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Harrowstorm (5.3.4)
Updated:05/16/20 05:20 AM
Created:04/02/17 08:26 PM
Monthly downloads:1,818
Total downloads:18,272
Favorites:22
MD5:
Urich's Coffer Timer  Popular! (More than 5000 hits)
Version: 2.1.0
by: fritzOSU03, Onigar
Description
Are you tired of running trials and finding out at the very end that it's been less than a week since you last completed and collected a coffer for that particular trial and character? Do you wish there was a tool which would keep that kind of information in a handy display so that you can choose which character you need to run? Well look no further! Urich's Coffer Timer is a simple addon that records the time of completion for any trial quest and starts a seven day countdown timer so that you'll always know which of your characters is eligible for each trial quest reward coffer. You can show or hide the window by binding a hotkey or by entering the slash command. Slash command information is below.


Please Note
From Version 2.1.0 you need to separately install: LibTableFunctions-1.0


Localization
Localization for German, French, and Japanese is included in version 2.0.0. I speak only English so I am very sorry if a translation is incorrect. My only available source was Google Translate. Please message me if you see a translation that can be improved or shortened where space is an issue. Also feel free to provide a complete translation for another language if you would like to see it added to a future update.

Important Information
  1. The addon needs to be running when you complete a trial quest in order to capture the time of completion.
  2. This information is not readily available from within the game which means you'll need to actually complete trial quests before you start to see timer information.
  3. This addon uses your computer time so any changes affecting the time on your computer could affect the remaining time shown in the window.

Slash Commands
  • /uct - Show or hide the UCT window.
  • /uct aa - Show elapsed time since you last completed and time remaining until your next eligible completion of Aetherian Archive for your current character.
  • /uct as - Show elapsed time since you last completed and time remaining until your next eligible completion of Asylum Sanctorium for your current character.
  • /uct cr - Show elapsed time since you last completed and time remaining until your next eligible completion of Cloudrest for your current character.
  • /uct hof - Show elapsed time since you last completed and time remaining until your next eligible completion of The Halls of Fabrication for your current character.
  • /uct hrc - Show elapsed time since you last completed and time remaining until your next eligible completion of Hel Ra Citadel for your current character.
  • /uct maw - Show elapsed time since you last completed and time remaining until your next eligible completion of Maw of Lorkhaj for your current character.
  • /uct so - Show elapsed time since you last completed and time remaining until your next eligible completion of Sanctum Ophidia for your current character.
  • /uct all - Show elapsed time since you last completed and time remaining until your next eligible completion of all trials for your current character.
  • /uct help - Show all slash command information.
Version 2.1.0
(thanks to Sharlikran)
Removed references to LibStub
Changed library LibTableFunctions-1.0 to now be stand-alone.

Version 2.0.12
  • Harrowstorm update.
  • Library consolidation.

Version 2.0.11
  • Scalebreaker API bump.

Version 2.0.10
  • Added timer and display information for Sunspire.

Version 2.0.9
  • Elsweyr API bump.

Version 2.0.8
  • Wrathstone API bump.
  • Library reference fix.

Version 2.0.6
  • Murkmire API bump.

Version 2.0.5
  • Wolfhunter API bump.

Version 2.0.4
  • Bugfix for coffer time update.

Version 2.0.3
  • Adjusted timer to only reset when the previous timer has expired.
  • Added window close icon.
  • Added multi-server character save support. Non-NA Megaserver users' data will be reset.

Version 2.0.2
  • Bug fixes.
  • Scene manager elements removed.

Version 2.0.1
  • Slash command bug fix.

Version 2.0.0
  • Summerset update.
  • Localization support (de, fr, jp).
  • Optimizations.

Version 1.2.3
  • Dragon Bones API bump.

Version 1.2.2
  • Bug fix for AA timer display (thanks Kyoma).

Version 1.2.1
  • Bug fix for quest completion string.

Version 1.2.0
  • Updated for Clockwork City.
  • Added timer and display information for Asylum Sanctorium.

Version 1.1.1
  • API bump for HotR update.

Version 1.1
  • Updated for Morrowind.
  • Added timer and display information for The Halls of Fabrication.

