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Updated: 03/27/20 02:48 AM
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Updated:03/27/20 02:48 AM
Created:05/15/15 11:03 PM
Monthly downloads:42
Total downloads:26,341
Favorites:29
MD5:
Categories:RolePlay, Group, Guild & Friends
Roll Call  Popular! (More than 5000 hits)
Version: 1.07
by: Phinix [More]
Roll Call


(Click your flag to translate the page. Addon includes in-game support for all listed languages.)

REQUIRED LIBRARIES: LibAddonMenu


Group dice /roll and coin /toss functionality with multiple max-value and graphical options, and named output to all group members who have the addon.
  • Implements /roll and /toss commands with various options (type /roll ? or /toss ? for more info).
  • Typing /roll without a number will print "[Roll] of X out of 100 by: Your Name".
  • Typing /roll followed by a space and then 10, 20, 50, 100, or 1000 will make the roll out of that number.
  • Typing /roll followed by 6, 12, 18, or 24 will roll 1, 2, 3, or 4 6-side dice (with graphics).
  • Typing /toss will flip a Drake (coin with graphic).
  • If in a group, all members with the addon will see your results, including your name!
  • Graphics will scale to chat font size (but you must /reloadui after changing it).
  • Option to send the output to the active chat (must hit enter to send) for non-group members.
  • Option to automatically disable in combat to avoid spam from DPS sharing addons.

English, French, German, Italian, Japanese, Russian, and Spanish now fully supported! (NEED UPDATED TRANSLATIONS!)

Thanks YayRP for the idea to use the PingMap() function to pass data between group members.




Gold donations are always welcome!
PC NA: @IllusoryID



Click here to view my other addons.
Version 1.07:
- Updated API for Harrowstorm.
- Removed dependency on LibStub.
- Various fixes and code maintenance.

Version 1.06:
- Update for Wrathstone API.
- Added option to disable when in combat to avoid spam from DPS sharing addons.
- Fixed /roll ? not showing options.
- Updated options text and many other language file strings.
- Overhauled language files and added Spanish and Japanese support (need improved translations).
- Removed included Libraries to avoid out of date errors, install LibStub and LibAddonMenu manually.
- Various other code cleanup.

Version 1.05:
- Updated libs and API version for Clockwork City.
- Added check to prevent responding to pings during combat which should cut down on false positives.

Version 1.04:
- Updated libs and API version.

Version 1.03a:
- Updated LibAddonMenu to r22.

Version 1.03:
- Updated API to latest.
- Updated libraries to latest.

Version 1.02f:
  • Updated API for Dark Brotherhood.
  • Updated to latest LibAddonMenu and LibStub.

Version 1.02e:
  • Updated to latest LinAddonMenu r19 and LibStub r4 libraries.

Version 1.02d:
  • API version update.

Version 1.02c:
  • Updated API version.

Version 1.02b:
  • Updated API version.
  • Updated to latest LibAddonMenu.

Version 1.02a:
  • Updated to latest LibAddonMenu.

Version 1.02:
  • Added language support.
  • Fixed previous bug where no options would appear when using non-English language.

Version 1.0a:
  • Fixed new /roll 1000 not being seen when manually entered.

Version 1.0a:
  • Fixed new /roll 20 not being seen when manually entered.

Version 1.0:
  • Added option to send the output to the active chat.
  • Added new option to roll out of 1000.

Version 1.0beta4:
  • Added option to send the output to the active chat. Must be set per-character, and disables the send-to-group functionality (which cannot be faked). However, it IS useful for sending to /say or even better, to /e or "emote mode". Just go into emote mode then do a /roll or /toss with whatever options and in "send to chat" mode it will emote the results. (NOTE: You still must hit enter again to post the message it generates due to API limitations to prevent addons from spamming chat.)
  • Changed the message for the "special" dice roll options to be more immersive.

Version 1.0beta3:
  • Added option to choose the default behavior for /roll when no options are given.

Version 1.0beta2:
  • Changed coin name from Septim to Drake to fit the timeline.

Version 1.0beta:
  • Initial release. Need translations!
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Unread 05/16/15, 07:05 AM  
thejadefalcon

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Just a little tongue-in-cheek suggestion. The coin flip can't be a Septim. They're not important yet. Call it a drake.
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Unread 05/16/15, 10:25 AM  
Phinix
 
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Originally Posted by thejadefalcon
Just a little tongue-in-cheek suggestion. The coin flip can't be a Septim. They're not important yet. Call it a drake.
O.o

I... didn't even think of that. You're right, it is still some 400 years or so before Talos.

I guess I will always be a true son of Skyrim. I will change it in the next revision.

EDIT: Fixed!

