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Updated: 07/16/20 05:04 PM
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Greymoor (6.0.5)
Updated:07/16/20 05:04 PM
Created:06/05/20 07:05 PM
Monthly downloads:383
Total downloads:862
Favorites:11
MD5:
Categories:Action Bar Mods, Combat Mods
6.0.5
WeaveDelays
Version: 0.3.4
by: Psiioniic [More]
--- beta ---

Still under development!
Please report bugs/feature requests here to help to improve this addon.


--- howto ---

Shows delays between LAs and skill casts in your rotation during (last 5 casts per skill) and after the fight (whole fight).
If a new fight is entered, the statistics is reset.

top: uptime of this skill's main effect

middle left: delay (additional) delay between two skill casts
middle right: missed light attacks before this skill

bottom left: offset between light attack and skill cast (in ms)
bottom right: missed light attacks after this skill

To show/hide the more detailed fight report and to toggle the displayed quantity, use key bindings.
Skills in columns (x) are first, then skills in rows (y).
For example in average time mode, the number displayed is the average delay in ms between skill x and y.


--- planned features ---

* save fight history
* save window position
* color/font customizations
0.3.4: add skill uptimes, display different values: total delay between two skills / time between light attacks instead of time between light attack and skill / skill and light attack, move if ActionDurationReminder is detected, slightly different color scheme

0.3.3: remove useless libStub dependency

0.3.2: fix bug when addon is used in vampire quest line

0.3.1: fix bug when addon is used in frost vault
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Uploader
Date
0.3.3
7kB
Psiioniic
06/06/20 06:25 PM
0.3.2
7kB
Psiioniic
06/06/20 06:17 PM
0.3.1
7kB
06/05/20 07:05 PM


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Unread 06/15/20, 11:05 AM  
elliotzero

Forum posts: 0
File comments: 3
Uploads: 0
This addon is great! A few feature requests:
  • ability to style the font, size, color, background, position, etc. of all elements
  • show/hide certain elements
  • toggle to only show in battle
  • toggle to show/hide action bar-attached elements (like the info window currently has)
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Unread 06/11/20, 03:55 PM  
Psiioniic
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 4
Uploads: 1
Re: Re: Instructions

thanks for your feedback!

The negative numbers come from how the game can queue actions for a little time, even when e.g. a LA is cast before the global cooldown has ended is will still be registered, so in principle the sum of the two values would be a reasonable quantity which should be as small as possible. I think in future I will change it in a way those numbers are displayed such that instead of the bottom number as now (time LA - (time of skill cast + cooldown)) to be (time skill - (time of previous skill cast + cooldown)), that is probably more useful.
Or make it customizable if there are other ideas as well.

[quote=Jurreq]
Originally Posted by Akopian Atrebates
I agree. I'm assuming the closer to 0ms we are, the better and that a negative value on the bottom indicates firing the skill or LA too early before skill cooldown ended.
Well done!
Jurreq
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Unread 06/11/20, 02:44 PM  
Jurreq

Forum posts: 0
File comments: 17
Uploads: 0
Re: Instructions

Originally Posted by Akopian Atrebates
I can kind of guess at what the different stats you are showing me mean, but maybe some arrows or a more detailed explanation would be useful. I find the addon intriguing.
I agree. I'm assuming the closer to 0ms we are, the better and that a negative value on the bottom indicates firing the skill or LA too early before skill cooldown ended.

Fascinating and unique tool as far as I know. I hope to see this explained more and to watch for any enhancements the community may invent.

Well done!
Jurreq
Last edited by Jurreq : 06/11/20 at 02:47 PM.
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Unread 06/07/20, 06:23 AM  
Lulunyaa

Forum posts: 0
File comments: 12
Uploads: 0
awesome addon thank you
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Unread 06/06/20, 06:40 PM  
Akopian Atrebates

Forum posts: 6
File comments: 164
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Instructions

I can kind of guess at what the different stats you are showing me mean, but maybe some arrows or a more detailed explanation would be useful. I find the addon intriguing.
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Unread 06/06/20, 06:27 PM  
Psiioniic
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 4
Uploads: 1
Hi FrostByghte,

thank you for letting me know it's not needed anymore, I removed it.

cheers,
psi
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Unread 06/06/20, 06:14 PM  
FrostByghte

Forum posts: 0
File comments: 19
Uploads: 0
Hi Psiioniic,

I was going to check this mod out, but was wondering about LibStub inclusion. They have this on their description page...

Code:
If you are using an addon which still relies on LibStub, either ask the author to remove it or you just need to live with it.

Addon Authors: LibStub is no longer needed if you plan to write a new library.
The game can manage the versioning itself, so just write your library like you would any other addon and make sure you add the "IsLibrary" and "AddOnVersion" directive.
So...I was attempting to be informative here? You know, passing along info...part of the community...giving back. Thank you and I hope this is received in the manner in which I intended.
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