Version 1.01
  • Corrected an issue with adding and removing characters.
Archived Files (1)
File Name
Version
Size
Uploader
Date
2.0.12
14kB
fritzOSU03
04/29/20 07:27 AM


Post A Reply Comment Options
Unread 05/16/20, 05:45 AM  
Onigar
 
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Forum posts: 3
File comments: 248
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Originally Posted by Psiioniic
Hi, thanks first for this addon, super helpful for me!
It would be nice for me (with a lot of chars) if the whole line of the current character is somehow highlighted, e.g. green text color or a different bg color.
This seems a reasonable thing to do. I will look into it.
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Unread 04/29/20, 11:27 AM  
Gandamir

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Alternative Addon

For those who want an alternative to this addon, check out WPAMA.
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Unread 04/29/20, 09:26 AM  
Baertram
 
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From the addon description:
Originally Posted by FritzOSU03
Hey all, I hope you're well. I'm sorry but I'm not going to be making any additional updates to my add-ons for the foreseeable future. There's a multitude of reasons but it's mainly because I haven't played the game for years now and I just don't have the free time to do the research. Last night I posted versions of my add-ons meant to discontinue them by update because this platform does not offer any simple means in the portal for authors to hide or discontinue add-ons but I never realized how quickly it would become an issue for some of you. So, I'm rolling the update back to the latest functioning version for those of you who aren't having issues with the dependencies. Feel free to shoot me a DM If you're an add-on developer and want to take on and maintain four additional add-ons. Until next time, I wish you all the best.
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Unread 04/29/20, 03:10 AM  
Rothry

Forum posts: 0
File comments: 56
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Hi there,

this addon is very helpful. However, after update 2.0.13 it stopped working and the description of the addon on esoui is gone.
What is going on?

Greetz
Rothry
Last edited by Rothry : 04/29/20 at 03:17 AM.
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Unread 03/23/20, 06:01 PM  
Psiioniic

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Hi, thanks first for this addon, super helpful for me!
It would be nice for me (with a lot of chars) if the whole line of the current character is somehow highlighted, e.g. green text color or a different bg color.
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Unread 06/02/19, 01:13 AM  
TypicalPrior

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Thanks for updating for Sunspire!
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Unread 07/09/18, 10:00 AM  
fritzOSU03
 
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Re: error since July 4 update

Thank you for letting me know. I see why it's happening and it should be happening whenever you complete any trial quest. I'll post an update shortly.

Originally Posted by turagnor
user:/AddOns/UCT/UCT.lua:183: attempt to index a nil value
statck traceback:
user:/AddOns/UCT/UCT.lua:183: in function 'UCT_UpdateTime"

Has anyone else had this error? When given this error the coffer timer does not update.

I have not tried to reinstall the addon yet.
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└─────────────────────────────────────────────────┘
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Unread 07/08/18, 09:36 PM  
turagnor

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error since July 4 update

user:/AddOns/UCT/UCT.lua:183: attempt to index a nil value
statck traceback:
user:/AddOns/UCT/UCT.lua:183: in function 'UCT_UpdateTime"

Has anyone else had this error? When given this error the coffer timer does not update.

I have not tried to reinstall the addon yet.
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Unread 07/08/18, 07:58 AM  
eventHandler
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Forum posts: 12
File comments: 55
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Re: Re: resets timer without getting a coffer

Originally Posted by fritzOSU03
This add-on was written at a time when completing the quest did reset the cool-down on the reward coffer. If that's no longer the case then I'll look into making the changes and pushing an update.

As for never knowing when you can get the coffer; until this is confirmed and adjusted, you can simply not turn in the quest if there's no coffer attached on the final screen. You would lose a little bit of gold and some XP but your timer would be correct.

Originally Posted by jumi01
So apparently the add on is just counting down from when the quest is completed. however, you can complete the quest as many times as you like. It is the coffer itself that is on CD. if you run a trial before your CD is up, it resets the timer. not real helpful. Is there anyway to modify the addon so the quest completion isn't the trigger for the timer? or allow us to have it not reset the timer or something. as it is, i'll never know when i can really get a coffer unless i only run the trial when i am off CD. thanks

Maybe check if inventory has a coffer added instead of checking the quest, but ideally in a smarter way than doing a check every time anything is added to inventory... So, maybe register for an "inventory_added" event (not sure the exact syntax off the top of my head) during the quest completion event, along with a delayed function to run after 60 seconds in order to unregister it in case no coffer ever came along (so don't rely on unregistering from a successful coffer detection). I'm not sure if the rewards of a quest are readily visible, and since the same quest is used for the coffer/no coffer reward, it seems difficult to find a simpler solution.


