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Updated: 11/02/20 09:07 AM
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Compatibility:
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:11/02/20 09:07 AM
Created:04/05/19 05:18 PM
Monthly downloads:773
Total downloads:92,089
Favorites:52
MD5:
Categories:Combat Mods, Casting Bars, Cooldowns
Global Cooldown (GCD) Bar  Popular! (More than 5000 hits)
Version: 2.6
by: Wheels [More]
Required libraries: LibAddonMenu

Description:

Another Andy.s inspired addon! I'm beginning to sense a theme here...

This addon adds a bar to your screen that shows the remaining time on your global cooldown after doing anything that affects it. This allows you to get a better idea of when your game is ready to take the next action input, even when you may not be able to see your character's animation clearly.

To make it clear, this addon does not track cast times or channel times, only the global cooldown.

To see the basic functionality, take a look at Andy's original version in his video (it's the red bar in the bottom center).

There is also an option to enable the Action Bar GCD animations that the game already has, but doesn't seem to include a setting for (other than a slash command). There are also options for size/position/color of the bar obviously. When it's unlocked, moving it can sometimes be a little weird, but it works trust me, just keep clicking. I swear. It definitely works. Usually.

Version 2.6:
  • API bump for Markarth

Version 2.5:
  • The GCD 'bar' itself can now be disabled if you just want the radial skill cooldowns on your skill bars

Version 2.4:
  • Removed reference to libstub in the menu

Version 2.3:
  • API bump for Greymoor

Version 2.2:
  • API bump for Greymoor

Version 2.1:
  • Fixed an issue where the bar would not work if you had necro siphon as the first ability on your bar
  • Smoothed bar animation
  • Temporarily removed the fast settings

Version 1.2:
  • Changed how resizing works, can now resize any dimension individually
  • Advanced fast GCD option added
  • Reverse bar option added
  • Bar timing more consistent now (thanks Andy!)

Version 1.1:
  • Added 'fast GCD' option to simulate a 900ms GCD
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Uploader
Date
2.5
15kB
Wheels
09/21/20 06:26 PM
2.4
15kB
Wheels
08/25/20 07:35 AM
2.3
15kB
Wheels
08/24/20 10:48 AM
2.2
15kB
Wheels
05/26/20 01:56 PM
2.1
15kB
Wheels
05/10/20 08:46 AM
1.2
15kB
Wheels
04/06/19 06:46 PM
1.1
15kB
Wheels
04/05/19 06:24 PM
1.0
11kB
04/05/19 05:18 PM


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Unread 05/12/20, 05:33 PM  
Archamus

Forum posts: 0
File comments: 24
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Originally Posted by Wheels
There was never a setting to change the transparency of the background I don't believe, however you could edit it yourself in the files.

Originally Posted by Archamus
Did something change with this addon? I know at one point I had it set so the background was transparent and all I had was the cooldown bar, now I have that gray box there all the time.
Thank you! I went and looked at the GCDBarUI lua I'd backed up a couple of months back and I see that I added a line to set the alpha of that part to 0. I completely forgot I'd done that.
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Unread 08/18/20, 01:16 PM  
Tobbe

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File comments: 25
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Why is LibStub still needed? can we get rid of it since it is depreciated?
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Unread 08/18/20, 05:03 PM  
Wheels
AddOn Author - Click to view AddOns

Forum posts: 60
File comments: 80
Uploads: 22
Originally Posted by Tobbe
Why is LibStub still needed? can we get rid of it since it is depreciated?
It will be removed in a future update
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Unread 08/24/20, 10:54 PM  
Atavus

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Account wide settings, when?
Last edited by Atavus : 08/24/20 at 10:54 PM.
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Unread 08/25/20, 07:24 AM  
napoleon85

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File comments: 1
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If anyone else is having issues post-patch, here's what I found.

user:/AddOns/GCDBar/GCDBarMenu.lua:7: function expected instead of nil
stack traceback:
user:/AddOns/GCDBar/GCDBarMenu.lua:7: in function 'gb.buildMenu'
user:/AddOns/GCDBar/GCDBar.lua:60: in function 'gb.init'
|caaaaaa<Locals> e = 65536, addonName = "GCDBar" </Locals>|r
Seems like the following block is the issue:
Code:
function gb.buildMenu()
	local LAM = LibStub("LibAddonMenu-2.0")

	local panelData = {
		type = "panel",
		name = "GCD Bar",
		displayName = "|cff0c4dG|rCD Bar",
		author = "Wheels",
		version = ""..gb.version,
		registerForRefresh = true,
	}
Changing the following resolved the error (line 7).
Original:
Code:
local LAM = LibStub("LibAddonMenu-2.0")
Modified:
Code:
local LibAddonMenu2
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Unread 08/25/20, 07:32 AM  
Wheels
AddOn Author - Click to view AddOns

Forum posts: 60
File comments: 80
Uploads: 22
Originally Posted by napoleon85
If anyone else is having issues post-patch, here's what I found.



