttons so this is another option i wish was available (the buttons also do not change back after uninstalling, only after deleting variables and restarting the game) 3. The Inventory "boxes" the boxes (black rectangles) where the inventory menus are, are too rigid for my tastes. i use DarkUI aswell, and that one smoothes these boxes by making the edges more opaque as it closes to the edge (non-native english speaker, sorry if this makes little sense). i hope for an option to smooth the edges of your inventory boxes. i absolutely love the way you expand the skill menu. great work!
Last edited by Captain_Danny : 04/12/20 at 01:23 PM.
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Captain_Danny |
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04/04/20, 04:55 PM | ||
Re: Quick question
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KLISK |
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04/04/20, 04:27 PM | |
Forum posts: 19
File comments: 76
Uploads: 0
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Quick question
Is there a way to change the inventory font pls?
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p6kocka |
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03/20/20, 12:15 AM | ||
Forum posts: 0
File comments: 137
Uploads: 0
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ESO UI
Hi there,
Love this addon and thank you for anything you could do !! Don't know where to start and I don't know much about it. I de-selected all my addons and when I run only perfect pixel and master merchant it gobbles up my normal ESO UI when selecting crown crates. Don't know if its PP or MM. Don't know if the following error message helps in any way:
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Mandragorane |
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03/19/20, 12:35 AM | |
Forum posts: 0
File comments: 26
Uploads: 0
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Long post, but I wrote it over literally 4+ hours of in game testing.
Turning map settings to off didn't help. So I tried turning off everything, no help. So I decided to then go back to minimum. I didn't see a reticle at first, but had to click because after the /reloadui it was in the mouse movement mode like when you type in chat. Clicked and the reticle appeared, so last time I went down to just PP and CR may have made a mistake by just seeing it not there and instantly reverting instead of clicking mouse. Mea culpa. So with minimal addons, the problem won't reproduce. Still removing only PP from my full set fixes and adding it forces the repro, but it's probably through some interaction with a third lib or mod. Ok, at this point all I had installed was Circonian's Addon Selector, its dependencies, PP its menu lib dependency and CR. I went through an hour or two of reloading 190+ other addons in small groups at a time. (At least I got to see how much reloadui time gets added as the addons pile up.) The odd one out of 199 causing the issue was one I'd never guess could be. It's Pollox's Daily Quest Tracker, which can open a window with a keybind or slash command. I use it to track which characters have done writs mostly and the timers on daily randoms sometimes, but I also use it for other dailies when I'm doing them for whatever reason from time to time. I did notice that both PDQT and your addon depend on LibAddonMenu-2.0. So next thing was to go back to as few addons as possible. When I drop down to that I started with plus Pollox's DQT my old minimum test (Circonians Addon Selector, Combat Reticle, Perfect Pixel, LibAddonMenu-2.0, LibDialog and LibStub) the conflict doesn't happen; the reticles render normally. Really frustrating to pin down. I remembered that Recount also had issues with its background and noticed that it too uses LibAddonMenu. So I turned on all the addons that had LibAddonMenu as a dependency, and then the problems with Combat Reticle and Recount show. Combat Reticle doesn't use the external LibAddonMenu, but does have a private version. Now the problems show again with just these addons. Disabling/removing PDQT or PP or doing the alt tab workaround fixes the issues still, but they recur next ui load. So next I worked at removing individual addons until I can get the minimum combination of addons using LibAddonMenu that reproduces the issues. Advanced Filters Alpha Gear 2 Awesome Guild Store Combat Reticle Combat Metrics CraftStore Dolgubon's Lazy Writ Crafter FCO Item Saver Foundry Tactical Combat pChat Perfect Pixel Pollox's Daily Quest Tracker Plus the 26 required libs (or libs required by libs like libGPS needing another lib), and for God only knows what reason the LibPrice library. And a handful of other libs, can produce the list if needed, but when I prune all the way down to the ones exactly required the repro stops. When I stop with one or two like LibPrice it repros, but then when I remove it and add it again I have to add others like LibMapPins etc, but when it repros I can whittle back down tho the 26+Price with repo then removing that and adding it back and it stops. I'm out of patience to be that methodical about it to go the last mile. I'm honestly not sure if LibAddonMenu and maybe some traffic with things set thru it gets overloaded, which was my first hunch, or if there's something else these 12 do in common where there's eventually some collision. Most of these add some kind of icon or window or other display element, but not sure why these in particular out of basically 200 work in a way that removing or disabling one the problem vanishes, but adding or removing any of the other 95% of them has no effect. Anyway, I'm happy with my workaround and after blowing a full night of gaming time playing tester, I don't care what the root issue is anymore
Last edited by Balmeri : 03/19/20 at 12:42 AM.
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Balmeri |
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03/18/20, 03:15 PM | |
@Balmeri Now there is no way to check it yourself. Try to disable all the options in the world map in the PP settings and check.
Judging by the description, this can be only one event that registers changes to the game window. But I intercept the event of direct control which is hidden on the scene of the hud. |
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KLISK |
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03/18/20, 11:42 AM | |
Forum posts: 0
File comments: 26
Uploads: 0
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By the way, thanks for the Perfect Pixel addon, it is nice to be able to see so much more on the screen at once in so many places.
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Balmeri |
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03/18/20, 10:41 AM | |
Forum posts: 0
File comments: 26
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Repro Steps for Combat Reticle conflict:
1. Install both Combat Reticle and Perfect Pixel. 2. Go into the addon settings for Combat Reticle and set various reticles to use custom images/shapes/colors/sizes. 3. At this point they should render fine on screen. 4. /reloadui or change characters. 5. None of the reticles should show on the screen now for any of the various types set up in 2. To make them reappear Alt Tab out of game and back in and click on screen and they should appear now, or adjust the scale settings for each reticle set and then set them back to what you wanted. Either should restore the visual of the reticle. For the conflict with Recount just have both installed and the background for the recount window will be offset and the wrong size. Alt Tab out and back and it should be realigned. P.S. The Alt Tab can be during a loading screen for travel or zone change, and it works just as well. A lot of times when I first get on a character I might not care about having the reticle on in town or to do writs, but when I zone out to do something in the world I just Alt Tab then.
Last edited by Balmeri : 03/18/20 at 11:00 AM.
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Balmeri |
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03/17/20, 11:53 AM | |
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wow, a bit too much but thanks for the testing!
Not sure what KL1SK is able to understand here but I'm not sure what to do now?! Could you please write all together into 1 short comment again telling -what is the problem with the crosshair (vanishin in total / shown wrong / ???) -ONLY provide the steps to reproduce this error (1st: Open settings of combat retircle and change avlue of "..:" to "...". Then reloadui. Afterwards do .... so one can focus on this and find a way to reproduce it. This would be a real help, thank you.
Last edited by Baertram : 03/17/20 at 11:54 AM.
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Baertram |
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