*edit: by the way, the way it works now is that you can repeat the quest all day every day, but you only get a coffer again the next time after 7 days that you turn in the quest again. I think you get like a few thousand xp and a couple hundred gold when it doesn't yield a coffer; I never look that closely.
Last edited by eventHandler : 07/08/18 at 08:01 AM.
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Unread 06/29/18, 01:36 PM  
fritzOSU03
 
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Re: resets timer without getting a coffer

This add-on was written at a time when completing the quest did reset the cool-down on the reward coffer. If that's no longer the case then I'll look into making the changes and pushing an update.

As for never knowing when you can get the coffer; until this is confirmed and adjusted, you can simply not turn in the quest if there's no coffer attached on the final screen. You would lose a little bit of gold and some XP but your timer would be correct.

Originally Posted by jumi01
So apparently the add on is just counting down from when the quest is completed. however, you can complete the quest as many times as you like. It is the coffer itself that is on CD. if you run a trial before your CD is up, it resets the timer. not real helpful. Is there anyway to modify the addon so the quest completion isn't the trigger for the timer? or allow us to have it not reset the timer or something. as it is, i'll never know when i can really get a coffer unless i only run the trial when i am off CD. thanks
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└─────────────────────────────────────────────────┘
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Unread 06/29/18, 01:25 PM  
jumi01

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resets timer without getting a coffer

So apparently the add on is just counting down from when the quest is completed. however, you can complete the quest as many times as you like. It is the coffer itself that is on CD. if you run a trial before your CD is up, it resets the timer. not real helpful. Is there anyway to modify the addon so the quest completion isn't the trigger for the timer? or allow us to have it not reset the timer or something. as it is, i'll never know when i can really get a coffer unless i only run the trial when i am off CD. thanks
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Unread 05/24/18, 10:52 AM  
fritzOSU03
 
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Thanks for letting me know. I pushed a fix just a minute ago that should take care of it. You should see it live any minute.

Originally Posted by wambo
Tried it today and upon first try to open it with /uct I got this:

Code:
user:/AddOns/UCT/UCT.lua:471: function expected instead of nil
stack traceback:
	user:/AddOns/UCT/UCT.lua:471: in function 'fn'
	EsoUI/Ingame/SlashCommands/SlashCommands_Shared.lua:71: in function 'DoCommand'
	EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1807: in function 'SharedChatSystem:SubmitTextEntry'
	EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:2536: in function 'ZO_ChatTextEntry_Execute'
	ZO_ChatWindowTextEntryEditBox_Enter:3: in function '(main chunk)'
	(tail call): ?
	(tail call): ?
__________________
┌─────────────────────────────────────────────────┐
- Urich -
└─────────────────────────────────────────────────┘
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Unread 05/24/18, 10:40 AM  
wambo
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Forum posts: 24
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Tried it today and upon first try to open it with /uct I got this:

Code:
user:/AddOns/UCT/UCT.lua:471: function expected instead of nil
stack traceback:
	user:/AddOns/UCT/UCT.lua:471: in function 'fn'
	EsoUI/Ingame/SlashCommands/SlashCommands_Shared.lua:71: in function 'DoCommand'
	EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:1807: in function 'SharedChatSystem:SubmitTextEntry'
	EsoUI/Ingame/ChatSystem/SharedChatSystem.lua:2536: in function 'ZO_ChatTextEntry_Execute'
	ZO_ChatWindowTextEntryEditBox_Enter:3: in function '(main chunk)'
	(tail call): ?
	(tail call): ?
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Unread 03/19/18, 08:36 AM  
fritzOSU03
 
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Sure. Just logon to the character and deactivate the add-on. Add-on activation settings are character specific for all add-ons.

Originally Posted by emotep
Is there any way to turn off tracking for certain characters?
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Unread 03/17/18, 06:05 AM  
emotep

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Is there any way to turn off tracking for certain characters?
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