Also, added an option to choose the default behavior for /roll when no options are given.
Last edited by Phinix : 05/16/15 at 02:10 PM.
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Unread 06/01/15, 01:36 AM  
Aluiries

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D20

Hi nice addon! I was wondering if you could add a rolling maximum of 20? So it's like a 20 sided dice?
No animation need ofcourse
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Unread 06/03/15, 10:55 AM  
Phinix
 
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Re: D20

Originally Posted by Aluiries
Hi nice addon! I was wondering if you could add a rolling maximum of 20? So it's like a 20 sided dice?
No animation need ofcourse
Option has been added in the new version 1.01.
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Unread 06/03/15, 11:46 AM  
Aluiries

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Re: Re: D20

Originally Posted by Phinix
Originally Posted by Aluiries
Hi nice addon! I was wondering if you could add a rolling maximum of 20? So it's like a 20 sided dice?
No animation need ofcourse
Option has been added in the new version 1.01.
Thank you very much! This will really help in Roleplay!
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Unread 06/23/15, 01:57 PM  
YayRP
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I've recommended all Dicey users start using Roll Call for its much better i18n, named output, and better feature set. Cheers!
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Unread 03/31/16, 09:21 PM  
Alp
 
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Not really sure it works. Can't seem to share the output with group members without activating chat mode. It appears randomly sometimes.
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Unread 11/19/16, 04:33 PM  
DoJira

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Great Addon

I love this Addon, my guild uses it.

I was wondering if maybe adding modifiers could be added? For example my guild uses a kind of simple dice system, and some of us have like +2 to attack rolls. so being able to do like /roll 20+2 would be awesome.

Thanks for a great addon!
Last edited by DoJira : 11/19/16 at 04:35 PM.
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Unread 01/26/17, 03:17 AM  
Taosin

Forum posts: 2
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Keeps downloading old version of RollCall?

Hello,

I have tried downloading RollCall 1.03a from the main page, as well as Archives Files. When installed and activates it shows as 1.02f and out of date in ESO.

The first few lines of RollCall.txt are:
## Title: |c66ccffRoll Call|r 1.02f
## Author: |c66ccffPhinix|r
## Description: Group dice /roll and coin /toss functionality with multiple max-value and graphical options, and named output to all group members who have the addon.
## Version: 1.03a
## APIVersion: 100016
Wondering of anyone else has this problem?
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Unread 01/27/17, 12:56 PM  
Phinix
 
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old version...

Originally Posted by Taosin
Hello,

I have tried downloading RollCall 1.03a from the main page, as well as Archives Files. When installed and activates it shows as 1.02f and out of date in ESO.

The first few lines of RollCall.txt are:


Wondering of anyone else has this problem?
The version showing 1.02f in the title was just a typo. I did however need to update the API so you don't have to "load out of date addons" in order to use Rollcall. I also fixed a couple other minor things, like localizing the last function I had left global.

Should be all fixed in 1.04.
Last edited by Phinix : 01/27/17 at 02:34 PM.
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Unread 03/31/17, 03:44 PM  
bungus

Forum posts: 1
File comments: 18
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I've been running into a weird bug where the addon doesn't do anything except output to chat in chat mode. My saved variables says its set to false on all my characters however... any idea to what the issue is?
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Unread 08/01/17, 02:30 AM  
Kazhiana
 
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File comments: 26
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This addon is unbelievably broken - For no reason I'll get a UI error plastered on my screen at random times saying that either something went wrong with RollCall, or it starts spamming my chat box relentlessly. I had to just tell a group member in a trial run to completely uninstall it, like I had to do, because it kept doing the chat spam to them and causing their game to crash.
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Unread 08/25/17, 03:16 PM  
DariusBlackthorne

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Requesting help - doesn't seem to work anymore

Hey there!

I want to start by saying thank you for your amazing work, it's people like you who keep the ESO RP community going!

Here's the issue. My wife uses Roll Call all the time, and since Homestead, she's found that the add-on no longer works. She's uninstalled and reinstalled, made sure the add-on folder was removed, even used the folder from my computer to see if it would make it work for her (This was only this past week). But whenever she uses the add-on, nothing happens. I mean nothing on the screen... like the add-on didn't exist. She doesn't even get LUA errors.

She is incredibly active in the RP community, and not being able to use her favorite add-on is killing her. Any chance you (or anyone else) might be able to help out with some ideas? It would be greatly appreciated.

She's running an Intel Core i7, with 8 gigs of ram, and is on Windows 10 Home 64-bit. I can get other info if required, though I doubt it's a factor as it worked fine before Homestead. Thanks again gang. Hope you can help!

- Darius Blackthorne
NA Megaserver, Daggerfall Covenant, House Blackthorne
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Unread 09/20/17, 06:10 AM  
To_Sovngarde

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bug

Been using Roll Call for veeeery long, but I've had some issues.

First, apparently it causes some fps drops, I've noticed them, and some friends also have.

Second, if you enter with Roll Call in a trial, you'll most likely crash. The chat goes crazy and suddenly everyone automatically rolls as "nil", with strange numbers. Few seconds later the game freezes and crashes. I've had to disable Roll Call in trials all the time.

Otherwise it is a very nice addon and helps a lot in RP.
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Unread 01/01/18, 07:35 PM  
Tactitocalon
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Can I fork or update this addon?

I would like to fix it for the latest version, and change the ping mechanism to use LibGroupSocket.
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