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Updated: 05/25/14 02:42 PM
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Updated:05/25/14 02:42 PM
Created:04/09/14 09:53 AM
Monthly downloads:81
Total downloads:36,014
Favorites:104
MD5:
Categories:Discontinued & Outdated, Combat Mods
Range Reticle  Popular! (More than 5000 hits)
Version: 0.52
by: Adein [More]
THIS ADDON IS DEAD DUE TO A CHANGE BY ZENIMAX



Author: Adein
Guild: Eternal Defiance

Range Reticle modifies the targeting reticle to add the distance to the highlighted target in meters. It also displays the name and level/veteran rank of the target above the reticle.

The color of the reticle changes depending on friend/foe and the range to the target (Out of Range, In Range, In Melee Range).

All features can be configured in the Settings menu (including colors).

New range formula! It's still being tested, but so far it seems to be more consistent.

If you have a feature request or run into a bug, please comment. Also, if you find a zone where the range calculation is wrong (or missing), please let me know!

If you wish to contribute and are familiar with Lua/Git, please send me a PM.
0.52
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Reverted to 0.42 code until map info bug can be fixed.

0.51
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Bugfix for when map returns bad data (range = 'e')

0.5
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Updated to latest API to match Craglorn
Changed range calculation to a new (beta) format.
Sorry for the long delay (RL.. yay!)

0.42
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Fixed bug where difficulty displayed for NPCs when it shouldn't have.

0.41
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Added asterisks in the target name/level label to indicate the difficulty of an NPC whenever it's anything over 'normal'.

0.4
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- Updated Settings menu to have much more flexibility. Options are now divided by Hostile, Neutral, Allies, and NPCs
- Fixed bug where name, etc were shown when reticle is hidden (free look mode)
- Fixed bug where butterflies, etc were shown as allies
- Minor updates to range calculation in a few zones. If you find one that is broken, please comment so I can fix it!

0.31
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Tweaked the range calculation for several zone types.

0.3
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Reworked the distance calculation to be more accurate. Seems to be within 1m now.

0.21
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Bugfix to remove unnecessary dependency
Optional Files (0)


Archived Files (9)
File Name
Version
Size
Uploader
Date
0.51
12kB
Adein
05/23/14 04:22 PM
0.5
11kB
Adein
05/22/14 03:57 PM
0.42
11kB
Adein
04/20/14 12:00 AM
0.41
11kB
Adein
04/19/14 05:26 PM
0.4
11kB
Adein
04/11/14 05:41 PM
0.31
9kB
Adein
04/09/14 04:14 PM
0.3
9kB
Adein
04/09/14 02:06 PM
0.21
9kB
Adein
04/09/14 01:12 PM
0.2
9kB
04/09/14 09:53 AM


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Unread 07/28/14, 09:37 PM  
Wykdwolffie

Forum posts: 1
File comments: 57
Uploads: 0
Off Topic

Hey man, how'd you get that nifty Raptr signature? I can't find the option. :P
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Unread 09/12/14, 10:31 PM  
Gincio

Forum posts: 0
File comments: 1
Uploads: 0
Bug

I just got/installed the add on today and I like everything about it except that each time I go into stealth mode for the rest of the game - or until I reload ui, it says "detected" on the rhetical.

I did not see a way to disable stealth -- though I would, I guess just prefer the "detected" to just not show -- or any stealth status -- when not in crouch/sneak mode.

Other then that I really like the addon.

Thanks
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Unread 10/02/14, 03:38 AM  
hannibalektr

Forum posts: 0
File comments: 9
Uploads: 0
Great addon, but needs update in a big way.

This was by far my favorite addon. Kudos to the mod author! I hope you update this. For me it needs nothing new, it was perfect.

For me it only showed the level of the enemy. Colors no longer work and no range showed.

"Detected" would stick on the screen after coming out of "hidden" on the reticle.

Just found this, maybe it's not possible to make a range addon anymore? So sad if that is the case.
http://forums.elderscrollsonline.com/discussion/122740/range-in-reticle
Last edited by hannibalektr : 10/02/14 at 03:43 AM.
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