Seems like the following block is the issue:
Code:
function gb.buildMenu()
	local LAM = LibStub("LibAddonMenu-2.0")

	local panelData = {
		type = "panel",
		name = "GCD Bar",
		displayName = "|cff0c4dG|rCD Bar",
		author = "Wheels",
		version = ""..gb.version,
		registerForRefresh = true,
	}
Changing the following resolved the error (line 7).
Original:
Code:
local LAM = LibStub("LibAddonMenu-2.0")
Modified:
Code:
local LibAddonMenu2
Oh wow thought I removed that, I'll update it, thanks
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Unread 09/18/20, 10:46 AM  
JohnyM
 
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File comments: 13
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Im just curious is it possible in next patch to make option to turn off bar and leave only ability icon animation. I know that now this woulndt match with a name of addon but realy i using only icons to track gcd and i already few times missed Code Combat Alert bar becouse i did mistake and tought its GCD bar
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Unread 09/18/20, 02:34 PM  
Wheels
AddOn Author - Click to view AddOns

Forum posts: 60
File comments: 80
Uploads: 22
Originally Posted by JohnyM
Im just curious is it possible in next patch to make option to turn off bar and leave only ability icon animation. I know that now this woulndt match with a name of addon but realy i using only icons to track gcd and i already few times missed Code Combat Alert bar becouse i did mistake and tought its GCD bar
Sure, I can add an option to disable the bar itself.
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Unread 09/19/20, 03:02 AM  
JohnyM
 
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Originally Posted by Wheels
Originally Posted by JohnyM
Im just curious is it possible in next patch to make option to turn off bar and leave only ability icon animation. I know that now this woulndt match with a name of addon but realy i using only icons to track gcd and i already few times missed Code Combat Alert bar becouse i did mistake and tought its GCD bar
Sure, I can add an option to disable the bar itself.
Thank you very much mate.
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Unread 09/24/20, 10:49 AM  
JohnyM
 
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Thank you once again for adding this option realy great job with this addon.
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Unread 09/27/20, 09:20 PM  
SirSragus

Forum posts: 0
File comments: 6
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Remove Background

Love this Add-On, but would it be possible to get the option to remove the background bar, or hide entirely when out of combat? I like this located right under my cursor, but it can be a bit intrusive when outside of combat.

Thanks.
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Unread 09/28/20, 01:54 PM  
Wheels
AddOn Author - Click to view AddOns

Forum posts: 60
File comments: 80
Uploads: 22
Re: Remove Background

Originally Posted by SirSragus
Love this Add-On, but would it be possible to get the option to remove the background bar, or hide entirely when out of combat? I like this located right under my cursor, but it can be a bit intrusive when outside of combat.

Thanks.
I can add an option to remove the background, I'm hesitant to have it hidden out of combat since the GCD still exists out of combat but I could probably add an option for that as well if people want it
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Unread 10/07/20, 10:49 AM  
Shantoo

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File comments: 27
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Error

Getting errors when clicking on any of the Display options:

user:/AddOns/ChampionPointRespec/libs/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:147: attempt to index a nil value
stack traceback:
user:/AddOns/ChampionPointRespec/libs/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:147: in function 'RefreshReloadUIButton'
user:/AddOns/ChampionPointRespec/libs/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:157: in function 'RequestRefreshIfNeeded'
user:/AddOns/ChampionPointRespec/libs/LibAddonMenu-2.0/controls/checkbox.lua:65: in function 'UpdateValue'
user:/AddOns/ChampionPointRespec/libs/LibAddonMenu-2.0/controls/checkbox.lua:111: in function '(anonymous)'

Using the latest version of LibAddonMenu-2.0
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Unread 10/07/20, 05:56 PM  
Wheels
AddOn Author - Click to view AddOns

Forum posts: 60
File comments: 80
Uploads: 22
Re: Error

Originally Posted by Shantoo
Getting errors when clicking on any of the Display options:

user:/AddOns/ChampionPointRespec/libs/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:147: attempt to index a nil value
stack traceback:
user:/AddOns/ChampionPointRespec/libs/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:147: in function 'RefreshReloadUIButton'
user:/AddOns/ChampionPointRespec/libs/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:157: in function 'RequestRefreshIfNeeded'
user:/AddOns/ChampionPointRespec/libs/LibAddonMenu-2.0/controls/checkbox.lua:65: in function 'UpdateValue'
user:/AddOns/ChampionPointRespec/libs/LibAddonMenu-2.0/controls/checkbox.lua:111: in function '(anonymous)'

Using the latest version of LibAddonMenu-2.0
While you may have the latest version installed, this error is coming from an embedded outdated version of LAM withing ChampionPointRespec. This is not related to GCDBar.
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Unread 11/29/20, 07:05 AM  
muenchhausen
 
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Forum posts: 13
File comments: 8
Uploads: 2
Re: Re: Remove Background

Originally Posted by Wheels
Originally Posted by SirSragus
I like this located right under my cursor, but it can be a bit intrusive when outside of combat.
I can add an option to remove the background, I'm hesitant to have it hidden out of combat since the GCD still exists out of combat but I could probably add an option for that as well if people want it
For a shameful long time the global cooldown kept me from having more DPS - until I was recommended this Addon. Thank you very much, your efforts are highly appreciated!

Since other actions (i.e. mounting the horse) also trigger the GCD, an option for hiding the bar while out of combat would be great!
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